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Assignment

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********************Binary Search

#include <stdio.h>
int main()
{
int c, first, last, middle, n, search, array[100];
printf("Enter number of elements\n");
scanf("%d", &n);
printf("Enter %d integers\n", n);
for (c = 0; c < n; c++)
scanf("%d", &array[c]);
printf("Enter value to find\n");
scanf("%d", &search);
first = 0;
last = n - 1;
middle = (first+last)/2;
while (first <= last) {
if (array[middle] < search)
first = middle + 1;
else if (array[middle] == search) {
printf("%d found at location %d.\n", search, middle+1);
break;
}
else
last = middle - 1;
middle = (first + last)/2;
}
if (first > last)
printf("Not found! %d isn't present in the list.\n", search);

return 0;
}
************************** Merge sort

#include<stdio.h>
void mergesort(int a[],int i,int j);
void merge(int a[],int i1,int j1,int i2,int j2);
int main()
{
int a[30],n,i;
printf("Enter no of elements:");
scanf("%d",&n);
printf("Enter array elements:");
for(i=0;i<n;i++)
scanf("%d",&a[i]);
mergesort(a,0,n-1);
printf("\nSorted array is :");
for(i=0;i<n;i++)
printf("%d ",a[i]);
return 0;
}
void mergesort(int a[],int i,int j)
{
int mid;
if(i<j)
{
mid=(i+j)/2;
mergesort(a,i,mid);
mergesort(a,mid+1,j);
merge(a,i,mid,mid+1,j);
}
}
void merge(int a[],int i1,int j1,int i2,int j2)
{
int temp[50];
int i,j,k;
i=i1;
j=i2;
k=0;
while(i<=j1 && j<=j2)
{
if(a[i]<a[j])
temp[k++]=a[i++];
else
temp[k++]=a[j++];
}
while(i<=j1)
temp[k++]=a[i++];
while(j<=j2)
temp[k++]=a[j++];
for(i=i1,j=0;i<=j2;i++,j++)
a[i]=temp[j];
}
************************ Quick sort

#include <stdio.h>
void quick_sort(int[],int,int);
int partition(int[],int,int);
int main()
{
int a[50],n,i;
printf("How many elements?");
scanf("%d",&n);
printf("\nEnter array elements:");
for(i=0;i<n;i++)
scanf("%d",&a[i]);
quick_sort(a,0,n-1);
printf("\nArray after sorting:");
for(i=0;i<n;i++)
printf("%d ",a[i]);
return 0;
}
void quick_sort(int a[],int l,int u)
{
int j;
if(l<u)
{
j=partition(a,l,u);
quick_sort(a,l,j-1);
quick_sort(a,j+1,u);
}
}
int partition(int a[],int l,int u)
{
int v,i,j,temp;
v=a[l];
i=l;
j=u+1;
do
{
do
i++;
while(a[i]<v&&i<=u);
do
j--;
while(v<a[j]);
if(i<j)
{
temp=a[i];
a[i]=a[j];
a[j]=temp;
}
}while(i<j);
a[l]=a[j];
a[j]=v;
return(j);
}
***************************** Max min

#include<stdio.h>
#include<stdio.h>
int max, min;
int a[100];
void maxmin(int i, int j)
{
int max1, min1, mid;
if(i==j)
{
max = min = a[i];
}
else
{
if(i == j-1)
{
if(a[i] <a[j])
{
max = a[j];
min = a[i];
}
else
{
max = a[i];
min = a[j];
}
}
else
{
mid = (i+j)/2;
maxmin(i, mid);
max1 = max; min1 = min;
maxmin(mid+1, j);
if(max <max1)
max = max1;
if(min > min1)
min = min1;
}
}
}
int main ()
{
int i, num;
printf ("\nEnter the total number of numbers : ");
scanf ("%d",&num);
printf ("Enter the numbers : \n");
for (i=1;i<=num;i++)
scanf ("%d",&a[i]);

max = a[0];
min = a[0];
maxmin(1, num);
printf ("Minimum element in an array : %d\n", min);
printf ("Maximum element in an array : %d\n", max);
return 0;
}
*********************************** Bubble sort

