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Bogdana Pulkrazak

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Ranger [Hunter] (4) Acolyte

CLASS & LEVEL BACKGROUND PLAYER NAME


Bogdana Pulkrazak Half-Elf Chaotic Evil
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
15 +3 30
0 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

11 PERSONALITY TRAITS

Hit Point Maximum 31



+2 Strength
DEXTERITY ●
+5 Dexterity

+3 0
0
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

16 +2 Wisdom
0 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

0 ●
+5 Acrobatics (Dex) SUCCESSES
4x(1d10+0)
10 +2 Animal Handling (Wis) FAILURES

0 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE Athletics (Str)
0

0 0
0
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

10 ●
+4 Insight (Wis)
Shortsword +5 1d6+3 piercing
Backpack
WISDOM ●
0 Intimidation (Cha)
+2 Investigation (Int)
Bedroll
+2 Medicine (Wis) Emblem
+2 ●
+2 Nature (Int)
Leather

+4 Perception (Wis) Number of
14
0 Performance (Cha)
Attacks: 1 Mess kit
CHARISMA
0 Persuasion (Cha)
+2 Religion (Int)
Prayer Book
Rations (1 day)

0 +3 Sleight of Hand (Dex)

11

+5 Stealth (Dex) x10
+2 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING


Rope, hempen
Tinderbox
14 PASSIVE WISDOM (PERCEPTION)
CP Torch x10
SP
Waterskin
Weapon Proficiencies:
Martial; Simple
EP

Armor Proficiencies: Light;


Medium; Shields GP

Language Proficiencies: PP

Common; Deep Speech;


Elvish; Goblin; Sylvan;
Undercommon
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Bogdana Pulkrazak
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Ranger Wisdom 12 +4
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 3 7
EPAR
SPELL NAME
ED
PR

Cure Wounds

Goodberry
4
Speak with Animals
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

Darkvision: 60 ft.

---------------Actions--------------
Primeval Awareness. Spend an X-level spell slot, for X minutes,
you sense the types of creatures within 1 mile(6 if grassland.

-----------Other Traits------------
Colossus Slayer. Your tenacity can wear down the most potent
foes. When you hit a creature with a weapon attack, the
creature takes an extra 1d8 damage if it’s below its hit point
maximum. You can deal this extra damage only once per turn.
(use once/turn).

Defense Fighting Style. While you are wearing armor, you gain
a +1 bonus to AC.

Favored Enemy. You have advantage on survival checks to


track fiend creatures and on INT checks to recall info about
them.

Fey Ancestry. Advantage on charmed saves and immune to


sleep magic.

Natural Explorer. Your favored terrain type is grassland. Related


to the terrain type: 2X proficiency bonus for INT and WIS
checks for which you are proficient, difficult terrain doesn't slow
your group, always alert for danger, can move stealthily alone at
normal pace, 2x food when foraging, while tracking learn exact
number, size, and when they passed through.

Polearm master. You master the arms of the pole.

Shelter the Faithful. You and your companions can expect free
healing at an establishment of your faith.
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Cure Wounds Goodberry Speak with Animals (ritual)


Ranger Level 1 Evocation DC 12 Spell Mod +4 Ranger Level 1 Transmutation DC 12 Spell Mod +4 Ranger Level 1 Divination DC 12 Spell Mod +4
1 Act. Touch V,S Inst 1 Act. Touch V,S,M Inst 1 Act. Self V,S 10 mins
Mistletoe sprig

A creature you touch regains a number of hit Up to ten magic berries appear. A creature can You gain the ability to comprehend and
points equal to 1d8 + your spellcasting ability use its action to eat one berry. Eating a berry verbally communicate with beasts for the
modifier. This spell has no effect on undead or restores 1 hit point and provides enough duration. The knowledge and awareness of
constructs. At Higher Levels. When you cast nourishment to sustain a creature for a day. many beasts is limited by their intelligence,
this spell using a spell slot of 2nd level or The berries lose their magic if they haven't but at minimum, beasts can give you
higher, the healing increases by 1d8 for each been eaten within 24 hours. information about nearby locations and
slot level above 1st. monsters, including whatever they can
perceive or have perceived within the past
day. You might be able to persuade a beast to
perform a small favor for you, at the GM's
discretion.
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