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Air Table
Air Table
Student's Guide
(2014)
1
Rentech Air Table Experiments
List of Equipment
2. Connection Cables
2.1. Spark Timer Power Cable
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Rentech Air Table Experiments
Contents
1. Purpose ............................................................................. 4
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Rentech Air Table Experiments
1. Purpose
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Rentech Air Table Experiments
Foot Switches The puck moving on the surface of the air table will be
considered as the particle. The spark-timer is
connected to the pucks through a chain inside the air
hoses. When the spark-timer is in operation, it
produces a periodic high voltage that causes sparks on
Shooter the recording paper between the center of the puck
and the carbon paper. The spark-timer works by means
of a foot switch. By pressing the foot switch, sparks
are produced continuously between the pucks and the
Pucks carbon paper at a frequency adjusted on the spark-
timer. Black dots will then appear on the recording
paper, indicating the position of the each puck at the
Figure-2: Air Table Components. given by T=1/20=0.05 second. From these marks,
displacement measurements can be made and the
resulting velocity and acceleration can be calculated.
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Rentech Air Table Experiments
3. Operation of the Air Table 9. Now, turn the data sheet over and observe the
black dots. Black dots will appear on the side of
For the first experiment with an air table, it is important that the recording paper indicating the position of the
you understand how it works. You can operate the air table by each puck at the time of the spark. Note that this
using the steps given below. works only when the both pucks are within the area
of the carbon paper on the glass plate.
1. Place first the sheet of carbon paper on the glass
plate of the air table. Taping the corners of the carbon
10. Both pucks have to be over the carbon paper to get
paper to the glass is not necessary. The carbon paper
sparking and produce dots on the data sheet. If
should be flat and clean.
only one puck will be used in any kind motion,
place another puck at one corner of the table so
2. Place a data sheet of ordinary paper (white recording
that its center is within the area of the carbon paper
paper) on the top of the carbon paper. Do not tape
and it remains stationary. The carbon paper
this paper.
electrically conductive.
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Rentech Air Table Experiments
4. Experimental Set-up
Schematic representation of the experimental set-up of the air These sparks on the data sheet mark the position of the
table is given in the Figure-(3). The air supply (compressor) center of the each puck. While the spark timer is in operation,
pushes the air through the hoses to the pucks. In this way, the each spark from the pucks leaves a black dot on the data
effects of friction on the table are almost eliminated. The two sheet. In this way, the trajectory of the moving puck is drawn
pucks which are free to move over air cushions are electrically on the data sheet as a successive series of the black dots at
connected to the spark-timer. The spark-timer produces dots equal time intervals. An experimental study of these dots
(sparks) at regular time intervals that can be set at certain enables us to measure the position as a function of time for
values by choosing different sparking frequencies initially. the moving pucks.
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Rentech Air Table Experiments
Name:
Department:
Student No:
Date:
5.1. Experiment-1
Straight Line Motion with Constant Velocity
In this section of the experiment, you will study and Figure-4: Position as a function of time for an object moving
determine the velocity of an object moving in a straight in straight line with constant velocity.
line with constant velocity. In this type of motion, the
moving object travels equal distances in equal time So, the average velocity is defined in terms of
intervals along a straight line. The puck moving freely on displacement, rather than total distance traveled. The
the surface of the horizontal (leveled off) air table will be velocity of a particle can also be found from the graph
considered as the particle. The puck will move with
of its position as a function of the time. On a graph of
constant velocity across the air table after it is set in the
the position (x) versus time (t), the average velocity
motion with a small push.
for a time interval (t) is the slope of the straight line
Theory connecting the points on the curve that represent the
two ends of the time interval. So, in this experiment, if
When a particle moves along a straight line, we can
we plot a graph x versus t (x-t graph), we will have a
describe its position with respect to an origin (0), by
straight line with a slope and the slope of that line will
means of a coordinate such as x. If there is no net
give the experimental value of the average velocity for
force acting on a moving object, it moves on a straight
the motion.
line with a constant velocity. The displacement of the
particle is the change in its position. So, the particle’s The displacement x(t) of a particle moving in a straight
average velocity (vav) during a time interval (t=t2-t1) line with constant velocity is given as a function of time
x2 x1 x x(t ) x0 vt (2)
vav (Experimental) (1)
t2 t1 t
If at t=0, the particle was at the origin, then x0=0. So,
when the object is at the origin with the initial position
From the Equation-(1), the average velocity is the x0=0, the equation of the motion becomes at any time:
displacement (x) divided by the time interval (t)
during which the displacement occurs. The direction of x (t ) vt (3)
moves (that is, the total distance traveled), but instead travels equal distance in the equal time intervals along
depends on its original and final position a straight line (see Figure-4).