#include <stdio.h>
int main()
{
int array[100], n, c, d, swap;
printf("Enter number of elements\n");
scanf("%d", &n);
printf("Enter %d integers\n", n);
for (c = 0; c < n; c++)
scanf("%d", &array[c]);
for (c = 0 ; c < n - 1; c++)
{
for (d = 0 ; d < n - c - 1; d++)
{
if (array[d] > array[d+1])
{
swap = array[d];
array[d] = array[d+1];
array[d+1] = swap;
}
}
}
printf("Sorted list in ascending order:\n");
for (c = 0; c < n; c++)
printf("%d\n", array[c]);
return 0;
}
********************************************************************* Insertion short

#include <stdio.h>
int main()
{
int n, i, j, temp;
int arr[64];

printf("Enter number of elements\n");


scanf("%d", &n);

printf("Enter %d integers\n", n);


for (i = 0; i < n; i++)
{
scanf("%d", &arr[i]);
}
for (i = 1 ; i <= n - 1; i++)
{
j = i;
while ( j > 0 && arr[j-1] > arr[j])
{
temp = arr[j];
arr[j] = arr[j-1];
arr[j-1] = temp;
j--;
}
}
printf("Sorted list in ascending order:\n");
for (i = 0; i <= n - 1; i++)
{
printf("%d\n", arr[i]);
}
return 0;
}
********************************** Selection sort

#include <stdio.h>
void selectionSort(int arr[], int size);
void swap(int *a, int *b);
void selectionSort(int arr[], int size)
{
int i, j;
for (i = 0 ; i < size;i++)
{
for (j = i ; j < size; j++)
{
if (arr[i] > arr[j])
swap(&arr[i], &arr[j]);
}
}
}
void swap(int *a, int *b)
{
int temp;
temp = *a;
*a = *b;
*b = temp;
}
int main()
{
int array[10], i, size;
printf("How many numbers you want to sort: ");
scanf("%d", &size);
printf("\nEnter %d numbers\t", size);
printf("\n");
for (i = 0; i < size; i++)
scanf("%d", &array[i]);
selectionSort(array, size);
printf("\nSorted array is ");
for (i = 0; i < size;i++)
printf(" %d ", array[i]);
return 0;
}
***************************************Fractional knapsack

# include<stdio.h>
void knapsack(int n, float weight[], float profit[], float capacity)
{
float x[20], tp = 0;
int i, j, u;
u = capacity;

for (i = 0; i < n; i++)


x[i] = 0.0;
for (i = 0; i < n; i++)
{
if (weight[i] > u)
break;
else
{
x[i] = 1.0;
tp = tp + profit[i];
u = u - weight[i];
}
}
if (i < n)
x[i] = u / weight[i];
tp = tp + (x[i] * profit[i]);
printf("\nThe result vector is:- ");
for (i = 0; i < n; i++)
printf("%f\t", x[i]);
printf("\nMaximum profit is:- %f", tp);
}
int main()
{
float weight[20], profit[20], capacity;
int num, i, j;
float ratio[20], temp;
printf("\nEnter the no. of objects:- ");
scanf("%d", &num);
printf("\nEnter the weights and profits of each object:- ");
for (i = 0; i < num; i++)
{
scanf("%f %f", &weight[i], &profit[i]);
}
printf("\nEnter the capacity of knapsack:- ");
scanf("%f", &capacity);
for (i = 0; i < num; i++)
{
ratio[i] = profit[i] / weight[i];
}
for (i = 0; i < num; i++)
{
for (j = i + 1; j < num; j++)
{
if (ratio[i] < ratio[j])
{
temp = ratio[j];
ratio[j] = ratio[i];
ratio[i] = temp;

temp = weight[j];
weight[j] = weight[i];
weight[i] = temp;

temp = profit[j];
profit[j] = profit[i];
profit[i] = temp;
}
}
}
knapsack(num, weight, profit, capacity);
return(0);
}
************************************* Job sequencing

