Pure Data Objects
Pure Data Objects
Video:
"pdp_del" "a packet delay line" "general purpose pdp"
"pdp_reg" "a packet register" "general purpose pdp"
"pdp_snap" "takes a snapshot of a packet stream" "general purpose pdp"
"pdp_trigger" "similar to pd's trigger object" "general purpose pdp"
"pdp_route" "routes a packet to a specific outlet" "general purpose pdp"
"pdp_loop" "a packet loop sampler (packet array)" "general purpose pdp"
"pdp_description" "output a symbol describing the packet type" "general purpose pdp"
"pdp_convert" "convert between packet types" "general purpose pdp"
"pdp_xv" "displays images using the xvideo extension" "image inputs/outputs"
"pdp_glx" "displays images using opengl" "image inputs/outputs"
"pdp_v4l" "reads images from a video4linux device" "image inputs/outputs"
"pdp_qt" "reads quicktime movies" "image inputs/outputs"
"pdp_abs" "absolute value" "image processors"
"pdp_add" "adds two images" "image processors"
"pdp_and" "bitwize and" "image processors"
"pdp_bitdepth" "set bit depth" "image processors"
"pdp_bitmask" "apply a bit mask" "image processors"
"pdp_bq" "spatial biquad filter" "image processors"
"pdp_bqt" "temporal biquad filter" "image processors"
"pdp_cog" "gaussian blob estimator" "image processors"
"pdp_constant" "fills an image with a constant" "image processors"
"pdp_conv" "horizontal/vertical seperable convolution filter" "image processors"
"pdp_cheby" "chebyshev color shaper" "image processors"
"pdp_chrot" "rotates the chroma components" "image processors"
"pdp_flip_lr" "flip left <-> right" "image processors"
"pdp_flip_tb" "flip top <-> bottom" "image processors"
"pdp_grey" "converts an image to greyscale" "image processors"
"pdp_grey2mask" "converts a greyscale image to an image mask" "image processors"
"pdp_hthresh" "hard thresholding" "image processors"
"pdp_mul" "multiplies two images" "image processors"
"pdp_mix" "crossfade between 2 images" "image processors"
"pdp_mix2" "mixes 2 images after applying a gain to each of them" "image processors"
"pdp_noise" "a noise generator" "image processors"
"pdp_not" "bitwize not" "image processors"
"pdp_or" "bitwize or" "image processors"
"pdp_plasma" "plasma generator" "image processors"
"pdp_pointcloud" "convert an image to a point cloud" "image processors"
"pdp_positive" "sign function that creates a bitmask" "image processors"
"pdp_randmix" "crossfades 2 images by taking random pixels" "image processors"
"pdp_rotate" "tiled rotate" "image processors"
"pdp_scale" "rescale an image" "image processors"
"pdp_sign" "sign function" "image processors"
"pdp_sthresh" "soft thresholding" "image processors"
"pdp_zoom" "tiled zoom" "image processors"
"pdp_zrot" "tiled zoom + rotate" "image processors"
"pdp_zthresh" "zero threshold (x<0 -> 0)" "image processors"
"pdp_xor" "bitwize xor" "image processors"
"pdp_scope~" "a very simple oscilloscope" "pdp dsp"
"pdp_scan~" "phase input scanned synthesis oscillator" "pdp dsp"
"pdp_scanxy~" "x y coordinate input scanned synthesis oscillator" "pdp dsp"
"pdp_pps" "computes the packet rate in packets/sec" "utility abstractions"
"pdp_agc" "automatic gain control (intensity maximizer)" "image abstractions"
"pdp_blur" "blurs an image" "image abstractions"
"pdp_blur_hor" "horizontal blur" "image abstractions"
"pdp_blur_ver" "vertical blur" "image abstractions"
"pdp_contrast" "contrast enhancement" "image abstractions"
"pdp_dither" "a dither effect" "image abstractions"
"pdp_phase" "applies an allpass filter to an image" "image abstractions"
"pdp_phase_hor" "horizontal allpass" "image abstractions"
"pdp_phase_ver" "vertical allpass" "image abstractions"
"pdp_motion_blur" "blurs motion" "image abstractions"
"pdp_motion_phase" "phase shifts motion" "image abstractions"
"pdp_offset" "add an offset to an image" "image abstractions"
"pdp_alledge" "an all edge detector" "image abstractions"
"pdp_conv_emboss" "emboss" "image abstractions"
