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Gechel Completed

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Character

Name
Ancestry and Heritage
Shisk (Spellkeeper Shisk)
Level
Character Background
Sheet Gechel the Careless Whisperer Revenant 4
PROFICIENCY  Single Action Class
Player Hero Points
Untrained +0  Two-Action Activity Name Psychic
Trained 2+Level  Three-Action Activity Size Alignment Traits
Expert 4+Level CG

Master 6+Level  Free Action Experience Deity


Legendary 8+Level  Reaction Points (XP) Not set

Ability Scores Armor Class Hit Points


ITEM 40
+0 STR STRENGTH 10 AC DC BASE
DEX CAP PROF
T E M L CURRENT TEMPORARY
MODIFIER SCORE = 10 2 OR
6 ✔ 0 MAX

+2 DEX DEXTERITY 14
18 UNARMORED
T E M L

LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE

HARDNESS MAX HP BT CURRENT HP

+2 CON CONSTITUTION Shield + RESISTANCES AND IMMUNITIES


MODIFIER SCORE 14

INT INTELLIGENCE Saving Throws


+3 MODIFIER SCORE 16 FORTITUDE REFLEX WILL
CONDITIONS

WIS WISDOM +8 +8 +8
+0 MODIFIER SCORE 10
CON PROF DEX PROF WIS PROF
Perception
2 6 2 6 0 8 +6
+2 CHA MODIFIER
CHARISMA
SCORE 14 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
0 6 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
= 10 Darkvision

speed 25 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +2 = 2
T E M L

Melee Strikes 0 0 - 0
INT PROF ITEM
ARCANA +11 = 3
Weapon T E M L
STR PROF ITEM
Dagger 8 = 2
T E M L 8 ✔ 0
6 ✔ 0 STR PROF ITEM ARMOR

ATHLETICS +0 = 0
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS 0 0 - 0
✘ P INT PROF ITEM

+3 = 3
T E M L
1d4 0 S 0 Agile, Finesse, Thrown 10 ft., Versatile S
CRAFTING 0 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
Spear 6 = 0 6 ✔ 0 DECEPTION +2 = 2 0
T E M L
0
Damage CHA PROF ITEM

+8 = 2
T E M L
DICE STR B
✘ P
W SPEC OTHER TRAITS
DIPLOMACY 6 ✔ 0
1d6 0 S 0 Thrown 20 ft. CHA PROF ITEM

+8 = 2
T E M L
Weapon STR PROF ITEM INTIMIDATION 6 ✔ 0
T E M L
= INT PROF ITEM

+9 = 3
T E M L
Damage
Boneyard LORE 6 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L

S
WIS PROF ITEM

+0 = 0
T E M L
Ranged Strikes MEDICINE 0 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM

+6 = 0
T E M L
Sling 8 = 2 6 ✔ 0 NATURE 6 ✔ 0
Damage INT PROF ITEM

+9 = 3
T E M L
DICE SPECIAL ✘ B W SPEC OTHER TRAITS OCCULTISM 6 ✔ 0
P
1d6 0 S 0 50 ft. Propulsive CHA PROF ITEM

+8 = 2
T E M L
Weapon DEX PROF ITEM PERFORMANCE 6 ✔ 0
T E M L
= WIS PROF ITEM

+6 = 0
T E M L
Damage RELIGION 6 ✔ 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM

+9 = 3
T E M L
P
S
SOCIETY 6 ✔ 0
Weapon DEX PROF ITEM ARMOR

+8 = 2
DEX PROF ITEM T E M L
=
T E M L
STEALTH 6 ✔ 0 - 0
WIS PROF ITEM

+6 = 0
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 6 ✔ 0
P DEX PROF ITEM ARMOR

+2 = 2
T E M L
S
THIEVERY 0 0 - 0
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ Common, Dwarven, Shisk, Sylvan
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Unleash Psyche FEATURE 1st
Spellkeeper Shisk HERITAGE 1st Psi Cantrips And Amps FEATURE 1st
Spine Stabber FEAT 1st FEAT 1st
FEAT 5th Psi Burst FEAT 2nd
FEAT 9th Signature Spells FEATURE 3rd
FEAT 13th Initial Eidolon Ability FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
BACKGROUND FEATURE 7th
Assurance (Arcana) 2nd FEAT 8th
Eye of the Arclords 4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
Arcane Sense 3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th
19th

Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0
Unarmored Bedroll 0.1

Chalk (10) 0
Flint and Steel 0
Rope 0.1

Rations (2) 0.2

Torch (5) 0.5

Waterskin 0.1

ENCUMBERED
BULK BASE STR
+5 =5 +0 9 3 12 0
MAXIMUM
2.3 BASE STR
CP SP GP PP
+10 =10 +0
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
A lot Male
APPEARANCE

Personality
ATTITUDE

BELIEFS

LIKES DISLIKES

CATCHPHRASES

Campaign Notes
NOTES ALLIES

ENEMIES

ORGANIZATIONS

Actions and Activities


NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

Free Actions and Reactions


NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+9 = 3 6 ✔
CANTRIP 2 2
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 2
DC BASE KEY PROF T E M L
19 = 10 3 6 ✔ SPONTANEOUS SPELL SLOTS REMAINING

Magic Traditions Spells


PREP PREP
1: Command
ARCANE ★ OCCULT ACTIONS ACTIONS
Bid a creature to approach, run, release something, lie prone, or stand up.
2
M ✘S ✘V M S V
PRIMAL DIVINE 1: Gravitational Pull
PREP PREP

ACTIONS ACTIONS
Pull one or more creatures towards you using gravity.
PREPARED ✔ SPONTANEOUS ✘M ✘S ✘V M S V
PREP PREP
Cantrips 1: Mindlink
ACTIONS ACTIONS

Chill Touch
PREP Mentally impart 10 minutes' worth of information in an instant. 2
M ✘S ✘V M S V
ACTIONS
PREP PREP
Your touch hurts the living or disorients undead. 2 2: Invisibility
M ✘S ✘V ACTIONS ACTIONS

Slashing Gust
PREP A creature can't be seen until it attacks. 2
✘M ✘S V M S V
ACTIONS PREP PREP
2 2: Sudden Bolt
M S V ACTIONS ACTIONS

PREP
You call down a small bolt of lightning on the target 2
Telekinetic Projectile M ✘S ✘V M S V
ACTIONS PREP PREP

Fling an object at a creature. 2 2: Touch of Idiocy


ACTIONS ACTIONS
M ✘S ✘V
PREP
Dull a target's mind with a touch. 2
M ✘S ✘V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
PREP M S V M S ✘V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS

M S V
M S V M S V
Innate Spells PREP PREP

FREQ ACTIONS ACTIONS


Detect Magic
ACTIONS
M S V M S ✘V
Sense whether magic is nearby. 2 PREP PREP
M ✘S ✘V
FREQ ACTIONS ACTIONS
Message
ACTIONS
M S V M S V
Speak a message to a distant creature, who can reply. 1 PREP PREP
M S ✘V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 2 PREP PREP

ACTIONS ACTIONS ACTIONS


Daze (Amped) 2
M ✘S ✘V M S V M S V
ACTIONS PREP PREP

Forbidden Thought 2
M ✘S ✘V
ACTIONS ACTIONS

ACTIONS
M S V M S V
Message (Amped) 1
M S ✘V
PREP PREP

ACTIONS ACTIONS ACTIONS

M S V M S V M S V

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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