(displacement).
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Rentech Air Table Experiments
Caution!
Do not touch the conducting portions, high voltage pins or
the hoses of the pucks and the recording or the carbon paper
while spark timer is working.
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Rentech Air Table Experiments
10. Number and encircle the dots starting from the 12.3. Record this on the column marked vav (average
first dot as 0,1,2,….,10. Take x0=0 and t0=0 at speed) in units of m/sec.
10.1. Using a ruler, measure the distances of the 10 displacement that occurs during the time interval
dots starting from first dot (dot-0). t=t2-t1. So, divide each distance by the period T=1/f
10.2. The displacement x relative to the initial position of the spark-timer to obtain the average velocity (vav)
(dot-0) can be measured directly by using a ruler. of the puck between each pair of dots.
10.3. Find also the time (t) corresponding to each dot
(that is, consider the first dot at time zero and
each successive dot as 0.05 seconds after the
13. Compare the average velocity for each dot interval
previous dot since f=20Hz).
with the value which is obtained from the slope of
10.4. Record the data values of the position (x) and
graph.
time (t) in the Table-(1).
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Rentech Air Table Experiments
Table-1: Data values for the position and time of the motion with constant velocity.
By Slope
Dot Number Position x x (m) Time t (sec .)
v( m / s )
0 0 0
5 ……
10
Table-2: Experimental data values for the average velocity of the motion with constant velocity.
Interval
Number xn (m) xn1 (m) xn1 xn (m) t n (sec .) t n1 ( s) t n 1 t n ( s) vav (m / s)
(n)
0-1 0 0 0 0 0
1-2
2-3
3-4
4-5
5-6
6-7
7-8
8-9
9-10
(Note that x n is the position of the n th data point corresponding to the related dot).
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Rentech Air Table Experiments
Graph-1: The position as a function of time for the puck moving in a straight line with constant velocity.
Table-3: Comparison of the velocity found by the slope with the average velocity of the each time interval.
By Slope
Interval Number (n) vav (m / s) Difference , v (m / s) Difference (%)
v (m / s)
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Rentech Air Table Experiments
5.2. Experiment-2
Straight Line Motion with a Constant
Acceleration
Theory
If you put the puck at the top of the inclined air table
and let it slide down the plane, it will move downwards
on a straight line but with increasing velocity. The rate
of change of the velocity is the acceleration of the puck.
(c)
v v2 v1
a av (4)
t t 2 t1 If we consider the instantaneous acceleration (simply
the acceleration) of the motion in the x-direction, it
To investigate the one-dimensional motion of a puck on an air would be:
table, we choose a point (dot) near the beginning of the
motion as the origin of the coordinate system. We determine v dv
a lim t 0 (5)
the location of the puck moving in one dimension by the t dt
position x of sparks on the recording paper at a constant
time interval between the marks on the data sheet. In words, the acceleration of an object at any instant is the
rate at which its velocity is changing at that instant.
Just as velocity describes the rate of change of
In this experiment, we will observe the motion of a puck
position with time, acceleration describes the rate of
moving in a straight line with a velocity changing
change of velocity with time. This means that the
puck’s velocity increases as it goes down the incline. uniformly. The air table is inclined at an angle of
with the horizontal plane as shown in the Figure-(6).