"pdp_conv_sobel_hor" "horizontal sobel edge detector" "image abstractions"
"pdp_conv_sobel_ver" "vertical sobel edge detector" "image abstractions"
"pdp_conv_sobel_edge" "sum of squares of hor and ver" "image abstractions"
"pdp_saturation" "change colour saturation" "image abstractions"
"pdp_sub" "subtract 2 images" "image abstractions"
"pdp_invert" "inverse video" "image abstractions"
"pdp_gain3" "set 3 channel gains independently" "image abstractions"
"pdp_gradient" "converts a greyscale to colour using a colour gradient" "image abstractions"
"pdp_png_to" "convert a png file (on disk) to a certain packet type" "image abstractions"
"pdp_tag" "tag a packet (to use it with route)" "image abstractions"
"pdp_m_mv" "matrix vector multiply" "matrix processors"
"pdp_m_mm" "matrix matrix multiply" "matrix processors"
"pdp_m_+=mm" "matrix matrix multiply add" "matrix processors"
"pdp_m_LU" "compute LU decomposition" "matrix processors"
"pdp_m_LU_inverse" "compute matrix inverse from LU decomp" "matrix processors"
"pdp_m_LU_solve" "solve a linear system using LU decomp" "matrix processors"
"pdp_m_inverse" "compute matrix inverse" "matrix abstractions"
"pdp_ca" "computes a cellular automaton (as a generator or a filter)" "pdp seperate libraries"
"pdp_scaf cellular automata"
"pdp_ca2image" "convert a CA packet to a greyscale image (obsolete: use pdp_convert)"
"pdp seperate libraries" "pdp_scaf cellular automata"
"pdp_image2ca" "convert an image to a CA packet (black and white) (obsolete: use
pdp_convert)" "pdp seperate libraries" "pdp_scaf cellular automata"
"3dp_windowcontext" "a drawable window" "pdp 3d opengl"
"3dp_draw" "draw objects (cube sphere ...)" "pdp 3d opengl"
"3dp_view" "viewing transforms (rotate translate ...)" "pdp 3d opengl"
"3dp_light" "light source" "pdp 3d opengl"
"3dp_push" "push a matrix (modelview texture ...)" "pdp 3d opengl"
"3dp_dlist" "compile a display list" "pdp 3d opengl"
"3dp_snap" "copies the drawing buffer to a texture packet" "pdp 3d opengl"
"3dp_mode" "set the current matrix mode" "pdp 3d opengl"
"3dp_toggle" "set some opengl state variables" "pdp 3d opengl"
"3dp_mouserotate" "connect to 3dp_windowcontext to rotate the scene" "pdp 3d opengl
abstractions"
"3dp_blend" "turn on accumulative blending mode" "pdp 3d opengl abstractions"
"pdp_ascii" "an ASCII art renderer"
"pdp_canvas" "a video canvas"
"pdp_charcoal" "charcoal effect"
"pdp_cmap" "a color mapper"
"pdp_colorgrid" "a color picker"
"pdp_compose" "a video compositor"
"pdp_capture" "screen capture to video utility"
"pdp_ctrack" "a color tracker"
"pdp_disintegration" "disintegration effect"
"pdp_ffmpeg~" "a video streamer towards a ffserver"
"pdp_form" "a geometric forms adder"
"pdp_i" "PD to PD streaming objects"
"pdp_o" "PD to PD streaming objects"
"pdp_imgloader" "load an image and blend it with a video source"
"pdp_live~" "a video stream decoder (at least from ffserver)"
"pdp_mgrid" "a grid-based motion detector"
"pdp_binary" "pdp_binary" "pdp morphology"
"pdp_erode" "pdp_erode" "pdp morphology"
"pdp_dilate" "pdp_dilate" "pdp morphology"
"pdp_hitandmiss" "pdp_hitandmiss" "pdp morphology"
"pdp_distance" "pdp_distance" "pdp morphology"
"pdp_mp4live~" "a quicktime stream emitter (darwin quicktime)"
"pdp_mp4player~" "a quicktime stream receiver (darwin quicktime)"
"pdp_pen" "free hand drawing object"
"pdp_rec~" "a quicktime file recorder Video: jpeg yuv2 divx dv yuv2 Audio: twos raw"
"pdp_shape" "shape detection object"
"pdp_spigot" "a video signal router"
"pdp_spotlight" "a spotlight especially made for cabaret"
"pdp_text" "a text addition object"
"pdp_theorin~" "threaded theora/ogg files reader"
"pdp_theorout~" "theora/ogg files recorder"
"pdp_transition" "transition between two video sources"
"pdp_qt" "quicktime movie reader"
"pdp_qt~" "quicktime movie reader with audio"
"pdp_yqt" "a quicktime movie reader with less functionnalities"
"pdp_qt" "but with less functionnalities. codecs : jpeg yuv2 divx dv yuv2. no compressed
headers!"