#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
typedef struct {
char id;
int deadline;
int profit;
}Job;
int compareJob(const Job *a, const Job *b){
return b->profit - a->profit;
}
void bestJob(Job jobs[],int sizeOfJobs){
char jobsToDo[5]= {'\0'};
for(int i=0, k=0; i<sizeOfJobs; i++){
k = jobs[i].deadline-1;
while(jobsToDo[k] != '\0' && k >= 0){
k--;
}
if(k != -1)
jobsToDo[k]= jobs[i].id;
}
printf("\nBest order and jobs to do is: ");
int idx=0;
while(jobsToDo[idx] != '\0'){
printf("%c ",jobsToDo[idx]);
idx++;
}
}
void display(Job jobs[], int n){
printf("Job Id: \t");
for(int i=0; i<n; i++){
printf("%c \t",jobs[i].id);
}
printf("\n");
printf("Job Deadline: \t");
for(int i=0; i<n; i++){
printf("%d \t",jobs[i].deadline);
}
printf("\n");
printf("Job Profit: \t");
for(int i=0; i<n; i++){
printf("%d \t",jobs[i].profit);
}
printf("\n");
}
int main()
{
Job jobs[]= {{'w', 1, 19}, {'v', 2, 100}, {'x', 2, 27}, {'y', 1, 25}, {'z', 3, 15}};
display(jobs,5);
qsort(jobs,5,sizeof(jobs[0]),compareJob);
bestJob(jobs,5);
return 0;
}
************************************* Huffman encoding

#include <stdio.h>
#include <stdlib.h>
#define MAX_TREE_HEIGHT 50
struct MinHeapVertex
{
char data;
unsigned freq;
struct MinHeapVertex *left, *right;
};
struct MinHeap
{
unsigned size;
unsigned capacity;
struct MinHeapVertex **array;
};
struct MinHeapVertex *newNode(char data, unsigned frequency)
{
struct MinHeapVertex *temp = (struct MinHeapVertex *)malloc(sizeof(struct MinHeapVertex));
temp->left = temp->right = NULL;
temp->data = data;
temp->freq = frequency;
return temp;
}
struct MinHeap *createMinHeap(unsigned capacity)
{
struct MinHeap *minHeap = (struct MinHeap *)malloc(sizeof(struct MinHeap));
minHeap->size = 0;
minHeap->capacity = capacity;
minHeap->array = (struct MinHeapVertex **)malloc(minHeap->capacity * sizeof(struct MinHeapVertex *));
return minHeap;
}
void swapVertex(struct MinHeapVertex **a, struct MinHeapVertex **b)
{
struct MinHeapVertex *t = *a;
*a = *b;
*b = t;
}
void minHeapify(struct MinHeap *minHeap, int idx)
{
int smallest = idx;
int left = 2 * idx + 1;
int right = 2 * idx + 2;
if (left < minHeap->size && minHeap->array[left]->freq < minHeap->array[smallest]->freq)
smallest = left;
if (right < minHeap->size && minHeap->array[right]->freq < minHeap->array[smallest]->freq)
smallest = right;
if (smallest != idx)
{
swapVertex(&minHeap->array[smallest], &minHeap->array[idx]);
minHeapify(minHeap, smallest);
}
}
int isUnity(struct MinHeap *minHeap)
{
return (minHeap->size == 1);
}
struct MinHeapVertex *extractMin(struct MinHeap *minHeap)
{
struct MinHeapVertex *temp = minHeap->array[0];
minHeap->array[0] = minHeap->array[minHeap->size - 1];
--minHeap->size;
minHeapify(minHeap, 0);
return temp;
}
void insertVertex(struct MinHeap *minHeap, struct MinHeapVertex *minHeapNode)
{
++minHeap->size;
int i = minHeap->size - 1;
while (i && minHeapNode->freq < minHeap->array[(i - 1) / 2]->freq)
{
minHeap->array[i] = minHeap->array[(i - 1) / 2];
i = (i - 1) / 2;
}
minHeap->array[i] = minHeapNode;
}
void buildVertex(struct MinHeap *minHeap)
{
int n = minHeap->size - 1;
int i;
for (i = (n - 1) / 2; i >= 0; --i)
minHeapify(minHeap, i);
}
void coutArray(int arr[], int n)
{
int i;
for (i = 0; i < n; ++i)
printf("%d", arr[i]);
printf("\n");
}
int isLeaf(struct MinHeapVertex *root)
{
return !(root->left) && !(root->right);
}
struct MinHeap *createAndBuildMinHeap(char data[], int frequency[], int size)
{
struct MinHeap *minHeap = createMinHeap(size);
for (int i = 0; i < size; ++i)
minHeap->array[i] = newNode(data[i], frequency[i]);
minHeap->size = size;
buildVertex(minHeap);
return minHeap;
}
struct MinHeapVertex *buildHuffmanTree(char data[], int frequency[], int size)
{
struct MinHeapVertex *left, *right, *top;
struct MinHeap *minHeap = createAndBuildMinHeap(data, frequency, size);
while (!isUnity(minHeap))
{
left = extractMin(minHeap);
right = extractMin(minHeap);
top = newNode('$', left->freq + right->freq);
top->left = left;
top->right = right;
insertVertex(minHeap, top);
}
return extractMin(minHeap);
}
void coutCode(struct MinHeapVertex *root, int arr[], int top)
{
if (root->left)
{
arr[top] = 0;
coutCode(root->left, arr, top + 1);
}
if (root->right)
{
arr[top] = 1;
coutCode(root->right, arr, top + 1);
}
if (isLeaf(root))
{
printf(" %c | ", root->data);
coutArray(arr, top);
}
}
void HuffmanCode(char data[], int frequency[], int size)
{
struct MinHeapVertex *root = buildHuffmanTree(data, frequency, size);
int arr[MAX_TREE_HEIGHT], top = 0;
coutCode(root, arr, top);
}
int main()
{
char arr[] = {'A', 'B', 'C', 'D'};
int frequency[] = {5, 1, 6, 3};
int size = sizeof(arr) / sizeof(arr[0]);
printf(" Char | Huffman code ");
printf("\n--------------------\n");
HuffmanCode(arr, frequency, size);
}
*************************************** Kruskal algorithm

