Cópia de BRAUN-LATOUR - Assessing - The - Long - Term - Impact - of - A - Consistent - Adverstising - Campaign - On - Consumer - Memory
Cópia de BRAUN-LATOUR - Assessing - The - Long - Term - Impact - of - A - Consistent - Adverstising - Campaign - On - Consumer - Memory
Cópia de BRAUN-LATOUR - Assessing - The - Long - Term - Impact - of - A - Consistent - Adverstising - Campaign - On - Consumer - Memory
memory
By Kathryn A. Braun-LaTour, Ph.D. and Michael S. LaTour, Ph.D.
ABSTRACT: How effective is an advertising campaign that has consistently used the same theme
stole consumers' early childhood? To answer that question one has to consider the effect the
campaign has had on consumers' memory. This research begins by discussing the structure of
memory and schematic processes that occur when similar or related information is presented over
time. Evidence is reviewed which suggests that early exposure would be critical in the brand
schema's development An experiment that tests the strength of the brand schema in a
competitive environment and a survey that explores the importance of time of initial exposure to
present- day direct and attitudes toward the brand are presented. The implications of the results
for advertising research and practice are then discussed.
Although most advertising researchers assume that a consistent long-term advertising campaign
is an effective way to present a solid enduring image to consumers and maintain a long- term
relationship, there is little published research on the effectiveness of such a strategy. This is partly
due to the fact that most advertis ing studies, in an attempt to control for "background
knowledge," focus on new ads or fictitious brands to isolate their variables of interest (Keller
1993). In addition, while the adage: may be to seek a long- term consistent campaign, the actual
practice of such a strategy by advertisers is quite rare Only a few such long- standing campaigns
come immediately to mind-- the Maytag repairman, MetLife and the Charlie Brown gang, the
Energizer Bunny, for example. More commonplace is the switching of campaigns- -or even
advertising agencies to gain interest among consumers.
Understanding the effect of prior advertising exposure, especially long-term, is an important area
of research for marketers interested in pursuing consumer relationships. Although some studies
have examined multiple exposures to a single message (e.g., Cacioppo and Petty 1979; Mitchell
and Olson 1981; Schumann, Petty, and Clemons 1990), those studies have produced mixed
results, and have included only a limited number of exposures presented over a relatively short
time period. A view of the underlying psychological processes is necessary to understand how
prior exposure affects how subsequent advertising is interpreted. For instance, Edell and Keller
(1989) found that while there was no difference in the amount of cognitive responses or attitudes
when an ad was seen one time or two times, there was a change in the memory structure. We
suspect even greater effects on memory if the ad had been shown over years and years of
viewing.
Two issues are of interest to advertisers interested in long- term effects: First, many different
types of information can be stored in memory and may exhibit different memory processes;
second, the amount and nature of information for other advertised brands in memory can produce
interference effects. A more dynamic and comprehensive view of memory is therefore needed.
Toward that end, we begin by briefly reviewing different types of memory and discuss schematic
processes that occur over multiple presentations of similar material. We then present evidence
from the psychological literature as to why early childhood exposure to advertising might be
especially important in the formation of the brand schema.
There are no direct tests to determine the strength of a brand schema. However, as schemas are
consistent with a re constructive view to memory, memory errors may occur, and these errors can
reveal the inherent strength of the long-standing campaign. For instance, a common memory
error is source confusion: When seeing an ad that is very similar to one of a well- established
brand campaign, consumers may believe they have seen an ad for the already established
company. In an experiment, we test the strength of a brand schema created over time with
consistent advertising using a real-life situation: MetLife as the company that has featured
Peanuts characters since our participants' early childhood; Hallmark as the new user of the
Peanuts characters.
Our interest was determining whether our participants' brand schema of MetLife would influence
how they remembered the Hallmark commercial, or if the Hallmark commercial would interfere
with memory of MetLife's ad. We investigate whether it was the early childhood exposure of the
MetLife campaign that led to strong associations to MetLife, in both the experiment and a survey.
We discuss the implications of this research for those studying the long- term effects of
advertising, as well as the importance of beginning the brand relationship early to develop the
brand schema.
