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Interior Visualization and Postprocessing-2

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15.3.10 14:05 | Interior visualization, and postprocessing
need assistant on
visualization, Ryazan " Section: Tutorials 3D Studio MAX | Author: 3Dmitri | Rating: 8.10 (229) Rate this | Hits 37297

Max takes off at Merge with 4. I already wrote that I used for this scene VrayPhysicalCamera. Here's a picture that shows the position and camera settings. I almost none of
material Architectural "
which have not changed, except for focal lenght I put 30, because according to some sources at those locations, in most cases use pictures for
architectural photography. Of course when you do not allow the place, this option can be dropped even lower. (Drop below 27 are not desirable).
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5. Here are some of the settings of the basic materials in my scene.

Our Counting
Copyright "3DDD.ru" © 2009

Site Administration:
Rutut Mozart

Site Design: Xenia Q

This way of setting materials, I took a well-known 3D visa 3seventh. In most cases, 3 maps 1 - the main color, 2 - reflections (h / b) 3 - bump
(black). Reflections are everywhere on Friensel.
In the wooden floor is still worth a small vertical anisotropy. if there is a light bulb, it will be reflected almost stretched out, like this

Textures are used to arrowey, arch_textures from evermotion, CG textures.


Color correct plug-in some maps I have only used to change the color, contrast or color saturation.

6. Render settings in every scene I'm using is different. In this case, especially to wind setup was not necessary, so I put something in between.
Configuration tab in the V-Ray: here the important point is Antialiasing filter, I put Michell because he (in my opinion) best to cope with steps at
rendere, but in this case was important because there are chrome lamps with fine detail .
Those who use the Batch render in his papers say that we should include a check get resolution from max, and adjust the resolution to the max.
In this paper, the original resolution was 1600x1200.

Settings tab Indirrect Illumination: I always use two cards Irradiance and Light Cash.
Detail enchancement in this case was necessary in order to correctly calculate that the small objects in the scene, such as the connection of the
lamp.
As you can see Saturation of 1, I rarely its clean, no problems with a light or a reflection of color transitions to neighboring objects do not.

Configuration tab in the Settings:


Everything is simple. Noise treshhold 0.003 (0.003-0.007 good setup). Adaptive amount 0.6 but I always use 0.7. And Light Settings, I clocked
up nearly Diffuse subdivs, for better shadows.

Render on my machine with a resolution of 1600x1200 took 4 hours.


Here is the final result, I keep it in Tiff 16 Beatty, to maintain the highest quality but still looks like a palely and little contrast.

"1 2 3

1 2 3 4 5 6 7 8 9 10

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Related links

" Other articles Tutorials 3D Studio MAX


" This article by 3Dmitri

5 camyh read articles from the section Lessons 3D Studio MAX:


" Fundamentals of Lighting and rendering interiors using VRay
" Interior visualization, and postprocessing
" Pretty patterns
" create a reaming premises in 3d max for drawings
" Creating a tiered ceiling.

5 most recent articles section Lessons 3D Studio MAX:


" Modeling uzora2 (video tutorial)
" Simulation of the pattern (video tutorial)
" Simulation of pillows (video tutorial)
" Modeling the couch
" Creating a mask in 3D Max

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Tanuwkina Re: Interior rendering and postprocessing

many thanks, very useful!)


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"03/11/1911
22:29

KOSTYANCHEK Re: Interior rendering and postprocessing

Thank you so much! You really helped!


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"03/03/1911
18:58

nibl Re: Interior rendering and postprocessing

Thank you!
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17:03

katy_kat Re: Interior rendering and postprocessing

Good lesson! But the question for: how to get all the settings back
While still shy

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"17/02/1911
14:28

aspire5920 Re: Interior rendering and postprocessing

Sposibo .. super polichholas ... izmenil neskolko nastroyki rendering a.. Super .. no est ne kotorei problemi u menya .....
While still shy shadow. Prosto shumno polichilos .... pochemu .. iv gamma 2,2 .. moy perspektivniy akkno v 3ds maxse. ochen svetloe
poluchaetsa pochemu .. .. kak IX spravit ... Esli est uznavshie sredi VAS proshu pomoqite .. natiqxelil@mail.ru

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14:14

Lamu Re: Interior rendering and postprocessing

Strangely enough, after my render settings are rendered white picture ((((
While still shy

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"19/10/1910
14:25

Lera Re: Interior rendering and postprocessing

Many thanks for the render settings!