include<stdio.h>
#define MAX 30
typedef struct edge
{
int u,v,w;
}edge;
typedef struct edgelist
{
edge data[MAX];
int n;
}edgelist;
edgelist elist;
int G[MAX][MAX],n;
edgelist spanlist;
void kruskal();
int find(int belongs[],int vertexno);
void union1(int belongs[],int c1,int c2);
void sort();
void print();
void main()
{
int i,j,total_cost;
printf("\nEnter number of vertices:");
scanf("%d",&n);
printf("\nEnter the adjacency matrix:\n");
for(i=0;i<n;i++)
for(j=0;j<n;j++)
scanf("%d",&G[i][j]);
kruskal();
print();
}
void kruskal()
{
int belongs[MAX],i,j,cno1,cno2;
elist.n=0;
for(i=1;i<n;i++)
for(j=0;j<i;j++)
{
if(G[i][j]!=0)
{
elist.data[elist.n].u=i;
elist.data[elist.n].v=j;
elist.data[elist.n].w=G[i][j];
elist.n++;
}
}
sort();
for(i=0;i<n;i++)
belongs[i]=i;
spanlist.n=0;
for(i=0;i<elist.n;i++)
{
cno1=find(belongs,elist.data[i].u);
cno2=find(belongs,elist.data[i].v);
if(cno1!=cno2)
{
spanlist.data[spanlist.n]=elist.data[i];
spanlist.n=spanlist.n+1;
union1(belongs,cno1,cno2);
}
}
}
int find(int belongs[],int vertexno)
{
return(belongs[vertexno]);
}
void union1(int belongs[],int c1,int c2)
{
int i;
for(i=0;i<n;i++)
if(belongs[i]==c2)
belongs[i]=c1;
}
void sort()
{
int i,j;
edge temp;
for(i=1;i<elist.n;i++)
for(j=0;j<elist.n-1;j++)
if(elist.data[j].w>elist.data[j+1].w)
{
temp=elist.data[j];
elist.data[j]=elist.data[j+1];
elist.data[j+1]=temp;
}
}
void print()
{
int i,cost=0;
for(i=0;i<spanlist.n;i++)
{
printf("\n%d\t%d\t%d",spanlist.data[i].u,spanlist.data[i].v,spanlist.data[i].w);
cost=cost+spanlist.data[i].w;
}
printf("\n\nCost of the spanning tree=%d",cost);
}
*****************************************Prims algorithm

