NAC Esports Constitution Bylaws
NAC Esports Constitution Bylaws
NAC Esports Constitution Bylaws
org
TABLE OF CONTENTS
The NAC ESPORTS Official Policy Handbook is compiled, edited and published by the NAC ESPORTS National Office
under the oversight of the NAC ESPORTS Constitution and Bylaws Committee.
PURPOSE
The purpose of the NAC ESPORTS is to promote the education and development of students through
intercollegiate eSports participation. Member institutions, although varied and diverse, share a common
commitment to high standards and to the principle that participation in organized eSports competition serves as
an integral part of the total educational process.
CONSTITUTION
BYLAWS
CONSTITUTION
ARTICLE I NAME
The name of this organization shall be THE NATIONAL ASSOCIATION OF COLLEGIATE ESPORTS (NAC eSports).
ARTICLE II ORGANIZATION
NAC eSports is created by representatives of colleges and universities acting in an effort to develop and perpetuate
intercollegiate eSports through a national organization. NAC eSports is a subsidiary of and supported by the
National Association of Intercollegiate Athletics (NAIA).
SECTION A
The aim of the NAC ESPORTS is to promote the development of eSports as an integral part of the educational
offerings of member institutions by means of democratic participation at conference, independent, and national
levels. This aim shall be accomplished by means of the functioning of committees composed of representatives of
those institutions which subscribe to and support eSports programs that shall culminate in truly democratic
national championship competitions. The NAC ESPORTS seeks membership only from accredited institutions. In
addition, the NAC ESPORTS is dedicated to aid in the solution of problems in intercollegiate eSports common to
NAC ESPORTS institutions. The primary criterion for the selection and encouragement of membership shall be
educational emphasis.
SECTION B
The purpose of the NAC ESPORTS is to promote the education and development of students through
intercollegiate eSports participation. Member institutions, although varied and diverse, share a common
commitment to high standards and to the principle that participation in organized eSports competition serves as
an integral part of the total educational process.
The NAC ESPORTS embraces the concept of the student, recognizes the importance of the individuality of each
member institution, and the benefits of membership in a national association. The NAC ESPORTS supports gender
equity. Gender equity is an atmosphere and a reality where fair distribution of overall competition opportunity and
resources, proportionate to enrollment, are available to women and men, and where no competitor, coach or
athletics administrator is discriminated against in any way in the eSports program. That is to say, an eSports
program is gender-equitable when the men’s program would be pleased to accept as its own the overall
participation opportunities and resources currently allocated to the women’s program and vice versa.
To achieve its purpose, the NAC ESPORTS pursues the following goals for students, member institutions and the
Association.
SECTION A
Active member institutions must be fully accredited by authorized higher educational accrediting agencies relative
to their region and/or national affiliations:
SECTION B
For purposes of voting by members, each active member institution in good standing is entitled to one vote.
SECTION C
Annual membership dues will be determined by the NAC ESPORTS Board of Directors. Dues are payable
immediately after July 1, the beginning of the fiscal year. Membership dues become delinquent after September 1.
SECTION D
All institutions delinquent in the payment of dues shall not be eligible to participate in NAC ESPORTS postseason
competition for the school year pending review by the Board of Directors.
SECTION E
The eSports Ethics Committee may recommend institutional termination. Formal action of institutional
termination rests solely with the Board of Directors.
The Board of Directors shall be elected from representation from institutional membership and Independent
Representatives.
SECTION B
SECTION C
Board of Directors members shall serve terms of three years with no more than two consecutive terms.
SECTION D
Each representative to the Board of Directors is elected by the NAC eSports members. The election will be
conducted by the NAC ESPORTS National Office under the supervision of the NAC ESPORTS President/Chief
Executive Officer. Representatives to the NAC ESPORTS Board of Directors includes 10 members and must be
approved and can be removed by the NAIA Council of Presidents (COP). Additional ex-officio members may be
appointed by partnered game publishers or broadcasting partners.
SECTION E
The officers of the Board of Directors shall be composed of the chair and the chair-elect. These officers shall be
elected at the annual meeting of the Association by the Board of Directors and shall serve a term of two years.
SECTION F
The Executive Committee of the Board of Directors shall consist of the chair, the chair-elect and three members of
the council who shall be appointed by the chair. The three appointed members, together with the officers, shall
compose the five-member Executive Committee of the Board of Directors.
