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How To Connect To An API With JavaScript

This document provides instructions for connecting to an API with JavaScript. It begins with an overview of APIs and how they allow communication between software using HTTP requests. It then walks through setting up a simple web app to retrieve movie data from the Studio Ghibli API and display it on a page. First, it covers creating the HTML, CSS, and JavaScript files. Then it shows how to make a GET request to the API endpoint URL to retrieve the JSON data and parse it into JavaScript objects. Finally, it demonstrates logging the movie titles to the console and adding error handling before concluding that the next step is to display the data on the frontend by modifying the DOM with JavaScript.

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faa04807
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© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
48 views

How To Connect To An API With JavaScript

This document provides instructions for connecting to an API with JavaScript. It begins with an overview of APIs and how they allow communication between software using HTTP requests. It then walks through setting up a simple web app to retrieve movie data from the Studio Ghibli API and display it on a page. First, it covers creating the HTML, CSS, and JavaScript files. Then it shows how to make a GET request to the API endpoint URL to retrieve the JSON data and parse it into JavaScript objects. Finally, it demonstrates logging the movie titles to the console and adding error handling before concluding that the next step is to display the data on the frontend by modifying the DOM with JavaScript.

Uploaded by

faa04807
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 11

How to Connect to an API with JavaScript

taniarascia.com/how-to-connect-to-an-api-with-javascript

Written by Tania Rascia on December 07, 2017


apijavascript
A big part of working with JavaScript is knowing how to connect
to APIs. As a fledgling developer, you may have been told at some
point to just "play around with some APIs!" to learn what they
are and how to work with them. If you've ever taken a look at the
documentation for an API and had no idea where to start or what
to do and gotten frustrated, this is the article for you.

We're going to make a very simple web app with plain JavaScript
that will retrieve information from an API and display it on the
page. There will be no server, dependencies, build tools, or anything else to further muddy
the waters on an already difficult and confusing topic for beginners.

Prerequisites

Basic knowledge of HTML and CSS.


Basic knowledge of JavaScript syntax and datatypes.
Basic knowledge of working with JSON and JavaScript objects. This brief article will
clear it up completely.

Everything else we'll cover along the way.

Goals

We are going to write from scratch this simple web app that connects to a Studio Ghibli
API, retrieves the data with JavaScript, and displays it on the front end of a website. This
is not meant to be an extensive resource on APIs or REST - just the simplest possible
example to get up and running that you can build from in the future. We'll learn:

What a Web API is.


Learn how to use the HTTP request GET with JavaScript
How create and display HTML elements with JavaScript.

It will look like this:

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Let's get started.

Quick overview
API stands for Application Program Interface, which can be defined as a set of methods
of communication between various software components. In other words, an API allows
software to communicate with another software.

We'll be focusing specifically on Web APIs, which allow a web server to interact with
third-party software. In this case, the web server is using HTTP requests to
communicate to a publicly available URL endpoint containing JSON data. If this is
confusing now, it will make sense by the end of the article.

You may be familiar with the concept of a CRUD app, which stands for Create, Read,
Update, Delete. Any programming language can be used to make a CRUD app with
various methods. A web API uses HTTP requests that correspond to the CRUD verbs.

Action HTTP Method Description

Create POST Creates a new resource

Read GET Retrieves a resource

Update PUT / PATCH Updates an existing resource

Delete DELETE Deletes a resource

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If you've heard REST and RESTful APIs, that is simply referring to a set of standards that
conform to a specific architectural style. Most web apps do, or aim to conform to REST
standards. Overall, there are a lot of terms, acronyms and concepts to understand - HTTP,
API, REST - so it's normal to feel confused and frustrated, especially when API
documentation assumes you already know what to do.

Setting Up
What is our objective? We want to get the data for all Studio Ghibli films and display the
titles and descriptions in a grid. For some background knowledge, Studio Ghibli is a
Japanese animation studio that produced several films, such as Spirited Away, which my
friend Craig inspired me to use as an example.

We're going to start by creating an index.html file in a new directory. The project will
only consist of index.html, style.css, and scripts.js at the end. This HTML skeleton
just links to a CSS and JavaScript file, loads in a font, and contains a div with a root id.
This file is complete and will not change. We'll be using JavaScript to add everything from
here out.

index.html

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />

<title>Ghibli App</title>

<link href="https://fonts.googleapis.com/css?family=Dosis:400,700"
rel="stylesheet" />
<link href="style.css" rel="stylesheet" />
</head>

<body>
<div id="root"></div>
<script src="scripts.js"></script>
</body>
</html>

Since this article is focused on the concepts of APIs and JavaScript, I will not be
explaining how the CSS works. We will create a style.css that will be used to create a
grid. For brevity's sake, I only included the most pertinent structural CSS below, but you
can copy the full CSS code here.

style.css

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#root {
max-width: 1200px;
margin: 0 auto;
}

.container {
display: flex;
flex-wrap: wrap;
}

.card {
margin: 1rem;
border: 1px solid gray;
}

@media screen and (min-width: 600px) {


.card {
flex: 1 1 calc(50% - 2rem);
}
}

@media screen and (min-width: 900px) {


.card {
flex: 1 1 calc(33% - 2rem);
}
}

Now we have HTML and CSS set up, so you can make scripts.js and we'll continue from
there.