#include<stdio.h>
#include<stdlib.h>
#define infinity 9999
#define MAX 20
int G[MAX][MAX],spanning[MAX][MAX],n;
int prims();
int main()
{
int i,j,total_cost;
printf("Enter no. of vertices:");
scanf("%d",&n);
printf("\nEnter the adjacency matrix:\n");
for(i=0;i<n;i++)
for(j=0;j<n;j++)
scanf("%d",&G[i][j]);
total_cost=prims();
printf("\nspanning tree matrix:\n");
for(i=0;i<n;i++)
{
printf("\n");
for(j=0;j<n;j++)
printf("%d\t",spanning[i][j]);
}
printf("\n\nTotal cost of spanning tree=%d",total_cost);
return 0;
}
int prims()
{
int cost[MAX][MAX];
int u,v,min_distance,distance[MAX],from[MAX];
int visited[MAX],no_of_edges,i,min_cost,j;
for(i=0;i<n;i++)
for(j=0;j<n;j++)
{
if(G[i][j]==0)
cost[i][j]=infinity;
else
cost[i][j]=G[i][j];
spanning[i][j]=0;
}
distance[0]=0;
visited[0]=1;
for(i=1;i<n;i++)
{
distance[i]=cost[0][i];
from[i]=0;
visited[i]=0;
}
min_cost=0;
no_of_edges=n-1;
while(no_of_edges>0)
{
min_distance=infinity;
for(i=1;i<n;i++)
if(visited[i]==0&&distance[i]<min_distance)
{
v=i;
min_distance=distance[i];
}
u=from[v];
spanning[u][v]=distance[v];
spanning[v][u]=distance[v];
no_of_edges--;
visited[v]=1;
for(i=1;i<n;i++)
if(visited[i]==0&&cost[i][v]<distance[i])
{
distance[i]=cost[i][v];
from[i]=v;
}
min_cost=min_cost+cost[u][v];
}
return(min_cost);
}
*********************************** Dijkastra

#include<stdio.h>
#include<conio.h>
#define INFINITY 9999
#define MAX 10
void dijkstra(int G[MAX][MAX],int n,int startnode);
int main()
{
int G[MAX][MAX],i,j,n,u;
printf("Enter no. of vertices:");
scanf("%d",&n);
printf("\nEnter the adjacency matrix:\n");
for(i=0;i<n;i++)
for(j=0;j<n;j++)
scanf("%d",&G[i][j]);
printf("\nEnter the starting node:");
scanf("%d",&u);
dijkstra(G,n,u);
return 0;
}
void dijkstra(int G[MAX][MAX],int n,int startnode)
{
int cost[MAX][MAX],distance[MAX],pred[MAX];
int visited[MAX],count,mindistance,nextnode,i,j;
for(i=0;i<n;i++)
for(j=0;j<n;j++)
if(G[i][j]==0)
cost[i][j]=INFINITY;
else
cost[i][j]=G[i][j];
for(i=0;i<n;i++)
{
distance[i]=cost[startnode][i];
pred[i]=startnode;
visited[i]=0;
}
distance[startnode]=0;
visited[startnode]=1;
count=1;
while(count<n-1)
{
mindistance=INFINITY;
for(i=0;i<n;i++)
if(distance[i]<mindistance&&!visited[i])
{
mindistance=distance[i];
nextnode=i;
}
visited[nextnode]=1;
for(i=0;i<n;i++)
if(!visited[i])
if(mindistance+cost[nextnode][i]<distance[i])
{
distance[i]=mindistance+cost[nextnode][i];
pred[i]=nextnode;
}
count++;
}
for(i=0;i<n;i++)
if(i!=startnode)
{
printf("\nDistance of node%d=%d",i,distance[i]);
printf("\nPath=%d",i);
j=i;
do
{
j=pred[j];
printf("<-%d",j);
}while(j!=startnode);
}
}
***************************** Bellman Ford