BACKGROUND
Dynamic Memory Processes
Memory is a complex process. To simplify the study of memory, psychologists have segmented
memory based on time (short- term, long- term), content (episodic, semantic, procedural), and
consciousness (implicit, explicit). Although this segmentation certainly allows more scrutinized
study of a particular domain, what is often overlooked is how these processes interact (see
Schacter 1996). For instance, seeing an ad both creates an episodic memory of that experience
and forms semantic associations to the brand, which first reside in short-term storage and may
well go into longer- term storage. That information may be accessed through explicit measures of
memory (recall, recognition), or, if received in a low- involvement format, it may be better
accessed through implicit measures (such as reaction time tests, or indirect measures of
association). What makes the study of memory even more complex is the recognition, albeit new,
by advertising re searchers (Braun 1999), that memory tot the advertising in formation itself is
dynamic and subject to change. To contrast this new dynamic with the old static view of memory,
consider the following example: In the past, researchers believed that memory for an ad created
a separate memory trace that dec ayed over time, and failure to remember the ad was due to the
inability to find the right cue to access its content (Keller 1987). The new view is that the memory
for the ad interacts with other information in storage, such as other remembered ads, personal
experience with the advertised brand, and word- of- mouth information about the brand (Edell
1993).
One of the prominent models that describes this evolving process is the spreading activation
model of memory (Collins and Loftus 1975; Collins and Quillian 1969). In this model, concepts or
ideas are linked via a network. As one concept is activated, it spreads energy to other related
concepts. For instance, when a consumer sees an advertisement, concepts related to the brand
become active, as do concepts re lated to the execution, such as the spokesperson or message.
The more repetitions of a given linkage, the stronger and more automatic the association between
the concepts becomes.
Memory is a highly efficient system. When similar information is presented over time, that
information is collapsed together. For instance, we may not remember every time we saw a
MetLife commercial; instead, we more generally remember that those ads had featured the
Charlie Brown gang, due to the continuous activation of that linkage from the advertising
campaign. Ideally, as the general purpose of the advertisements is to add to consumer's
knowledge about the brand, those episodic events become linked in storage with other
information related to the brand. The resulting network is referred to as a brand schema or
mental model (Thorndyke 1984). These schemas influence how we process incoming information;
for instance, they guide our recognition process by providing expectations of what should occur.
These schemas include both explicit knowledge of the brand (e.g., consumers may recall their
past experience with a MetLife salesperson) and also implicit, more unconscious associations to
the brand (e.g., they may have a positive affect gained through years of exposure). Researchers
find that explicit memory for particular advertising elements tends to be less stable than the
underlying associations formed in the schema, which is more of an implicit (unconscious) memory
(Edell 1993).
Advertising repetition is thought to build on the schematic structure, making the brand schema
and its associated linkages stronger (Edell 1993). There are advantages for a company that has a
well-established brand schema, mainly the likelihood that subsequent advertising will be better
remembered (Edell and Keller 1989). An advertisement that has been seen before activates the
brand schema in memory, which, in turn, provides a stronger memory trace for that
advertisement. We thus offer the following hypothesis:
H1: Consumer recall and recognition will be better for a brand whose schema has been
established with a continuous advertising campaign compared with a new brand using a similar
message strategy.
The alternative hypothesis, based on the old view of memory, is that each advertisement should
have its own memory trace, and prior experience of seeing past advertisements should not
matter.
Our schematic knowledge about brands is built over time, but not all elements that compose a
schema are created equal. Early childhood exposure is the most critical in establishing the
guidelines for the schema (Kotre 1995). The next section discusses the importance of reaching the
market early with one's advertising message.
Childhood Exposure
Children learn about brands from parents, peers, and the media. Even before they can read,
children as young as two or three years of age can recognize familiar characters or products
(Derscheid, Kwon, and Fang 1996; Haynes et al. 1993). By preschool, children begin to recall
brand names from seeing them advertised on television, especially those that are associated with
salient visual cues such as colors, pictures, or carton characters (Macklin 1983).