SECTION G
The Executive Committee of the Board of Directors shall be authorized to transact the necessary business of the
Association in the interim between meetings of the Board of Directors.
SECTION H
The Board of Directors shall meet at least once a year at the annual meeting of the Association. Other meetings
may be called by the chair of the Board of Directors.
The responsibilities of the Board of Directors are outlined in the NAC ESPORTS Bylaws. Robert’s Rules of Order
Revised shall be followed in carrying out these responsibilities unless otherwise specified in NAC ESPORTS Bylaws.
ARTICLE VII THE NAC ESPORTS COMPETITION COUNCIL: COMPOSITION, NOMINATION, ELECTION,
CONTINUING ELIGIBILITY, RESPONSIBILITIES
SECTION A
The members of the NAC ESPORTS Competition Council must be qualified by experience or title in holding a
position in which they have or have had administrative responsibilities and have or have had direct knowledge of
budget and personnel matters. At least two eSports students will be included on the Constitution.
SECTION B
The Competition Council must develop a nomination/election process that ensures adequate representation from
different sized institutions and geographically, as based on membership locations. Whenever possible, at least
three council members must be women and at least three council members must be men. When the gender
requirement is not met, gender shall take preference in the selection of at-large members.
SECTION C
The Competition Council shall be elected by its constituency and include no more than 10 members. The term of
office shall be for three years unless otherwise noted. The Competition Council shall have a chair and chair-elect.
SECTION D
1. Duly elected members of the above councils shall be eligible for continuing membership until such time as
they:
a. Choose to resign; or
b. No longer meet the qualification conditions.
2. In the event a council member is elected or appointed to serve as an officer on a NAC ESPORTS council,
that member shall be exempt from existing term limitations, until completion of the term of office or
officer rotation (if applicable).
The outgoing chair of either of the above councils shall remain on the council for one calendar year from the date
of ineligibility as an advisory, non-voting member.
SECTION E
The duties of each council are outlined in the NAC ESPORTS Bylaws.
ARTICLE VIII THE NAC ESPORTS STUDENT COUNCIL: COMPOSITION, NOMINATION, ELECTION,
CONTINUING ELIGIBILITY, RESPONSIBILITIES
SECTION A
As the association progresses we will continue to involve eSports students within the governance structure,
including involvement in the NAC ESPORTS Student Council once it is ready to be formed as decided by the Board
of Directors.
The members of the NAC ESPORTS Student Council must be qualified by experience or title and be committed to
engaging in ongoing research, education and collaboration that will benefit the health, safety and development of
the student participant.
SECTION B
The NAC ESPORTS Student Council must develop a nomination/election process that ensures adequate
representation from conferences and independent institutions. Whenever possible, at least three council
members must be women and at least three council members must be men. When the gender requirement is not
met, gender shall take preference in the selection of at-large members. Each council shall consist of proportionate
representation from affiliated conference and independent membership.
SECTION C
The NAC ESPORTS Student Council shall be elected by its constituency. The term of the office shall be for three
years unless otherwise noted. Individuals may not serve more than two consecutive terms. Each council shall
have a chair and chair-elect.
The NAC ESPORTS Student Council shall consist of one representative from the Board of Directors and one
representative from the Competition Council, four elected officers representing collegiate eSports participants and
six at-large representatives of collegiate eSports participants. At-large representatives of collegiate eSports
participants shall serve one-year terms, and individuals may serve a maximum of two consecutive terms. The
initial council selection shall be staggered in order to ensure adequate council retention each year.
SECTION D
1. Duly elected members of the above councils shall be eligible for continuing membership until such time as
they:
a. Have completed their normal period of service;
b. Choose to resign; or
c. No longer meet the qualification conditions.
2. In the event a council member is elected or appointed to serves as an officer on a NAC ESPORTS council,
that member shall be exempt from existing term limitations, until completion of the term of officer or
officer rotation (if applicable).
The outgoing chair of the above council, who is no longer eligible for continuing membership shall remain
on the council for one calendar year from the date of ineligibility as an advisory, non-voting member.
SECTION E
The duties of the student council are outlined in the NAC ESPORTS Bylaws.
SECTION A
Vacancies on the Board of Directors, its officers and its Executive Committee shall be filled in the same manner as
the initial selection. Should a vacancy occur with less than a year to serve, the replacement may be appointed by
the chair.