"pdp_aging" "pdp_aging" "port of effecTV to pdp"
"pdp_baltan" "pdp_baltan" "port of effecTV to pdp"
"pdp_cycle" "pdp_cycle" "port of effecTV to pdp"
"pdp_dice" "pdp_dice" "port of effecTV to pdp"
"pdp_edge" "pdp_edge" "port of effecTV to pdp"
"pdp_intrusion" "pdp_intrusion" "port of effecTV to pdp"
"pdp_lens" "pdp_lens" "port of effecTV to pdp"
"pdp_mosaic" "pdp_mosaic" "port of effecTV to pdp"
"pdp_nervous" "pdp_nervous" "port of effecTV to pdp"
"pdp_puzzle" "pdp_puzzle" "port of effecTV to pdp"
"pdp_quark" "pdp_quark" "port of effecTV to pdp"
"pdp_radioactiv" "pdp_radioactiv" "port of effecTV to pdp"
"pdp_rev" "pdp_rev" "port of effecTV to pdp"
"pdp_ripple" "pdp_ripple" "port of effecTV to pdp"
"pdp_shagadelic" "pdp_shagadelic" "port of effecTV to pdp"
"pdp_simura" "pdp_simura" "port of effecTV to pdp"
"pdp_spiral" "pdp_spiral" "port of effecTV to pdp"
"pdp_transform" "pdp_transform" "port of effecTV to pdp"
"pdp_underwatch" "pdp_underwatch" "port of effecTV to pdp"
"pdp_vertigo" "pdp_vertigo" "port of effecTV to pdp"
"pdp_warhol" "pdp_warhol" "port of effecTV to pdp"
"pdp_warp" "pdp_warp" "port of effecTV to pdp"
"gemhead" "the start of rendering chain" "controls"
"gemwin" "the window manager" "controls"
"gemmouse" "outputs the mouse position and buttons in the GEM window" "controls"
"gemkeyboard" "outputs the keycode of a key pressed when you are in the GEM window
(there might be different keycodes in Windows/Linux)" "controls" "controls"
"gemkeyname" "outputs a symbolic description of a key pressed when you are in the GEM
window (there might be different symbols in Windows/Linux)" Windows/Linux)"
"gemorb" "outputs the position rotation and buttons for a Space Orb" "controls"
"gemtablet" "outputs the pen position pressure and buttons in the GEM window" "controls"
"accumrotate" "accumulate a rotation" "manipulators"
"alpha" "enable/disable alpha blending" "manipulators"
"ambient" "set the ambient color with a vector" "manipulators"
"ambientRGB" "set the ambient color with 3 discrete values" "manipulators"
"camera" "camera" "manipulators"
"color" "set the color with a vector" "manipulators"
"colorRGB" "set the color with 3 discrete values" "manipulators"
"depth" "enable/disable depth testing" "manipulators"
"diffuse" "set the diffuse color with a vector" "manipulators"
"diffuseRGB" "set the diffuse color with 3 discrete values" "manipulators"
"emission" "set the emissive color with a vector" "manipulators"
"emissionRGB" "set the emissive color with 3 discrete values" "manipulators"
"linear_path" "generate a path from an array of points" "manipulators"
"ortho" "change the view to orthogonal with the viewport the size of the window"
"manipulators"
"polygon_smooth" "turn on anti-aliasing for the objects below" "manipulators"
"rotate" "rotate with an angle and vector" "manipulators"
"rotateXYZ" "rotate with 3 discrete values" "manipulators"
"scale" "scale with a vector" "manipulators"
"scaleXYZ" "scale with 3 discrete values" "manipulators"
"separator" "push the OpenGL state for the rest of the chain and pop when done"
"manipulators"
"shininess" "set the shininess of an object" "manipulators"
"specular" "set the specular color with a vector" "manipulators"
"specularRGB" "set the specular color with 3 discrete values" "manipulators"
