03 Spatial Data Input 2024
03 Spatial Data Input 2024
– Automated devices that automatically extract spatial data from maps and
photography. E.g. scanning
– Voice input has been tried, particularly for controlling digitizer operations;
not very successful as the machine needs to be recalibrated for each
operator, after coffee breaks, etc.
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Criteria for choosing modes of data input into a GIS
– Database model of the GIS; scanning easier for raster, digitizing for vector
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Sources of Data for GIS
• Sources of both spatial and attribute data for a GIS may either be of a primary
or secondary source
– These data sources refer to those that captured raw data for direct input
into a GIS
• Examples include:
– Ground based survey techniques using theodolites & EDMs, levels, total
stations, etc.
– Global Positioning Systems (GPS); Remote sensing for spatial data, and
Interviews, questionnaires and observations for non-spatial data
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Secondary Spatial Data Sources
• These are the kind of sources that provide data which already exist in some
format but requires conversion into a format recognized by a GIS software
• Like primary data, may require some form of pre-processing prior to becoming
compatible with a format recognized by a GIS software
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Sources of spatial data for GIS
1. Automated Ground Surveying
• Locations of objects determines by angle and distance measurements from
known locations
• Uses expensive field equipment and crews
• Most accurate method for large scale, small areas
• One software package capable of handling raw ground survey data for
processing in a GIS environment is the Survey Analyst, an extension to ArcGIS
Total Station
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Sources of spatial data for GIS
2. Photogrammetric techniques
– Aerial and close range photos
– can also be used to capture data into a GIS
– Techniques may range from that of
• stereo digitizing in a 3-D stereo model
• to that of manual or on-screen digitizing of analogue or
• scanned rectified aerial photographs or orthophotos (figure 2)
3 Remote sensing imagery
– acquired by earth observation satellites provides a more
readily available digital data for input into a GIS
– acquired by earth observation satellites provides a more
– Remotely sensed data is of raster format and
therefore it is readily usable in raster based GIS
– It requires vectorisation to be used in a vector based GIS
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Orthophotography
• Digital imagery in which distortion from the camera angle and topography have been
removed, thus equalizing the distances represented on the image
2 meters
1 meter
Image Resolutions
• The amount of detail found in one pixel of the image.
– image with one meter resolution means that each pixel in the image
represents one square meter on the ground.
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Sources of spatial data for GIS
• Unmanned Aerial Vehicles, also known as remotely piloted aircraft or “drones” are
small aircraft that fly by remote control or autonomously.
• With the growing need for orthophotography and Digital Terrain Models (DTM)
comes a rise in the number of unmanned aerial vehicles (UAV), requiring for
mapping with aerial images.
• The broad definition covers balloons, kites, gliders, airships, rotary and fixed wing
UAVs with the capability for photogrammetric data acquisition in manual, semi-
automated and automated flight mode
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Sources of spatial data for GIS
Overview of UAV Systems
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Sources of spatial data for GIS
6. UAVs: The future is here
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Sources of spatial data for GIS
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Sources of spatial data for GIS
7. Digital mapping and visualization : The future is here
• Field data collection using ArcPad software
• ArcPad is mobile field mapping and data collection software designed for
GIS professionals.
• It provides field-based personnel with the ability to capture, analyze, and
display geographic information in near real time.
• Field data collection with ArcPad is efficient and accurate and can integrate
input from GPS receivers, rangefinders, and digital cameras.
•
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Sources of spatial data for GIS
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Sources of spatial data for GIS
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Sources of spatial data for GIS
Digitizer
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Sources of spatial data for GIS
9 Digitizing and Scanning of Analogue maps
• Analogue maps constitute one of the major sources of data for a GIS
• The input of data from analogue maps required the conversion of the features into
coordinate values
– Digitising is the transformation of information from analog format, such as a
paper map, to digital format, so that it can be stored and displayed with a
computer
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Digitizing and Scanning of Analogue maps
Tablet On-screen
Scanning
Digitizing Digitizing
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Issues to consider before digitising commences
• For more consistency, only one person should work on a given digitising project.
• If the source consists of multiple maps, select common reference points that
coincide on all connecting sheets. Failure to do this could result in digitised data
from different data sheets not matching.
• If possible, include attributes while digitising, as this will save time later.
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Tablet Digitizing
• someone must sit down with the map at a large, flat, digitizing table,
• and that intersections are accurately closed and no gaps are left in lines
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Tablet Digitizing
Tablet Digitizer Working principle
• The digitising table has a fine grid of wires embedded in it that acts as a
Cartesian coordinate system
• The procedure involves tracing map features in the form of points, lines or
polygons with a mouse (puck) which relays the coordinate of each sample point
to be stored in the computer
• The tablet and puck acting together with the computer can locate the puck s
position relative to reference information provided by the operator
• The cursor is similar to a computer mouse, but has a lens with cross-hairs for
high accurate positioning
• It has buttons whose functions can be defined through the software application
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Tablet Digitizer Working principle
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Some makes of digitizer table/tablet
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On-screen Digitizing
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On-screen Digitizing
– On-screen digitising
Scanned image
Cursor
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On-screen Digitizing
• Rather than using a digitiser and a cursor, the user creates the map
layer up on the screen with the mouse and typically with referenced
information as a background.
• Input devices
– The main devices include
– a scanner
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Scanning
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Scanning
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Scanning
– On a drum scanner it remains fixed while the paper moves in one direction at constant
speed
– In either case the resultant image is a resolution of document into a matrix of pixels
Functional specifications
– Resolution: recorded pixel size expressed in dots per inch or dots per
millimeter
– Surface size: at least A4 format
– absolute accuracy: less than 0.1mm
– scanning speed: A0 format in matter of minutes
– colour capability: 0 – 255 scale
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scanning
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Types of Manual Digitizing Errors
• Dangles or Dangling Nodes
• Dangles or dangling nodes are lines that are not connected but
should be. With dangling nodes, gaps occur in the line work where
the two lines should be connected.
• Dangling nodes also occur when a digitized polygon doesn’t connect
back to itself, leaving a gap where the two end nodes should have
connected, creating what is called an open polygon.
• An open polygon caused by the endpoints not snapping together.
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Types of Manual Digitizing Errors
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Types of Manual Digitizing Errors
• Overshoots and Undershoots
• Similar to dangles, overshoots and undershoots happen when the
line digitized doesn’t connect properly with the neighboring line it
should intersect with. During digitization a snap tolerance is set by
the digitizer. The snap tolerance or snap distance is the
measurement of the diameter extending from the point of the
cursor.
• Any nodes of neighboring lines that fall within the circle of the snap
tolerance will result in the end points of the line being digitized
automatically snapping to the nearest node. Undershoots and
overshoots occur when the snap distance is either not set or is set
too low for the scale being digitized. Conversely, if the snap distance
is set too high and the line endpoint snaps to the wrong node.
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Types of Manual Digitizing Errors
• Slivers
• Slivers are gaps in a digitized polygon layer where the adjoining
polygons have gaps between them. Again, setting the proper
parameters for snap tolerance is critical for ensuring that the edges
of adjoining polygons snap together to eliminate those gaps. Where
the two adjacent polygons overlap in error, the area where the two
polygons overlap is called a sliver.
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