SECTION B
Vacancies on the Competition Council or Student Council shall be filled by holding a regular election or by
appointment by the appropriate council. Should the vacancy be filled by appointment, the appointee(s) shall serve
for the remainder of the term, at which time the nomination/election process outlined in Article VII or Article VIII
of the Constitution shall apply.
SECTION A
The Association shall meet in convention at a time and place designated by the Board of Directors.
SECTION B
Each active member institution in good standing shall have one vote at the annual meeting. The institutional vote
shall be cast by the chief executive officer of the institution or by a faculty or staff member from that institution as
designated by the chief executive officer of the member institution.
All voting delegates shall be authorized to the NAC ESPORTS President/Chief Executive Officer one week prior to
the annual meeting.
SECTION C
The NAC ESPORTS shall recognize a quorum to be one third of NAC ESPORTS active members. Such number must
be authorized as voting delegates at the annual meeting in order to conduct the official business of the
Association.
ARTICLE XI AMENDMENTS
Proposed amendments, which must be sponsored by an authorized NAC ESPORTS Council, a NAC ESPORTS
standing committee, a NAC ESPORTS Association, or affiliated conference, shall be submitted in writing to the NAC
ESPORTS President/Chief Executive Officer. All proposed amendments must be postmarked no later than 90 days
prior to the annual meeting of the Association. The proposed amendments shall be mailed by the NAC ESPORTS
National Office to each active member institution in good standing no later than 30 days before the start of the
national convention.
A proposed amendment sponsored by a NAC ESPORTS association must have a minimum of one additional co-
sponsor. Co-sponsorship by a NAC ESPORTS coaches’ association will not satisfy this requirement when the
primary sponsor is another NAC ESPORTS coaches association.
The proposed amendment with the opinion of the Board of Directors, shall be read to the voting delegates at the
annual meeting. After discussion of the proposed amendment on the floor of the annual meeting, the voting
delegates shall vote. Upon receiving a two-thirds approval votes by the delegates, the proposed amendment shall
become effective August 1 follow approval of the proposal unless otherwise stated.
Should the membership take legal action to dissolve this organization will be divided on a prorated basis within the
membership. The formula to be used in such a proration shall be on the basis of the total years each institution
shall be a member of the organization.
Robert’s Rules of Order Revised shall serve at the final authority in parliamentary procedure.
BYLAWS
NOTE 1: Postseason competition is defined as national invitational events and national championships.
Should an institution declare its intent not to participate in the postseason in any NAC ESPORTS sponsored eSport,
it shall not be considered for participation in NAC ESPORTS postseason competition for that season.
Should an institution declare its intent to in the postseason in any NAC ESPORTS sponsored eSport, it must honor
that commitment if the team in that eSport meets the qualification standards. This regulation requires an
institution to follow the commitment in each championship eSport listed above to its conclusion, which terminates
with a national championship, unless the following procedure is followed.
Should the institution’s chief executive officer determine that an earlier declared eSport team does not meet
institutional standards to participate in any postseason competition, written notification of this decision must be
sent to the NAC ESPORTS National Office at least eight weeks prior to the beginning of postseason competition.
Failure to adhere to these procedures shall require the selected institutional team to fulfill its obligation of
participating in postseason play to its conclusion.
If an institution submits notification to remove itself from the obligation of participation in the postseason for a
particular eSport for three consecutive seasons, the institution will be placed on NAC ESPORTS suspension in that
eSport for the following academic year. Suspension does not allow the institution to participate in postseason
events in that eSport.
ARTICLE II ELIGIBILITY
SECTION A APPLICATION OF ELIGIBILITY RULES
Institutional membership within either or both programs (men’s and/or women’s) or institutional membership on
a eSport-by-eSport basis within a program charges each institution with the responsibility of knowing,
administering and enforcing the eligibility standards adopted by the members of the Association in respect to the
institution’s intercollegiate eSports affiliated within the NAC ESPORTS. The eligibility rules which follow apply to all
students representing their institution in any manner (scrimmages, intercollegiate, etc.) against competitors not
directly identified with the institution in any eSport recognized by the NAC ESPORTS. Scrimmage is defined as any
competition in any organized league that has sign up and scheduling mechanism or could be construed as an
“official” representation for the college or university. Any student identified with a two- or four-year college or
university who then becomes identified at a NAC ESPORTS institution shall also be subject to the following
regulations, which were submitted and approved by the member institutions.