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <limits.h>
struct Edge
{
int source, destination, weight;
};
struct Graph
{
int V, E;
struct Edge* edge;
};
struct Graph* createGraph(int V, int E)
{
struct Graph* graph = (struct Graph*) malloc( sizeof(struct Graph));
graph->V = V; //assigning values to structure elements that taken form user.
graph->E = E;
graph->edge = (struct Edge*) malloc( graph->E * sizeof( struct Edge ) );
return graph;
}
void FinalSolution(int dist[], int n)
{
printf("\nVertex\tDistance from Source Vertex\n");
int i;
for (i = 0; i < n; ++i){
printf("%d \t\t %d\n", i, dist[i]);
}
}
void BellmanFord(struct Graph* graph, int source)
{
int V = graph->V;
int E = graph->E;
int StoreDistance[V];
int i,j;
for (i = 0; i < V; i++)
StoreDistance[i] = INT_MAX;
StoreDistance[source] = 0;
for (i = 1; i <= V-1; i++)
{
for (j = 0; j < E; j++)
{
int u = graph->edge[j].source;
int v = graph->edge[j].destination;
int weight = graph->edge[j].weight;
if (StoreDistance[u] + weight < StoreDistance[v])
StoreDistance[v] = StoreDistance[u] + weight;
}
}
for (i = 0; i < E; i++)
{
int u = graph->edge[i].source;
int v = graph->edge[i].destination;
int weight = graph->edge[i].weight;
if (StoreDistance[u] + weight < StoreDistance[v])
printf("This graph contains negative edge cycle\n");
}
FinalSolution(StoreDistance, V);
return;
}
int main()
{
int V,E,S;
printf("Enter number of vertices in graph\n");
scanf("%d",&V);
printf("Enter number of edges in graph\n");
scanf("%d",&E);
printf("Enter your source vertex number\n");
scanf("%d",&S);
struct Graph* graph = createGraph(V, E);
int i;
for(i=0;i<E;i++){
printf("\nEnter edge %d properties Source, destination, weight respectively\n",i+1);
scanf("%d",&graph->edge[i].source);
scanf("%d",&graph->edge[i].destination);
scanf("%d",&graph->edge[i].weight);
}
BellmanFord(graph, S);
return 0;
}
******************************** Ford warshall 1 Static

#include <stdio.h>
#define nV 4
#define INF 999
void printMatrix(int matrix[][nV]);
void floydWarshall(int graph[][nV]) {
int matrix[nV][nV], i, j, k;
for (i = 0; i < nV; i++)
for (j = 0; j < nV; j++)
matrix[i][j] = graph[i][j];
for (k = 0; k < nV; k++) {
for (i = 0; i < nV; i++) {
for (j = 0; j < nV; j++) {
if (matrix[i][k] + matrix[k][j] < matrix[i][j])
matrix[i][j] = matrix[i][k] + matrix[k][j];
}
}
}
printMatrix(matrix);
}
void printMatrix(int matrix[][nV]) {
for (int i = 0; i < nV; i++) {
for (int j = 0; j < nV; j++) {
if (matrix[i][j] == INF)
printf("%4s", "INF");
else
printf("%4d", matrix[i][j]);
}
printf("\n");
}
}
int main() {
int graph[nV][nV] = {{0, 3, INF, 5},
{2, 0, INF, 4},
{INF, 1, 0, INF},
{INF, INF, 2, 0}};
floydWarshall(graph);
}
***************************** Ford warshall 2 Dynamic

#include<stdio.h>
#include<conio.h>
int min(int,int);
void floyds(int p[10][10],int n) {
int i,j,k;
for (k=1;k<=n;k++)
for (i=1;i<=n;i++)
for (j=1;j<=n;j++)
if(i==j)
p[i][j]=0; else
p[i][j]=min(p[i][j],p[i][k]+p[k][j]);
}
int min(int a,int b) {
if(a<b)
return(a); else
return(b);
}
void main() {
int p[10][10],w,n,e,u,v,i,j;
;
clrscr();
printf("\n Enter the number of vertices:");
scanf("%d",&n);
printf("\n Enter the number of edges:\n");
scanf("%d",&e);
for (i=1;i<=n;i++) {
for (j=1;j<=n;j++)
p[i][j]=999;
}
for (i=1;i<=e;i++) {
printf("\n Enter the end vertices of edge%d with its weight \n",i);
scanf("%d%d%d",&u,&v,&w);
p[u][v]=w;
}
printf("\n Matrix of input data:\n");
for (i=1;i<=n;i++) {
for (j=1;j<=n;j++)
printf("%d \t",p[i][j]);
printf("\n");
}
floyds(p,n);
printf("\n Transitive closure:\n");
for (i=1;i<=n;i++) {
for (j=1;j<=n;j++)
printf("%d \t",p[i][j]);
printf("\n");
}
printf("\n The shortest paths are:\n");
for (i=1;i<=n;i++)
for (j=1;j<=n;j++) {
if(i!=j)
printf("\n <%d,%d>=%d",i,j,p[i][j]);
}
getch();
}
************************ DFS

