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LEARNING ACTIVITY SHEET No 1

Name of Student: _____________________________ Date: ___________________ Learning


Area: ARTS Grade Level: 10 Quarter: Third Week: 1

I. Introductory Concept

Photography
In its early stages during the late 19th century,
photography was viewed as a purely technical process,
that of recording visible images by light action on
lightsensitive materials. In fact, its very name—from the
Greek “photos” (meaning light) and “graphos” (meaning
writing)—states this process literally.

The Photographer as Artist

Focusing a camera at a subject and clicking the shutter is photography as


process. Discerning a significant moment or a unique expression, framing it in the
camera viewfinder with an eye for composition, and then clicking the shutter is
photography as art. That discernment and that eye for composition are the factors
that elevate a photographer from a mere recorder of images to an artist, shadow,
texture, and composition to create a true work of art.

Photography as Communication

Being a modern art form means that photography


is now viewed as being more than just beautiful. It is also
considered one of the most powerful means of
communication.

Next to the printed word, the photographic image


is today’s most important means of conveying
information and ideas, expressing emotions, even
championing causes. This power comes from two distinctive http://s3.freefoto.com/images/1
characteristics of photography: immediacy and detail. An 3/53/13_53_21_prev.jpg image

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recorded by a camera has a sense of authenticity. Because the lens captures the
image objectively, the resulting photograph is regarded as ‘true to life’ and ‘of the
moment.’ At the same time, the camera takes in every detail of an image. Thus, the
photograph has a sense of completeness. For these reasons, photographs are vital
tools in communication fields such as journalism, advertising, education, and even in
courts of law. They have also been used to eloquently speak out against social and
political issues.

Noteworthy Philippine Photographers

The Philippines has joined the rest of the world in applying the wonders of
modern photography to every aspect of life—from personal to professional to
national to global. And with our country’s natural beauty, a number of local
photographers have taken on the Philippines and our people as a major focus of
their lenses.

George Tapan is an award-winning travel photographer who has won two


Pacific Asia Tourism Association (PATA) Gold awards, an ASEAN Tourism
Association award, and first place in the 2011 National Geographic Photo Contest.
His highly acclaimed work has been published in five travel photography books.

John K. Chua is best known as an advertising and commercial photographer,


with over 40 years of experience in this field and numerous local and international
awards for his work. At the same time, he has applied his photo artistry to
showcasing the beauty of the Philippines.

II. Learning Skills from the MELCs

Identifies art elements in the various media-based arts in the Philippines.


(A10EL -IIIb-1)

III. Activities

ACTIVITY 1 : KNOW PHOTOGRAPY

Directions: Answer the following questions below.

1. What two Greek words are the origins of the term “photography”?
2. Why is photography truly a “modern” art form?
3. What special talents and skills does a photographer have that make him or
her an artist?

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4. What qualities make photography such a powerful communication tool?

ACTIVITY 2: KNOW THE ARTIST Direction:


1. Name some noteworthy Filipino photographers presented above, plus
others you may have researched. Cite a distinctive achievement of each.
2. What type of subjects seems to be among their favorites to photograph?
3. Looking at the sample photographs shown, explain how the principles of
art
4. (rhythm/movement, balance, emphasis, proportion, harmony, unity, variety)
are made use of by the photographer as an artist.
ACTIVITY 3 “What’s in a Photo?”
1. Cut out three photographs from a magazine, calendar, poster, or
brochure— each expressing one of the following:
a) a commercial or business message
b) a social or political statement
c) artistic expression.
2. Label each of your photographs with a creative title, expressing the
particular purpose you think it has.
3. Discuss what role you believe photography plays in modern life by carrying
out such purposes.
4. Submit them to your teacher for checking.

