Assignment 1
Assignment 1
1. Design a learning program to learn to play checkers, with goal of entering into the
world checkers tournament.
2. Explain the how FIND-S algorithm is used in more-general-than partial ordering with
an example.
3. Write the final version space for the below-mentioned training examples using the
candidate elimination algorithm.
Exampl Edition
e Citations Size InLibrary Price s Buy
1. A && ~ B
2. A V [B && C]
3. A XOR B
4. [A&&B] V [C&&D]
8. Identify the entropy, information gain and draw the decision trees for the following
set of training examples
9. Write a note on (i) Perceptron Training Rule (ii) Gradient Descent and Delta Rule
10. Write Gradient Descent algorithm for training a linear unit.
11. Derive the Gradient Descent Rule