TBS Mini: Manual
TBS Mini: Manual
TBS Mini: Manual
TBS Mini
Comment: ________________________________________________________
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The TBS Mini is developed for all kind of RC controlled models, including airplanes, tanks,
trucks, crawlers,...
It is a enhanced version of the proofed TBS Micro soundunit.
The TBS Mini soundunit can be fully configured by the optional programming cable and a
common PC. Please see the separate programming manual.
The unit can be controlled by a spare proportional channel by one of the following modes:
Speaker
Power Power Power Power Power Power Power Power
Minus
Out 1 OUT 3
Ground Ground Ground Ground Ground Ground Ground
(negative) (negative)
Speaker connection:
If a speaker is connected directly at the TBS Mini, make sure using the Speaker Plus and Speaker
Minus pins (upper two ones). You must NOT use the Ground pin at the speaker connector!
Use 8 Ohm speaker.
Programming by USB
Prog.cable
Amplifier (Sound und Parameter)
(optional)
speaker
ESC + BEC
Battery
Receiver
Speed
Optional
Control
optional
Z - OUT 1
+
- + OUT 4
Z
Z - OUT 3
+
All switching outputs (Out1-6) can be configured to different modes (switching, latching, flashing) and
can be routed to different sounds for simultaneous action. Most common is using them for gun muzzle
flashing. High power LEDs, including pre wired cable sets are available.
The TBS Mini is delivered full programmed and ready to run, according to your order.
It MUST only be teached to the radio!
The set control mode of the TBS Mini is checked at the first page of this manual.
Please see the following chapters how to teach the Mini according to the set control mode:
Encoder: Page: 5
Direct sound selection: Page: 7
Indirect sound selection: Page: 8
Autostart: Page: 9
!! Any changes on the sound system should be made AFTER the first setup was successfully !!
3. Control modes
3.1. Encoder (12-Key coder)
The most comfortable way of controlling the sound unit is using the so called “12-position
encoder”. It consists of a 12 position rotary switch in combination with a push button. The desired
sound is selected by the rotary switch and is triggered by the push button.
The encoder is mounted in your transmitter and connected at a spare proportional channel.
It is optional and must be ordered separately!
After installation you should test the encoder by a common servo at the according receiver channel.
Keep the encoder push button pressed and move the rotary switch through all positions. The
attached servo must move to a new position at each rotary switch position. The total movement of
the servo should be about the same as at a normal joystick channels set to 100% travel.
A simple resistor array combined with some push buttons can be also used to control the
soundunit. This is only a suggestion and needs to be build by your own:
R1 R2 R3 R4 R5 R6 R7 R8 R9 R10 R11
P1 P2
390 390 390 390 390 390 390 390 390 390
820
5k
CW
CW
5k
1
2
3
ST1
Zum Sender
You should check the operation by a common servo. Adjust the min. and max. travel range with
the potentiometers P1 and P2 in comparison to the travel at a common joystick channel(f.e.Ch1).
1) Power transmitter and receiver. LED blinks fast -> normal mode
Bring all joysticks to neutral position. Model must not move.
2) Press the TEACH. button until one beep occurs -> LED cont. lit.
At this moment all neutral / idle positions are stored.
3) Move throttle stick to your desired acceleration point (throttle stick position where
engine idle sound changes to moving sound) and push the button of the encoder.
-> A short sequence of acceleration is played
4) Move throttle stick to full speed and push the encoder button again
A short sequence of full speed is played.
5) Bring the encoder rotary switch to its first position and push the encoder button
-> Engine start/stop is stored to this position
Hint: The rotary switch has no mechanical limits. You can define any position as the
“first” one.
6) Bring the encoder rotary switch to the next position, wait about 2s and push the
encoder button again.
-> Reeving up the engine is stored to this position
7) Repeat step 6 until all 12 rotary switch positions are stored
8) After teaching all positions the sound unit beeps 3x and is back in normal operation
mode.
Hint:
If you are using the resistor network shown above instead of the encoder, each rotary switch
position is represented by one of the push buttons.
If you want to run only the engine sound and ONE special sound (f.e. MG), you can use this
control mode.
You need a proportional channel having a 3 position switch or a common joystick channel.
A attached servo must leave its center/neutral position when the switch is pressed in one direction
and must return to its center position when the switch is released. Pushing the switch in the opposite
direction causes the servo moving to the other side.
Please compare the very left and very right positions of the servo with a common joystick channel.
They should be about the same.
This is the first test you should do before teaching the sound unit.
Hint:
The triggered sounds are fix (as set by the TBS Flash program) and can not be selected during
teaching. They can be changed by the optional USB programming cable.
1. Power on transmitter and receiver. LED blinks fast -> normal mode
Bring all joysticks to neutral position. Model must not move.
2. Press the prog. button until one beep occurs -> LED cont. on.
At this moment all neutral / idle positions are stored.
