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AMC 8 Formulas and Strategies Handout

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The document discusses strategies and formulas for the AMC 8 math competition, including topics in combinatorics, algebra, number theory, geometry, probability, and test-taking strategies.

Some important formulas and concepts covered include permutations, combinations, factorials, probability, special right triangles, properties of circles, cubes and other 3D shapes, and recursion.

The document suggests strategies like trying problems first before looking at answers, substituting answer choices, eliminating choices, finding patterns, estimating dimensions, and checking work.

OmegaLearn.

org 
AMC 8 Formulas and Strategies 
by Sohil Rathi 

 
Video Link for the AMC 8 Review Session 
 
AMC 8 Contest 
● Organized by MAA (Mathematical Association of America) 
● 25 questions 
● 40 minutes (1.6 min per question) 
● Multiple choice, no negative marking 
● Anyone in grade 8 or lower 
● No lower grade limit, so even elementary schoolers can take the test 
● Competition Date: Mid November (might change from 2021-22 school year)  

● Memorize some important numbers: 


○ Prime Factorization of 2020: 2​2​ × 5 × 101 
○ There are 12 positive integers that are factors of 2020 
○ Factors of 2020 are 1, 2, 4, 5, 10, 20, 101, 202, 404, 505, 1010, 2020  
○ Prime Factorization of 2019: 3 x 673 
○ Prime Factorization of 2021: 43 x 47 
● Remember to do this for the year of the competition 

   
Table of Contents 
Combinatorics 
Factorial 
Word Rearrangements 
Permutations 
Combinations 
Casework 
Complementary Counting 
Overcounting 
Probability 
Using Combinatorics for Grid Problems 
Recursion 
Stars and Bars (Sticks and Stones) 

Algebra 
Mean, Median, Mode 
Harmonic Mean 
Telescoping 
Graph Problems 
Speed, Time, and Distance 
System of Equations 
Difference of Squares 
Arithmetic Sequences 
Geometric Sequences 

Number Theory 
Primes 
Prime Factorization 
Number of Factors of a Number 
Divisibility Rules 
Modular Arithmetic 
Digit Cycles 
GCD/LCM 

Geometry 
Pythagorean Theorem: 
Area of 2-D Shapes 
Finding Area of Complex Shapes 
Finding Length of Complex Shapes 
Angle Chasing 
3D - Geometry 
Special Right Triangles 
Cube Properties 
Similar Triangles 

Test Taking Strategies 


Combinatorics 
Factorial 
 
Number of ways to arrange n objects in a line:  
Number of ways to arrange n objects in a circle: (where rotations are considered 
same) 
 
Word Rearrangements 
General Formula for the number of ways to arrange the letters of a Word:  

 
 
where n is the number of letters to arrange and where are the number of 
times each of the letters that occur more than 1 time appear in the word.  
 
Permutations 
Formula for number of ways of assigning k distinct positions to n things: 

 
Combinations 
Formula for choosing k objects from n objects:  
 

 
Notice that:  

 
 
from the formula. This is because the number of ways of choosing k objects is the same as 
the number of ways of k objects to choosing objects not to be selected. 
 
Usually, the words p
​ ermute, order does matter, etc.​ imply a permutation  
while the words ​choose, select, order doesn’t matter, etc.​ imply a combination. 
 
More on permutations and combinations 
 
Casework 
Solving counting or probability problems by considering the different cases and adding 
them together.  
 
Complementary Counting 
 
Complementary counting is the problem solving technique of counting the opposite of what 
we want and subtracting that from the total number of cases. 
 
Look for the keyword “at least” 
 
Overcounting 
 
Overcounting is the process of counting more than what you need and then systematically 
subtracting the parts which do not belong. 
 
More on casework, complementary counting, and overcounting 
 
   
Probability 
 
Probability​ is the likelihood of something happening. To calculate probability, you need to 
know how many possible options or outcomes there are and how many right combinations 
there are.  
 

 
 
 
Using Combinatorics for Grid Problems 
 
The general formula for the number of squares of all sizes in a 
square grid with dimensions n x n is   
 
 

 
 
 
The general formula for the number of rectangles of all sizes in 
a rectangular grid of size m x n is   
 

 
 
The general formula for the number of ways to get from (0, 0) to the point (x, y) in a grid 
where you can only go right or up along the grid lines:  
 
 

 
 
 
More on Probability and Geometric Counting 
   
Recursion 
Start from 1st step, and try to define subsequent steps in terms of previous steps 
 

Stars and Bars (Sticks and Stones) 


 
Formula where n in the number of identical objects to distribute to k things: 

   
 