For a student to be eligible for any NAC ESPORTS recognized intercollegiate competition, a member institution
must ensure that the student conforms to the following regulations.
1. An entering freshman student must be a graduate of an accredited high school or be accepted as a regular
student in good standing as defined by the enrolling institution.
2. An entering freshman student must meet two of the three entry-level requirements below. Students not
meeting at least two of the three standards shall be denied eSports participation at a member institution
for the first full year of attendance (two semesters, three quarters, or the equivalent) that such a student
is identified with any institution(s). The three entry-level requirements are as follows:
a. A minimum score of 18 on the ACT or 860 on the SAT (for tests taken on or after April 1,
1995);
NOTE: In order to meet the requirement of Article II, Section B, Item 2, paragraph (a) above,
an entering freshman must achieve a score of 18 or higher on the ACT or a score of 860 or
higher, achieved on the Critical Reading and Math sections of the SAT. The test score must
be achieved at a single test sitting administered by a certified tester on a National,
International or official state assessment testing date to apply to this requirement. A test
taken under any conditions other than those listed is considered by both testing agencies to
be a residual test and cannot be used for certification purposes. The ACT/SAT must be taken
prior to the beginning of the term in which the student initially participates.
b. An overall high school grade point average of 2.000 or higher on a 4.000 scale;
c. Graduate in the upper half of the student’s high school graduating class. The class rank must
appear on the student’s transcript, leaving certificate or other academic document. If the
student’s class rank does not appear on the abovementioned documents, a letter from the
student’s principal or headmaster, written on the school’s letterhead and with the school’s
official seal, stating that the student meets the class rank requirement can be accepted.
Any student who completes a home schooling program, conducted in accordance with the
laws of the student’s state of residence, may request a home school waiver from the NAC
ESPORTS Home School Committee if the student fails to achieve the required test scores. A
student receiving a home school waiver will be recognized as meeting entering freshman
requirements. The Competition Council shall establish policy governing the issuance of a
home school waiver by the NAC ESPORTS Home School Committee
An incoming freshman who graduated from a high school outside of the United States or one
of the U.S. territories shall meet the same eligibility criteria required of a regular freshman
student listed in Article V, Section C, Item 1 and Article V, Section B, Item 2. High school
graduation and cumulative grade point averages shall be determined based on current
published NAC ESPORTS initial-eligibility academic guidelines for international students.
3. The student must be identified and enrolled in a minimum of 12 institutional credit hours at the time of
participation while being a student on campus.
4. The student must be making normal progress toward a recognized baccalaureate degree and maintain the
minimum grade point average as defined by the institution and the NAC ESPORTS (when applicable).
5. The student must be eligible according to the institution’s standards for intercollegiate competition.
6. The student must be eligible according to affiliated conference standards when such standards are more
stringent than NAC ESPORTS rules and standards.
2. With reference to establishing or reestablishing eligibility in the same institution, a student is eligible for
eSports participation on the day following the close of a term, provided the student meets all eligibility
requirements for the upcoming term and is properly certified as eligible.
3. A student who has completed all academic requirements for graduation from a four-year institution as
defined by that institution shall no longer be eligible to compete in intercollegiate eSports.
EXCEPTION: A student who has completed all academic requirements for graduation and who is
enrolled in the graduate or professional school of the institution where he/she earned an
undergraduate degree, who is enrolled and seeking a second baccalaureate or equivalent degree
at the same institution, who is enrolled in a fifth-year, post-baccalaureate degree teacher
education program at the same institution, or who is enrolled and pursuing a second major area
of study at the same institution may participate in intercollegiate eSports provided the student
has eligibility remaining.
1. A student who loses eligibility at the end of a term because of graduation becomes ineligible at the
end of the week (11:59 p.m., Saturday) in which the term ends.
EXCEPTION: Students who graduate at the close of the fall/winter term and who have qualified
for NAC ESPORTS national competition for the immediately following spring/summer through the
conference event held in the fall/winter shall not be required to have been in attendance the
immediately preceding term prior to postseason competition to be eligible. The student is
subject, however, to any contrary ruling which may be made by the local institution or
conference.
2. No student shall be permitted to participate in intercollegiate eSports for more than five seasons in
any singular eSport.
