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Etg - Aruze Technical Training LR - v04

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ARUZE

TECHNICAL TRAINING PROGRAM

LUCKY ROULETTE - MAIN UNIT

ATTP DOC ROUX-MS 001 1 / 28 ©2019 ARUZE GAMING


Table of contents 8.5 CONNECTION OF THE WHEEL SENSOR ............. 27
9. SP ECIFICATIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
1. CABIN ET BASIC KN OWLEDGE . . . . . . . . . . . . . . . . . . . 3 9.1 DIMENSION, WEIGHT..................................... 28
1.1 MAJOR COMPONENTS...................................... 3 9.2 ELECTRICAL SPECIFICATIONS ........................ 28
1.2 CABINET BASIC SPEC. (MAIN U NIT) ................. 3
1.3 DIFFERENCE BETWEEN SINGLE 0 AND DOUBLE 0
4
1.4 DRIVING UNIT................................................. 5
1.5 WIN NUMBER DETECTING SYSTEM................... 6
1.5.1 Wheel position detecting .......................... 6
1.5.2 Ball position det ecting .............................. 6
1.6 DETECTING WHEEL ERROR .............................. 7
1.7 DETECTION BALL ERROR ................................. 7
2. RTP VARIATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
2.1 SINGLE ZERO .................................................. 8
2.1 DOUBLE ZERO................................................. 8
3. MAINTEN ANCE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
4. ADJU STING AND SETTING . . . . . . . . . . . . . . . . . . . . . . 15
4.1 ADJUSTING PROJECTOR IMAGE....................... 15
4.2 TRACKING BALL SETTING............................... 15
4.2.1 Preparing .............................................. 15
4.2.2 Adjust the hi-speed camera placement .... 16
4.2.3 About ball tracking setting ...................... 16
4.2.4 Procedure for ball tracking setting ........... 17
4.3 ADJUSTING BRIGHTNESS............................... 17
4.4 ADJUSTING CAMERA ANGLE ........................... 18
4.5 SAVING THE SETTING .................................... 18
4.6 CHECKING BALL TRACKING............................ 19
5. T ROUBL ESHOOT ING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
5.1 GAME INIT ERROR ................................... 20
5.2 BALL START ERROR ................................. 20
5.3 BALL FALL ERROR.................................... 20
5.4 COMPRESSOR ERROR .............................. 20
5.5 BALL COUNT ERROR ................................ 20
5.6 MOTOR ERROR ......................................... 21
5.7 POSITION SENSOR ERROR (REF0130):
(REF0430): (REF0730): (REF1030) ........................ 21
5.8 ZERO SENSOR ERROR .............................. 21
5.9 ZERO SENSOR DET ECT ERROR ............... 21
5.10 AROUND SENSOR ERROR ........................ 21
5.11 ENCODER COUNT ERROR ....................... 22
5.12 POCKET SHUFFLE ERROR....................... 22
5.13 WHEEL ORIGIN DET ECT ERROR............. 22
5.14 WHEEL DIRECTION ERROR..................... 22
6. CASE STU DY OF INSTALL ATION TROU BLE 23
6.1 RESOLUTION OF THE LCD DOES NOT MATCH... 23
6.1.1 Main LCD .............................................. 23
6.1.2 <Station LCD> ....................................... 23
7. OTHER INFORMATION . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
7.1 EXTERNAL VIDEO OUTPUT ............................. 24
8. INF ORMATION OF HARDWARE LOCAT ION . 25
8.1 CABINET FAN................................................ 25
8.2 TOP CABINET FAN ......................................... 25
8.3 LOCATION OF POWER BOX .............................. 25
8.4 LOCATION OF I/O BOARD ............................... 26

ATTP DOC ROUX-MS 001 2 / 28 ©2019 ARUZE GAMING


1. Cabinet basic knowledge
1.1 Major components

1
1: Tower light
2: Top sign
2 3: Wheel Unit
4: Station unit

8
1
9
1: Projector 10
2: Power Box A 11
2
3: Tracking camera
12
4: I/O case
5: Air Compressor 3
6: Control corner
7: Projector 4
8: Tracking PC
9: Power Box A
10: Power Box B 13
11: DVI Splitter
12: Live Camera 5
13: Security cage
6

1.2 Cabinet Basic Spec. (Main Unit)


⚫ Standard cabinet : 8 players
⚫ Separate Main and Station : Yes (need optional parts)
⚫ Extend Station : 50 stations (include basic 8 stations)
⚫ No signage : No
⚫ Option parts : Tower light