"spline_path" "generate a spline from an array of knots" "manipulators"
"translate" "translate with a vector" "manipulators"
"translateXYZ" "translate with 3 discrete values" "manipulators"
"circle" "render a circle" "geos"
"colorSquare" "render a colored square (evtl. with color gradients)" "geos"
"cone" "render a cone" "geos"
"cube" "render a cube" "geos"
"cuboid" "render a box" "geos"
"curve" "render a Bezier curve" "geos"
"curve3d" "render a surface" "geos"
"cylinder" "render a cylinder" "geos"
"disk" "render a disk" "geos"
"imageVert" "make pixel colors to a height field map" "geos"
"model" "render an Alias|Wavefront model" "geos"
"multimodel" "render a series of Alias|Wavefront models render by number" "geos"
"newWave" "render a wave (that is evolving over time)" "geos"
"polygon" "render a polygon" "geos"
"primTri" "a triangle primitive" "geos"
"rectangle" "render a rectangle" "geos"
"ripple" "a rectangle with distorted (over time) texture-coordinates" "geos"
"rubber" "a grid where you can move one of the grid-points" "geos"
"slideSquare" "render a number of sliding squares" "geos"
"sphere" "render a sphere" "geos"
"square" "render a square" "geos"
"teapot" "render a teapot" "geos"
"text2d" "render 2-D text (a bitmap)" "geos"
"text3d" "render 3-D text (polygonal)" "geos"
"textextruded" "render an extruded 3D-text" "geos"
"textoutline" "render outlined text (polygonal)" "geos"
"triangle" "render a triangle" "geos"
"part_head" "The start of a particle group" "particles"
"part_color" "Set the range of colors for the new particles" "particles"
"part_damp" "set the damping for particles" "particles"
"part_draw" "Apply the actions and render the particles. Accepts a message ""draw line"" or
""draw point"" to change the drawing style." "particles"
"part_follow" "Particles will follow each other like a snake" "particles"
"part_gravity" "Have the particles accelerate in a direction" "particles"
"part_info" "get the information (position color size ...) of each particle" "particles"
"part_killold" "Remove particles past a certain age" "particles"
"part_killslow" "Remove particles below a certain speed" "particles"
"part_orbitpoint" "Orbit the particles around a specified point" "particles"
"part_render" "render the remaining gem-tree as particles." "particles"
"part_size" "Set the size of new particles" "particles"
"part_source" "Generate particles" "particles"
"part_targetcolor" "Change color of the particles toward the specified color" "particles"
"part_targetsize" "Change size of the particles toward the specified size" "particles"
"part_velocity" "Set the velocity domain (distribution like CONE and the appropriate
arguments)" "particles"
"part_vertex" "emit a single particle" "particles"
"light" "make a point light" "nongeos"
"world_light" "make a light at infinity" "nongeos"
"pix_2grey" "convert rgb pixels to grey (still an RGBA image)" "pixes"
"pix_a_2grey" "convert rgb pixels to grey based on alpha channel" "pixes"
"pix_add" "add two pixes together" "pixes"
"pix_aging" "super8-like aging effect" "pixes"
"pix_alpha" "set the alpha value of a pix" "pixes"
"pix_background" "let through only pixels that differ from a static ""background"" image"
"pixes"
"pix_backlight" "a backlight photo effect" "pixes"