3. Any student who has completed eligibility or who has been permanently banned in a given eSport at
any four-year institution, either NAC ESPORTS-affiliated or other, shall have no eligibility remaining in
that eSport within the NAC ESPORTS. Such a student cannot regain eligibility in that eSport at a NAC
ESPORTS institution.
EXCEPTION: For eligibility purposes the NAC ESPORTS does not recognize the NCAA “five-year
rule” or age-limitation regulations.
1. A student previously identified with an institution of higher learning (two- or four-year), who wishes to
transfer to a member college or university must complete the Official NAC ESPORTS Transfer Player
Eligibility Statement, and must provide the document to the exiting and incoming institutions.
3. If a student identified with an institution officially withdraws from that institution within 21 calendar days
following the official opening date of classes as stated in the institutional catalog and returns and
becomes identified with the same institution (without becoming identified at another institution), the
student shall not be charged with a term of attendance for the term in which the student withdrew.
4. If a student identified with an institution officially withdraws from that institution after the institution’s
official census date then transfers and becomes identified with another institution, the student shall be
charged with a term of attendance (and zero hours credit) for withdrawing after the institution’s official
census date.
5. A transfer student who has been suspended (or its equivalent) for any reason, including eSport
department policy, from any institution of higher learning must establish residency of two full semesters,
two full trimesters, or three full quarters of attendance at the NAC ESPORTS institution or until the
institutional suspension period at the suspending institution has been terminated, whichever is shorter,
before intercollegiate participation at an NAC ESPORTS institution shall be permitted.
6. A transfer student who was suspended or was declared otherwise ineligible due to misconduct while
representing an institution in competition, must serve the period of suspension at the institution to which
the student transfers before intercollegiate participation shall be permitted.
7. A student charged with a season of competition in one eSport by different institutions in the same
academic year shall be charged with two seasons of competition. A student could amass two seasons of
competition within one academic year.
8. Any eSport student that is part of an institution that is a member of NAC ESPORTS must complete a
permission to contact form and have it signed by their universities eSports representative (eSports coach
or director) and submit to the NAC ESPORTS national office prior to contacting another member
institution.
1. A student who has participated in an intercollegiate contest at the immediately previous four-year
institution and then transfers to an NAC ESPORTS member institution shall be required to be in residence
for a period of 16 calendar weeks before being eligible for the eSport(s) previously participated in at the
four-year institution.
A student shall have the 16 calendar weeks residency requirement waived for participation in that same
eSport provided the student has a cumulative minimum overall GPA of 2.000 (on a 4.000 scale) from all
previously attended institutions of higher learning and receives a written release from the eSports
director, assistant or associate eSports director, or compliance officer at the immediately previous four-
year institution.
A student who has not participated in an intercollegiate contest at the immediately previous four-year
institution is not subject to the residency period in that eSport.
The term “16 weeks” refers to 16 consecutive calendar weeks (112 calendar days), including vacations
and inter-terms (except summer terms). The 16 weeks does not refer to school weeks.
2. This period shall be counted from the opening date of classes as stated in the official college catalog or
from the date on which the student enrolls, whichever is later. No part of the 16 weeks shall fall between
the end of the term immediately preceding the regular summer term and/or summer vacations and the
beginning of the fall term.
3. The residency requirement shall be satisfied at the beginning of the day following the end of the 16
calendar weeks (at the beginning of the 113th calendar day) from the first day of class. Should the 16-
week period be satisfied after the institution’s regular season has been completed, the student has
established eligibility for the following season in that eSport but is not eligible for postseason competition
in that eSport which is held during an extended period of the term just completed.
A student whose immediately previous identification and participation was with a two-year institution and who
transfers to a NAC ESPORTS member institution shall not be required to meet the 16-week residency requirement.
The student shall fulfill all academic requirements of the NAC ESPORTS and is entitled to only four seasons of
competition in a given eSport at the intercollegiate level.
1. A student whose college attendance has been interrupted or delayed by one year or more of continuous
active military duty in the armed forces of any nation shall be eligible for eSport participation immediately
upon enrolling in a minimum of 12 institutional credit hours and becoming identified. The student may
retain eligibility in the succeeding term by: a. Having earned a minimum of 24/36 institutional credit hours
the two immediately previous terms of attendance; or b. Satisfying the requirements for a second-term
student by having completed nine institutional credit hours the immediately previous term of attendance.