ATTP DOC ROUX-MS 001 3 / 28 ©2019 ARUZE GAMING


1.3 Difference between Single 0 and Double 0

Item # Part # Part name Qty Remarks


P002800C6022 ROTATION SENSOR BRKT 37P Single Zero
2 1
P002900C6021 ROTATION SENSOR BRKT 38P Double Zero
P002800C3012 WHEEL 37P Single Zero
6 1
P002900C3012 WHEEL 38P Double Zero
P002800C3023 RING 37P-R10-1.4 Single Zero
10 1
P002900C3023 RING 38P-R10-1.4 Double Zero
P002800C3033 Single Zero
11 PARTITION PLATE 1
P002800C3033 Double Zero
P002800C3042 DOG RING 37P Single Zero
12 1
P002900C3042 DOG RING 38P Double Zero

ATTP DOC ROUX-MS 001 4 / 28 ©2019 ARUZE GAMING


1.4 Driving unit
<Structure of field movement>

Wheel
Roller

Stepping
Motor

BD-GM
R-DRV
Wheel
Roller

Stepping
Motor

USB BD-GM
AP-X BD-GM
-M3IO
R-DRV
(Noki)

Motor

ATTP DOC ROUX-MS 001 5 / 28 ©2019 ARUZE GAMING


1.5 WIN number detecting system

1.5.1 Wheel position detecting


Wheel
Wheel
Sensor for position
wheel encoder encoder

Sensor for wheel


initial position

Sensor for original


position encoder Wheel original
position encoder

1.5.2 Ball position detecting


Ball & Pocket
position sensor A
Ball & Pocket
position sensor B

Ball & Pocket


Pocket & Ball
position sensor D
position sensor C

When the wheel rotating, each sensor responds same interval.


If the ball falls into the pocket, the sensor response will not be constant like below.

Wheel position
sensor

Ball & pocket


position sensor

The results are determined when the two sensors give the same result in succession.

ATTP DOC ROUX-MS 001 6 / 28 ©2019 ARUZE GAMING


1.6 Detecting wheel error

Sensor Situation Error


Wheel outside
The sensor does not
reflective sensor AROUND
respond 3 sec. even
(2 sensors) SENSOR
though the ball is
ERROR
shoot.
Normally ON
Inside pocket
reflective sensor POSITION
One of four sensor
(4 sensors) SENSOR
does not respond ERROR
Normally ON
Pocket position
sensor
No response or GAME INIT
(2 sensors) chattering ERROR
Normally ON

GAME INIT
Always ON
ERROR
Initial position
sensor
MOTOR
(1 sensor) No response ERROR
Normally ON
MOTOR
Chattering
ERROR

AROUND
A revolution ball time per 1 round was 4
SENSOR
sec. or more ERROR
AROUND
Around sensor responded when the wheel
SENSOR Intentionally blank
stops.
ERROR

1.7 Detection ball error

Situation Error
The ball did not run on the ball track after
ball shoot.
The result was detected even though the BALL START
ball did not run after ball shoot. ERROR
The above situation occurred 5 times, the
machine lockup with this error message

The result did not detect even after 60 sec. BALL FALL
or more passed the ball shoot. ERROR

BALL COUNT
2 or more ball detected in the pocket.
ERROR

ATTP DOC ROUX-MS 001 7 / 28 ©2019 ARUZE GAMING


2. RTP variation
2.1 Single zero
JACKPOT CHANE ODDS TYPE(Single Zero)
Jackpot setting None Type 1 Type 2 Type 3 Type 4 Type 5 Type 6 Type 7 Type 8 Type 9
Total RTP 97.30% 90.20% 90.20% 90.20% 90.20% 90.20% 90.20% 90.20% 90.20% 90.20%
JP Bet - 1 3 5 5 10 20 30 50 100
JP Spot weight 1 - 80 80 80 80 80 80 80 80 80
JP Spot weight 2 - 20 20 20 20 20 20 20 20 20
Start Up Mega(Unit:Credit) - 5,000 10,000 20,000 50,000 100,000 100,000 250,000 500,000 1,000,000
Start Up Major(Unit:Credit) - 500 1,000 2,000 5,000 7,500 10,000 10,000 10,000 50,000
Start Up Mini(Unit:Credit) - 50 100 200 500 500 1,000 2,000 2,000 5,000
Prize Bonus 1(Unit:Credit) - 20 50 100 100 200 400 500 1,000 2,000
Prize Bonus 2(Unit:Credit) - 15 40 75 75 150 300 400 750 1,500
Prize Bonus 3(Unit:Credit) - 10 30 50 50 100 200 300 500 1,000
Increment Mega - 3.00% 5.00% 3.00% 3.00% 3.00% 3.00% 3.00% 5.00% 3.00%
Increment Major - 5.00% 7.50% 5.00% 5.00% 5.00% 5.00% 5.00% 7.50% 5.00%
Increment Mini - 10.00% 10.00% 10.00% 10.00% 10.00% 10.00% 10.00% 10.00% 10.00%

