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Algorithms and Flowchart

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Algorithms and Flowchart

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© © All Rights Reserved
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ALGORITHMS AND FLOWCHARTS ALGORITHMS AND FLOWCHARTS BA typical programming task can be divided into two phases: Problem solving phase @ produce an ordered sequence of steps that describe solution of problem e this sequence of steps is called an algorithm mlmplementation phase e implement the program in some programming language Steps in Problem Solving mFirst produce a general algorithm (one can use pseudocode) mRefine the algorithm successively to get step by step detailed algorithm that is very close to a computer language. mPseudocodeis an artificial and informal language that helps programmers develop algorithms. Pseudocode is very similar to everyday English. ALGORITHM mAlgorithm can be defined as: “A sequence of activities to be processed for getting desired output from a given input.” BA formula or set of steps for solving a particular problem. To be an algorithm, a set of rules must be unambiguous and have a clear stopping point”. m There may be more than one way to solve a problem, so there may be more than one algorithm for a problem. Pseudocode & Algorithm m Example 1: Write an algorithm to determine a student’s final grade and indicate whether it is passing or failing. The final grade is calculated as the average of four marks. Pseudocode & Algorithm Pseudocode: m@input a set of 4 marks mCalculate their average by summing and dividing by 4 gif average is below 50 Print “FAIL” else Print “PASS” Pseudocode & Algorithm Detailed Algorithm m Step 1: Input M1,M2,M3,M4 Step 2: GRADE = (M1+M2+M3+M4)/4 Step 3: if (GRADE < 50) then Print “FAIL” else Print “PASS” endif Ex:2-(Find the area of a Circle of radius “r”) m Inputs to the algorithm: m Radius r of the Circle. mExpected output: mArea of the Circle Algorithm: mStep1: Read\input the Radius r of the Circle mStep2: Area Pl*r*r // calculation of area mStep3: Print Area mStep4: End Ex:3-(Write an algorithm to read two numbers and find their sum) minputs to the algorithm: mFirst num1. mSecond num2. mExpected output: mSum of the two numbers. BAlgorithm: mStept: Start mStep2: Read \input the first num1. mStep3: Read\input the second num2. mStep4:Sum numi+num2 // calculation of sum mStep5: Print Sum Ex:4-(Convert temperature Fahrenheit to Celsius) m Inputs to the algorithm: m@ Temperature in Fahrenheit mExpected output: m@ Temperature in Celsius Algorithm: mStept: Start mStep 2: Read Temperature in Fahrenheit F mStep 3: C 5/9*(F32) mStep 4: Print Temperature in Celsius: C mStep5: End Type of Algorithms @ The algorithm and flowchart, classification to the three types of control structures. They are: 1. Sequence 2. Branching (Selection) 3. Loop (Repetition) lm These three control structures are sufficient for all purposes. m The sequence is exemplified by sequence of statements place one after the other - the one above or before another gets executed first. @ In flowcharts, sequence of statements is usually contained in the rectangular process box. @ The branch refers to a binary decision based on some condition. § If the condition is true, one of the two branches is explored; if the condition is false, the other alternative is taken. @ This is usually represented by the ‘if-then’ construct in pseudo-codes and programs. In flowcharts, this is represented by the diamond-shaped decision box. me Thie eth iat ira ie alen braun ne tee eslactian etre iathira Problem1: write algorithm to find the greater number between two numbers @ Step: Start m@ Step2: Read/input A and B m@ Steps: If A greater than B then C=A m@ Step4: if B greater than A then C=B m@ Stepd: Print C m Stepé: End Properties of algorithm m1) Finiteness: An algorithm must always terminate after a finite number of steps. mit means after every step one reach closer to solution of the problem and after a finite number of steps algorithm reaches to an end point. 2) Definiteness: Each step of an algorithm must be precisely defined. git is done by well thought actions to be performed at each step of the algorithm. BA\Iso the actions are defined unambiguously for each activity in the algorithm. 