V. References
Stocksnap.io/photo/photographer-
picture-ZZGCZRV208
pixabay.com/photos/nature-landscape-photography-mood-3746277//
Cabanban, E.F., Moran, M.Y., Sunico, R.M. (2015). Horizons Grade 10
Learner’s Materials: Music and Arts Appreciation for Young Filipinos

LAS Development Team

Seritas G. Gunsay - Writer - Marcial O. Rañola Memorial School


Vilma C. Nidua - Content Editor - Polangui General Comprehensive HS
Jobelle S. Oliquino - Language Editor - Polangui General Comprehensive HS
Jesus C. Cillan Jr. - Layout Editor - Tiwi Agro-Industrial School
Minviluz P. Sampal - Content Reviewer & - Schools Division Office of Albay
Technical Consultant

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LEARNING ACTIVITY SHEET No. 2

Name of Student: _____________________________ Date: ___________________


Learning Area: ARTS Grade Level: 10 Quarter: Third Week: 2

I. Introductory Concept

Film
Another art form which has risen to
tremendous heights within the last century is film or
cinema. As its early name “motion pictures” declared,
film brought yet another dimension into play—that of
moving images. The possibilities of this medium
created a new art form that was to become a
powerful social and economic force, and a legacy of
the 20th century to the world.
Technology-driven Art

Cinema, just as all modern arts, has been greatly influenced by technology. In the
case of cinema, however, it is an art form that came into being because of technological
advances. The transition from still photography came in the late 1800s with “series
photography” and the invention of celluloid strip film. This allowed successive still
photos of a moving subject to be captured on a strip of film advancing through a single
camera. This was the seed of the highly-advanced film medium we enjoy today.

The need to view these moving images led to the rise of the Kinetoscope, a
peepshow cabinet with an eyehole through which these earliest “movies” could be
viewed one person at a time. A motor inside the cabinet moved the film strip along in a
loop, with an electric bulb providing illumination from beneath.

In the meantime, European and American inventors were providing one


technological advancement after another. The French developed the “cinematographe,” a
hand cranked camera, printer, and projector all in one that was lightweight enough to
bring outside the studio. By 1901, the earliest motion pictures were rapidly progressing
from one-scene, studio films to multiple-scene narratives filmed outdoors. Driven by
these and many more advances, the art aspect of filmmaking was born.

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The Collaborative Art of Filmmaking

Filmmaking, because of its technical complexity, involves entire teams of


artists, writers, and production experts, supported by technicians taking charge of
the cameras, lighting equipment, sets, props, costumes, and the like—all under the
supervision of a film director.

Film directing - It is the director, like the painter and sculptor in traditional art,
who envisions the final effect of the film on its viewers, visually, mentally, and
emotionally. While the painter and sculptor work with physical materials, the film
director works with ideas, images, sounds, and other effects to create this unique
piece of art. He or she conceptualizes the scenes, directs the acting, supervises the
cinematography and finally the editing and sound dubbing in much the same way as
a visual artist composes an artwork. Clearly, however, the director does not do all
these alone.

Through the years, the complexity of


filmmaking gave rise to numerous allied arts that did
not previously exist.

Charlie Chaplin in A Dog’s Life, 1918


Acting - First and foremost, there was the art
of acting for film. With live theater as the only form
of acting at that time, film actors had to learn to
express themselves without the exaggerated facial expressions and gestures used
on stage. With the addition of sound in the 1930s, they then had to learn to deliver
their lines naturally and believably.

Cinematography - Behind the scenes, there was cinematography or the art of


film camera work. This captured the director’s vision of each scene through camera
placement and movement, lighting, and other special techniques.

Editing - This was joined by film editing, the art of selecting the precise
sections of film, then sequencing and joining them to achieve the director’s desired
visual and Semotional effect. Sound editing was also developed, as films began to
include more ambitious effects beyond the dialogue and background music.

Production/Set design - Underlying all these was the art of production and set
design. This recreated in physical terms—through location, scenery, sets, lighting,
costumes, and props—the mental image that the director had of how each scene
should look, what period it should depict, and what atmosphere it should convey.
This included creating worlds that did not exist as well as worlds that were long gone,
designing each production component down to the very last detail.

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Film Genres

The public response to motion pictures was immediate and enthusiastic.


