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Example LVL 1 Warrior DND Character Sheet

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Fighter (1) Soldier

CLASS & LEVEL BACKGROUND PLAYER NAME


Thoradin Brawnfist Human/Tethyrian Lawful Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
16 +2 30
+3 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

16 PERSONALITY TRAITS

Hit Point Maximum 12



+5 Strength
DEXTERITY
+2 Dexterity

+2 ●
+4 Constitution
-1 Intelligence
CURRENT HIT POINTS IDEALS

14 +1 Wisdom
0 Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+2 +2 Acrobatics (Dex) SUCCESSES

15 1x(1d10+2)

+3 Animal Handling (Wis) FAILURES

-1 Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE ●
+5 Athletics (Str)

-1 0
-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE

9 +1 Insight (Wis)
Crossbow, light +4 1d8+2 piercing
Backpack
WISDOM

+2 Intimidation (Cha)
-1 Investigation (Int)
Greatsword +5 2d6+3 slashing
Bedroll
+1 Medicine (Wis) Longsword +5 1d8+3 slashing
Chain mail
+1 -1 Nature (Int)
Crossbow bolt

+3 Perception (Wis) Number of
13
0 Performance (Cha)
Attacks: 1 x20
CHARISMA
0
-1
Persuasion (Cha)
Religion (Int)
Mess kit
0 +2 Sleight of Hand (Dex) Rations (1 day)
11
+2 Stealth (Dex) x10
+1 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING


Rope, hempen
Tinderbox
13 PASSIVE WISDOM (PERCEPTION)
CP Torch x10
SP
Waterskin
Tool Proficiencies: Dice Set;
Land Vehicles
EP

Weapon Proficiencies: Martial;


Simple GP

Armor Proficiencies: Heavy;


PP
Light; Medium; Shields

Language Proficiencies:
Common
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
Thoradin Brawnfist
CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

TREASURE CHARACTER BACKSTORY

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS

----------Bonus Actions----------
Second Wind. Regain 1d10 +1 HPs (use once/rest).

-----------Other Traits------------
Great Weapon Fighting Style. When you roll a 1 or 2 on a
damage die for an attack you make with a melee weapon that
you are wielding with two hands, you can reroll the die and must
use the new roll, even if the new roll is a 1 or a 2. The weapon
must have the two-handed or versatile property for you to gain
this benefit.

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