Concept of Modeling Lecture Ch2: Introduction To 3D Model
Concept of Modeling Lecture Ch2: Introduction To 3D Model
CHAPTER
Introduction To 3D Model
2
Topics covered
• 3D model
• Industrial uses
• 3D in virtual space
• Projections
• Rendering
3
What is a 3D model?
• Generally ( but not absolutely ) a 3D
polygonal representation of an object
usually displayed with a computer or via
some other video device.
• Usually created by software apps 3D
modelers e.g. 3DS MAX, Maya, Softimage,
LightWave, Rhino, AutoCAD, etc.
• Can be created by hand or algorithmically.
• Generally virtual in form but not
necessarily so.
4
3D model
5
Industrial uses
• Architecture – for buildings, landscaping
proposals
• Games – content creations
• TV & films – CG characters & props for
animation
• Medical – detailed models of organs
• Engineering – design aids
3D in virtual space
• 1 vertex is a point in 3-dimensional space
• 2 vertices connected by straight line =
edge
• 3 connected vertices = 3 edges = triangle
(simplest polygon in Euclidean space)
Introduction to 3D
• Coordinate System (2D, 3D)
• Vertex, Faces and Objects
• Concept of wire frame, surface & solid
modeling
• Perspective projection
• Orthographic projection
• Axonometric projection
• Oblique projection
Solid Modeling
• Solid modeling (or modelling) is the unambiguous
representation of the solid parts of an object, that is,
models of solid objects suitable for computer processing.
It is also known as volume modeling.
• Other modeling methods include surface models (used
extensively in automotive and consumer product design
as well as entertainment animation) and wire frame
models (which can be ambiguous about solid volume).
• Primary uses of solid modeling are for CAD, engineering
analysis, computer graphics and animation, rapid
prototyping, medical testing, product visualization and
visualization of scientific research.
Solid Modeling
Projection
Perspective Projection
• Perspective in the graphic arts, such as drawing,
is an approximate representation, on a flat
surface (such as paper), of an image as it is
perceived by the eye. The two most
characteristic features of perspective are: