Manual Parte 11 Wave Board
Manual Parte 11 Wave Board
Manual Parte 11 Wave Board
WAVE BOARD
Beijing Ucancam Software technology corp. has successfully launched Ucancam wave board cad/cam
software, making it easy for customers to design not only lines, curves, waves, and other designs which
already exist on the market, but also new designs by editing or trimming. Besides, you can also trim out
The following shows the ways to make these wave designs in Ucancam.
TEXTURE
1) Draw a straight line (Fig. 1), then draw a curve. The straight line the toolpath on X and Y axis, and the
curve determines the depth of the texture, which is the Z axis toolpath. The wave height is the distance
Fig. 1 Fig. 2
2. Select the straight line, and then click wave board -> texture on the menu bar. A dialog is displayed.
(Fig. 3)
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Fig. 3
3. Select a suitable tool, and set min depth, max. depth and accuracy, and then click with left mouse
button on Pick baseline (z axis). Then select the curve we have drawn. (Fig. 4)
Fig. 4
4. Click on to create the toolpath. View the toolpath in 3d view, then we get the clear effect. (Fig.
5)
Fig. 5
1.Draw two straight lines that are parallel to each other, and draw two curves that are symmetrical.
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(Fig. 6)
Fig. 6
2. Create toolpaths for each pair of the two lines. Select one curve as baseline of one straight line, and
select the other curve as the baseline of the other. The toolpath is shown in Fig. 7.
Fig. 7
Fig. 8
STRAIGHT TEXTURE
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Click on wave board -> straight texture, and then the dialog is displayed. (Fig. 9)
Fig. 9
Machining settings
Min depth: the min depth the tool goes into the board
Accuracy: the accuracy of the texture. The accuracy is better when the setting is lower, and the time
Note: Overlap and the path space are the same. So you need to just set one of them when creating
the toolpath.
Height: the height of the z axis curve that is the depth of the tool going into the material.
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Fig. 10
Fig. 11
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Fig. 12
Curvilinear texture
Click on wave board -> curvilinear texture, and a dialog is displayed. (Fig. 13)
Fig. 13
Baseline settings
Fig. 14
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Fig. 15
Fig. 16
WAVE
Click on wave board -> wave, and a dialog is displayed. (Fig. 17)
Fig. 17
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Fig. 18
Fig. 19
Fig. 20
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Fig. 21
SILK TEXTURE
Silk texture is a kind of solid wave boards.
1. Middle wider: the texture start to become narrow on the two ends, the middle part is the widest.
2. Start wilder: the texture is wildest at the beginning, and then goes lower.
3. End wilder: the texture is wildest at the end, just the opposite of Start wilder.
Fig.22
Select all the lines and curves, and then click wave board -> silk texture from the menu bar. A dialog is
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Fig. 23
Set the parameters in the dialog to create toolpath, and then click on OK. (Fig. 24)
Fig. 24
TEXTURE TRIMMING
Sometimes we need to make a rectangle from the toolpath of the wave board (Fig. 25), at this time, we
Click on wave board-> texture trimming on the menu bar, and a dialog is displayed. (Fig. 26)
Fig. 25 Fig. 26
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Click on Pick a trimmed area object, and then the screen displays the main window panel. Move the
mouse, when the rectangle becomes blue, click on the left mouse button. Then a dialog is displayed.
(Fig. 27)
Fig. 27
Click on OK to finish the operation, then the following result is shown. (Fig. 28)
Fig. 28
After creating the toolpath, click on toolpath-> toolpath output on the menu bar to save it. Then you can
Besides the above-mentioned waves, you can also create new ones by the editing, trimming,
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