From makeshift nickelodeons (movie theaters charging a nickel for entrance) in
1904to luxurious “dream palaces” for middle class moviegoers by 1914, public
showings of movies were a big hit. With World War I over and the establishment of
Hollywood as the center of American filmmaking in 1915, the movie industry was on
its way to becoming one of the biggest and most influential of the century. With
financial success came the rush to release more and more films, in an ever-wider
variety—leading to the many film genres we know today. First there were the silent
films starring Charlie
Chaplin, and the “slapstick comedy” films of Buster Keaton and later Laurel and
Hardy. With sound still unavailable, these films relied on purely visual comedy that
audiences found hilarious. Then, there merged the gangster movie genre as well as
horror and fantasy films that took advantage of the sound technology that was
newly available at that time.

Sound plus color then allowed for further development of animated feature
films, as well as what became the major American genre of the 1930s—the movie
musical. Here, the spectacle of theater productions was brought to the movie screen,
incorporating singing, dancing, and elaborate production numbers enhanced by
emerging film techniques. Further developments in cinematic and sound technology
led to even more genres: war and disaster films, westerns or “cowboy movies,”
thrillers or suspense films, historical or biographical films, film epics, and film
adaptations of literary classics. In a similar way, the tremendous advances in
computer technology in recent decades have fueled the rise of futuristic or science
fiction films, as well as special effects movies featuring live actors, animated
characters, or live actors and animated characters together. Documentary films, a
non-fiction genre, were made using real-life footage as well as file materials, in many
cases to present an issue. Finally, a special genre known as art films (“indie” or
independent films) caters to a small group of viewers and critics, consciously
concerned with the artistic merits of a motion picture.

Philippine Filmmakers

In the Philippine film scene, the American influence was evident in the
preWorld War II and Liberation years with song-and-dance musicals, romantic
dramas, and comedy films. Beginning with the turbulent 1970s, however, progressive
Filipino directors emerged to make movies dealing with current social issues and
examining the Filipino character.

Among them were Lino Brocka (Tinimbang Ka Ngunit Kulang, 1974; Maynila,

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Sa Mga Kuko ng Liwanag, 1975), Mike de Leon (Itim, 1976; Sister Stella L, 1984;
Bayaning 3rd World, 1999), Ishmael Bernal (Himala, 1982), and Peque Gallaga (Oro,
Plata, Mata, 1983).
Outstanding female directors have likewise made their mark in Philippine
cinema. Among them are Laurice Guillen and Marilou Diaz Abaya. Laurice Guillen’s
Salome (1981) earned international acclaim at the TorontoInternational Film Festival.
Her more recent films, such as Tanging Yaman, (2001) which won Best Picture in the
Metro Manila Film Festival, American Adobo (2002), Santa Santita (2004), and Sa ‘Yo
Lamang (2010), all gained her recognition among the current generation of Filipino
moviegoers.

Marilou Diaz Abaya captured the attention and respect of the viewing public
with powerful films such as Jose Rizal (1998), perfectly timed for the centennial
celebration of Philippine independence; Muro-ami (1999), which bravely exposed the
deadly practice of using child-divers to pound for fish in the Philippines’ coral reefs;
and Bagong Buwan (2001), which dealt with the human cost of the Muslim-Christian
conflict in Mindanao.

Crossing over easily between projects for television and for the big screen
isveteran film director Maryo J. delos Reyes. The heartwarming drama film
Magnifico won for him the Best Director distinction at the 2003 FAMAS Awards and
garnered other local and international film awards as well. Delos Reyes continues to
be active in both film and television media, having become known for well-loved
teleseryes (television drama series).

Another Filipino film director who has brought the country to the cinema
world’s attention is Brillante Mendoza. Mendoza was originally a production
designer for films, commercials, and music videos, and started directing films in
2005. But in just four years, his film Kinatay (The Execution of P) won for him the
Best Director award at the highly prestigious Cannes Film Festival of 2009.

II. Learning Skills from the MELCs

Identifies representative artists as well as distinct characteristics of


mediabased arts and design in the Philippines (A10EL-IIIa-2)

III. Activities
ACTIVITY 1: WHAT IS A FILM?

Directions: Answer the following questions.


