1 Introduction Building Blocks
1 Introduction Building Blocks
Domain
• Vectors
• Dot P Building Blocks • Vector Space
• Cross P
• Triple P • Index notation
• Quantities defined through letters attached with indices are referred to as systems
• When such quantities obey certain transformation laws, they are called tensor systems
• Till we understand tensors, lets call them terms
Term Term Term Term
y = aj xj y = a1 x1 + a2 x2 + a3 x3
Renaming Free index has a global presence, hence, is DI is local to an additive term, hence, can be
to be renamed across all additive terms renamed only locally (ensuring range)
Spq uq + Tpr vr Si q uq + Ti r vr Spq uq + Tpr vr Sp q uq + Tp q vq
….Permitted if range (r) = range (q)
🤔
y1 = a11 x1 + a12 x2 + a13 x3 y1 = a11 x1 + a12 x2 + a13 x3 Why not use a dummy
Index which implies
y2 = a21 x1 + a22 x2 + a23 x3 y2 = a21 x1 + a22 x2 + a23 x3 Summation over a range
y1 = a1j xj
y2 = a2j xj
} j =1,2,3
🤔
y1 = a1j xj Don’t we get as
y2 = a2j xj
} j =1,2,3 many equations as
the range of free index?
y1 = a1j xj i Free
y2 = a2j xj
} i=1,2; j=1,2,3
yi =aij
j Dummy
Notation by Indices: System Identifiers (Rank & Type)
The interpretation of Free/Dummy index remains the same, yet, sometimes done to:
• make representations more compact (the horizontal length cud be cut up to half
• streamline operations of addition and subtraction
The criterion for distinguishing indices as subscripts and superscripts relates to the
notion of covariant and contravariant basis (to be touched upon later).
Notation by Indices: Addition, Multiplication & Symmetry
Operation Application Resulting System
Addition Applies to systems of the same type & rank Is of the same type & rank
Multiplication Each component of the first system is multiplied The resulting order is the
(outer with each component of the second system SUM of the ranks of the
product) (Different types too)
systems involved.
R5 R2 R3
• Vector Space
• Norm of elements in VS
• Inner Product Space
• Euclidean Space
• Spanning set of a VS
• Basis of a VS
Motivation
Tensor Algebra deeply involves the use of two symbols/operators:
• Kronecker Delta
• Permutation symbol
L1 /Manhattan/Taxicab norm
Lp norm
L2 / Euclidean norm
L∞ norm
The concept of unit circle (the set of all vectors of norm 1) is different in different norms
In 1-norm: is a rhombus 2-norm: is a circle of unit radius ∞-norm: is a square
Inner Product Space
A vector space, associated with an inner product, is an inner product space
Vector space
Normed space Inner Product space
(VS equipped with a norm) (VS equipped with an inner product)
Positive
Definiteness
Additivity
Homogeneity
Symmetry
Relationships:
Vector Space, Normed Spaced, Inner Product Space, and
Euclidean Space
Vector space
Normed space Inner Product space
(VS equipped with a norm) (VS equipped with an inner product)
Euclidean Space: is a vector space Rn with the following definitions
Inner product
Norm in L2
IP of a vector
with itself
Distance Metric
IP of the
difference b/w
vectors with itself
Vector Space: Spanning set
A set of vectors X1, X2……Xk is said to span the Vector space V, if any vector X ϵ V can
be expressed through this set of k vectors, in that: X = ∑ αi Xi
X1 X2 X3 X4 X5
X3 X2
1 1 0 -1 1
0 1 1 0 -1
X4 X1
Any vector X ϵ R2 can be expressed as a linear
combination of X1……X5, hence, {X1……X5} can be
X5 said to span the Vector space V.
Standard basis for Rn: {e1, e2, ……en} where ei is an n-dimensional vector will all
elements =0, except for the ith element = 1
Vector Space: Cartesian Basis (Euclidean Space)
Cartesian Basis: formed by vectors {e1,e2,e3} forming a right handed orthonormal set
Orthonormality
Right handedness
Orthogonality Unity
Kronecker Delta
symbol
Orthonormal
basis rule
Vector Space: Cartesian Basis (Euclidean Space)
Orthonormality
Right handedness
Orthogonality Unity
Kronecker Delta
symbol
☜
What happens to the determinant if any two rows are interchanged:
• Once (say R2-R3: so the order of rows in 1-3-2)
• Twice (say R2-R3, followed by R1-R3: so the order of rows is 3-1-2)
|A| is with
Respect to
Sequence
1-2-3
….A Little more on Permutation Symbol
6 1 2 4 5 3
Map it on to
1-2-3-4-5-6
1 2 3 4 5 6
u1
u2
Q11
Q21
Q12
Q22 x NOT
POSSIBLE
• To be able to relate the co-ordinates in two different systems, its important to relate the
two systems at first place.
Translation
Co-ordinate Co-ordinate
system 1 system 2
Rotation
-1 T
[Q ] = [Q ] [u’] = [Q-1] [u]
Transformation Matrix is Orthogonal [u’] = [QT] [u]
Co-ordinate Transformation for Vector Components
Co-ordinate Transformation for Vector Components
These direction cosines can relate to the base vectors in any two Cartesian Coordinate systems
e2
e'2 e'1
e1
e3
e'3
Formal Derivation for
Transformation Equations
e’2 e’1
vI 3
vII
Q-1
2 𝕋I 𝕋II
uI Q
uII
1
e1
Co-ordinate Transformation for Vector Components
𝕋I 𝕋II
𝕋I u1
v1
1 0 1 1
uI uII
3 1 2 1
e’2 e1
𝕋II