2.1 Double zero

JACKPOT CHANE ODDS TYPE(Double Zero)


Jackpot setting None Type 1 Type 2 Type 3 Type 4 Type 5 Type 6 Type 7 Type 8 Type 9
Total RTP 94.74% 90.23% 90.23% 90.23% 90.23% 90.23% 90.23% 90.23% 90.23% 90.23%
JP Bet - 1 3 5 5 10 20 30 50 100
JP Spot weight 1 - 767 767 767 767 767 767 767 767 767
JP Spot weight 2 - 233 233 233 233 233 233 233 233 233
Start Up Mega(Unit:Credit) - 5,000 10,000 20,000 50,000 100,000 100,000 250,000 500,000 1,000,000
Start Up Major(Unit:Credit) - 500 1,000 2,000 5,000 7,500 10,000 10,000 10,000 50,000
Start Up Mini(Unit:Credit) - 50 100 200 500 500 1,000 2,000 2,000 5,000
Prize Bonus 1(Unit:Credit) - 20 50 100 100 200 400 500 1,000 2,000
Prize Bonus 2(Unit:Credit) - 15 40 75 75 150 300 400 750 1,500
Prize Bonus 3(Unit:Credit) - 10 30 50 50 100 200 300 500 1,000
Increment Mega - 3.00% 5.00% 3.00% 3.00% 3.00% 3.00% 3.00% 5.00% 3.00%
Increment Major - 5.00% 7.50% 5.00% 5.00% 5.00% 5.00% 5.00% 7.50% 5.00%
Increment Mini - 10.00% 10.00% 10.00% 10.00% 10.00% 10.00% 10.00% 10.00% 10.00%

ATTP DOC ROUX-MS 001 8 / 28 ©2019 ARUZE GAMING


3. Maintenance
Aruze Technician Operator
Before
Replacement Before Upon Periodic
Acceptance Chi-square Regular check
cycle shipment installation inspection
test
1) Drain box O 1 week O (1 week)

2) Ball condition 3 months O O O O 1 month O (1 week)

3) Internal cleaning (Main/Station) O 3 months

4) Wheel level O O 3 months

5) Center cap condition (Crack, distortion) O O O O O

6) Checking of ERROR and ERROR HISTORY O O O

7) Compressor filter condition 6 months O O 3 months

8) Driving wheel condition O O O 6 months

9) Fiber sensors condition O 6 months

10) Projector filter condition 12 months O O 6 months

11) Separator filter(corner) condition 12 months O 6 months

12) Air pressure and ball rotation O O 6 months

13) Perform I/O test O 6 months

14) Bank condition O O O O O

15) Ball track condition O O O O O

16) Number sheet condition O O O O O

17) Pocket sheet condition O O O O O

18) Ball pocket and wall condition O O O O O

19) Wheel pin (Cat's eye) condition O O O O O

20) Clearance between bank and pocket O O O

21) Gap between bank and pocket O O O

22) Dead rebound position O O O O

23) Live camera image (Focus, blurb brightness) O O

24) Cleaning glass O O O (1 month)

25) RNG test (10000games) O

26) Projector replacement (Life of light source) 24 months

ATTP DOC ROUX-MS 001 9 / 28 ©2019 ARUZE GAMING


1) Drain box <How to check the wheel level>
Check every 1 week depending on usage environment. Make adjustments so that they are completely horizontal
Open the Drain Spacer Door and dispose of the drainage at all positions.
water. After adjusting the three position’s level, be sure to
return to the Home Position again to check the level.
2) Ball condition
The ball has to be changed every 3 months.
Check the surface of the ball with or without scars, stains
and change of shape.

3) Cleaning inside cabinet


Clean every 3 months.
Remove the accumulated dust as much as possible. Dust
is removed in the same way in each box. 5) Center cap condition
Check that there is no stain, scratch, air bubble, peeling,
4) Checking wheel level distortion, misaligned, Gap, etc.
NOTIS Center cap
Uniform Gap
Carefully inspect every 3 months.

Check that the wheel is a true horizontal level by using a


specific level gauge.

Check the level at three points every 60 degrees based


on the ball's launch (Home) position.
Adjust with the adjuster so that the bubble is perfectly
centered at all measurement positions.

Ball starting 6) Checking of ERROR and ERROR HISTORY


position
Bubble must be perfectly Main unit AUDIT > ERROR METERS
center of the circle for all Main unit AUDIT > RECALL METERS > ERROR
three position of the leveler. HISTORY

If there are many specific errors, perform necessary


corrections. For details, refer to the page of
Troubleshooting in this manual.

7) Compressor filter condition


Replace with respect to each 6 months.