1. Why is film making considered a true modern art form?
2. Explain how the following technological advances contributed to the

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evolution of filmmaking:
a. celluloid strip film
b. lighter cameras
c. sound
d. color
e. computer animation and special effects
3. Explain why the film director is considered an artist.
4. Describe the allied arts that have emerged as part of the film industry.
5. Explain the film technique called “montage.”
6. What are some of the popular film genres? Name recent movies that are
examples of these different genres.
7. Explain how film has served as a powerful communication medium from
the 20th century until today.
8. In the Philippine film industry, name at least three outstanding film
directors.
9. What do you notice about the topics or subjects of their films?
10. Cite some distinctive achievements by the Filipino film directors presented.

ACTIVITY 2 “Moving Selfies!”

1. Get an access to at least one of any of the following devices with video
capabilities:
a) a mobile phone with video camera
b) a tablet with video camera
c) a digital video camera
2. Choose a catchy tune or song of about two minutes in length.
3. On your own time outside of class hours, create a series of “video selfies”
of yourselves with that tune as the background music.
4. Using a video editing program, synchronize the video segments with the
beat and lyrics of your chosen song.
5. Save the finished video and submit to your Arts teacher for checking.

ACTIVITY 3: “Film Viewing”


1. Look for:

a. one Filipino film by a director discussed in these Learner’s Materials


b. one American/foreign film - 5-minute excerpt
(Note: If the foreign film is not in English, a version with English
subtitles should be used.)
2. Discussion on the following about each excerpt:
a) title
b) director

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c) year
d) lead characters and the actors who played them
e) film genre
f) specific scenes or techniques that show the art of filmmaking
3. Compare and contrast the qualities you observed in the Filipino and the
American/foreign films that make each one unique.

V. References

Cabanban, E.F., Moran, M.Y., Sunico, R.M. (2015). Horizons Grade 10

Learner’s Materials:
Pixabay.com/vectors
Music and Arts Appreciation for Young Filipinos

LAS Development Team

Seritas G. Gunsay - Writer - Marcial O. Rañola Memorial School


Vilma C. Nidua - Content Editor - Polangui General Comprehensive HS
Jobelle S. Oliquino - Language Editor - Polangui General Comprehensive HS
Jesus C. Cillan Jr. - Layout Editor - Tiwi Agro-Industrial School
Minviluz P. Sampal - Content Reviewer & - Schools Division Office of Albay
Technical Consultant

6
LEARNING ACTIVITY SHEET No. 3

Name of Student: _____________________________ Date: ___________________


Learning Area: ARTS Grade Level: 10 Quarter: Third Week: 3

I. Introductory Concept

Animation

In recent decades, a whole new career opportunity has emerged for creative
Filipinos via the field of animation. In fact, Filipino animators have been involved in
the creation of some of the best-loved—and technically challenging—animated
feature films produced in the last few years. Among these are Toy Story, Up, The
Incredibles, Monsters University, Cars, Finding Nemo, Planes, Brave, Shrek, Kung Fu
Panda, and more. Such recognition of Philippine talent abroad has, in fact, spurred
the development of the local animation industry as well.

Animation Council of the Philippines

The Animation Council of the Philippines, Inc. (ACPI) is a non-stock, nonprofit


organization that aims to create an identity for the Philippines within the animation
industry, making it one of the preferred sources for animation services worldwide.
The organization works hand in hand with participating colleges and universities, the
Technical Education and Skills Development Authority (TESDA) and other
government agencies, and local government units to develop animation as a
promising career option for Filipinos. In 2013, TESDA and ACPI began offering 2D
and 3DAnimation Scholarships to interested high school graduates, between the
ages of 18 and 45.

The showpiece of the ACPI is Animahensayon, an annual festival and


competition featuring the works of Filipino animators. Apart from this major project,
the ACPI grants the annual “Outstanding Emerging Artist in Animation Award” for
outstanding young and fast-rising cartoonists and animators in the country. It also
confers the Animahenasyon's “Lifetime Achievement Award” on notable animators
and other contributors to the Philippine animation industry.

Philippine Animation Studio, Inc.


The Philippine Animation Studio, Inc. (PASI) was established in 1991 and has

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since collaborated on numerous animation projects and series with foreign partners.
Among these have been Captain Flamingo, Producing Parker, Groove High, and
Space Heroes Universe. For this last cartoon, PASI was tapped by a children’s
entertainment company based in Sydney, Australia and went on to win the Best
Animation Category in the 2012 Pixel Awards.