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Rentech Air Table Experiments
The instantaneous acceleration in a straight line motion In this experiment, we will allow a puck to accelerate
equals the instantaneous rate of change of velocity down the incline while the sparktimer is in operation, but
stop the sparktimer as the puck hits the bottom part of
with time. Since velocity is a vector, acceleration is a
the inclined plane.
vector too. But for one-dimensional motion, we need
only use a plus or minus sign to indicate acceleration Once a spark (dot) has been selected on the recording
direction relative to a chosen coordinate axis. For the paper, we choose a point near the beginning of the
inclined air table, the positive x-axis is taken to be in track as the origin and label it as x=0 corresponding
the direction of the puck’s motion. time t=0. Since the motion of object (puck) starts from
v2=v. If the acceleration of the puck is constant, the Note that the positive x-axis is taken to be in the direction
average acceleration and the instantaneous of the puck’s motion. Using the displacement (x) from the
acceleration are equal to each other and therefore we origin to each data point, for each dot; the coordinate x
1
" a"
2
Here, v0 is the velocity at time t=0 and v is the velocity at
any later time t.
and it will pass through the origin.
For the interval from t=0 to the later time t, the
As seen in the Figure-(6c), the acceleration (a) of an
equitation for an object’s motion with constant
object (puck) moving down an inclined plane is a
acceleration in one dimension can be written as:
component of the acceleration due to gravity (g). The
component of g pointing parallel to the plane causing the
1
x x0 v0 t at 2 (8) acceleration a is:
2
a g sin
where:
a: The object’s acceleration. If and g are assumed known, the expected value
for the acceleration (a) can be determined.
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Rentech Air Table Experiments
90
4. Turn on the compressor (air supply). 6.5. Take the trajectory of the puck as the positive x-
axis (Figure-7).
4.1. Put the puck at the top of the inclined plane of the 6.6. Number and circle the dots (data points) starting
air table and press the compressor pedal (switch).
from the first dot as 0,1,2,…..,10. Take x=0 and
4.2. Check if the puck is falling freely down the plane.
t=0 at the first dot as your initial data point.
5. Now, turn on the spark timer and set the spark 6.7. Now, using a ruler, measure the distance (x) of
the remaining dots from the dot 0.
timer frequency to:
6.8. Also determine and record the time (t) for each of
f=20Hz.
these dots.
6.9. Record the data values in the data Table-(4) with
Do not touch the conducting portions, high voltage respect to your initial point.
2
pins or the hoses of the pucks and the recording or 6.10. Calculate and record t values in the Table-(4).
the carbon paper while spark timer is working.
2
7. Plot x versus t . Then, draw the best line that fits
6. Position a puck at the raised end of the inclined your data points.
air table, close to the middle.
8. Using the slope of this line, determine the
6.1. Press both puck and spark timer switches experimental acceleration (a) of the puck. Show
simultaneously, release the puck and stop
these calculations on your graph paper clearly.
pressing when the puck reaches the bottom part
of the inclined plane. Release the puck with no
Note that:
initial velocity.
1 2
6.2. Turn off the spark-timer and then remove the x at if x0 0 .
puck from the air table. 2
6.3. Remove the data recording paper and examine Then, the slope of the x versus t2 graph will
the dots produced on it.
be equal to:
1
6.4. The type of motion that you have observed is the " a ".
2
straight line motion with constant acceleration
9. Compare your determination of the experimental
(acceleration does not change by the time).
acceleration (a) with the expected value, gsinθ
2
where g=9.80m/s .
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Rentech Air Table Experiments
Table-4: Experimental data values for the straight line motion with a constant acceleration.
0 x0 0 t0 0 0
10
Graph-2: Position as a function of the square of time for the the velocity is zero?. Explain briefly, by giving an example.
0
straight line motion with a constant acceleration. If the angle of inclination θ=20 in the Figure-(6), what is
the acceleration (a) of the puck (m) if the puck is released
from rest at the top of the inclined plane?. Assume g=9.8
2
m/s .
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Rentech Air Table Experiments
ax 0 (11)
The other type of the motion in this experiment is the
horizontally projected motion. Projectile motion is the
ay a (Constant) (12)
two-dimensional motion of an object under the
influence of Earth’s gravitational acceleration (g). A Since there is no acceleration in the horizontal x-
projectile is any object that is given an initial velocity direction, the horizontal component of the particle’s
and then follows a path determined entirely by the velocity remains constant from its initial value throughout
effects of gravitational acceleration. The path followed the motion.
by a projectile is called its trajectory. We consider only
In vector form, the acceleration can be expressed as
its motion after it has been projected, and before it
the form:
lands or is caught.