Use Stars and Bars wherever you are distributing identical objects to people (or groups) 
 

More on Combinatorics problems, Recursion, and Stars and Bars 


   
Algebra 
Mean, Median, Mode 
 
Mean = Average of all numbers 
 
Mode = Most common Number 
Note: There could be multiple modes. If the problem says “unique mode”, it means that 
there is only mode 
 
After arranging the numbers in increasing or decreasing order:  
If number of terms is odd, Median = middle number 
If number of terms is even, Median = average of middle two numbers 
 
Harmonic Mean 

 
Telescoping 
Expand the first few and last few terms, and cancel out any terms you see 
 
Graph Problems 
Best way to solve is to carefully analyze the graphs and eliminate answer choices 
 

More on Mean, Median, Mode and Telescoping 


 
   
Speed, Time, and Distance 
 
 
 

 
 
 

 
 
System of Equations 
Set up equation and let unknowns be variables 
 
Difference of Squares 
 
 
More on System of Equations and Speed, Distance, Time 
 
   
Arithmetic Sequences 
 
An arithmetic sequence is a sequence of numbers with the same difference between 
consecutive terms.  
 
Here is an example of an arithmetic sequence: 
 
 
 
because there is always a difference of 3 between terms.  
 
In general, the terms of an arithmetic sequence can be represented as: 
 
 
 
is the number of terms in the sequence 
is the common difference between consecutive terms 
 
Formula for calculating the nth term in an arithmetic sequence 
 
 
More general form: 
 

 
Number of Terms in an arithmetic sequence 
 

 
 

 
 
Average of Terms in an arithmetic sequence   
 

 
 
 
 

 
 

 
 
 
If number of terms is odd,   
If number of terms is even,   
 
Sum of all terms in an arithmetic sequence   
 
 
 

 
 
Substituting , we get 
 

 
 
Special Series 

 
 
 
 
   
Geometric Sequences 
 
A geometric sequence is a sequence of numbers with the same ratio between consecutive 
terms. Here is an example of a geometric sequence: 
 
 
 
because there is always a ratio of 2 between terms.  
 
In general, the terms of a geometric sequence can be represented as: 
 
 
 
is the number of terms in the sequence 
is the common ratio between consecutive terms 
 
nth term of a geometric sequence 
 
More general form: 
 
 
Sum of a geometric sequence 
 
If r > 1, 

 
 
If r < 1,  

 
 
Sum of a geometric sequence with infinite number of terms​ (r < 1) 

 
 
More on Arithmetic/Geometric Sequences and System of 
Equations Problems 
Number Theory 
Primes 
Primes are numbers that have exactly two factors: 1 and the number itself. 
Ex. 2, 3, 5, 7, 11, 13, 17, 19, etc. are all primes 
 
Note: 1 is not a prime and 2 is the only even prime. 
 
Prime Factorization 
 
Prime factorization is a way to express each number as a product of primes. 
Example:  
The prime factorization of is   
The prime factorization of is  
 
Number of Factors of a Number 
 
A number with prime factorization  
 
  
 
has factors. Basically, in order to find the number of factors 
of a number: 
 
1. Find the prime factorization of the number 
2. Add 1 to all of the exponents 
3. Multiply them together 
 

   
Divisibility Rules 
2 - Last digit is even 
3 - Sum of digits is divisible by 3 
4 - Last 2 digits divisible by 4 
5 - Last digit is 0 or 5 
6 - Divisible by 2 and 3 
7 - Take out factors of 7 until you reach a small number that is either divisible or not 
divisible by 7 
8 - Last 3 digits are divisible by 8 
9 - Sum of digits is divisible by 9 
10 - Last digit is 0 
11 - Calculate the sum of odd digits (O) and even digits (E). If is divisible by 11, 
then the number is also divisible by 11 
12 - Divisible by 3 and 4 
15 - Divisible by 3 and 5 
 

More on Prime Factorization and Divisibility 


 

Modular Arithmetic 
When given different remainder conditions, find how much more or less of a certain 
multiple each statement means and combine them together.  
 

