Chapter Ii of Research 2
Chapter Ii of Research 2
Chapter Ii of Research 2
This chapter includes the positive and negative effects of technological gadgets on
High School.
RELATED LITERATURE
Gadgets have made people’s life much easier and more pleasant in today’s
environment. The fundamental cause for introducing comfort into people’s daily life is
technological advancement. One cannot even dare to imagine life without smartphones,
laptops, tablets, iPods and so on (Tech Crates, 2012). It has raised people’s living
standard and changed their outlook on life. Technology has grown tremendously, and
devices now give excellent functionality and use to individuals, particularly students. Shy
(2010) says that no one can deny the fact that gadgets have not only simplified the lives
of people but also made them more comfortable and luxurious. Indeed, these gadgets
really made a huge impact in people’s lives and became part of it. Gadgets may have a
good influence, especially on younger children. Gadgets can help youngsters stimulate
their senses and imagination. It may also help with the development of listening, sound
In recent years, technology has been brought into the classroom to improve
printers are now being used in educational classes to improve cooperation and engage
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students in the learning process. The use of gadgets has made the process of teaching
and learning enjoyable (Muir-Herig. 2008). Teachers and students have greater creativity
cooperation, making academic education more relevant. Gadgets can make it easier for
students, especially new students, to connect with their peers. In this way, they can
knowledge and resources. They can look at educational apps, movies, mobile
technologies, search engines, and interactive activities. Such learning tools include online
lesson plans, instructional programs, interactive games, online video and graphics, and
access to books and articles via tablets and e-readers. A student can consult material
that is outside the scope of the teacher’s curriculum by using a device. This has the
potential to extend the students’ horizons. The effects of electronic devices on students
help them increase their physical dexterity and their comprehension of computers.
Modern technology also motivates and engages the learner when students have
a choice in their assignments, see the relevance or can self-assess with teacher-feedback
intertwined, student motivation increases (C. O’Hara and Pritchard, 2010). The study also
is in agreement with these findings. The rapid evolution of modern technology has indeed
broadened society’s vision of the technologies as tools for developing children’s skills and
motivating in academic areas such as Mathematics, Science, Language arts and writing.
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Even parents generally believe that modern technologies are an important
educational resource. Among teens, schoolwork has surpassed games as the most
frequent online activity. It was noted that in the classrooms, computer software
applications, along with word processing software, are the most widely available
applications and activities. For example, the popular game “Mobile Legends” is played by
so many students that it has become well-known distraction. These kind of games and
programs may interfere with a students’ ability to focus on his or her modules. These
devices are regularly used to communicate with students in ways unrelated to schooling.
While being sociable might be advantageous, it can also impair a students’ ability to
concentrate efficiently.
Certain devices may contain materials that are hazardous to a student’s physical
well-being. Gazing at a small screen on a smartphone all day can impair a student vision.
It is also possible that using gadgets has a detrimental impact on a student behavior in
ways that the student is not aware of. In fact, too much usage of gadgets can interfere
with the deeper cognitive processing that is critical to learning (Mayer, Griffith, Jurkowitz,
and Rothman. 2008). A study conducted in the year 2013 by Swansea and Milan
University shows that when the addict come offline, they get negative mood swings,
increased levels
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of depression and impulsivity. Countries like US, China, Australia, Singapore, Japan,
Philippines, and South Korea have sounded the warnings that internet addiction
It can also cause a number of health issues. Prof. Phil Reed (2013), Professor of
Psychology in Swansea University’s College of Human and Health Sciences claims the
gadget addiction as the cause of the depression, social isolation, and disrupted sleep of
the present generation. He also argues that the same has many other negative impacts
on their health. Psychologist Dr. Kimberly Young began to study the topic of technology
addiction as long ago as 1995 and wrote about it in a book called “Caught in the Net” in
1998. She compares online addiction to drugs or alcohol because gadgets provide the
addicted students with the same kind of high leading the dependency on it to feel normal.
As a result of their growing usage of devices, students are suffering from a number of
health conditions, including back pain and poor eyesight. Furthermore, because they
new technology such as cellphones, the internet, and computers, a new question has
arisen. Is it true that the employment of modern technologies has an impact on students’
academic success? This is a difficult subject to answer because this new technology
economics is expanding on a daily basis. In particular, the researchers who follow mobile
learning theory believe that mobile learning contributes to students learning in two ways
(Valk et al. 2010). First, technological devices influence the access to educational
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outcomes (Visser & West 2005, Motlik 2008). Second, they improve the quality and types
Furthermore, we must exercise caution in limiting our use of gadgets while also
knowing when to utilize them. In this approach, we can anticipate to meet our goals while
SYNTHESIS
Jacobsen & Forste, 2011; Junco & Cotton, 2011). Findings on the consequences of
performance.
CONCLUSION
Majority of the students who spent a lot of time on electronic gadget use has high
health tracking, to address these issues, allowing students to find the right balance
between academic achievement and health status, while also improving physical and
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