ProtoPlasmTS Pro Manual
ProtoPlasmTS Pro Manual
ProtoPlasmTS Pro Manual
One of the special features of this synthesizer is a very easy to handle modulation-system
with 8 LFO/S&H-outputs plus Transition system featuring optical control by 'magic eyes'.
There are even patternlike LFO-waveforms as modsources so You can do quite amazing and
complex modulations with only very few settings. Basically this synthesizer is best suited for
highly vivid pads and textures but you can also do standard synth sounds like bass, leads etc.
More than 1100 patches (still patchcompatible to prior versions) included: see Appendix.
The sound-sources
There are three oscillators with octave range adjustable -2 to +2 [Oct]aves & [semi]tones.
There is also an [On/Off] button for each oscillator to mute. The SF2 button is used to load
USER-SF2 (preloaded with 30 waves within the registered version only!) and to switch
between internal and ext. soundsource. The [Level] knobs determine the basic output level
of each oscillator. By [LvlMod] you can select a source to modulate the output level of each
oscillator followed by a knob to adjust amount of modulation [ModAmt].
Transition System
ProtoPlasm TS features a variant of the Transition sytem of the STS-21. As there are only
three osc. a few changes had to be done thus three transition modes have been installed:
Osc. 1:2 - Osc 1 transits to Osc 2 while Osc 3 is sounding anyway (unless switched off)
Osc. 2:3 - Osc 2 transits to Osc 3 while Osc 1 is sounding anyway (unless switched off)
Osc1:2/3 - Osc 1 transits to Osc 2 AND 3!
Input for Transition is the level modulated signal. Transition can be modulated by a selectable
source. Note this modulation is affecting when transition is at endpoint: just watch the blue
bar moving showing how it works.
All in all it turns out that the ProtoPlasm is now the most versatile synth now in my collection
and even less CPU-hungry than the STS-21.
The Filter section
There are two independant filters one 24dB lowpass filter with resonance [Q] and a 12dB
hipass filter with resonance. Each filter can be modulated by an ADSR-EG and/or a
selectable modsource from the LFO-section. The [ModBal] determines the amount of
modulation between ADSR EG and LFO-source. The [Boost] knob provides an adjustable
enhancement of the current filter frequency.
The LFO section offers three shapeable LFO's and one shapeable Sample and Hold, all
bpm-synced (by divisors 1/16note to 8 bars) plus outputs for mixed waveshapes. In addition
osc. 1 and 2 also provide patternlike (Mod1-3) waveforms for far more flexible modulations.
All in all this provides a very comfortable way in getting really complex and vivid modulations
and due to the concept this is easier to be handled than e.g. an 8stage enevolpe. Also there
are 'magic eyes' to see the motion of each output! The Sample & Hold output can mixed with
a selectable output of the LFO too.
Note: Partly shape affects the modulation level which is lowered if knob moved to left side.
The LFO-Modulation Stepper
This one is really tricky as it switches modulation sources from all LFO, Mix and S&H outputs
in sequence or at random. In sequence mode You can set first and last step, also detemine
direction (forward, backward, Bounce 1 & 2). Even Tempo-Sync is adjustable.
Note: If You do not use the LFO-Mod Stepper within a patch it is useful to set mode to Off to
save a bit CPU. It is also connected to Lazy-Function of LFO and LazyAll.
There are four [Lazy?!] buttons to randomize certain sets of parameters for All, Osccillator,
Filter and LFO sections. This is a really easy way to generate new ideas for new patches ;-)
Delay and Main Out section
This stereo delay is synced to host clock at selectable division-settings by [Dly-Ping-L] and
[DlyPong-R]. Use the [Dly-Lvl] knob to adjust the amount of delayed signal to the normal
signal while the two [Fdbck] knobs determine the amount of repetitions of each delay. This is
useful to get more delay repetitions at shorter delay times while the other delay has a longer
delay time setting. So you can compensate the repetitions on the shorter delay vanishing too
early. If you want to have a continuous delay when switching from one patch to the next it is
advisable to have the divisional settings at the same divisor then no clicks should occur.
[Main-Vol] controls the overall output of the synthesizer.
General hints: 1. When moving a knob or slider you can also press <Crtl> on the PC-keyboard for fine
adjustments. 2. Long release settings at the ADSR EGs use more CPU.
Known bugs: loading a single patch program (*.fxp) to first program number (and only there) may change the
waveform of the oscillators. This does not apply when loading a patchbank file (*.fxb)! This has to be fixed in the
development-environment.
