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4.6 Fundamentals of Computer Systems

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4.6 Fundamentals of computer


systems
Status

4.6.1 Hardware and software


4.6.1.1 Relationship between hardware and software
Understand the relationship between hardware and software and be able to
define the terms:

hardware

software

4.6.1.2 Classification of software


Explain what is meant by:

system software

application software

Understand the need for, and attributes of, different types of software.

4.6 Fundamentals of computer systems 1


4.6.1.3 System software
Understand the need for, and functions of the following system software:

operating systems (OSs)

utility programs

libraries

translators (compiler, assembler, interpreter).

4.6.1.4 Role of an operating system (OS)


Understand the need for, and functions of the following system software:

operating systems (OSs)

utility programs

libraries

translators (compiler, assembler, interpreter).

4.6.2 Classification of programming


languages
Show awareness of the development of types of programming languages and
their classification into low-and high-level languages.

Know that low-level languages are considered to be:

machine-code

assembly language

Know that high-level languages include imperative high-level language.

Describe machine-code language and assembly language.

Understand the advantages and disadvantages of machine-code and assembly


language programming compared with high-level language programming.

Explain the term ‘imperative high-level language’ and its relationship to low-level
languages.

4.6.3 Types of program translator

4.6 Fundamentals of computer systems 2


Understand the role of each of the following:

assembler

compiler

interpreter

Explain the differences between compilation and interpretation. Describe


situations in which each would be appropriate.

Explain why an intermediate language such as bytecode is produced as the final


output by some compilers and how it is subsequently used.

Understand the difference between source code and object (executable) code.

4.6.4 Logic gates


Construct truth tables for the following logic gates:

NOT

AND

OR

XOR

NAND

NOR

❗ Students should know and be able to use ANSI/IEEE standard 91-


1984 Distinctive shape logic gate symbols for these logic gates.

Be familiar with drawing and interpreting logic gate circuit diagrams involving one
or more of the above gates.

Complete a truth table for a given logic gate circuit.

Write a Boolean expression for a given logic gate circuit.

Draw an equivalent logic gate circuit for a given Boolean expression.

Recognise and trace the logic of the circuits of a half-adder and a full-adder.

Construct the circuit for a half-adder.

4.6 Fundamentals of computer systems 3


Be familiar with the use of the edge-triggered D-type flip-flop as a memory unit.

Knowledge of internal operation of this flip-flop is not required.

4.6.5 Boolean algebra


Be familiar with the use of Boolean identities and De Morgan’s laws to
manipulate and simplify Boolean expressions.

4.6 Fundamentals of computer systems 4

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