#include<stdio.h>
void DFS(int);
int G[10][10],visited[10],n;
void main()
{
int i,j;
printf("Enter number of vertices:");
scanf("%d",&n);
printf("\nEnter adjecency matrix of the graph:");
for(i=0;i<n;i++)
for(j=0;j<n;j++)
scanf("%d",&G[i][j]);
for(i=0;i<n;i++)
visited[i]=0;
DFS(0);
}
void DFS(int i)
{
int j;
printf("\n%d",i);
visited[i]=1;
for(j=0;j<n;j++)
if(!visited[j]&&G[i][j]==1)
DFS(j);
}
**************************** Bfs
#include<stdio.h>
#include<stdlib.h>
#define MAX 100
#define initial 1
#define waiting 2
#define visited 3
int n;
int adj[MAX][MAX];
int state[MAX];
void create_graph();
void BF_Traversal();
void BFS(int v);
int queue[MAX], front = -1,rear = -1;
void insert_queue(int vertex);
int delete_queue();
int isEmpty_queue();
int main()
{
create_graph();
BF_Traversal();
return 0;
}
void BF_Traversal()
{
int v;
for(v=0; v<n; v++)
state[v] = initial;
printf("Enter Start Vertex for BFS: \n");
scanf("%d", &v);
BFS(v);
}
void BFS(int v)
{
int i;
insert_queue(v);
state[v] = waiting;
while(!isEmpty_queue())
{
v = delete_queue( );
printf("%d ",v);
state[v] = visited;
for(i=0; i<n; i++)
{
if(adj[v][i] == 1 && state[i] == initial)
{
insert_queue(i);
state[i] = waiting;
}
}
}
printf("\n");
}
void insert_queue(int vertex)
{
if(rear == MAX-1)
printf("Queue Overflow\n");
else
{
if(front == -1)
front = 0;
rear = rear+1;
queue[rear] = vertex ;
}
}
int isEmpty_queue()
{
if(front == -1 || front > rear)
return 1;
else
return 0;
}
int delete_queue()
{
int delete_item;
if(front == -1 || front > rear)
{
printf("Queue Underflow\n");
exit(1);
}
delete_item = queue[front];
front = front+1;
return delete_item;
}
void create_graph()
{
int count,max_edge,origin,destin;
printf("Enter number of vertices : ");
scanf("%d",&n);
max_edge = n*(n-1);
for(count=1; count<=max_edge; count++)
{
printf("Enter edge %d( -1 -1 to quit ) : ",count);
scanf("%d %d",&origin,&destin);
if((origin == -1) && (destin == -1))
break;
if(origin>=n || destin>=n || origin<0 || destin<0)
{
printf("Invalid edge!\n");
count--;
}
else
{
adj[origin][destin] = 1;
}
}
}
********************** Traveling salesman
#include<stdio.h>
int ary[10][10],completed[10],n,cost=0;
void takeInput()
{
int i,j;
printf("Enter the number of villages: ");
scanf("%d",&n);
printf("\nEnter the Cost Matrix\n");
for(i=0;i < n;i++)
{
printf("\nEnter Elements of Row: %d\n",i+1);
for( j=0;j < n;j++)
scanf("%d",&ary[i][j]);
completed[i]=0;
}
printf("\n\nThe cost list is:");
for( i=0;i < n;i++)
{
printf("\n");
for(j=0;j < n;j++)
printf("\t%d",ary[i][j]);
}
}
void mincost(int city)
{
int i,ncity;
completed[city]=1;
printf("%d--->",city+1);
ncity=least(city);
if(ncity==999)
{
ncity=0;
printf("%d",ncity+1);
cost+=ary[city][ncity];
return;
}
mincost(ncity);
}
int least(int c)
{
int i,nc=999;
int min=999,kmin;
for(i=0;i < n;i++)
{
if((ary[c][i]!=0)&&(completed[i]==0))
if(ary[c][i]+ary[i][c] < min)
{
min=ary[i][0]+ary[c][i];
kmin=ary[c][i];
nc=i;
}
}
if(min!=999)
cost+=kmin;
return nc;
}
int main()
{
takeInput();
printf("\n\nThe Path is:\n");
mincost(0);
printf("\n\nMinimum cost is %d\n ",cost);
return 0;
}

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