Project Time Management
Project Time Management
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Project Time Management
Introduction
Time is a terrible resource to waste. This is the most valuable resource in a
project. Every delivery that you are supposed to make is time-bound.
Therefore, without proper time management, a project can head towards a
disaster. When it comes to project time management, it is not just the time of
the project manager, but it is the time management of the project team.
Scheduling is the easiest way of managing project time. In this approach, the
activities of the project are estimated and the durations are determined
based on the resource utilization for each activity. In addition to the estimate
and resource allocation, cost always plays a vital role in time management.
This is due to the fact that schedule over-runs are quite expensive.
Activity Definition
Refers to the process of parsing a project into a number of individual tasks
which must be completed before the deliverables can be considered
completed. Activity definitions rely on a number of specific input processes.
Activity definition involves developing a more detailed WBS and supporting
explanations to understand all the work to be done so you can develop
realistic cost and duration estimates
The four ultimate outputs of the activity definition process are the activity
list, the resulting activity attributes, all requested changes, and any
milestones.
Network Diagrams
Network diagrams are the preferred technique for showing activity
sequencing. A network diagram is a schematic display of the logical
relationship among, or sequencing of, project activities.
Creating a network diagram, also referred to as a logic diagram, is a great
way for starting to understand and visualize how your project will proceed.
It's a simple concept successfully used in applications outside of project
management planning; commonly used in manufacturing industries, as well
as service industries requiring to map and understand work flows.
The following are some terminologies used in network diagram
Activity - any portions of project (tasks) which required by project, uses up
resource and consumes time – may involve labor, paper work, contractual
negotiations, machinery operations Activity on Arrow (AOA) showed as
arrow, AON Activity on Node.
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Project Time Management
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Example 2
Consider the following items.
Activity Description Immediate predecessors
A Buy Plastic Body -
B Design Component -
C Make component B
D Assemble product A,C
Immediate predecessors for a particular activity are the activities that,
when completed, enable the start of the activity in question.
Sequence of Activities
Can start work on activities A and B anytime, since neither of these
activities depends upon the completion of prior activities.
Activity C cannot be started until activity B has been completed
Activity D cannot be started until both activities A and C have been
completed.
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Example 3
Create a network diagram from the following activities.
Activity Immediate Predecessors
A -
B -
C B
D A,C
E C
F C
G D,E,F
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Example 4
Activity Immediate Predecessors Completion Time (Weeks)
A - 5
B - 6
C A 4
D A 3
E A 1
F E 4
G D,F 14
H B,C 12
I G,H 2
TOTAL 51
Starting at the network’s origin (node 1) and using a starting time of
0, we compute an earliest start (ES) and earliest finish (EF) time for
each activity in the network.
The expression EF = ES + t can be used to find the earliest finish time
for a given activity.
o For example, for activity A, ES = 0 and t = 5; thus the earliest
finish time for activity A is EF = 0 + 5 = 5
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Latest finish time rule:
The latest finish time for an activity entering a particular node is equal to the
smallest of the latest start times for all activities leaving the node.
Slack is the length of time an activity can be delayed without affecting the
completion date for the entire project.
Example 5
In this example we will construct a network diagram with a Work
Breakdown Structure (WBS) should be developed. To illustrate how a
schedule is constructed from a WBS, we consider a simple job of maintaining
the yard around a home.
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PRECEDING
TASK DESCRIPTION DURATION
EVENT
Get hedge
C None 5
clippers
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E Mow front yard A and B 12
G Trim hedge C 30
H Mow backyard E 30
Scheduling Computations
Once a suitable network has been drawn, with durations assigned to all
activities, it is necessary to determine where the longest path is in the
network and whether it will meet the target completion date.
First, consider what we want to know about the project. If it starts at some
time = zero, we want to know how soon it can be finished. Naturally, in most
actual work projects, we have been told when we must be finished; that is,
the end date is dictated. Further, the start date for the job is often
constrained for some reason: resources won’t be available, specs won’t be
written, or another project won’t be finished until that time. Therefore,
scheduling usually means trying to fit the between two fixed points in time.