"pix_biquad" "2p2z-filter for subsequent images" "pixes"
"pix_bitmask" "apply a bitmask to a pix" "pixes"
"pix_blob" "get center of gravity" "pixes"
"pix_buf" "buffer a pix" "pixes"
"pix_buffer" "storage room for pixes (like [table] for floats)" "pixes"
"pix_buffer_read" "get pixes from a pix_buffer" "pixes"
"pix_buffer_write" "put pixes into a pix_buffer" "pixes"
"pix_chroma_key" "color keying (like ""blue-box"")" "pixes"
"pix_coloralpha" "set the alpha-channel of a pix as a mean-value of the color-components"
"pixes"
"pix_colormatrix" "recombine the RGBA-channels with matrix-operation" "pixes"
"pix_color" "set the color of a pix (leaving alpha alone)" "pixes"
"pix_colorreduce" "reduce the number of colors (statistically)" "pixes"
"pix_composite" "composite two pixes together" "pixes"
"pix_convolve" "convolve a pix with a kernal" "pixes"
"pix_coordinate" "set the texture coordinates" "pixes"
"pix_crop" "get a sub-image of a pix" "pixes"
"pix_curve" "apply color-curves onto a pix" "pixes"
"pix_data" "get pixel data information" "pixes"
"pix_delay" "frame-wise delay" "pixes"
"pix_diff" "get absolute difference of two pixes" "pixes"
"pix_dot" "rasterize a pix with big dots" "pixes"
"pix_draw" "draw a pix" "pixes"
"pix_dump" "dump the pixel-data as a long list of floats" "pixes"
"pix_duotone" "reduce the number of colors by thresholding" "pixes"
"pix_film" "use a movie file as a pix source for image-processing" "pixes"
"pix_flip" "flip the pixels of a pix" "pixes"
"pix_gain" "apply a gain to a pix" "pixes"
"pix_grey" "convert any pix into greyscale colorspace" "pixes"
"pix_halftone" "rasterize a pix like it was printed in a newspaper" "pixes"
"pix_histo" "get the histogram of a pix" "pixes"
"pix_hsv2rgb" "transform a pix from HSV-colorspace into RGB-colorspace" "pixes"
"pix_image" "load in an image file" "pixes"
"pix_imageInPlace" "load a series of image files directly into texture-buffer display by
number" "pixes"
"pix_info" "get information about the pix (like dimension colorspace ...)" "pixes"
"pix_invert" "invert a pix" "pixes"
"pix_kaleidoscope" "as if you were looking at the pix through a kaleidoscope" "pixes"
"pix_levels" "level adjustment" "pixes"
"pix_lumaoffset" "y-offset pixels depending on their luminance" "pixes"
"pix_mask" "mask a pix based on another pix" "pixes"
"pix_metaimage" "recompose an image out of smaller versions of itself" "pixes"
"pix_mix" "mix to pixes together" "pixes"
"pix_motionblur" "motionblur an image" "pixes"
"pix_movie" "use a movie file as a pix source and load it immediately into the texture-buffer"
"pixes"
"pix_movement" "set the alpha-channel with respect to the change between two frames"
"pixes"
"pix_multiply" "multiply two pixes" "pixes"
"pix_multiimage" "load in a series of image files display by number" "pixes"
"pix_normalize" "normalize a pix" "pixes"
"pix_offset" "add an offset to a pix (wrapping instead of clipping)" "pixes"
"pix_pix2sig~" "interpret a pix as 4 (RGBA) audio-signals" "pixes"
"pix_posterize" "posterization photo effect" "pixes"
"pix_puzzle" "shuffle an image" "pixes"
"pix_rds" "generate a Random Dot Stereogram out of the image (aka: Magic Eye (tm))"
"pixes"
"pix_rectangle" "generate a rectangle in a pix buffer" "pixes"
"pix_refraction" "break up an image into coloured ""glass-bricks""" "pixes"