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"26/09/1910
15:18

Andrey69 Re: Interior rendering and postprocessing

still be pulled off the configuration file, the price you was not
While still shy

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"09/17/1910
18:02

yarni Re: Interior rendering and postprocessing

everything is super, thank you!


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"09/10/1910
22:35

3Dmitri Re: Interior rendering and postprocessing


hence not all as written.
Honored Member
write to me in Asya or email.

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3dmitri.webs.com

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"23/08/1910
18:23

katgrom Re: Interior rendering and postprocessing

thanks for the tips!


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"17/07/1910
1:29

nelll Re: Interior rendering and postprocessing

I did everything as described in the lesson, but I got very noisy images. This can somehow fix it?
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19:11

lissa251 Re: Interior rendering and postprocessing

Thank you, very interesting and useful! Thanks again for your work.
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"15/04/1910
18:02

BekaBeka Re: Interior rendering and postprocessing

Work on the soul ... and the style of the interior!


While still shy
[Edited BekaBeka On 28/03/1910 21:59]

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"28/03/1910
18:14

olegwer Re: Interior rendering and postprocessing

it was interesting to learn about the chromatic aberration in Photoshop. dyakuyu)


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"01/27/1910
13:24

GAZINI Re: Interior rendering and postprocessing

Dima's cool! Thanks for the lesson.


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"11/16/2009
13:21

Gavril0v Re: Interior rendering and postprocessing

Guys, the whole internet obryl - V-Ray well, I can not find anywhere else. Skinte ssylochku please - well, or the post office
While still shy At least (I shall be very grateful)

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3:20

mia2212 Re: Interior rendering and postprocessing

Thank you for the lesson, very useful!


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1:01

3Dmitri Re: Interior rendering and postprocessing

Thank you for your feedback.


Honored Member
links will work in the near future (in which case we must write the admins and not me:)

on all issues and Fri, write to me on a soap or Asya in my portfolio there address.
I'm here rarely

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"02/10/2009
16:19

smotrik Re: Interior rendering and postprocessing

images capable of being opened why


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"01/10/2009
7:03

Francheska Re: Interior rendering and postprocessing

Hello, Dmitry!
While still shy must admit that I admire your work!
immediately obvious that you do things you love!
Tell me, is it possible to get a lesson with pictures in Word?
site images do not open, and your lesson I just need!
You'll be very grateful!
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"29/09/2009
1:06

meineklein Re: Interior rendering and postprocessing

Oh-oh-oh-oh! cheto screens with nastroiki not loaded .. the second day! how to fix it ????...
Dear User
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I'd like to power the brain. To easily think complex thoughts


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"26/09/2009
20:26

miay Re: Interior rendering and postprocessing

Why some pictures are not opened: (


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16:09

Olychka_K Re: Interior rendering and postprocessing

Thank you great ...))))))


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23:56

YulyaMir Re: Interior rendering and postprocessing

Good people! "I would be happy models blinds (roman, simple, vertical) ... Who is not greedy? THANK YOU!
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"07/31/2009
13:20

PLASTIC Re: Interior rendering and postprocessing

I agree that not much is instructive, but it is quite informative dyal those who are not with the settings Zaneta what and
While still shy how. Glory to Ukraine)

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"07/24/2009
15:50

mashanyaZ Re: Interior rendering and postprocessing

good lesson!
While still shy but I would like to know more precisely set of materials: how refl.glossiness, fresnel: ROF, etc.

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12:46

3Dmitri Re: Interior rendering and postprocessing

These camera settings by default


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[Edited Carl Cox On 03/07/2009 17:23]

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"07/03/2009
19:22

SvetlanaKUS Re: Interior rendering and postprocessing

And why did the camera settings are not visible f-namber and shutter speed?
Senior Member
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enough to have only the best - without the rest of you can do

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16:49

3Dmitri Re: Interior rendering and postprocessing

Hi neighbor, thanks.
Honored Member
By the way here's another one of my lesson fiction nowhere is paved but it was written specifically for one site

http://3ddd.ru/modules/phpBB2/viewtopic.php?p=58325 # 58325

it is about post-processing of my work, "The Forgotten House", the download link on the forum.