3) Input: Any operation you perform need some beginning value/quantities associated with different activities in the operation. So the value/quantities are given to the algorithm before it begins. m4) Output: One always expects output/result (expected value/quantities) in terms of output from an algorithm. m The result may be obtained at different stages of the algorithm. ulf some result is from the intermediate stage of the operation then it is known as intermediate result and result obtained at the end of algorithm is known as end result. m The output is expected value/quantities always have a m_ 5) Effectiveness: Algorithms to be developed/written using basic operations. @ Actually operations should be basic, so that even they can in principle be done exactly and in a finite amount of time by a person, by using paper and pencil only. The Flowchart mg A graphical representation of the sequence of operations in an information system or program. m The flowchart is a diagram which visually presents the flow of data through processing systems. m This means by seeing a flow chart one can know the operations performed and the sequence of these operations in a system. g Algorithms are nothing but sequence of steps for solving problems,So a flow chart can be used for representing an algorithm. g A flowchart, will describe the operations (and in what sequence) are required to solve a given problem. Flowchart Symbols I General Rules for flowcharting 1. All boxes of the flowchart are connected with Arrows. (Not lines) m@ 2. Flowchart symbols have an entry point on the top of the symbol with no other entry points. The exit point for all flowchart symbols is on the bottom except for the Decision symbol. @ 3. The Decision symbol has two exit points; these can be on the sides or the bottom and one side. @ 4. Generally a flowchart will flow from top to bottom. However, an upward flow can be shown as long as it does not exceed 3 symbols. m 5. Connectors are used to connect breaks in the flowchart. Examples are: m+ From one page to another page. m+ From the bottom of the page to the top of the same page. . Le a @ 6. Subroutines and Interrupt programs have their own and independent flowcharts. @ 7. All flow charts start with a Terminal or Predefined Process (for interrupt programs or subroutines) symbol. @ 8. All flowcharts end with a terminal or a contentious loop, Flowcharting uses symbols that have been in use for a number of years to represent the type of operations and/or processes being performed. The standardized format provides a common method for people to visualize Example Step 1: Input M1,M2,M3,M4 Step 2: GRADE = (M1+M2+M3+M4)/4 aw Step 3: if (GRADE <50) then Print “FAIL” GRADE (M1+M2+M3+M4)/4 else Print “PASS” is endif a pave ) PRINT ) “FAIL” Example 2 mg Write an algorithm and draw a flowchart to convert the length in feet to centimeter. Pseudocode: Input the length in feet (Lft) @ Calculate the length in cm (Lem) by multiplying LFT with 30 @ Print length in cm (LCM) Example 2 Flowchart Algorithm =< m@ Step 1: Input Lft oe m Step 2: Lem Lftx 30 m@ Step 3: Print Lcm Erie : Example 3 Write an algorithm and draw a flowchart that will read the two sides of a rectangle and calculate its area. Pseudocode m input the width (W) and Length (L) of a rectangle Calculate the area (A) by multiplying L with W m@Print A Example 3 Algorithm START m@ Step 1: Input WL m Step2;A LxW a: m Step 3: Print A an Print A Advantages of using Flowcharts m 1) Communication: A Flowchart can be used as a better way of communication of the logic of a system and steps involve in the solution, to all concerned particularly to the client of system. ™@ 2) Effective analysis: A flowchart of a problem can be used for effective analysis of the problem. @ 3) Documentation of Program/System: Program flowcharts are a vital part of a good program documentation. Program document is used for various purposes like knowing the components in the program, complexity of the program etc. @ 4) Efficient Program Maintenance: Once a program is developed and becomes operational it needs time to time maintenance. With help of flowchart maintenance become easier. m5) Coding of the Program: Any design of solution of a problem is finally converted into computer program. Writing code referring the flowchart of the solution become easy. Assignment 1 Flowchart for an algorithm to find out the area of a circle of radius r. e Flowchart for an algorithm to convert temperature Fahrenheit to Celsius. e Flowchart for an algorithm which gets two numbers and prints sum of their value. e Flowchart for an Algorithm for find the greater number between two. numbers.

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