As seen in the Figure-(8), the position of such an
a a y ˆj (13)
object at any given time t is given by a set of
coordinates x and y which vary with respect to time The position of the object at a given time is given by:
and represent the horizontal and vertical coordinates,
respectively.
r xiˆ yˆj (14)
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Rentech Air Table Experiments
For the two-dimensional (x, y) motion, we can separate Suppose that at time t=0, the particle (puck) is at the
acceleration, displacement and velocity in both x and y point (x0, y0) and at this time its velocity components
coordinate directions by the general equations: have the initial v0x and v0y. Since the velocity of
horizontal motion in the projectile motion is constant,
1
x x0 v0 x t a x t 2 (15) we find:
2
ax 0 (17)
1
y y 0 v0 y t a y t 2 (16)
2
v x v0 x (Experimental) (18)
Here, x0 y 0 0 (20)
vx : Horizontal component of velocity, This is the origin in the coordinate system associated
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Rentech Air Table Experiments
The dots produced on the data sheet will look like the
figure as shown in the Figure-(9). Here, note that the
intervals between the dots of the x-projections in the
horizontal direction are equal.
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Rentech Air Table Experiments
1. First, level off the air table and then bring it into
an inclined position with respect to the horizontal
by using the block to give an inclination angle:
90 .
3. Keep one of the pucks stationary on a folded Figure-10: The dots as data points produced by the puck
piece of data sheet paper and carbon paper at the on the data sheet.
4. Attach the shooter (projectile launcher) to the left 7. On the same data sheet, place the puck
side of the inclined plane of the air table about opposite to the shooter without tension of shooter
10cm from the upper edge and adjust the (note that the puck must be outside the shooter).
0
shooting angle to 0 (zero degrees) to give
7.1. Then activate both compressor and spark timer
horizontal shooting.
switches in the same time and then release the
puck from the same initial height, without launching
5. First, activate only the compressor switch (P),
it on the inclined plane.
place the puck into the shooter and make a few 7.2. This trajectory will be a straight line and the dots
test shootings to adjust the best tension of the will give trajectory-A.
rubber belt of the shooter to give a convenient
trajectory. 8. Turn off the spark-timer and then remove the
pucks from the air table.
6. Now, activate the compressor switch (P) and
place the puck into the adjusted shooter, then 9. Now, remove the data sheet to examine the dots
release the puck from the shooter while of trajectories you have got. You must get the
simultaneously activating the spark timer (S). trajectories illustrated in Figure-(10). If the data
points are inconvenient to analyze, repeat the
experiment and get new data.
To avoid electrical shock, do not touch the
conducting portions of the pucks or the air table
10. Select a clear dot on the path at x=0 and t=0 as
while the spark timer is on.
the initial position of the motion.
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Rentech Air Table Experiments
11. Now, you are ready to analyze projectile motion, 15.1. For trajectory-A, you can calculate the time (t)
horizontally and vertically. corresponding to each of the dots by using spark-
timer frequency.
11.1. First, draw the x and y-axes for trajectory-B to 15.2. Record your data values in the trajectory-A
motion.
2
11.2. This can be done by first drawing a line parallel to 10. Plot “y” versus “t ” graphs for both trajectory-A
the trajectory-A that passes the first dot (dot 0) and trajectory-B. Then, draw the best line for the
of the trajectory-B. This line will give the y-axis each graph that fits your data points.
(take the positive y-direction to be downwards).
11.3. Then, draw a horizontal line perpendicular to it 10.1. By using the slope, find the accelerations:
from dot 0 to get the x-axis. aA and,
15. Similarly, by starting from dot “0” of the downward in each time interval?.
Is the vertical acceleration of projectile motion
trajectory-A, measure the distances (locations)
constant?.
of the first 10 data points (dots) with the
corresponding times along the y-axis.
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Rentech Air Table Experiments
Frequency Dot
x(m) t (sec) x R (m) t f (sec) v x (m / s)
f (Hz) Number
0 0 0
4
20 5 ….. ….. …..
10
Dot (Vertical Motion) (Vertical Motion) (By the Slope) (By the Slope)
Number
0 0 0 0 0
1
5 ….. …..
6
10
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Rentech Air Table Experiments
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