It might still occur within Ableton Live the undo buffer is filled with unused data (which is defintively their
problem). Well, Fruity Loops devs have been more cooperative in this way so they did fix this as it is basically the
same thing causing this phenomena.
Typical CPU-usage on a PIV at 2.53GHz is 17% at four voices with RAM at 333Mhz
In order to free RAM-space you can unload the preloaded User SF2
The eight voice version of ProtoPlasm Pro is available via Paypal or ShareIt for 29 Euro
(introductionary price) - please visit www.hgf-synthesizer.de for further details.
There is a also Free Version of ProtoPlasm - limited to 2 voices instead of 8, one User-SF2
at osc. 1 and less internal waveforms (only 96 instead of 150).
Homepage: www.hgf-synthesizer.de
email: fortune@flomo-art.de
Credits, thanks and further info
The ProtoPlasm Synthesizer has been created with Synthedit by Jeff McClintock with only
two further modules by David Haupt, one by Dan Worrall and one by Kelly D. Lynch.
The stunning GUI has been done by Vera Kinter (Brno, Czech Republic) - very big thanks!
A big thanks also goes to all who have helped, betatested and taken part elsewise within this
project also those at KvR esp.: Jack Dark, Ugo, vurt and some others. Not to forget
www.plugindex.de for providing a direct download for Prototypx which has become
ProtoPlasm now.
H. G. Fortune
near Bonn (Germany) August, 29th 2005
updated to TS: January, 8th 2006
Appendices
List of internal waves
now 120 internal waves PLUS 30 preloaded bonus waves in User SF2.
Free version with 96 internal waves (from 1 to 96)
Bonus waves in User SF2 Bonus waves in User SF2 Bonus waves in User SF2
001._Al_Saria 011._RhytmoLp 021.#Watery
002._di_Motou 012._KotoicLp 022.#Seaside
003._SwirlyHole 013.#MetalHit 023.#Thunder-nl
004._Spaceballs 014.#MetalHit-nl 024.#Falcon
005._Bubbles 015.#ALoop 025.#Jungle
006._Sparkling 016.#ALooph 026.#Tropica
007._Mystery 017.#ALoop-nl 027.#BigRoar
008._Mystery-nl 018.#BLoop 028.#Baby_Kong
009._Cymbalic 019.#BLoop-nl 029.#Juno'sBird
010._Cymbalic-nl 020.#Flowater 030.#Werewolf
General note: place all SF2 you want to use into the subdir which has been created by the ProtoPlasm
(e.g. C:\somewhere\VSTplugins\HGF\ProtoPlasmTS???\ ) you can also have subdirs there. The VSTi will
automatically point to this subdir so it is more convenient to load files from there.
If You load a Soundfont file e.g. into slot for osc. 1 this is valid for the whole patchbank i.e. this soundfont will be
used in all patches osc.1 settings switched to SF2 - while set to internal the internal waves remain valid. For each
osc. you can use a different soundfont being valid for all patches of course. Saving the bankfile will keep the
resp. settings. Thus using different bankfiles you can manage more than three soundfonts in usage at all.
Note on SF2-files:
Although you can use basically any SF2 around there are two limitations: the internal SF-Player does support
only one layer from an SF2-preset or instrument (the bottom one as seen in Vienna) and the synthfunctions of
the SB-hardware are not supported as a specific SB soundcard is not needed.
In order to make SF2-files from Your wavefiles You can use the freeware tool Viena by Kenneth Rundt -
http://www.saunalahti.fi/kru99/index.htm
Viena does not require a Creative Soundblaster Live or Audigy Card to assemble SF2-files and please note
there is only one 'n' in Viena (unlike Vienna from Creative Labs)
As a freeware Wave-Editor with capability to set looppoints you can use Yamaha's TWE Ver. 2.3.1 which is
running on Windows XP systems.
You are NOT ALLOWED to sell the program or charge for the access to it.
You are allowed to distribute the free version of this program (online or on magazine CD's) as
long as You do not charge for this program! Anyway You are requested to send an info about
such a distribution.
You may use the program in personal and/or commercial music (credits are welcome).
You are allowed to run the registered version of the program on different computers as long
as You are the only person having access to and using the program.
This program is not copy-protected but protected by national & international (copyright-) laws.
Changes & enhancements may be made without prior notice and a grant that further editions
will read patches from former version cannot be given.
The software is supplied as is. Use this program on Your own risk and Your own
responsibility.