Children are generally more susceptible to advertising than are other age groups (Macklin 1985),
and early research sought to protect them from advertising messages. Thorson (1990) concludes
her review of advertising's influence on consumers by asserting that much of its impact may come
from the long-term accumulation of input from the hundreds or thousands of ads to which we are
exposed as children. Thus far, there is little, if any, research examining the role of reaching
consumers at a young age with a message intended to influence behavior much later in life
(Mizerski 1995).
We propose that a company that establishes its brand schema early in consumers' childhood
benefits not only from the repetition of consumers seeing the ads over the years, but also because
consumers' viewing the ad early helps establish the criteria for the brand and product schema
(Kotre 1995). Ceteris paribus, when consumers' brand schemas were created in childhood, their
network of associations will include aspects related to those early years, thus providing them with
positive affect or nostalgia (Holbrook and Schindler 1996). We therefore propose the following
hypothesis:
H2: All else held constant, consumers who have received a consistent and message begun early in
their childhood, rather than later in life, will hold more favorable affective reactions to the brand.
Consumers who have seen the ad since childhood will harbor more childhood associations with the
established brand and message characters than they will with a brand attempting to use these
new characters in their advertising. The alternative hypothesis is that time of initial exposure
should not matter and that any affect created toward the brand is due to the mere repetition of
advertisements (e.g., Zajonc 1968) or the "feeling of familiarity" created via multiple exposures
(Law 2002). In addition, according to the old view of memory, which views advertising memory as
decaying over time, consumers ought not to have any memory, either explicit or implicit, of
childhood exposures to the brand. Thus, under that view, a brand that has rooted itself in
consumers' childhood should have no differenc e in memory associations than a brand that has
just begun a new campaign.
We admit that testing how well a brand schema has developed is not an easy task. While Fisher
and colleagues (1991,p. 3147) argue "brand awareness created in childhood can be the basis for
product preference later in life," they also believe it is impossible to predict the advertising
induced recognition oil future behavior. The strength of the brand schema may not be evident
until competitive forces come into play and attempt to interfere with the established memory
schema.
Source Confusion
As Eveready Battery gears up for a new round of TV spots featuring the Energizer Bunny, the
number one battery maker is racing . . . consumer confusion over which brand the bunny actually
promotes. Duracell contends that up to 40 percent of consumers who recall the initial bunny
campaign believe, it is promoting Duracell, not Energizer. (Liesse 1990)
The Eveready situation is an example of source confusion, a type of memory error. In most
situat ions, the ad claim content (in the above example, the bunny) is remembered first, and the
source (the advertiser, Energizer) is identified later (Pham and Johar 1997). Source memory can
be extremely fallible. Indeed, consumers can succumb to source confusion errors, especially when
there is a high degree of similarity in the messages. According to Johnson, Hashtroudi, and
Lindsay (1993,p. 6), "the more similar the memory characteristics from two or more sources, the
more difficult it will be to specify the source correctly." This can be explained through the
activation model- -seeing similar messages, such as advertising, activates similar linkages in
memory. When later recalling the brand associated with the advertising, the consumer recalls Is
the brand with the strongest linkage to the associated network.
There are motors in the environment that cat enhance source confusion, such as the amount of
advertising from the competition. Though not studying source confusion per se, some classic
literature on competitive interference (Burke and Srull 1988; Keller 1987, 1991; Kern and Allen
1994) has found that a competitor's ad can reduce recall of one's brand name and claims. Not all
brands are thought to be affected equally in this interference process; brands with a richer
memory trace and associated brand schema ate thought to be less subject to these interference
effects (Alba, Hutchinson, and Lynch 1991). Meanwhile, brands that have a weak linkage between
the message content and the brand may be more subject to errors. Though not yet rested
directly, memory researchers Alba and Chattopadyay propose in their future research section
(1986,p. 368) that "salience may be raised over the long- term through continuous advertising."