ATTP DOC ROUX-MS 001 10 / 28 ©2019 ARUZE GAMING


8) Wheel rotor condition 2) Pull out the air filter cartridge straight by grabbing
the air filter unit while pushing out one tab at a time
Check if smoothly rotates and no strange noise.
on both sides.

9) Sensor hole condition


Check that disturbance to ball running.
(In the photo, the sensor is off for explanation)
Sensor hole

3) Remove all 4 air filter cartridges (2 on each air filter


unit) from the air filter unit and clean the air filter with
a vacuum cleaner.
When attaching the air filter cartridge to the cartridge
10) Projector filter condition (VPL-FH700L) holder, push the air filter cartridge until the tabs of
the cartridge holder makes a clicking sound.
The projector filter has to be checked once every 6
The 2 air filter units are installed in the right and left
months.
And replace every 12 months. position.

WARNING
Since the projector's light source uses a laser, please
never disassemble the projector. There is a danger such
as blindness.

<Checking, cleaning, replacing procedure>

1) Slide the air filter covers lightly to the rear while


holding the lock button to remove the air filter cover.

4) Install the air filter units to the projector.


The top and bottom of the air filter unit have different
shapes, as illustrated below. Be careful of orientation
when installing them.

Slide the air filter unit until the tabs on the projector
makes a clicking sound to hold it in place (2 points
each air filter unit, a total of 4 points).

5) Close the air filter cover.

11) Separator filter(corner) condition

ATTP DOC ROUX-MS 001 11 / 28 ©2019 ARUZE GAMING


Check out with respect to each 6 months and replace
every 12 months. c. Adjusting ball rotation
Wash without detergent if the stain is found at 6 months’ Adjust the regulator so that the number of ball rotation
checkout. Dry it well and restore. Replace if the stain per game is at least 20.
cannot be come off. NOTIS
If set to 20 or less, random numbers may be adversely
affected

You can check the number of rotation of the ball on the


test screen as below.

12) Air pressure and ball rotation


NOTIS
Carefully inspect every 6 months 13) Perform I/O test
Main unit AUDIT > TEST > OUTPUT TEST
a. Regulator setting
Perform the OUTPUT TEST on the main unit and check
whether all the LEDs light up properly.

14) Bank condition


Check that there is no stain, scratch, air bubble, peeling,
etc. Bank
RAISE (Left) may show different values without incurring
malfunction.

ROTATE (Right) must be set within the following values.


Check the indicator of the regulators and adjust by using
the valve of the regulator when it shows out of alignment.
⚫ RAISE regulator(Left): 0.07~ 0.12Mpa
⚫ ROTATE regulator(Right): 0.3~ 0.32Mpa
Tighten the valve lock nut of the regulator after the
adjustment.
Please replace the regulators if the gauge does not
change according to the process above. 15) Ball track condition
b. Adjusting ball rise Check that there is no stain, scratch, air bubble, peeling,
etc. If the ball gets dirty black, squeeze hard towel wet
NOTIS with water and wipe the ball track carefully.
Be careful when setting it as it will cause a ball shoot Ball (running) track
error

Select TEST>WHEEL UNIT TEST>AUTO RUN (RIGHT,


CCW). The cycle of Ball Shooting and Rotation will
repeat.

Adjust the RAISE regulator(Left) to a point that is 0 -


3mm before the rim of the wheel.

0 – 3mm

ATTP DOC ROUX-MS 001 12 / 28 ©2019 ARUZE GAMING


16) Number sheet condition 19) Cat's eye condition
Check that there is no stain, scratch, air bubble, peeling, Check that it is fixed.
distortion, gap, misaligned, etc.

Number sheet

20) Clearance between bank and pocket


Check that uniform clearance.

Gap
Distortion

Uniform Gap
1.5 – 2.0mm

21) Gap between bank and pocket


Check that uniform clearance. Do not stop the ball here.

17) Pocket sheet condition


Check that there is no stain, scratch, air bubble, peeling,
distortion, misaligned, etc. Uniform Gap
Replacement is recommended when there is peeling on 0.5mm
the sticker.
Pocket sheet Gap
0 - +0.5 mm

WHEEL
Assy BANK
Assy

1.5~2 mm

Corner Peeling

18) Ball pocket and wall condition


Check that it is fixed.
Pocket wall
Ball pocket

ATTP DOC ROUX-MS 001 13 / 28 ©2019 ARUZE GAMING


22) Dead rebound position 24) 10000 shots RNG test
Check the ball rebound on follows. NOTIS
You cannot install the machine to venue unless you pass
a. Dead pocket this test.
Drop the ball from all the pockets to a certain height and
check the bouncing condition. The RNG test is also called chi-square test.
If the ball bounces up to the center cap, it is passed, and
it is rejected if the ball only bounces in the pocket. This is a random number inspection for the wheel. The
RNG test includes a chi-square test that examines the
distribution of WIN and a GAP test that examines the
distribution of differences between two consecutive
WINs.