Among the other exciting milestones in the fast-emerging Philippine animation


industry was the creation in 2008 of Urduja, an animated film adaptation of the
legend of the warrior princess of Pangasinan. Produced by APT Entertainment,
Seventoon, and Imaginary Friends, Urduja is recognized as the first fully-animated
Filipino film, created by an all-Filipino group of animators using the traditional (hand-
drawn) animation process with some 3D effects. The characters were voiced by an
all-star cast of actors from Philippine cinema and television, with the screenplay
written in Filipino.

Urduja Dayo: Sa Mundo ng Elementalia

Also released in 2008 was Dayo: Sa Mundo


ng Elementalia, said to be the country’s first
alldigital full-length animated feature film. Produced
by Cutting Edge Productions, the film presents
Philippine mythical creatures as heartwarming
characters in a young boy's adventure. The
production involved over 500 local animators and
featured a “tra-digital animation” technique. Its
characters were rendered in 2D animation, while the
backdrops were created using 3D animation. Dayo
was also the first ever animated movie to be
screened during the Metro Manila Film Festival, as it
was entered in the 34th MMFF in December 2008.
Another breakthrough was the first Filipino full
3Danimated film, RPG Metanoia, co-produced by

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Ambient Media, Thaumatrope Animation, and Star RPG METANOIA Cinema in 2010.

II. Learning Skills from the MELCs

Discusses the truism that Filipino ingenuity is distinct, exceptional, and on a


par with global standards (A10PL-IIIh-1)

III. Activities

ACTIVITY 1: WHAT IS ANIMATION?

1. Research on the meaning of the word “animate” or “animation.” How does


it describe the qualities and capabilities of this art form?
2. What is the contribution of animation to the art of film making?
3. Briefly discuss some significant achievements of the animation industry in
the Philippines—both for foreign animated films and cartoon series.
4. What role does the Animation Council of the Philippines (ACPI) play in
equipping young Filipinos for a career in animation?
5. How has the Philippine Animation Studio, Inc. (PASI) helped gain
recognition for Filipino animators in the field of international children’s
cartoons?
6. Based on the examples presented, for what audience are our local
animators creating their works?
7. In general, what themes and subject matter have our local animators been
focusing on in recent years?

ACTIVITY 2: Animation Group Project: “A Stop-Action Cartoon”

1. You will make use of a mobile phone, tablet, or digital camera to do this
most simple and basic process for creating what is known as “stop-action
animation.”
2. You will think of an action that will be captured as a series of still images
lasting a total of 10 to 15 seconds. It can be an action to be done by a
human or a movement of an object.
3. They will then carry out the action or movement, while taking a still image
of each progressive step in that action or movement.
4. The still images will then be made to “move” using a digital animation
program. If the program allows the inclusion of a music clip or sound
effects, the group may opt to add this as well.

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5. The finished stop-action cartoons will be saved and send it to the Arts
Teacher.

ACTIVITY 3: MUST UNDERSTAND

Directions: Write your answer in your activity sheet.


1. What role does animation play in the various media you see daily?
2. What do you think of the reputation of Filipino artists in the world of
animated feature films and cartoon series?
3. Do you think animation is an effective medium for promoting awareness
among young Filipinos about Philippine history, literature, and folk lore?
Why or why not?
4. Would you consider animation as a possible career option in the future?

Cabanban, E.F., Moran, M.Y., Sunico, R.M. (2015). Horizons Grade 10


Learner’s

Materials: Music and Arts Appreciation for Young Filipinos

LAS Development Team

Seritas G. Gunsay - Writer - Marcial O. Rañola Memorial School


Vilma C. Nidua - Content Editor - Polangui General Comprehensive HS
Jobelle S. Oliquino - Language Editor - Polangui General Comprehensive HS
Jesus C. Cillan Jr. - Layout Editor - Tiwi Agro-Industrial School
Minviluz P. Sampal - Content Reviewer & - Schools Division Office of Albay
Technical Consultant

