Minecraft Gui Datapack Tutorial
Minecraft Gui Datapack Tutorial
5. Open the "custom_chest_item.json" file in a text editor and add the following
content:
```json
{
"type": "minecraft:item",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "minecraft:chest",
"functions": [
{
"function": "minecraft:set_nbt",
"tag": "{CustomModelData:1, display:{Name:'{\"text\":\"Custom Chest
Item\"}'}}"
},
{
"function": "minecraft:set_nbt",
"tag": "{CustomModelData:1, display:{Lore:['{\"text\":\"Right-click
to open the custom chest GUI\"}']}}"
},
{
"function": "minecraft:set_nbt",
"tag": "{CustomModelData:1, HideFlags:1}"
}
]
}
]
}
]
}
```
This loot table defines an item that appears as a chest and has a custom name
"Custom Chest Item" and a lore explaining its functionality.
You can now customize the contents of the chest by modifying the
"open_chest.mcfunction" file within the datapack. Add or remove items as needed
using Minecraft commands within the function file.
Note: This example assumes you are using Minecraft Java Edition. The process may
differ slightly for Minecraft Bedrock Edition, but the overall concept remains the
same.