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"05/25/2009
12:45

VMiT Re: Interior rendering and postprocessing

Thank you very helpful!


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"05/24/2009
11:52

Arhangel3dlight Re: Interior rendering and postprocessing

Hi Countryman))) I, too, from the Dnieper)) a good lesson - good fellow!


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12:05

3Dmitri Re: Interior rendering and postprocessing

no, well, that's understandable.


Honored Member not as a lesson and as-making of-
Then covered much of the work light, texturing and render, if all this is to paint as you govorish, then get a book such as
vray guide:))) 400 pages.
This is just what I do to get good quality, who do not agree, Well, it's his right. Do everything differently:).

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"04/22/2009
12:11

MpaKo6ec Re: Interior rendering and postprocessing

Markups as a lesson, it is not particularly valuable. The fact is that in fact he was reduced to the form type - check here,
A full user check there, then pull and here and get this. And what, and why almost nothing said. Example of a portal, said pay
attention to the two checkboxes, and that they can not be, and what are they? people themselves would guess? If you
could explain why they are needed and that the yield, then the person from whom they are not, could the same thing to
imitate the usual Light (not 100 percent clear, but even so), and since they had not all arrived. Also with Reinhard, Reinhard
why, what it is - also empty. And about Photoshop is there. Well, about the AE just do nothing. On good person executing
this lesson is to take your original scene, repeat all of the lesson with ponmaniem matter what, and why he is doing and at
the exit to get the finished result is the same as yours, that's what you teach and would be the point of the lesson . And
now you just shared some of the settings and everything in nature. I do not deny someone helpful but could be useful.
Vobschem if suddenly going to write more tutorials, I try to tell more about exactly why you are doing so and not otherwise,
what effect it gives, as a working one or another instrument and that affects the parameter.

Joined: [Edited 4/22/2009 3:15 MpaKo6ec Enabled]


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"04/22/2009
2:13

3Dmitri Re: Interior rendering and postprocessing

Darkness, thanks to that write reviews.


Honored Member And if this is a bug in my lesson, I'm still good postoralsya))))
Diffuse subdivs - from lesson about render studio chair, may be there was a mistranslation, and I did not understand.

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"04/21/2009
11:42

MpaKo6ec Re: Interior rendering and postprocessing

"And in the Light Settings, I clocked up nearly Diffuse subdivs, for a better quality of shadows." - And how Diffuse Subdivs
A full user affects the quality of shadows?
Option affects the number of photons emitted by a light source that is necessary when calculating the GI of the photon map
(500 subdivs = 250000 photons).
In your case it may be to no effect.

About the removal of - he was referring to the distance from san to target, you have drawn it away, but it does not matter,
only viewing pleasure in the viewport.

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One, one, zero, one, zero, one, zero, zero, one, zero, one ...

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15:16

PaulFX Re: Interior rendering and postprocessing

I liked the direction of an elephant.


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21:22

khamidulla84 Re: Interior rendering and postprocessing

and you can read more about this (VraySun + VraySky + VrayPhysicalCamera)
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"03/04/2009
18:09

Nat2008 Re: Interior rendering and postprocessing

thanks for the lesson, I'm just learning, has helped in some ways to understand)
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21:17

3ds-shaman Re: Interior rendering and postprocessing

In general, a good little article came out, but Nitsche new, it was necessary to clarify that the anisotropy in mats only works
Junior Member on mepingu with ID other than 1, and show the post-processing with AE, to the integrity of the picture.

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15:49

fusion07 Re: Interior rendering and postprocessing

Thanks very useful!


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Further your success!

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AlexAra Re: Interior rendering and postprocessing

Good for very helpful!


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"03/20/2009
12:51

Sinel Re: Interior rendering and postprocessing

Thank you, something new has found!


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From: Peter

"03/14/2009
15:54

ccbill Re: Interior rendering and postprocessing

MDA, revealed how deeply the issue ... (((


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11:39

3Dmitri Re: Interior rendering and postprocessing

glad komuto handy))


Honored Member

Remove - no.

nor in the dignity nor the domlayte

I do not understand what it is?

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"10/03/2009
11:45

ze8s Re: Interior rendering and postprocessing

Thanks for the lesson!


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"06/03/2009
14:50

RomanLosev Re: Interior rendering and postprocessing

thanks for the work


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about vraysan .. angle is really important.

Joined: Remove - no.


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