Such salience may reduce memory errors and favor the established brand. Hence, we posit the
following hypothesis:
H3: Where memory errors occur due to source confusion. consumers will favor the established
brand with a stronger brand schema associated with the message strategy
This confusion may result hi consumers falsely believing they had seen an advertisement for the
established brand when they in fact had seen an ad for the new user, "forgetting" seeing the new
user ad when both brands ate advertised in a similar manner, or perhaps "reme mbering" seeing
the established brand's ad during the session, when no such ad had appeared, because of
exposure to the advertisement in another context (see Schacter [1996], who explains source
confusion errors due to reconstructive memory processes).
We note that, thus far, research on the ability of brand familiarity (or the ability of brands with a
well-established schema) to reduce interference effects has been inconclusive. Both Johar and
Pham (1999) and Kent and Allen (1994) find that only unfamilia r brands are subject to
interference. Law (1995,2002) and McQuarrie (1998), however, find that familiar brands are not
immune to competitive interference effects. Past research has only considered within- product
category interference; no one has yet investigated whether cross-category usage of a similar
advertising strategy can result in source confusion.
STUDY 1
The purpose of this research is to investigate how a consistent advertising campaign begun in our
participants' early childhood has developed the brand schema and exerted an influence on how
consumers perceive that brand today. As noted earlier, the effects are likely to be observed
through indirect measures, as such information is more likely to be stored in implicit memory. As
a means to provide insight into the issue of schema development, we begin with a survey
intended to provide insight into H2, generational differences in initial exposure to an advertising
campaign, as well as provide support for our selection of participants for our experimental
investigation. In that experiment, we investigate the strength of an established brand's schema
when another company uses that same character in its advertising.
The Survey
Participants
One hundred twenty- five undergraduates representing Generation X (61 male, 64 female)
completed the survey as part of class credit. The average age was 21. One hundred and two baby
boomer consumers (59 male, 63 female), with an average age of 30, completed the survey in a
mall intercept. The MetLife campaign was begun in 1984, so the GenXers were approximately four
years old when that campaign started, and the baby boomers were well into their adulthood.
Method
Participants completed a one- page (double- sided) survey. The survey started as a generic
insurance questionnaire in which respondents were to indicate whether they currently owned
insurance and what brands they would include in their choice of insurance carriers. The survey
then got more specific regarding MetLife, asking, for example, whether participants had previously
heard of MetLife, what first comes to mind when they hear "MetLife," what age they first saw the
MetLife commercials, and asking them to describe what they remember about MetLife
commercials. Five 10- point items were used to tap the association of MetLife commercials with
childhood memories and nostalgia. These included: "Rate how well you remember seeing MetLife
commercials as a child"; "Rate how much you associate MetLife commercials with your childhood";
"Rate how much you associate MetLife commercials with holiday programming you saw during
your childhood"; "Rate how much you associate MetLife with Snoopy and the gang"; and "Rate
how much nostalgia, or feelings of warmth for the past, you have when you see 'MetLife' or their
commercials." While these do not constitute formally validated scales, they do appear to have
reasonable face validity and applicability for further illumination of memory content, in addition,
participants indicated their attitude toward MetLife via four semantic differe ntial scales
(favorable/unfavorable, good/bad, pleasant/unpleasant, positive/negative). Via factor analysis,
these attitude scales were found to be unidimensional and were averaged to form an attitude
measure (Cronbach's a = .93). There were two affect- driven scales. One of these scales was the
"smiley face" (Neelankavil, O'Brien, and Tashjian 1985), which, as a seven-point scale, had seven
different faces, with a full frown at the left and a broad smile for the far right face. Participants
were told to pick the face that represented their feelings toward MetLife. The other affect- driven
scale was the "feelings thermometer" (Wilcox, Sigelman, and Cook 1989), which, at the bottom of
the thermometer, had 0 degrees, to indicat e a "very cold or unfavorable feeling," and at the top,
100 degrees, to indicate a "very warm or favorable feeling." These scales were found to be
positively correlated (r = .64; Cronbach's a = .72). Both scales were converted to 10- point scales
(with 10 being most favorable) and the two items were averaged to form our affect measure.