4
LEARNING ACTIVITY SHEET No. 4

Name of Student: _____________________________ Date: ___________________


Learning Area: ARTS Grade Level: 10 Quarter: Third Week: 4

I. Introductory Concept

Print Media

Alongside the digital media forms discussed above, there remains the more
conventional form known as print media. Included here are large-scale publications
such as newspapers, magazines, journals, books of all kinds, as well as smaller-
scale posters, brochures, flyers, menus, and the like. Of course, all of these now have
their digital counterparts that may be accessed and read on the internet. However,
there continues to be a demand and a purpose for the actual printed forms of these
materials. And whether printed on paper or viewed on the web, these materials once
again involve and showcase Filipino artistry.

Advertising

One major field that still relies heavily on print


media is advertising. Despite the soaring popularity and
seemingly limitless possibilities of online advertising and
social media, Philippine artists are still called upon to
create advertisements that will be physically printed.
These appear in newspapers, magazines, posters,
brochures, and flyers—each with their specific target
readerships and markets, and highly-
specialized approaches for reaching these target groups.

Along with the advertising copywriters who provide the text for titles, taglines,
and body copy, an entire team of modern-day art professionals creates the look of
each ad. These range from art directors to photographers to graphic designers to
illustrators. If the ad subject requires it, the team may further include food and
product stylists, fashion stylists, hair and makeup artists, set and lighting designers.
All for the purpose of creating an advertisement that will appear on a printed page or
in a format that will be handed out to potential customers.

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II. Learning Skills from the MELCs

Discusses the role or function of artworks by evaluating their utilization and


combination of art elements and principles. (A10PL-IIIh-2)

III. Activities

ACTIVITY 1: KNOW BETTER

Direction: Answer the following questions below.

1. What forms do print media take in the field of advertising? Name


five examples.
2. What does the advertising copywriter do?
3. Name other art professionals who work together to create a print
advertisement.

ACTIVITY 2: Advertising Group Project: “Presenting Products/Services with a Cause”

1. You will decide on original products or services, as well as special causes


that these products or services can be presented as supporting or
advocating.
2. Using image capture and manipulation programs, you will create the
choice of posters, banners/streamers, brochures, or print advertisements
to present these products/services with a cause. (Note: you can do this in
bond paper)
3. The finished print advertisements will be sent to the Arts teacher for
checking.
ACTIVITY 3: UNDERSTANDING
Direction: Answer the following questions.
1. Is there still a place for print advertising along with other forms like
television, radio, and online advertising? Why do you say so?
2. Would you consider the visual aspects of advertising as a form of
mediabased art? Support your answer.
3. Does advertising have certain responsibilities to the public? If yes, what do
you think these are?
4. Cite a specific print advertisement that you find particularly effective.
Explain the elements or techniques that you believe contribute to its
impact.

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5. As a consumer of certain products for personal use or for school, do you
find yourself influenced by print advertisements in choosing which
products to buy? What factors in the advertisements influence you most,
and why?

V. References

Cabanban, E.F., Moran, M.Y., Sunico, R.M. (2015). Horizons Grade 10


Learner’s Materials:

Music and Arts Appreciation for Young Filipinos

LAS Development Team

Seritas G. Gunsay - Writer - Marcial O. Rañola Memorial School


Vilma C. Nidua - Content Editor - Polangui General Comprehensive HS
Jobelle S. Oliquino - Language Editor - Polangui General Comprehensive HS
Jesus C. Cillan Jr. - Layout Editor - Tiwi Agro-Industrial School
Minviluz P. Sampal - Content Reviewer & - Schools Division Office of Albay
Technical Consultant

3
4
LEARNING ACTIVITY SHEET No. 5

Name of Student: _____________________________ Date: ___________________


Learning Area: ARTS Grade Level: 10 Quarter: Third Week: 5

I. Introductory Concept

Comic Books

Another field of print media that highlights the


artistic gifts of Filipinos is that of comic books, or
komiks as they are referred to locally. The popularity of
Philippine comics began in the 1920s when Liwayway
magazine started featuring comic strips, such as Mga
Kabalbalan ni Kenkoy (The Misadventures of Kenkoy)
created by Tony Velasquez. Velasquez went on to be
recognized as the
“Father of Filipino Comics.”