2. The duration of the application of the Military Service Eligibility Exception shall be limited to the first two
full semesters or three quarters following release from active duty. Thereafter, the student is not entitled
to any provisions of the Military Service Eligibility Exception rule, and all regulations shall apply.
3. Military Service Seasons of Competition Exception An individual serving full-time in the armed forces of
any nation shall not be charged with a season of competition for competing in outside competition while
representing the military (base team or intra-military) during the period of full-time service.
Any financial aid or assistance to prospective or enrolled students in money or in-kind, except that which comes
from members of their immediate family or from those upon whom they are legally dependent, shall be
administered by the institution under policies and procedures established by the institution through its regularly
constituted committee on student loans and scholarships. Under no conditions may an individual or organization
provide direct financial assistance to a previously enrolled or prospective student.
Scholarships, grants in aid, and student loans shall be awarded on such bases as will not discriminate for or against
presumed or recognized eSport participant. eSport competitors and non-eSport competitors shall be required to
maintain the same minimum academic standing to qualify for such scholarships.
All donations or awards won in competition to the general eSports program and/or the eSports scholarship fund by
outside organizations shall be deposited in an institutional fund and be administered by appropriate institutional
committees under the control of the chief executive officer. If the donation or award won in competition in the
form of a scholarship or other prizes can be provided to the participant directly with prior approval from eSports
representative and the amount must be under the monetary value of $5,000 annually. If it exceeds this amount
authorization must be given by the Competition Council.
A member institution shall award no more financial aid, excluding donations or awards won in competition, to an
eSport participant than the actual cost of:
1. Tuition;
2. Mandatory fees, books, and supplies required for courses in which the eSport participant is
enrolled; and
3. Board and room for the eSport participant only, based on the official board and room allowance
listed in the official institutional publication.
Further financial assistance to an eSport participant by a member institution, other than listed above, is prohibited.
EXCEPTION: An institution may pay for necessary medical and dental expenses incidental to an eSport
participant’s participation in intercollegiate competition at the member institution. Necessary expenses
may include medical, surgical, medication and therapy expenses incurred as a result of an injury; medical
examination costs; and related medical insurance. Institutions shall not provide assistance for expenses
for treatment of an eSport participant’s illness or injury not resulting from intercollegiate participation.
This regulation regarding maximum financial aid to an eSport participant is not intended to place pressure on any
member institution to increase its program to this level. This regulation is made to protect the NAC ESPORTS from
overly ambitious programs and to help protect the amateur status of eSport participants.
1. eSport: a specific game title where institutions play competitively against other institutions.
2. eSports: all game titles where institutions play competitively against other institutions.
4. NAC ESPORTS Invitational eSport: A eSport recognized by the NAC ESPORTS in which:
a. Twenty (20) or more institutions declare intent to participate in postseason competition;
b. The National Administrative Council has approved the eSport’s request for Invitational eSport
status; and
c. The eSport does not meet the requirements for NAC ESPORTS championship competition.
5. NAC ESPORTS Championship eSport: An eSport recognized by the NAC ESPORTS in which:
a. Thirty-two (32) or more institutions declare intent to participate in postseason competition;
b. The National Administrative Council has approved the eSport’s request for Championship
eSport status; and
c. The eSport meets the requirements for NAC ESPORTS championship competition.
1. Emerging eSport:
a. Ten (10) or more institutions sponsor the intercollegiate eSport (as defined by NAC ESPORTS
bylaws) and have declared intent to participate in NAC ESPORTS postseason. The
institution’s Declaration of Intent to participate certificate shall serve as an institution’s
official designation of sponsorship.
2. Invitational eSport:
a. To attain invitational eSport status:
1) Twenty (20) or more institutions must sponsor the intercollegiate eSport (as defined
by NAC ESPORTS bylaws) and have declared intent to participate in NAC ESPORTS
postseason. The institution’s Declaration of Intent to participate certificate shall serve as
an institution’s official designation of sponsorship.
b. In the first full academic year following the point at which a eSport attains Invitational eSport
status:
1) The Competition Council will propose appropriate legislative changes to be voted on
at the NAC ESPORTS National Convention; and
5) The Competition Council will evaluate the first invitational competition and
recommend changes for a second invitational year.
d. If an eSport is not approved for Championship eSport status following the second
invitational, the Competition Council will continue to provide feedback and the eSport will
retain its invitational status until approved.
e. An Invitational eSport shall remain in good standing provided a minimum of eight (8)
institutions honor their declaration of intent to participate in NAC ESPORTS postseason. If
fewer than eight (8) institutions honor their declaration of intent to participate in NAC
ESPORTS postseason in a given year, the eSport will be considered at-risk the following
academic year. If the eSport does not return to good standing and remains at-risk for a
second consecutive year, the eSport will automatically return to Emerging eSport status. The
eSport will not be permitted to request Invitational eSport status for the remainder of the
current academic year or the subsequent academic year.