Results
We found that more baby boomers currently have their own insurance, 92% versus 36%,
significantly different at ? ² = 72, df = 1, p < .05, and that GenXers were more likely to freely
include MetLife in their choice set of future providers, 5% versus 1%, significantly different at ? ²
= 4.32, df = 1,p < .05. Both groups reported high awareness of MetLife: 95% for GenXers, 92%
for boomers, with no significant difference. However, when asked what first came to mind when
hearing the word "MetLife," GenXers were much more likely to state "Snoopy" or "Peanuts" than
were boomers, 62% versus 42%, significantly different at ? ² 8.63, df = 1, p < .05, and in their
descriptions of the MetLife commercials they remembered, GenXers were more likely to mention
Snoopy or the Charlie Brown gang than were boomers, 92% versus 70%, significantly different at
? ² = 12.24, df = 1, p < .05. Although we do know the year each group was first exposed to the
MetLife campaign (1984) we asked participants to recall when they themselves first remembered
seeing a MetLife commercial; GenXers' average age was 10, boomers average age was 27,
significant ly different at t(137) = 11.61, p < .05.
Compared with boomers, GenXers reported better memory of seeing MetLife commercials as a
child, M = 4.8 versus 2.4, t(224) = 7.19, p < .05; more association to MetLife and their
childhood, M = 2.4 versus 1.6, t(225) = 2.54, p < .05; more association with MetLife to holiday
programming they saw as a child, M = 2.6 versus 2.0, t(225) = 2.01, p < .05; more association
between MetLife and Snoopy and the Charier Brown gang, M = 7.9 versus 6.3, t(225) = 3.55, p <
.05; more favorable attitudes toward MetLife, M = 6.3 versus M = 4.8, t(223) = 4.71, p < .05;
more positive affect toward MetLife, M = 6.7 versus 5.7, t(219) = 4.39, p < .05; and greater
intention of purchasing MetLife in the future, 4.7 versus 3.5, t(225) = 3.58, p < .05. There was no
difference between age groups in terms of the warmth/nostalgia they felt toward MetLife, M = 4.8
for GenX, M = 4.4 for boomers.
Discussion
The purpose of this survey was to determine whether the age of initial exposure to the MetLife
campaign made a difference. If advertising works in the long run solely clue to repetition effects,
we would expect no difference in these generations reactions to MetLife and its advertising, for
they were both exposed to the campaign over the same number of years. However, as proposed
in H2, we find that early exposure is critical in forming the brand schema. Generation Xers had
stronger memories of the MetLife advertising, more association with MetLife and their childhood,
and more positive attitudes toward MetLife than did boomers.
To more fully tap the strength of the brand schema, however, we need to test what happens when
a competitor starts using a similar advertising approach. If the long- term advertising has not
contributed to the brand schema, we would expect some interference in the memory of the
established brand's advertising. Yet if that prior exposure has become a strong part of the brand
schema, we would expect better memory for that company's commercial (H1), and when memory
errors occur, they should favor that existing brand (H3).
STUDY 2
Experiment
The purpose of this experiment is to test how a brand using a consistent advertising campaign,
MetLife, Fares when another company, Hallmark, attempts to use a similar approach in their
advertising.
Participants
One hundred fifty-eight undergraduates (86 male, 72 female) participated in this experiment for
course credit, with an average age of 21. As mentioned previously, this age group had been
exposed to (on average) the MetLife/Snoopy campaign since the age of four. The study was run in
2002 (separate from our previous survey).
Stimuli
The ads were real televised ads for MetLife and Hallmark. Each was 30 seconds long and featured
Snoopy and the Charlie Brown gang. The MetLife ad was fully animated and featured an out - of
control Lucy skating into Linus, Peppermint Patty, and almost into a hole in the ice, only to be
saved by Snoopy. Linus says he "never realized the world was so full of hazards," and Lucy, after
being saved, says, "Get Met. It pays." The Hallmark commercial begins with a (real) man taking a
bowl of dog food to his dog's house. It is snowing. The house is decorated with Christmas
ornaments and his dog is lying paws up, just like Snoopy. The man says, "Good grief," and then
the Peanuts music is heard in the background. Animated Charlie Brown and Woodstock appear,
reading a book that's free at Hallmark. We then see an animated Snoopy dancing in front of the
Hallmark logo. The last shot is of the man's doghouse.
