An Electronic Museum Guide in Real Use: Christoph Bartneck Aya Masuoka, Toru Takahashi, and Takugo Fukaya
An Electronic Museum Guide in Real Use: Christoph Bartneck Aya Masuoka, Toru Takahashi, and Takugo Fukaya
An Electronic Museum Guide in Real Use: Christoph Bartneck Aya Masuoka, Toru Takahashi, and Takugo Fukaya
Within the Contextual Model of Learning framework, the authors conducted a study with electronic
handheld guides at the Van Abbe Museum. The authors offered the general electronic tour using the
ubiNext system for the duration of two weeks. This study investigated whether the use of multimedia
content would increase the usage of the system compared to only visual content. In addition the authors
were interested if the age of the visitors would influence the system’s usage. The authors also investigated
whether individual visitors use the system more compared to visitors who experience the museum in
couples. More than half of the visitors only requested information for five or less objects independently
of the visitor’s age. Technical problems and usability issues might have caused many visitors to stop
using ubiNext. Among those participants who heavily used the system, the display of multimedia content
lead to an increased usage compared to visual content only.
Museums increasingly acknowledge the need to provide ad- recommendation system and fixed tours that have been developed
equate educational services to their visitors. To guide the mu- by the museum staff. After the museum visit, the users can login
seums’ educational efforts first theoretical frameworks were at the website again to review the art objects they visited.
developed. The Contextual Model of Learning framework is In an earlier study, this system was tested at the Van Abbe
among the most renowned (Falk & Dierking, 2000). It identifies Museum in Eindhoven, the Netherlands (Bartneck, Masuoka,
three overlapping contexts: the personal context, the sociocul- Takahashi, & Fukaya, 2006). Several school classes were asked
tural context, and the physical context. All three contribute to in the framework of their art classes to plan their tour at the
and influence the interactions and experiences that people have website and then to visit the museum itself. This article presents
when engaging in free-choice learning activities such as visiting the follow-up study that tries to extend the original work while
museums. The personal context consists of four factors: Moti- maintaining most of the methodology to ensure comparable
vation and Expectations, Interest, Prior Knowledge and Expe- results.
rience, Choice and Control. The sociocultural context contains Several choices in the methodology of the original experi-
three factors: Within-Group Sociocultural Mediation, Facili- ment limit the generalizability of its results. School classes are
tated Mediation by Others and Culture. The physical context an essential part of the educational efforts of the Van Abbe
includes four factors: Advance Preparation, Setting, Design, Museum, but it forms a very homogenous age group. These
and Subsequent Reinforcing Events and Experiences. Together, teenagers grew up with information technology and frequently
these 11 factors offer a conceptual framework that describes use computers and the Internet. The majority of the general
the influences and interactions between the museum and its museum visitors are much older and have less or no experiences
visitors. with computers and the Internet. For this study, we therefore
This Contextual Model of Learning framework formed the base invited the general public to participate.
upon which the ubiNext museum guide system was developed. It Another limiting factor has been that the students were required
allows the users to plan a tour on a website prior to their actual to participate in the study within the framework of their art classes.
museum visit. At the museum the system guides the users through Even thought many students enjoyed the museum visit, they did
the museum using personal digital assistants (PDA). Besides of- not volunteer, and they simply did not complete their tour planning
fering the users their preplanned tours, it also offers an algorithmic homework. This mild pressure from the school might have influ-
enced the results. In our current study we therefore only used
participants that voluntarily decided to join.
Christoph Bartneck, Department of Industrial Design, Eindhoven Uni- Furthermore, the previous participants were always asked to
versity of Technology; Aya Masuoka, Toru Takahashi, and Takugo form couples, so that their conversation could be recorded. The
Fukaya, ATR Media Information Science Laboratory. general museum visitors may also come in couples, but many visit
We would like to thank Willem-Jan Renders, Loes Janssen and Marjon the museum alone. Sharing a PDA with another person might have
de Groot for their support. This research was partly supported by the
been a different experience from operating it alone; therefore, the
National Institute of Information and Communications Technology (NICT)
participants in this study were free to either use one PDA together
of Japan.
Correspondence concerning this article should be addressed to or to have one individually.
Christoph Bartneck, Department of Industrial Design, Eindhoven Univer- Lastly, the results of the previous study showed that the
sity of Technology, Den Dolech 2, 5600MB Eindhoven, the Netherlands. ubiNext system did not significantly perform better compared
E-mail: christoph@bartneck.de to the traditional paper guide. We had concluded that the PDA
114
AN ELECTRONIC MUSEUM GUIDE IN REAL USE 115
had only shown text and pictures and had not used the full vice or not prepare their visit. We could not manipulate this
potential of a PDA. In this study we added audio commentary factor. In the following text, the italic style is used to highlight
and movies to the tour, while also offering the old version for the conditions’ names.
comparison.