3. Championship eSport:
a. To attain Championship eSport status:
1) Thirty-two (32) or more institutions must sponsor the intercollegiate eSport (as
defined by NAC ESPORTS bylaws) and have declared intent to participate in NAC
2) The Competition Council has approved the eSport for championship eSport status.
b. In the first full academic year following the point at which an eSport attains Championship
eSport status, the NAC ESPORTS will sponsor national championship competition for the
eSport. The Competition Council must approve policies, procedures and qualification plans
for all championship events.
c. Institutions competing in Championship eSports are subject to the Constitution, Bylaws and
policies of the association. Students participating in an NAC ESPORTS Championship eSport
must receive an eligible determination from the NAC ESPORTS Eligibility Center and be
properly certified as eligible prior to any intercollegiate competition.
d. A Championship eSport shall remain in good standing provided a minimum of thirty-two (32)
institutions honor their declaration of intent to participate in NAC ESPORTS postseason. If
fewer than thirty-two (32) institutions honor their declaration of intent to participate in NAC
ESPORTS postseason in a given year, the eSport will be considered at-risk the following
academic year. If the eSport does not return to good standing and remains at-risk for a
second consecutive year, the eSport will automatically return to Invitational eSport status.
For the transaction of business by the Board of Directors, a quorum shall consist of one third of the members of
the Board. Qualifications, composition and elections for openings on the Board of Directors are listed in Article V of
the Constitution.
The Board of Directors shall exercise full authority in the following matters:
1. Initiating operational policies necessary to perform those duties reserved in the Constitution and Bylaws
to the Board of Directors.
2. All fiscal matters of the Association.
3. The employment and supervision of the NAC ESPORTS President/Chief Executive Officer and, through the
NAC ESPORTS President/Chief Executive Officer, all personnel of the National Office.
4. The submission at the NAC ESPORTS National Convention of a detailed report on all receipts and
disbursements during the preceding fiscal year ending June 30. The audited financial statement shall be
printed and distributed to the membership in such form as to facilitate a comparison of the items of
income and expenditure in connection with the various activities of the Association during the fiscal year
just concluded with the corresponding items for the preceding year.
5. Authorization of the Executive Committee of the Board of Directors to transact necessary business of the
Association in the interim between meetings of the Board of Directors.
6. The review and action on all recommendations submitted by the appropriate committee/association
through the authorized councils.
7. Decisions on withdrawal of membership or denial of specific eSports sponsorship for a member
institution.
8. Administrative supervision of the Competition Council and Student Council.
9. Periodic review of affiliated conference operations and sanctions related to violations of conference
requirements.
The enumeration of the above responsibilities and duties shall not be construed to deny the right of the Board of
Directors to exercise any other power or to perform any other duty within the field of governance of the affairs of
the NAC ESPORTS. No policies and procedures exercised by the Board of Directors shall conflict with established
policies of the constituent assembly.
1. Initiating operational policies for conference, independent and national competition, national statistical
services, national awards at national competition;
2. Providing administrative supervision of all NAC ESPORTS associations/committees assigned to them which
deal with competition;
3. Annually reviewing and establishing the conference, independent and national qualification plans for
postseason competition for all eSports;
4. Reviewing and acting on all recommendations from those associations/committees within their area of
responsibility; and
5. Conducting nominations and elections in accordance with the Constitution when openings on the Council
arise.
The chair of the Competition Council shall serve as an ex officio member of the Board of Directors.
1. Initiating operational policies for conducting research and education that will benefit NAC ESPORTS
participants.
2. Providing administrative supervision of those committees assigned to it which deal with issues of students
participants.
3. Reviewing and acting on all recommendations from those committees within its area of responsibility.
4. Conducting nominations and elections in accordance with the Constitution when openings on the Council
arise.