RNG tests and their data collection require WINDOWS


PC, Ethernet cable and special windows application
(LuckyRouletteChiSquare.exe).

Main PCB Ethernet HUB


b. Dead number
Drop the ball from all the number to a certain height and
check the bouncing condition.
If the ball bounces up to the center cap, it is passed, and
it is rejected if the ball only bounces in the pocket.

LuckyRouletteChiSquare.exe

Open the csv file in the chi-square application folder. And


c. Dead bank copy all data of D to E cells.
Drop the ball from between cats (7 positions) to a certain
height and check the bouncing condition.
If the ball bounces up to the center cap, it is passed, and
it is rejected if the ball only bounces in the pocket. CSV file
CSV file

23) Cleaning glass


Paste to chi-square format.
Clean the field glass and projector glass with clean, soft
cloth.

Test results are automatically calculated on sheet [Basic


Test] in chi-square format.

ATTP DOC ROUX-MS 001 14 / 28 ©2019 ARUZE GAMING


4. Adjusting and setting 4.2 Tracking ball setting
NOTIS
4.1 Adjusting projector image ⚫ Be sure to check this information on the installation
environment before installation.
1) Adjusting the Focus
⚫ Currently ball tracking works only when the ball is turning
Turn the Focus Ring to adjust the focus.
clockwise (set to CW/CCW). Ball tracking does not work
properly when setting it CCW/CW or ALTERNATE.
⚫ If the installation position of the ETG or the lighting
environment is changed, or there is a problem with tracking
the ball, make adjustments according to this chapter.
⚫ In this chapter a content in "[ ]" means a key on the
keyboard.
"+" is used for describing that 2 or more keys are
simultaneously pressed.
Focus ring

4.2.1 Preparing
2) Adjusting the Position (Lens shift)
1) Boot up the game in the order of the following.
a. Open Main Audit > SETTING > HARD WARE 1. Projector display
SETTING > LENS SHIFT 2. Projector controller PC
3. Lucky Roulette Main unit
b. Move the game image displayed on the roulette wheel
to the center with the cursor keys on the keyboard. 2) The display switcher to “TRACKING CAMERA SCREEN”
by pressing the button that in the main corner.

3) Immediately after booting up, BallTracking is minimized on


the projector display.

4) [ALT]+[TAB], to focus to BallTracking appli.


When BallTracking is focused, release [TAB].

5) [Windows]+[SHIFT]+[→] to move the appli onto the


signage LCD.

6) [Windows]+[Shift]+[↑] to maximize the window.

ATTP DOC ROUX-MS 001 15 / 28 ©2019 ARUZE GAMING


4.2.2 Adjust the hi-speed camera 4.2.3 About ball tracking setting
placement
In this step, set the tracking range of the ball by aligning
the four circles with the wheel image.
1) Remove the camera cover by the two screws.
Four circles as follows;
1.Inside Mask

2.Near Mask

2) Loosen the 4 screws as below, then the camera 3.Far Mask


becomes movable.
4.Outside
Mask

Circle Description

3) fit the top of the wheel edge with the top of the This should be positioned inside the pocket
screen. 1. Inside Mask section and at the circumference of the
center cap.

This should be positioned outside of the


2. Near Mask
number area.

This should be positioned at the inner side


of the ball passing the most outer
3. Far Mask circumference.
Before adjusting Far Mask, make an
adjustment of Outside Mask.

This should be positioned at the inside of


4. Outside Mask the bank and the edge of the black roof.
This setting should be performed accurately.
4) Adjust the focus by focus ring.

<Key assign for setting screen>


Keyboard Function
Focus ring [♢] + [1] Select "Inside Mask"
[♢] + [2] Select "Near Mask"
[♢] + [3] Select "Far Mask"
[♢] + [4] Select "Outside Mask"
[♢] + [5] Adjusting brightness
[♢] + [8] Adjusting camera angle
5) Fix the 4 screws, and return the camera cover
[♢] + [8] Adjusting projector angle
⇦⇨⇧⇩ Adjust the circle
[Tab] Select the adjustment place of circle
[♢] + [10] Exit one of the Mask setting

Continue to the next section

ATTP DOC ROUX-MS 001 16 / 28 ©2019 ARUZE GAMING


<Image of setting order>
You can pay attention where 3 and 4 are replaced. 10) Press [♢] + [3] display the Outside Mask circle.
[♢] + [1] [♢] + [10] [♢] + [2] [♢] + [10]
Inside Mask
(Finished
Near Mask
(Finished 11) Adjust the four sides to the outside of the number
F1) F2)
area by the same procedure. And [♢] + [10] at the
end.
[♢] + [10] [♢] + [10] [♢] + [4]
[♢] + [3]
(Finished (Finished Outside NOTIS
F3) Far Mask F4) Mask If ball tracking is not normal, please perform the above setting more
precisely.