With the coming of the Americans to the Mga Kabalbalan ni Kenkoy country,
local comics were clearly influenced by popular U.S. comics with superheroes as the
main characters— resulting in local counterparts such as Darna and Captain Barbell.

Darna Captain Barbel


Even decades before, however, komiks creators had already introduced
characters, themes, and story lines from Philippine folklore, mythology, and history.
With books and libraries not yet readily accessible to a majority of the Filipino public,
comics became a major form of reading material around the country, avidly read and

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shared by young and old alike.

Pilipino Komiks, Lapu-lapu cover Tagalog Klasiks


By Francisco V. Coching (1954)

Filipino comics artists also became recognized for their talents, both locally
and overseas. Thus, from the 1960s to the 1980s, Filipino artists were recruited to
work for foreign comics publishers—among them the highly popular DC Comics.

A more recent development in the Philippine


comics scene has been the rise of comics series
reflecting or commenting on current political and
social issues or on the Filipino character in a
humorous way. One such series is the long running.
Pugad Baboy, created by Pol Medina, Jr. Pugad
Baboy

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The Filipino Heroes League, resurgence of interest, not only among comics
created by Paolo Fabregas readers and collectors, but among
Pugad Baboy Filipino artists and illustrators creating original
concepts and experimenting with exciting new
With the phenomenal rise styles. There is now an entire range of subjects,
of digital media in recent decades, characters, formats, and artistic treatments
however, the local comics available for aspiring young comics artists to
industry seemed to take a bring to life. The following are just a sampling
backseat. But there is a current of the possibilities.

Trese, created by Budjette Tan and Kajo Baldisimo

Skyworld: Safe Passage, created by Ian Sta. Maria

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Kiko Machine, created by Manix Abrera

Kuting Magiting, created by Robert Magnuson

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Mythspace, created by Paolo Chikiamco and Borg Sinaban

II. Learning Skills from the MELCs

Uses artworks to derive the traditions/history of a community(A10PL -IIIh-3)

III. Activities

ACTIVITY 1 : WHAT IS COMICS?

Direction: Answer the following questions.

1. The popularity of comics began in the Philippines through what


magazine?
2. What was one of the first comic strips that appeared there?
3. Who became known as the “Father of Filipino Comics”?
4. What popular U.S. comics publisher hired many Filipino illustrators
in the 1960s to the 1980s?
5. How were early Filipino comics creators influenced by American
comics? Yet how did local comics remain distinctly Philippine?
6. With the limited access to books and libraries in the 1960s, what
role did comics play?
7. What trends in style and subject matter do you see in today’s local
comics?

ACTIVITY 2: Comics Group Project: “Kool Komiks”


1. Decide what subject matter and main character (or characters) for a
simple 5-frame comic strip that they will create.
2. Take on different aspects of producing the comic strip:
a. conceptualizing and creating the “story board” for the comic strip
frames
b. writing the text and/or dialogue that will appear in each frame
c. rendering the main characters and the background details using an
illustration program of the group’s choice
d. make your outputs in a short bond paper
e. submit your outputs to your Arts teacher.

ACTIVITY 3: MUST UNDERSTAND


Direction: Answer the following question.

5
1. Do you consider comics illustration a modern form of art? Why or
why not?
2. How are today’s Philippine comics different from those of the
1960s to the1980s?
3. Are you a comics reader—whether of American or Filipino comic
books or series? If not, what is the reason? If yes, what attracts you
to them?
4. Among the current generation of local comics writers and artists
presented here, whose style appeals to you most? Briefly explain
why.

Learner’s Materials: Music and Arts Appreciation for Young Filipinos

LAS Development Team

Seritas G. Gunsay - Writer - Marcial O. Rañola Memorial School


Vilma C. Nidua - Content Editor - Polangui General Comprehensive HS
Jobelle S. Oliquino - Language Editor - Polangui General Comprehensive HS
Jesus C. Cillan Jr. - Layout Editor - Tiwi Agro-Industrial School
Minviluz P. Sampal - Content Reviewer & - Schools Division Office of Albay
Technical Consultant

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