Similar to our previous experiment we attempted to measure
the visitors’ learning experience to determine the quality of the Measurements
system. It has to be acknowledged that the concept of “learning
experience” remains on an abstract level. Not just the repeatable The following measurements can be considered indicators for
knowledge of art, such as the recognition of art objects and their the visitor’s learning experience.
key data, is considered a learning experience, but also personal Demographics. Age and gender of the participants were re-
experiences that might influence the visitors’ behavior in the corded. For the couples, their average age was recorded, and the
future (Falk & Dierking, 2000). A visitor might, for example, gender of the couple was recorded as male, mixed, or female.
remember the atmosphere of a Picasso painting years after Conversation. The participants’ utterances were recorded on a
visiting the exhibition and use this knowledge to interpret small audio recorder that was hung around the neck of one par-
another art object or decide to spend a vacation in France. Falk ticipant. This recording was optional since it poses an intrusion
and Dierking suggest, at the risk of oversimplifying the com- into the visitors’ privacy. After the experiment, the utterances were
plexity of the learning process, that the nature of learning in analyzed. First, the recording was cropped from the point that the
free-choice settings, such as museums, can be described in three participants entered the exhibition to when they exited the exhibi-
simple statements: learning begins with the individual, learning tion. The duration was noted as speechTotal. The utterances in the
involves others, and learning takes place somewhere. This recording were then grouped into the following categories and the
definition is so broad that it comes close to having to admit that duration of the categories was noted. Therefore instead the number
it is not clear at all what learning experience is. Anything could of utterances in a category the sum of how long participants talked
be a learning experience.
about each category was measured.
The operationalization of such an abstract concept is diffi-
• Art—the participants talked about art objects, related concepts
cult. Still, certain behaviors of the visitors are fairly good
and their reaction to it.
indicators for it. Clearly, the longer visitors indulge in an
• Handheld—the participants discussed the functioning of the
exhibition to see many art objects, the higher the chance they
had a learning experience (Smith & Smith, 2003). Furthermore, handheld device.
the more discussions and reflections the visitors have with each • Navigation—the participants conversed about where they are
other about the exhibited art the more likely they had a learning and where they want to go.
experience (Smith & Smith, 2003). This indicator is explicitly • NotAudible— utterances which could not be understood, for
mentioned as factor five (Within Group Sociocultural Media- example when they were too silent.
tion) in the Contextual Model of Learning framework. • OffTopic—the participants talked about topics that were not
Based on the extensions mentioned above we define four re- connected to the exhibition or the study. For example, the participants
search questions for this study: talked about how much or how little they liked a certain neighbor.
• Silence—a pause of two seconds and longer was defined as
1. Do visitor from different age groups have different learn- silence. This is a standard threshold in speech analysis. Pauses
ing experiences using the ubiNext system? shorter than two seconds are therefore considered to be part of the
conversation flow in the other categories.
2. Does the presentation of audiovisual media improve the
• Troubleshooting—the participants talked about technical
visitors’ learning experience compared to the presenta-
problems and may have asked the experimenter for help.
tion of visual media only?
When two or more groups of participants talked to each
3. Do visitors who operate a PDA by themselves have a other, the utterances were categorized as Group Interaction.
different learning experience compared to couples that Within Group Interaction, the same subcategories exist as used
share a PDA? above: Group Art, Group Handheld, Group Navigation, Group
Not-Audible, Group OffTopic, Group Silence, and Group Trou-
4. Do visitors who planned their tour prior to the actual bleshooting.
museum visit have a better learning experience compared Behavior. Every time the participants executed an action on the
to visitors who did not plan their tour? handheld device, such as requesting information about an art
object, a log file entry on the server was created automatically.
Method Based on this log file data, several measurements are available:
We conducted a 2 (media) ⫻ 2 (group) between participants • DurationOfUse—the duration from the first user action to the
experiment. The two media conditions were visual or audiovi- last user action.
sual. In the visual condition only text and still images were • NumberOfObjects—the number of objects that the participant
displayed, and in the audiovisual condition movies and audio requested information about.
commentary were presented. The two group conditions con- These measurements contain a certain number of errors, since a
sisted of individual and couple. In addition, the participants participant could request the same documents several times. Due to
could either prepare their visit using the ubiNext Internet ser- technical problems, a request might have also been reloaded by the
116 BARTNECK, MASUOKA, TAKAHASHI, AND FUKAYA
system. The size of this error is not clear, but it can be assumed
that it is evenly distributed.
Qualitative. To gain a more qualitative insight into the visitor’s
experiences with the system, we offered the visitors to write their
comments and ideas into a feedback book.
Setup
The experiment was conducted in January 2006 at the Van Abbe
Museum in Eindhoven, the Netherlands. Thirty art objects in the
museum were entered into the ubiNext system. Eleven object
information screens consisting of still images and text were ac-
companied by audio commentary and another 11 featured video
clips while only eight were limited to the basic visual information.