Adjust
Adjust Adjust
projector
Brightness camra angle
angle

4.3 Adjusting Brightness


4.2.4 Procedure for ball tracking setting
NOTIS
1) Make the following state according to the procedure The camera's brightness setting is adjusting the brightness on the
of "<Preparing>" camera side if it cannot be set to the specified value in the setting on
the application side.

1) Press [♢] + [5] to display the brightness setting


screen.

2) Press [♢] + [1] by keyboard to display the Inside


Mask circle.

3) Move the side of the red line with the cursor key and
align it to the outer periphery of the center cap. 2) Adjust with the up and down keys of the cursor so
The original line is indicated by a dotted line. that the average of the numbers in the red circle in
the figure will be about 40.

4) When one side is adjusted, pressing the [TAB]


moves the red line. And align it to the outer periphery 3) Press [♢] + [10] at the end
of the center cap.
Continue to the next section

5) Similarly adjust the four sides and press [♢] + [10] at


the end.

6) Press [♢] + [2] to display the Near Mask circle.

7) Adjust the four sides to the outside of the number


area by the same procedure. And [♢] + [10] at the
end.

8) Press [♢] + [4] to display the Outside Mask circle.

9) Adjust the four sides to the outside of the number


area by the same procedure. And [♢] + [10] at the
end.

ATTP DOC ROUX-MS 001 17 / 28 ©2019 ARUZE GAMING


4.4 Adjusting camera angle 1) Two images displayed on the projector screen (on
wheel). No image on the signage screen at this time.
NOTIS
225.00 is entered as an initial value. Alt + Tab to focus on red window
Change it when the ball rotation effect is deviated. below

1) Press [♢] + [8] to display the camera angle setting


screen.

2) Adjust the angle with the keys in the table below.

3) Press [♢] + [10] at the end

<Keyboard assign>
Key Function
[↑] Increase angle by 1 degree.
[↓] Decrease angle by 1 degree.
And remove your finger on Tab
[Shift] + [↑] Increase angle by 0.1 degree.
[Shift] + [↓] Decrease angle by 0.1 degree. 2) Displayed tracking setting window on the projector
screen (on the wheel)
[Ctrl] + [↑] Increase angle by 0.01 degree.
[Ctrl] + [↓] Decrease angle by 0.01 degree.
Apply changing and exit Angular diff. to
[♢ ] + [10]
camera mode
Cancel and exit Angular diff. to camera
[♢ ] + [12]
mode

4.5 Saving the setting


to move the
NOTIS window of
If you are using version 2 tracking software, you don’t Shift + ♢ + → tracking setting
need to this procedure. Jump to the paragraph 4.6. screen to
signage screen
1) When setting is completed, Press [♢] + [12] and next
[Enter] to close application. (for saving setup data)

2) Then press [Ctrl] + [Alt] + [Del] by the keyboard. to maximize the tracking setting
♢ + ↑ window on the signage LCD
Ctr + Alt + Del ↑ screen.
l

3) Select [Sign out] by the [Tab] key and then [Enter] to


logging out.
At this time the output destination of the display
automatically changes to the projector screen.
4) Press [Enter] when the WINDOWS screen appears
(Log in), and then application is automatically
executed.
5) Press “TRACKING CAMERA SCREEN” by display
switcher that in the main corner.

Enter

By Tab Appear
Log in
screen

ATTP DOC ROUX-MS 001 18 / 28 ©2019 ARUZE GAMING


4.6 Checking ball tracking
c. Is the setting of 3 and 4 correct?
1) Switch the tracking ball setting screen.
1.Inside Mask

2.Near Mask

3.Far Mask

4.Outside
Mask

Press ♢ + F10 to track the ball


d. Check that strong light and moving light are not
reflected in the camera image.
2) The tracking state during ball rotation is displayed as shown
below.
If the software recognizes the ball, + will be displayed
according to the movement of the ball.

Recognition of the ball is usually done immediately after


shooting ball until the ball leaves the outer circumference.

If there is something wrong, + will jump or recognition time


will be short.