"pix_resize" "resize a pix to next power of 2" "pixes"
"pix_rgb2hsv" "transform a pix from RGB-colorspace into HSV-colorspace" "pixes"
"pix_rgba" "transform a pix of any format into RGBA" "pixes"
"pix_roll" "(sc)roll through an image (wrapping)" "pixes"
"pix_rtx" "swap time-axis and x-axis" "pixes"
"pix_scanline" "take every nth line of the original image" "pixes"
"pix_set" "set the pixel-data with a long list of floats" "pixes"
"pix_sig2pix~" "interpret 4 audio-signals as (RGBA) image-data" "pixes"
"pix_snap" "capture the render window into a pix" "pixes"
"pix_snap2tex" "capture the render window directly as a texture" "pixes"
"pix_subtract" "subtract two pixes" "pixes"
"pix_tIIR" "time-base Infinite-Impulse-Response filter (for motion-bluring ...) with settable
number of poles/zeros" "pixes"
"pix_takealpha" "take the alpha channel of one pix and put it into another pix" "pixes"
"pix_texture" "use a pix as a texture map" "pixes"
"pix_threshold" "apply a threshold to a pix" "pixes"
"pix_video" "use a video camera as a pix source" "pixes"
"pix_write" "capture the render window to disk" "pixes"
"pix_zoom" "zoom into a pix (using OpenGL)" "pixes"
"GEMglAccum" "openGL wrapper"
"GEMglAlphaFunc" "openGL wrapper"
"GEMglBegin" "openGL wrapper"
"GEMglBitmap" "openGL wrapper"
"GEMglBlendFunc" "openGL wrapper"
"GEMglCallList" "openGL wrapper"
"GEMglClear" "openGL wrapper"
"GEMglClearAccum" "openGL wrapper"
"GEMglClearColor" "openGL wrapper"
"GEMglClearDepth" "openGL wrapper"
"GEMglClearIndex" "openGL wrapper"
"GEMglClearStencil" "openGL wrapper"
"GEMglClipPlane" "openGL wrapper"
"GEMglColor3b" "openGL wrapper"
"GEMglColor3bv" "openGL wrapper"
"GEMglColor3d" "openGL wrapper"
"GEMglColor3dv" "openGL wrapper"
"GEMglColor3f" "openGL wrapper"
"GEMglColor3fv" "openGL wrapper"
"GEMglColor3i" "openGL wrapper"
"GEMglColor3iv" "openGL wrapper"
"GEMglColor3s" "openGL wrapper"
"GEMglColor3sv" "openGL wrapper"
"GEMglColor3ub" "openGL wrapper"
"GEMglColor3ubv" "openGL wrapper"
"GEMglColor3ui" "openGL wrapper"
"GEMglColor3uiv" "openGL wrapper"
"GEMglColor3us" "openGL wrapper"
"GEMglColor3usv" "openGL wrapper"
"GEMglColor4b" "openGL wrapper"
"GEMglColor4bv" "openGL wrapper"
"GEMglColor4d" "openGL wrapper"
"GEMglColor4dv" "openGL wrapper"
"GEMglColor4f" "openGL wrapper"
"GEMglColor4fv" "openGL wrapper"
"GEMglColor4i" "openGL wrapper"
"GEMglColor4iv" "openGL wrapper"
"GEMglColor4s" "openGL wrapper"
"GEMglColor4sv" "openGL wrapper"
"GEMglColor4ub" "openGL wrapper"
"GEMglColor4ubv" "openGL wrapper"
"GEMglColor4ui" "openGL wrapper"
"GEMglColor4uiv" "openGL wrapper"
"GEMglColor4us" "openGL wrapper"
"GEMglColor4usv" "openGL wrapper"
"GEMglColorMask" "openGL wrapper"
"GEMglColorMaterial" "openGL wrapper"
"GEMglCopyPixels" "openGL wrapper"
"GEMglCullFace" "openGL wrapper"
"GEMglDepthFunc" "openGL wrapper"
"GEMglDepthMask" "openGL wrapper"
"GEMglDepthRange" "openGL wrapper"
"GEMglDisable" "openGL wrapper"
"GEMglDrawBuffer" "openGL wrapper"
"GEMglEdgeFlag" "openGL wrapper"
"GEMglEnable" "openGL wrapper"
"GEMglEnd" "openGL wrapper"
"GEMglEndList" "openGL wrapper"
"GEMglEvalCoord1d" "openGL wrapper"
"GEMglEvalCoord1dv" "openGL wrapper"
"GEMglEvalCoord1f" "openGL wrapper"
"GEMglEvalCoord1fv" "openGL wrapper"