Digit Cycles 
Calculate the first few values and look for a pattern 

More on Modular Arithmetic and Digit Cycles 


 

GCD/LCM 
can be found by taking the lowest 
prime exponents from m and n 

can be found by taking the 


highest prime exponents from m and n 

More on Number Theory, GCD/LCM, Money Problems   


Geometry 
Pythagorean Theorem:  
A right triangle with legs and hypotenuse c satisfies the 
following relation: 
 

 
List of common pythagorean triples:  
 
 
  
 
If all numbers in a pythagorean triple are multiplied by a number, it is still a pythagorean 
triple. These are all pythagorean triples: 
 
 
 
 
 
 

   
Area of 2-D Shapes 
Area of a Triangle:​ Any triangle with 
base and height has an area of 
 

 
 
 

Area of an Equilateral Triangle:  


 

 
 
 
 
 

Area of a Rectangle​:​ Any rectangle with base and 


height has an area of 
 
 
 
 
 

Area of a Trapezoid​:​ A trapezoid with 2 bases  


and and a height has an area of 
 

 
 
Rhombus​:​ A rhombus with diagonals and  
 

 
 
 
 
 
 
 
Parallelogram: A
​ parallelogram with base b and height h has an area of  

 
 
   
Circle​:  
A circle with radius  
 
 
 
 
Arcs of a circle​: An arc of a circle with radius  
and angle  

 
 

More on Pythagorean Theorem and Area Formulas 


 

   
Finding Area of Complex Shapes  
● Extend Lines 
● Break up areas 
● Look for “nicer” areas 

More on Area of Complex Shapes 


 

Finding Length of Complex Shapes  


● Equal Lengths, Isosceles Triangle 
● 90 degrees, use pythagorean theorem 
● Split into multiple components 
 

Angle Chasing 
● Sum of Angles in Triangle is  
● A triangle with 2 angles equal will have their 
corresponding sides equal and a triangle with 2 sides 
equal will have their corresponding angles equal 
(isosceles triangle) 
 
 
 
 
More on length of complex shapes and angle chasing 
 
 
   
Complementary Angle: 
 
 
 
 
 
Supplementary Angle: 
 
 
 
 
Intersecting lines:  
Opposite angles equal 
 
 
 
 
 
Parallel Lines:  
Corresponding angles equal 
 
 
   
Angles of a polygon:  
 
 
 
 
 
 
 
 
 
 

Sum of interior angle of a polygon:  

Interior angle of a regular polygon:  

Exterior angle of a regular polygon:  


 

Number of sides in  Interior angle of 


regular polygon  regular polygon 

3  60 

4  90 

5  108 

6  120 

8  135 

9  140 

10  144 
 
   
Circle Properties: 
Angle formed by an arc in center double of the 
angle formed on the edge 
 
 
 
 
 
 
 
 
 
Inscribed triangle with diameter as one 
side  
Always a right triangle 
 
 
 
 
 
 
 
 
Cyclic quadrilateral:  
sum of opposite angles 180 
 
   
3D - Geometry 

Cube   
 
 
 

Rectangular   
Prism   
 
 

Cylinder   
 
 
 

Cone     

 
 
   

Sphere   
 

Pyramid 
 

 
Special Right Triangles 
 
45-45-90 Triangle 
 
 
 
 
 
 
30-60-90 Triangle 
 
 

 
 
 
 
Equilateral (60-60-60) Triangle 
 
 
 
 
 
 
 
 
13-14-15 Triangle 
 
 
   
Cube Properties 
 
   
Similar Triangles 
Triangles are similar if they are the same shape multiplied by a scale factor. In general, 
triangles are similar if 
 
1) All angles of the triangle are the same (Or even just 2) 
2) The bases of triangles are parallel and the side lengths of the triangles are in a line 
(see figure below) 
 
For similar triangles: 
● All the angles of the triangles 
are same  
● All corresponding sides have 
same ratio  
● Area ratio is the square of 
side length ratio  
 
 
 
 
 

More on Angle Chasing, 3D Geometry, and Similar Triangles 


   
Test Taking Strategies 
● Try solving the problem first 
● Substitute answer choices 
● Eliminate some choices (increase probability of guesses) 
● Try to find patterns with smaller numbers 

Guessing Strategies  

● If you can’t solve, here are some tips on guessing 


● Sometimes you can eliminate  
○ answer choices too large or too small 
○ answer choices odd or even 
○ answer choices divisible by 5, etc.  
● In geometry problems, estimate the dimensions 
○ Figures are not to scale, but pretty close 
○ Graph paper, rulers, and protractors are allowed 
● Make sure to mark an answer for every problem (20% chance of getting it right) 

Tips to avoid Silly Mistakes 


● After solving a problem, reread the question part of the problem to see if you are 
answering what the question is asking for 
● If your answer doesn’t match one of the option choices, check your work 
● If you can see multiple ways to solve a problem, use alternate ways to validate 
answers 
● After getting an answer, try plugging it into the question to make sure it’s right 
● Check if your answer is reasonable (i.e. if you get a car is traveling at 800 mph it 
probably isn’t right) 

Video Link for the AMC 8 Review Session 


 
Hope these tips and strategies will help you on the AMC 8...and other math competitions 

 
Good Luck! 

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