3) If tracking does not work check the following points.

a. Is the mounting position of the camera itself as shown


in the picture?

b. Whether the brightness level is around 40

ATTP DOC ROUX-MS 001 19 / 28 ©2019 ARUZE GAMING


5. Troubleshooting 5.3 BALL FALL ERROR
⚫ An error occurs if the winning number is not finalized
5.1 GAME INIT ERROR within 60 seconds after the ball is launched.
⚫ Check if the ball is in the wheel. It is also possible that
⚫ An error occurs when the time to stop the wheel at the the ball is too dirty.
launch position exceeds 60 seconds. ⚫ Check the following 4 fiber sensor functions by
⚫ Check the following 3 (arrows) photo sensor functions ROULETTE UNIT TEST.
by ROULETTE UNIT TEST. It is also possible that the Sensor Name Connector
ball is too dirty. POSITION SENSOR2(REF0130) CN I0130
(Pocket sensor I0130)
POSITION SENSOR3(REF0430) CN I0430
(Pocket sensor I0430)
POSITION SENSOR1(REF0730) CN I0730
(Pocket sensor I0730)
POSITION SENSOR4(REF1030) CN I1030
(Pocket sensor I1030)

5.2 BALL START ERROR


1) In case of SENSOR FAULT

⚫ After the ball is launched, the winning number is fixed


within 5 laps and an error occurs if it is continued
three times.
⚫ Air adjustment may be incorrect. Check the ball
launch condition in the ROULETTE UNIT TEST.
⚫ Check the following 2 fiber sensor functions by 5.4 COMPRESSOR ERROR
ROULETTE UNIT TEST.
Sensor Name Connector ⚫ An error occurs when the compressor preparation
AROUND SENSOR 1 (Wheel CN O1200 (compression) time exceeds 30 seconds.
around sensor O1200) ⚫ Check the function of the compressor and pressure
AROUND SENSOR 2 (Wheel CN O0600 gauge.
around sensor O0600) ⚫ This error also appears even if the compressor valve
is closed.

5.5 BALL COUNT ERROR


⚫ It occurs when judging that there are two or more balls
in a pocket.
⚫ Check the following 4 fiber sensor functions by
ROULETTE UNIT TEST.
Sensor Name Connector
POSITION SENSOR2(REF0130) CN I0130
2) In case of AIR PRESSURE ADJUSTMENT (Pocket sensor I0130)
FAULT POSITION SENSOR3(REF0430) CN I0430
⚫ Adjust the RAISE regulator(Left) to a point that is 0 - (Pocket sensor I0430)
3mm before the rim of the wheel. POSITION SENSOR1(REF0730) CN I0730
Refer to the regulator setting section (Pocket sensor I0730)
POSITION SENSOR4(REF1030) CN I1030
(Pocket sensor I1030)

0 – 3mm

ATTP DOC ROUX-MS 001 20 / 28 ©2019 ARUZE GAMING


5.6 MOTOR ERROR 5.8 ZERO SENSOR ERROR
⚫ If the origin cannot be found even if the wheel ⚫ An error occurs if zero sensor does not respond
circulates, and the encoder sensor does not change. despite the rotation of the wheel, or if the state does
⚫ There is a possibility that the wheels are not rotating not change for 3 seconds or more.
even though the motor is rotating. In this case, check ⚫ Check the zero sensor functions by ROULETTE UNIT
the periphery of the motor roller. TEST.
⚫ Check the following 3 photo sensor functions by
ROULETTE UNIT TEST.
Sensor Name Connector
Zero sensor CN ENC
Pocket Position 1 CN ENC
Pocket Position 2 CN ENC

5.9 ZERO SENSOR DETECT ERROR


⚫ An error occurs when the Zero sensor does not react
even if the wheel rotates twice at the wheel
initialization time.
⚫ Check the zero sensor functions by ROULETTE UNIT
TEST.
5.7 POSITION SENSOR ERROR Sensor Name Connector
(REF0130): (REF0430): (REF0730): Pocket Position 1 CN ENC
(REF1030) Pocket Position 2 CN ENC

⚫ An error occurs if each sensor does not respond


despite the rotation of the wheel, or if the state does
not change for 3 seconds or more.
⚫ Check the following 4 fiber sensor functions by
ROULETTE UNIT TEST.
Sensor Name Connector
POSITION SENSOR2(REF0130) CN I0130
(Pocket sensor I0130)
POSITION SENSOR3(REF0430) CN I0430
(Pocket sensor I0430)
POSITION SENSOR1(REF0730) CN I0730
(Pocket sensor I0730)
5.10 AROUND SENSOR ERROR
POSITION SENSOR4(REF1030) CN I1030
(Pocket sensor I1030)
⚫ An error occurs when two sensors react at the same
time, or when one sensor reacts 15 times in a row.
⚫ Check the 2 around sensor functions by ROULETTE
UNIT TEST.
Sensor Name Connector
AROUND SENSOR 1 (Wheel CN O1200
around sensor O1200)
AROUND SENSOR 2 (Wheel CN O0600
around sensor O0600)