"GEMglEvalCoord2d" "openGL wrapper"
"GEMglEvalCoord2dv" "openGL wrapper"
"GEMglEvalCoord2f" "openGL wrapper"
"GEMglEvalCoord2fv" "openGL wrapper"
"GEMglEvalMesh1" "openGL wrapper"
"GEMglEvalMesh2" "openGL wrapper"
"GEMglEvalPoint1" "openGL wrapper"
"GEMglEvalPoint2" "openGL wrapper"
"GEMglFeedbackBuffer" "openGL wrapper"
"GEMglFinish" "openGL wrapper"
"GEMglFlush" "openGL wrapper"
"GEMglFogf" "openGL wrapper"
"GEMglFogfv" "openGL wrapper"
"GEMglFogi" "openGL wrapper"
"GEMglFogiv" "openGL wrapper"
"GEMglFrontFace" "openGL wrapper"
"GEMglFrustum" "openGL wrapper"
"GEMglGenLists" "openGL wrapper"
"GEMglGetError" "openGL wrapper"
"GEMglGetFloatv" "openGL wrapper"
"GEMglGetMapdv" "openGL wrapper"
"GEMglGetMapfv" "openGL wrapper"
"GEMglGetMapiv" "openGL wrapper"
"GEMglGetString" "openGL wrapper"
"GEMglHint" "openGL wrapper"
"GEMglIndexMask" "openGL wrapper"
"GEMglIndexd" "openGL wrapper"
"GEMglIndexdv" "openGL wrapper"
"GEMglIndexf" "openGL wrapper"
"GEMglIndexfv" "openGL wrapper"
"GEMglIndexi" "openGL wrapper"
"GEMglIndexiv" "openGL wrapper"
"GEMglIndexs" "openGL wrapper"
"GEMglIndexsv" "openGL wrapper"
"GEMglInitNames" "openGL wrapper"
"GEMglIsEnabled" "openGL wrapper"
"GEMglIsList" "openGL wrapper"
"GEMglLightModelf" "openGL wrapper"
"GEMglLightModeli" "openGL wrapper"
"GEMglLightf" "openGL wrapper"
"GEMglLighti" "openGL wrapper"
"GEMglLineStipple" "openGL wrapper"
"GEMglLineWidth" "openGL wrapper"
"GEMglLoadIdentity" "openGL wrapper"
"GEMglLoadMatrixd" "openGL wrapper"
"GEMglLoadMatrixf" "openGL wrapper"
"GEMglLoadName" "openGL wrapper"
"GEMglLogicOp" "openGL wrapper"
"GEMglMap1d" "openGL wrapper"
"GEMglMap1f" "openGL wrapper"
"GEMglMap2d" "openGL wrapper"
"GEMglMap2f" "openGL wrapper"
"GEMglMapGrid1d" "openGL wrapper"
"GEMglMapGrid1f" "openGL wrapper"
"GEMglMapGrid2d" "openGL wrapper"
"GEMglMapGrid2f" "openGL wrapper"
"GEMglMaterialf" "openGL wrapper"
"GEMglMateriali" "openGL wrapper"
"GEMglMatrixMode" "openGL wrapper"
"GEMglMultMatrixd" "openGL wrapper"
"GEMglMultMatrixf" "openGL wrapper"
"GEMglNewList" "openGL wrapper"
"GEMglNormal3b" "openGL wrapper"
"GEMglNormal3bv" "openGL wrapper"
"GEMglNormal3d" "openGL wrapper"
"GEMglNormal3dv" "openGL wrapper"
"GEMglNormal3f" "openGL wrapper"
"GEMglNormal3fv" "openGL wrapper"
"GEMglNormal3i" "openGL wrapper"
"GEMglNormal3iv" "openGL wrapper"
"GEMglNormal3s" "openGL wrapper"
"GEMglNormal3sv" "openGL wrapper"
"GEMglOrtho" "openGL wrapper"
"GEMglPassThrough" "openGL wrapper"
"GEMglPixelStoref" "openGL wrapper"
"GEMglPixelStorei" "openGL wrapper"
"GEMglPixelTransferf" "openGL wrapper"
"GEMglPixelTransferi" "openGL wrapper"
"GEMglPixelZoom" "openGL wrapper"
"GEMglPointSize" "openGL wrapper"
"GEMglPolygonMode" "openGL wrapper"
"GEMglPopAttrib" "openGL wrapper"
"GEMglPopMatrix" "openGL wrapper"
"GEMglPopName" "openGL wrapper"
"GEMglPushAttrib" "openGL wrapper"
"GEMglPushMatrix" "openGL wrapper"
"GEMglPushName" "openGL wrapper"
"GEMglRasterPos2d" "openGL wrapper"
"GEMglRasterPos2dv" "openGL wrapper"
"GEMglRasterPos2f" "openGL wrapper"
"GEMglRasterPos2fv" "openGL wrapper"
"GEMglRasterPos2i" "openGL wrapper"
"GEMglRasterPos2iv" "openGL wrapper"
"GEMglRasterPos2s" "openGL wrapper"
"GEMglRasterPos2sv" "openGL wrapper"
"GEMglRasterPos3d" "openGL wrapper"
"GEMglRasterPos3dv" "openGL wrapper"