Method
Participants came to the experiment setting and watched a 20- minute clip of Seinfeld, which was
taped off the air. The show features Jerry putting a Pez dispenser on Elaine's lap during George's
girlfriend's piano recital. The test commercials were inputted into the breaks. After segment one,
there were four commercials: one for Milky Way, one for McDonald's, the test commercial, and
one for Subway (all of which were 30 seconds long). After the second segment, there were seven
commercials: a movie promo for Changing Lanes, an ad for Abreva cold sore medicine, an ad for
Blue Bell ice cream, the second test commercial (if there was one), an ad for Arby's, an ad for a
local bank, and a promo for the Simpsons. All the commercials were 30 seconds long, except the
one for the local bank and the Simpsons promo, which were 15 seconds long.
As a means to simulate real- world viewing conditions, an incidental learning procedure was used,
that is, participants were not told that their memory for the ads would be tested. They were
exposed Go one of the following conditions: control (baseline, no target commercials seen);
MetLife only (just the MetLife Snoopy commercial appeared in the first break); Hallmark only (just
the Hallmark Snoopy commercial appeared in the first break); both I (both Hallmark anti MetLife
commercials, MetLife appearing first); both 2 (both Hallmark and MetLife commercials, Hallmark
appearing first). When participants saw both target commercials, the ads were placed during
different commercial breaks so as to avoid drawing attention to their similarity or the purpose of
the experiment. This tactic appeared co be successful: No one was able to guess our research
hypotheses. After viewing Seinfeld and before filling our the questionnaire, participants were given
an unrelated 15- minute distracter task in which they viewed a government public service
announcement and responded to scales rating it. Several issues were investigated in our main
questionnaire: advertising memory, childhood associations, and present- day associations.
Advertising Memory. Participants were given a blank table and told to recall (list) as many of the
commercials they remembered seeing within the Sienfeld program. They were asked to describe
these commercials to their best ability. On the following page they were asked to identify some of
the commercials that had appeared. The two target commercials (MetLife with Snoopy characters
and Hallmark with Snoopy characters) were buried within a list of nine commercial descriptors as
well as a misleading descriptor, "Hallmark and Carebears," to provide an additional test fur source
confusion.
Childhood Associations. To determine how far back their associations went with MetLife and
Hallmark, participants were asked about character/spokespeople they remembered sponsoring
certain brands during their childhood. Eight brands were supplied (including MetLife and
Hallmark), and participants were to supply the character/spokesperson associated with each; we
call this measure "Free Association of Snoopy with Childhood." Next, the interest was with what
products/brands they associated with Snoopy and the Charlie Brown gang. There was a list of
eight brands (including MetLife and Hallmark), and participants were to put an "X" in front of the
brands they remembered being associated with Snoopy and Charlie Brown during their childhood;
we call this measure "Identification of Snoopy with Childhood."
Present Day Associations. Participants were asked to rate how much they associated certain
brands and spokespeople on a scale, with 1 being "not at all" and 10 being "highly associate"; we
call this "Strength of Association Between Brand and Snoopy." The final question involved making
a choice between products participants did/did not associate with Snoopy and the Charlie Brown
gang, which we call "Choice for Snoopy Ownership." They were asked to choose whether MetLife
or Hallmark was more associated with Snoopy and the gang, and to provide a reason for their
choice.
Coding Procedure
Two independent judges looked at the advertising recall descriptions and the reasoning for
choosing an association between Snoopy and either MetLife or Hallmark. For the recall
statements, the judges looked at whether or not the participant mentioned Snoopy or the Charlie
Brown gang as having appeared in the Hallmark or MetLife ad. They also coded what ad (when
both were recalled) appeared first. For the reasoning, the judges looked at whether the participant
mentioned having just seen either the MetLife or Hallmark ad, and if so, if he or she properly
identified the source of the advertisement to the content. The interrater reliability was high (.9),
and the two judges settled their disputes by discussing their reasons, thus coming to a joint
decision.