ATTP DOC ROUX-MS 001 21 / 28 ©2019 ARUZE GAMING


5.11 ENCODER COUNT ERROR 5.14 WHEEL DIRECTION ERROR
⚫ An error occurs when the encoder count does not ⚫ When the stepping motor moves 20 pulses, an error
change although the motor is moving. occurs when rotating in the direction opposite to the
⚫ Check the following 2 photo sensor functions by direction of rotation instructed by software.
ROULETTE UNIT TEST. ⚫ Check all sensor and motor functions by ROULETTE
Sensor Name Connector UNIT TEST.
Pocket Position 1 CN ENC
Pocket Position 2 CN ENC

5.12 POCKET SHUFFLE ERROR


⚫ An error occurs when the pocket position on
initialization differs from the pocket position on the
game.
⚫ Check the following 4 photo sensor functions by
ROULETTE UNIT TEST.
Sensor Name Connector
Zero sensor CN ENC
Pocket Position 1 CN ENC
Pocket Position 2 CN ENC
Initial sensor CN ZERO

Position 1 Position 2

Zero

Initial

5.13 WHEEL ORIGIN DETECT ERROR


⚫ An error occurs when the home sensor does not react
even if the wheel rotates once.
⚫ Check the following 4 photo sensor functions by
ROULETTE UNIT TEST.
Sensor Name Connector
Zero sensor CN ENC

ATTP DOC ROUX-MS 001 22 / 28 ©2019 ARUZE GAMING


6. Case study of installation
trouble 6.1.2 <Station LCD>

6.1 Resolution of the LCD does not Check the following connections. In particular, pay
attention to the connection port of the Mini DP (Video
match card).
6.1.1 Main LCD NOTIS
DP-DAMP connection port differs between main and
1) Check the following connections. In particular, pay station.
attention to the connection port of the Mini DP (Video
card).

NOTIS
DP-DAMP connection port differs between main and
station.

2) Check the version of DP-DAMP


Only the DP-DAMP which does not have 0315 marking
can be used in the lower right of the PCB.

ATTP DOC ROUX-MS 001 23 / 28 ©2019 ARUZE GAMING


7. Other information
7.1 External video output
This machine can output the signage and projector image
externally.

Image Resolution Splitting


output
Signage 1920x1080 The DVI splitter in signage
image

Projector 1920x1200 On the projector connection


image panel

Intentionally blank

ATTP DOC ROUX-MS 001 24 / 28 ©2019 ARUZE GAMING


8. Information of hardware 8.3 Location of power box
location
8.1 Cabinet fan

FAN 3 Signage
ST5 ST6
Pole3 power box B

Signage
ST4 ST7 power box A

FAN 2 2 3
FAN 4

Pole1 4

ST3 ST8
st Pole1
7
1 8

Pole2
+ Pole1
Control ST2 ST1
Spacer FAN 1

Main power
box

8.2 Top cabinet fan


Cannot access from top side of top sign, access from
inner of top sign.
Pole4
+
Filter
Spacer
Pole3 ST5 ST6
Signage
power box A
FAN 3 FAN 4
3
4

ST7
ST4 2
Pole1

3
2 1
ST8

ST3

FAN 2 FAN 1
Pole1

ST2 ST1
Pole2
+
Control
Spacer

ATTP DOC ROUX-MS 001 25 / 28 ©2019 ARUZE GAMING


8.4 Location of I/O board

<Main body>

Body

Noki

<Top Sign>

Signage Signage Intentionally blank


power box B power box A
SigA SigB

ATTP DOC ROUX-MS 001 26 / 28 ©2019 ARUZE GAMING


8.5 Connection of the wheel sensor

ATTP DOC ROUX-MS 001 27 / 28 ©2019 ARUZE GAMING


9.2 Electrical Specifications
9. Specifications
Rated voltage Max. current
100-120VAC 50Hz, 60Hz 12.9A
9.1 Dimension, weight Main Unit
220-240VAC 50Hz, 60Hz 5.3A
100-120
Width Depth Height Weight 50Hz, 60Hz 4.7A
VAC
Overall Station
3,050mm 3,050mm 2,735mm 1,224kg 220-240
(8 50Hz, 60Hz 3.7A
Stations) (120.1”) (120.1”) (107.7”) (2,698lb) VAC

Main 2,170mm 2,170mm 2,500mm 600kg


Unit (65”) (65”) (98.4”) (1323lb)

670mm 810mm 972mm 90kg


Station
(26.4”) (31.9”) (38.3”) (198lb) Editorial History
Version # Date Contents
1735
01 Aug 7, 2019 First edition
02 Nov 14, 2019 Terminology
unification
2735
972

3050

ATTP DOC ROUX-MS 001 28 / 28 ©2019 ARUZE GAMING

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