Whatever the case, we want to know how long the project will take to
complete; if it won’t fit into the required time frame, then we will have to do
something to shorten its duration.
In the simplest form, computations are made for the network on the
assumption that activity durations are exactly as specified. However, activity
durations are a function of the level of resources applied to the work, and if
that level is not actually available when it comes time to do the work, then
the scheduled dates for the task cannot be met. It is for this reason that
network computations must ultimately be made with resource limitations in
mind. Another way to say this is that resource allocation is necessary to
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Earliest finish of a task equals the earliest start plus the duration of the task
or EF= ES +D.
Consider a single activity in the network, such as picking up trash from the
yard (TASK A). It has a duration of fifteen minutes. Assuming that it starts at
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time = zero, it can finish as early as fifteen minutes later. We therefore can
enter fifteen in the cell labeled EF. Putting gas in the mower and the weed
whacker (TASK B) takes only five minutes. The logic of the diagram says that
both of these tasks must be completed before we can begin trimming weeds,
cutting the front grass, and edging the sidewalk (TASKS D,E and F). The
cleanup task takes fifteen minutes, whereas the gas activity takes only five
minutes. How soon can the following activities start? Not until the cleanup
has been finished, since it is the longest of the preceding activities (rule 3) In
fact, then, the Early Finish for cleanup becomes the Early Start for the next
three tasks. It will always be true that the latest Early Finish for the earlier
tasks becomes the Early Start for subsequent tasks. That is, the longest path
determines how early subsequent tasks can start.
Following this rule, we can fill in Earliest Start times for each task in the
network diagram. This diagram shows that the project will take a total of 165
minutes to complete, if all work is conducted exactly as shown. Computer
programs do exactly this computation and also convert the times to calendar
dates, making quick work of the computations.
The time determined for the end or final task (TASK K) is the earliest finish
for the whole project in working time.
Gannt Chart
A Gantt chart, commonly used in project management, is one of the most
popular and useful ways of showing activities (tasks or events) displayed
against time. On the left of the chart is a list of the activities and along the top
is a suitable time scale. Each activity is represented by a bar; the position and
length of the bar reflects the start date, duration and end date of the activity.
This allows you to see at a glance:
What the various activities are
When each activity begins and ends
How long each activity is scheduled to last
Where activities overlap with other activities, and by how much
The start and end date of the whole project
To summarize, a Gantt chart shows you what has to be done (the activities)
and when (the schedule).
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PERT – Program Evaluation Review Technique
In most cases PERT is applied for individual task.
Uses probabilistic time estimates
Optimistic time - he shortest possible time in which an activity is likely to be
completed.
Most likely time - the time that the activity would most likely take if it were
repeated time and time again.
Pessimistic time - the longest possible time in which an activity is likely to
be completed.
The PERT equation for expected time is E = (O + 4M + P)/6
Where O is the optimistic value, M is the most likely value, and P is the
pessimistic value. This equation is a weighted average where the most likely
estimate is weighted 4 times more heavily than the optimistic and
pessimistic estimates. The prevents the PERT number from being too heavily
skewed in one direction.
Example: 1
Optimistic time 20 days
Most likely time 30 days
Pessimistic time 60 days
Pert weighted average
20 + (4 *30) + 60 = 33.3
6
Example: 2
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Suppose a project manager estimates that the most likely time to complete a
project is 12 days--assuming predictable delays and ignoring unlikely
scenarios that will either decrease or increase the time. Her optimistic
prediction for the project is 7 days--assuming that there are none of the usual
delays. Her pessimistic prediction for the project is 29 days--assuming that
all possible delays occur. The PERT estimate for the duration of the project is
(7 + 4(12) + 29)/6 = 14 days, or two weeks.
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