"GEMglRasterPos3f" "openGL wrapper"
"GEMglRasterPos3fv" "openGL wrapper"
"GEMglRasterPos3i" "openGL wrapper"
"GEMglRasterPos3iv" "openGL wrapper"
"GEMglRasterPos3s" "openGL wrapper"
"GEMglRasterPos3sv" "openGL wrapper"
"GEMglRasterPos4d" "openGL wrapper"
"GEMglRasterPos4dv" "openGL wrapper"
"GEMglRasterPos4f" "openGL wrapper"
"GEMglRasterPos4fv" "openGL wrapper"
"GEMglRasterPos4i" "openGL wrapper"
"GEMglRasterPos4iv" "openGL wrapper"
"GEMglRasterPos4s" "openGL wrapper"
"GEMglRasterPos4sv" "openGL wrapper"
"GEMglRectd" "openGL wrapper"
"GEMglRectf" "openGL wrapper"
"GEMglRecti" "openGL wrapper"
"GEMglRects" "openGL wrapper"
"GEMglRenderMode" "openGL wrapper"
"GEMglRotated" "openGL wrapper"
"GEMglScaled" "openGL wrapper"
"GEMglScalef" "openGL wrapper"
"GEMglScissor" "openGL wrapper"
"GEMglSelectBuffer" "openGL wrapper"
"GEMglShadeModel" "openGL wrapper"
"GEMglStencilFunc" "openGL wrapper"
"GEMglStencilMask" "openGL wrapper"
"GEMglStencilOp" "openGL wrapper"
"GEMglTexCoord1d" "openGL wrapper"
"GEMglTexCoord1dv" "openGL wrapper"
"GEMglTexCoord1f" "openGL wrapper"
"6GEMglTexCoord1fv" "openGL wrapper"
"GEMglTexCoord1i" "openGL wrapper"
"GEMglTexCoord1iv" "openGL wrapper"
"GEMglTexCoord1s" "openGL wrapper"
"GEMglTexCoord1sv" "openGL wrapper"
"GEMglTexCoord2d" "openGL wrapper"
"GEMglTexCoord2dv" "openGL wrapper"
"GEMglTexCoord2f" "openGL wrapper"
"GEMglTexCoord2fv" "openGL wrapper"
"GEMglTexCoord2i" "openGL wrapper"
"GEMglTexCoord2iv" "openGL wrapper"
"GEMglTexCoord2s" "openGL wrapper"
"GEMglTexCoord2sv" "openGL wrapper"
"GEMglTexCoord3d" "openGL wrapper"
"GEMglTexCoord3dv" "openGL wrapper"
"GEMglTexCoord3f" "openGL wrapper"
"GEMglTexCoord3fv" "openGL wrapper"
"GEMglTexCoord3i" "openGL wrapper"
"GEMglTexCoord3iv" "openGL wrapper"
"GEMglTexCoord3s" "openGL wrapper"
"GEMglTexCoord3sv" "openGL wrapper"
"GEMglTexCoord4d" "openGL wrapper"
"GEMglTexCoord4dv" "openGL wrapper"
"GEMglTexCoord4f" "openGL wrapper"
"GEMglTexCoord4fv" "openGL wrapper"
"GEMglTexCoord4i" "openGL wrapper"
"GEMglTexCoord4iv" "openGL wrapper"
"GEMglTexCoord4s" "openGL wrapper"
"GEMglTexCoord4sv" "openGL wrapper"
"GEMglTexEnvf" "openGL wrapper"
"GEMglTexEnvi" "openGL wrapper"
"GEMglTexGend" "openGL wrapper"
"GEMglTexGenf" "openGL wrapper"
"GEMglTexGenfv" "openGL wrapper"
"GEMglTexGeni" "openGL wrapper"
"GEMglTexParameterf" "openGL wrapper"
"GEMglTexParameteri" "openGL wrapper"
"GEMglTranslated" "openGL wrapper"
"GEMglTranslatef" "openGL wrapper"
"GEMglVertex2d" "openGL wrapper"
"GEMglVertex2dv" "openGL wrapper"
"GEMglVertex2f" "openGL wrapper"
"GEMglVertex2fv" "openGL wrapper"
"GEMglVertex2i" "openGL wrapper"
"GEMglVertex2iv" "openGL wrapper"
"GEMglVertex2s" "openGL wrapper"
"GEMglVertex2sv" "openGL wrapper"
"GEMglVertex3d" "openGL wrapper"
"GEMglVertex3dv" "openGL wrapper"
"GEMglVertex3f" "openGL wrapper"
"GEMglVertex3fv" "openGL wrapper"
"GEMglVertex3i" "openGL wrapper"
"GEMglVertex3iv" "openGL wrapper"
"GEMglVertex3s" "openGL wrapper"
"GEMglVertex3sv" "openGL wrapper"
"GEMglVertex4d" "openGL wrapper"
"GEMglVertex4dv" "openGL wrapper"
"GEMglVertex4f" "openGL wrapper"
"GEMglVertex4fv" "openGL wrapper"
"GEMglVertex4i" "openGL wrapper"
"GEMglVertex4iv" "openGL wrapper"
"GEMglVertex4s" "openGL wrapper"
"GEMglVertex4sv" "openGL wrapper"
"GEMglViewport" "openGL wrapper"