3. Move throttle stick to your desired acceleration point (throttle stick position where idle dead
band stops and engine running sound starts) and flick the toggle switch.
-> A short sequence of acceleration is played
Now the dead (neutral) band of the speed channel is defined
4. Move throttle stick to full speed position and flick the switch again
-> A short sequence of full speed is played.
5. Flick the switch UP
-> Engine start/stop is stored to this switching direction of the switch
6. If you want to skip the next sound, flick the switch again UP. A section of the next sound is
played but NOT stored to this direction of the switch, because it is already occupied.
7. Repeat step 6 to skip further sounds
8. If your desired special sound comes up next flick the switch DOWN
9. Switch soundunit off and on.
10. Now you can select the two selected sounds directly by the switch.
Hint:
– The control mode for Prop3 must be set to “12 position encoder”
– The 3-pos switch receiver channel must be connected to Prop3
– You may run the teaching sequence several times because you don't know at the very first run
which sound appears next in the soundlist.
– Advantage of this direct sound selection is, that you can choose the desired sounds during
teaching
Another control mode is using a 3 position switch with neutral position at a spare proportional
channel. A common joystick can also be used.
A attached servo must leave its center/neutral position when the switch is pressed in one direction
and must return to its center position when the switch is released. Pushing the switch in the opposite
direction causes the servo moving to the other side.
Please compare the very left and right positions of the servo with a common joystick channel. They
should be about the same.
This is the first test you should do before teaching the sound unit.
Selecting a Sound:
The desired sound (f.e. sound #3) is selected by pushing the switch/stick 3 times from its center
position into one direction. The now selected sound is triggered by pushing the switch to the
other direction. The last selected sound can be triggered multiple times, without new selection.
1. Power on transmitter and receiver. LED blinks fast -> normal mode.
Bring throttle stick(s) to neutral and the 3-position control switch at the transmitter to its
center position
2. Press the programing button -> Beep and LED permanent on.
At this moment all neutral positions are stored.
3. Move throttle stick to your desired acceleration point and keep this position.
(throttle stick position where the engine sound leaves idle)
4. Flick the 3-position control switch at the transmitter and set it back to center
-> A short sequence of acceleration is played.
5. Move the throttle stick to full speed and keep this position
6. Flick the 3-position control switch at the transmitter and set it back to center
-> A short sequence of full speed is played.
7. Soundunit returns to normal operation mode → Green LED is blinking fast
If you are interested only in engine sound, the “autostart” mode can be used. The engine starts
automatically at first short acceleration.
If the engine is more than 20s idle, it shuts down automatically. There is no extra control channel
necessary.
No special sounds can be played in this mode and NO switching outputs can be used !!!!
1. Power on transmitter and receiver. LED blinks fast -> normal mode
Bring throttle stick to idle. Motor must not move.
2. Press the programing button until beep -> LED cont. on.
At this moment the idle position of the throttle stick is stored.
3. Move throttle stick to your desired acceleration point and wait for a beep
4. Move the throttle stick to full speed position and wait for three beeps.
5. After this the sound unit is back in the normal operation mode.
It is possible to change the set control mode without the optional programing cable:
„Beep-Code“
1 x Beep -> Autostart
2 x Beep -> Indirect sound selection (2-Key coder)
3 x Beep -> 12 position encoder
Note:
If the control mode “Autostart” is selected, there is no control channel defined.
If you want to switch from Autostart back to another control mode you need to select a
control channel by the optional programming cable!
7. Technical datas
Supplyrange: 3,5 – 12V (from receiver)
Internal amplifier: 1,2W at 8 Ohm and 5V supply
Switching outputs: Negative switching, max. 12V/0,5A each
Dimensions: 55x25x10mm
Weight: about 6g
- The switching outputs of the TBS Mini MUST not be used to trigger any dangerous actions in the
model (f.e. triggering any firing mechanisms)
Disclaimer
a.) www.benedini.de provides the equipment solely to be used by each purchaser in accordance with the specific
instructions supplied with each Sound Module and that the purchaser undertakes that the Sound Module and any
associated equipment e.g. Amplifier, Speakers, etc. will be operated within the parameters contained therein.
b.) www.benedini.de accepts no liability for any damage to any Sound Module if it is determined that the damage has
been caused by either non adherence to the instructions or due to any malfunction by any cause or reason whatsoever
within the model or its equipment and thereby outside of the control of www.benedini.de.
c.) www.benedini.de supplies each Sound Module on the strict undertaking that it will be used in such a manner to
comply with the laws of the purchaser’s country of residence.
d.) www.benedini.de has no control over the final assembly, no liability shall be assumed nor accepted for any damage
resulting from any use by user of the final assembled product, the user accepts all resulting liability.
Benedini Modellbauelektronik
Müllergasse 15, 52159 Roetgen, Germany
Web: www.benedini.de
Mail: Thomas@Benedini.de