Connecting to the API


Let's take a look at the Studio Ghibli API documentation. This API was created to help
developers learn how to interact with resources using HTTP requests, which is perfect for
us here. Since an API can be accessed by many different methods - JavaScript, PHP,
Ruby, Python and so on - the documentation for most APIs doesn't tend to give specific
instructions for how to connect.

We can see from this documentation that it tells us we can make requests with curl or
regular REST calls, but we might not have a clue how to do that yet.

Obtaining the API endpoint


To get started, let's scroll to the films section. On the right you'll see GET /films . It will
show us the URL of our API endpoint, https://ghibliapi.herokuapp.com/films. Clicking
on that link will display an array of objects in JSON.

If you do not have an extension on your browser for viewing JSON files, add one now, such
as JSON View. This will make reading JSON much, much easier. Remember, if you've
never worked with JSON, read this prerequisite article.

Retrieving the data with an HTTP request

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Before we try to put anything on the front end of the website, let's open a connection the
API. We'll do so using XMLHttpRequest objects, which is a way to open files and make
an HTTP request.

We'll create a request variable and assign a new XMLHttpRequest object to it. Then
we'll open a new connection with the open() method - in the arguments we'll specify the
type of request as GET as well as the URL of the API endpoint. The request completes
and we can access the data inside the onload function. When we're done, we'll send the
request.

scripts.js

// Create a request variable and assign a new XMLHttpRequest object to it.


var request = new XMLHttpRequest()

// Open a new connection, using the GET request on the URL endpoint
request.open('GET', 'https://ghibliapi.herokuapp.com/films', true)

request.onload = function () {
// Begin accessing JSON data here
}

// Send request
request.send()

Alternatively, you can use the fetch API and async / await .

function getData() {
const response = await fetch('https://ghibliapi.herokuapp.com/films')
const data = await response.json()
}

Working with the JSON response


Now we've received a response from our HTTP request, and we can work with it.
However, the response is in JSON, and we need to convert that JSON in to JavaScript
objects in order to work with it.

We're going to use JSON.parse() to parse the response, and create a data variable
that contains all the JSON as an array of JavaScript objects. Using forEach() , we'll
console log out the title of each film to ensure it's working properly.

scripts.js

// Begin accessing JSON data here


var data = JSON.parse(this.response)

data.forEach(movie => {
// Log each movie's title
console.log(movie.title)
})

Using Inspect on index.html and viewing the console, you should see the titles of 20
Ghibli films. Success!

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The only thing we're missing here is some way to deal with errors. What if the wrong URL
is used, or the URL broke and nothing was being displayed? When an HTTP request is
made, the response returns with HTTP status codes. 404 is the most well-known
response, meaning Not Found, and 200 OK is a successful request.

Let's just wrap our code in an if statement, succeeding on any response in the 200-300
range, and log out an error if the request fails. You can mess up the URL to test the error.

scripts.js

// Begin accessing JSON data here


var data = JSON.parse(this.response)

if (request.status >= 200 && request.status < 400) {


data.forEach(movie => {
console.log(movie.title)
})
} else {
console.log('error')
}

Here is the entire code so far.

scripts.js

var request = new XMLHttpRequest()

request.open('GET', 'https://ghibliapi.herokuapp.com/films', true)


request.onload = function () {
// Begin accessing JSON data here
var data = JSON.parse(this.response)

if (request.status >= 200 && request.status < 400) {


data.forEach(movie => {
console.log(movie.title)
})
} else {
console.log('error')
}
}

request.send()

We've successfully used a GET HTTP request to retrieve (or consume) the API endpoint,
which consisted of data in JSON format. However, we're still stuck in the console - we
want to display this data on the front end of the website, which we'll do by modifying the
DOM.

Displaying the Data


In order to display information on the front end of a site, we'll be working with the DOM,
which is actually an API itself that allows JavaScript to communicate with HTML. If you
have no experience at all with the DOM, I wrote Understanding and Modifying the DOM

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in JavaScript for DigitalOcean that will clarify what the DOM is and how the DOM differs
from HTML source code.