The 30 art objects were spread across 12 rooms on three floors, and
labels containing the identification number of the object were
attached below the regular exhibition labels.
Figure 1. The Dell Axim C51v with two headsets.
Participants
The age of the 189 people who participated in the study ranged The museum volunteers guarding the museum were trained to
between 12 and 75 (M ⫽ 46, SD ⫽ 16.5). Seventy of the partic- help the visitor with their PDAs, but for serious technical problems
ipants were female and 59 were male. Forty-three couples agreed the visitors had to return to the information desk in the entrance
to have their conversations recorded. hall. Once the visitors were ready to leave the museum, they would
return their PDAs and receive a postcard on which the address of
Materials the website together with their login and password were noted.
The 20 Dell Axim C51v PDAs featured a 3.7 in color display Results
that displayed 480 ⫻ 640 pixels. They wirelessly communicated
with the ubiNext server using the 802.11b standard. Stereo head- The participants either used the PDA by themselves or in
phones were attached to the PDAs to play the audio content (see couples. One couple used the system far beyond any other partic-
Figure 1). Due to the framgmented architecture of the Van Abbe ipant, and it is likely that they individually used the PDA after each
Museum, it was necessary to install eight access points to enable other and hence doubling the number of log entries on the server.
the PDAs to wirelessly communication with the server. The server Since the actions of this couple have been extremely out of the
itself was equipped with two network cards. One would be as- general trend, they were considered an outliner and excluded from
signed to the museum internal communication with the PDAs and the further analysis.
a second would provide the web service to the Internet users. From the remaining 187 people 71 participants used the PDA
The conversations of the participants were recorded using a individually while 116 used them in couples. The data recorded for
small MP3 player (Creative MuVo V200) that was hung around the couples were treated as being one participant which results in
their necks. The devices’ built-in microphone provided sufficient
audio quality for the recording. The recordings were analyzed after
the experiment using Noldus Observer.
Procedure
Prior to the experiment, the museum advertised the ubiNext
service on its website and through newspapers and TV news. This
should attract a sufficient number of participants visiting the tour
planning website. After visitors entered the museum and purchased
their tickets, they would pass the information desk, on which the
ubiNext handout took place.
They were offered a free ubiNext tour, and after making a
deposit they would be given a PDA. If they had planned a tour
prior to their arrival at the museum, they could login the system
with their existing user ID and password. If they did not plan their
own tour, then they would receive a login and password at the
information desk. After a short introduction given by the staff, they
entered the museum and could experience the museum with the
ubiNext system as long as they desired (see Figure 2). Figure 2. Visitors using ubiNext in the museum.
AN ELECTRONIC MUSEUM GUIDE IN REAL USE 117
Table 2
Distribution of Participants Across the NumberOfObjects
0–5 70
6–10 22
11–15 20
16–20 6
21–25 7
26–30 4
Figure 3. Distribution of the 115 participants across the four conditions.
118 BARTNECK, MASUOKA, TAKAHASHI, AND FUKAYA
Table 4
Duration of Usage and Duration of Recorded Speech
M Mdn SD
without really having an interest in it. It would be interesting to see should be replaced by a number pat on which the visitors have to
how the usage of the PDAs would change if the visitors would enter the art object’s number indicated its exhibition label. The
have to pay for the usage. It can be speculated that the PDAs would visitors could then no longer easily preview art objects without
be used more, but also that the visitors might be more frustrated if actually standing in front of them. A reliable and valid visualiza-
the system malfunctions. tion of the visitors paths through the museum could help the
museum to better design their exhibition space.
Future Work
The appendix is a first attempt to visualize the paths that the References
visitors take through the museum. With the available data it could
already be extended to also visualize the sequence in which the art Bartneck, C., Masuoka, A., Takahashi, T., & Fukaya, T. (2006). The
objects were viewed. However, at this point in time, the visitor can learning experience with electronic museum guides. Psychology of Aes-
thetics, Creativity, and the Arts, 2.
choose the art object on the PDA using a pull down menu. This
Falk, J. H., & Dierking, L. D. (2000). Learning from museums: Visitor
enables them to preview art objects before actually going there. experiences and the making of meaning. Walnut Creek, CA: AltaMira
This compromises the assumption that the visitor is standing in Press.
front of the art object when requesting information about it and Smith, J. K., & Smith, L. F. (2003). Origins of Impressionism: Relating
hence the visualization of the visitors paths. To get more reliable visitor behavior to perceived learning. Bulletin of Psychology and the
data on the visitors position in the museum the pull down menu Arts, 4, 80 – 85.
(Appendix follows)
120 BARTNECK, MASUOKA, TAKAHASHI, AND FUKAYA
Appendix