By the end, our page will consist of a logo image followed by a container with multiple
card elements - one for each film. Each card will have a heading and a paragraph, that
contains the title and description of each film. Here's what that looks like, with only
essential CSS loaded in:

If you remember, our index.html just has a root div - <div id="root"> right now.
We'll access it with getElementById() . We can briefly remove all the previous code
we've written for now, which we'll add back in just a moment.

scripts.js

const app = document.getElementById('root')

If you're not 100% positive what getElementById() does, take the above code and
console.log(app) . That should help clarify what is actually happening there.

The first thing in our website is the logo, which is an img element. We'll create the image
element with createElement() .

const logo = document.createElement('img')

An empty img is no good, so we'll set the src attribute to logo.png . (Found here)

logo.src = 'logo.png'

We'll create another element, a div this time, and set the class attribute to
container .

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const container = document.createElement('div')
container.setAttribute('class', 'container')

Now we have a logo and a container, and we just need to place them in the website. We'll
use the appendChild() method to append the logo image and container div to the app
root.

app.appendChild(logo)
app.appendChild(container)

Here is the full code for that.

scripts.js

const app = document.getElementById('root')

const logo = document.createElement('img')


logo.src = 'logo.png'

const container = document.createElement('div')


container.setAttribute('class', 'container')

app.appendChild(logo)
app.appendChild(container)

After saving, on the front end of the website, you'll see the following.

Elements

<div id="root">
<img src="logo.png" />
<div class="container"></div>
</div>

This will only be visible in the Inspect Elements tab, not in the HTML source code, as
explained in the DOM article I linked.

Now we're going to paste all our code from earlier back in. The last step will be to take
what we consoled out previously and make them into card elements.

Paste everything back in, but we'll just be looking at what's inside the forEach() .

data.forEach(movie => {
console.log(movie.title)
console.log(movie.description)
})

Instead of console.log , we'll use textContent to set the text of an HTML element to
the data from the API. I'm using substring() on the p element to limit the
description and keep each card equal length.

scripts.js

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data.forEach(movie => {
// Create a div with a card class
const card = document.createElement('div')
card.setAttribute('class', 'card')

// Create an h1 and set the text content to the film's title


const h1 = document.createElement('h1')
h1.textContent = movie.title

// Create a p and set the text content to the film's description


const p = document.createElement('p')
movie.description = movie.description.substring(0, 300) // Limit to 300 chars
p.textContent = `${movie.description}...` // End with an ellipses

// Append the cards to the container element


container.appendChild(card)

// Each card will contain an h1 and a p


card.appendChild(h1)
card.appendChild(p)
})

I'll also replace the console'd error with an error on the front end, using the best HTML
element, marquee! (I'm only doing this as a joke for fun and demonstrative purposes, do
not actually use marquee in any sort of real application, or take me seriously here.)

const errorMessage = document.createElement('marquee')


errorMessage.textContent = `Gah, it's not working!`
app.appendChild(errorMessage)

And we're done! Here is the final scripts.js code.

scripts.js

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const app = document.getElementById('root')

const logo = document.createElement('img')


logo.src = 'logo.png'

const container = document.createElement('div')


container.setAttribute('class', 'container')

app.appendChild(logo)
app.appendChild(container)

var request = new XMLHttpRequest()


request.open('GET', 'https://ghibliapi.herokuapp.com/films', true)
request.onload = function () {
// Begin accessing JSON data here
var data = JSON.parse(this.response)
if (request.status >= 200 && request.status < 400) {
data.forEach(movie => {
const card = document.createElement('div')
card.setAttribute('class', 'card')

const h1 = document.createElement('h1')
h1.textContent = movie.title

const p = document.createElement('p')
movie.description = movie.description.substring(0, 300)
p.textContent = `${movie.description}...`

container.appendChild(card)
card.appendChild(h1)
card.appendChild(p)
})
} else {
const errorMessage = document.createElement('marquee')
errorMessage.textContent = `Gah, it's not working!`
app.appendChild(errorMessage)
}
}

request.send()

And with the full CSS styles, here is what the final product looks like.

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Again, here is a link to the live app and the source code.

Conclusion
Congratulations, you used plain JavaScript to connect to the API using HTTP requests.
Hopefully you have a better understanding of what an API endpoint is, how the browser
communicates with third-party API data with requests and responses, how to parse JSON
into arrays and objects that JavaScript understands, and how to build a front end entirely
with JavaScript.

We did this all without having to worry about anything like Node.js, npm, Webpack,
React, Angular, build tools, jQuery, Axios and other popular development terms,
dependencies, and frameworks that may confuse you about what is happening under the
hood in it's simplest form.

I hope you found this article useful, and please feel free to share.

Comments

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