Results
Advertising Memory. We begin with a discussion of H1, which posits that the prior long- term
exposure of MetLife commercials should enhance memory for that company's commercial over the
new user, Hallmark. Note that for some of our analysis, we will be combining groups; those
results will be discussed in the text. (The raw group counts and percentages can be seen in
Appendix 1.) We begin our discussion with the conditions where only one of the target ads was
seen. There was significantly more recall and recognition for MetLife's commercial when it was the
only target seen (MetLife- only): 78% recall of MetLife versus 56% recall of Hallmark when it is the
only Snoopy ad seen (Hallmark- only group), significantly different at ? ² = 3.63, df = 1, p < .05%.
86% recognition of MetLife and Snoopy in the MetLife- only case versus 63% recognition of
Hallmark and Snoopy in the Hallmark-only condition, significantly different at ? ² = 4.88, df = 1, p
< .05. There is also greater recall of the content, Snoopy, in the MetLife- only case than in the
Ha llmark-only case: 96% versus 59%, significantly different at ? ² = 10.61, df = 1, p < .05. These
findings all suggest a benefit that MetLife had going into the study the stronger brand schemata
facilitated advertising memory for its commercial, which provides evidence for H1. Recall that the
alternative hypothesis suggests that there should be no difference in memory for the
commercials: Both were shown recently and should have a separate memory trace (if the old view
of memory as a static system were correct).
When both MetLife and Hallmark are advertised, MetLife again emerges as the "winner." There is
higher recall and recognition of MetLife, regardless of the order of the two commercial
presentations: 81% recall of MetLife when it came first, and 83% recall of MetLife when it came
second, compared with 33% recall of Hallmark when it came first, and 37% when it came second.
Because there was no significant difference due to order, the conditions were collapsed, and we
found greater recall for the MetLife ad, 83%, than for Hall mark, 35%, significant at ? ² 28.68, df
= 1, p < .05. There was also greater recognition for the MetLife ad. There was also no significance
due to the order of presentation (82% for MetLife when it was presented both before and after,
versus 41% for Hallmark when it came second and 39% when it came first), so the "both"
conditions were collapsed, and the difference in ad type was significant at ?² = 23.5, df = 1, p <
.05. The greater recall of MetLife provides additional support for H1: Prior exposures created a
stronger schema that allowed the newly viewed commercial to be better remembered than a
competitor using a similar, but new message strategy.
In fact, when both commercials are shown, the Hallmark ad seems to help MetLife's recall and
recognition, with 78% recall when only MetLife was seen versus 83% recall in the "both"
conditions, though they were nor significantly different. The opposite is true in the case of
Hallmark. Competition from MetLife resulted in less recall for Hallmark, with 56% recall when only
Hallmark was seen versus 36% recall in the "both" conditions, significantly different at ? ² = 3.48.
df = 1, p < .05. This demonstrates that MetLife did lead to inhibition of the competitor's
advertising, whereas Hallmark did not, which lends support to H1.
The only aspect of recall in which the conditions that received both target commercials differ has
to do with the order that participants recalled the MetLife and Hallmark commercials. When
MetLife is shown first, it is always recalled first, which suggests that participants were using a
strategy of recalling in order what they had seen. This is not the case when Hallmark appears
first: Only 48% of participants recall the Hallmark ad before the MetLife one, significantly different
at ?² = 4.49, df = 1, p < .05. This provides additional evidence of MetLife's stronger memory
schema; even when MetLife appears second, it comes to mind first.
We now consider the third hypothesis, which proposes that source confusions may occur when
companies utilize similar message strategies, and when they do occur, consumers will favor the
brand that has a long track record of using that campaign strategy The first thing to note is that in
the baseline condition, where neither MetLife nor Hallmark ads appeared, there is no recall but
some false recognition for both MetLife and Hallmark (10% for MetLife and 3% for Hallmark). It
appears that the long standing usage of Snoopy and the Charlie Brown gang leads to a false sense
in participants that they had recently seen the MetLife commercial when, in fact, they had not. To
test this, memories of MetLife (in baseline and Hallmark- only conditions) were compared with
occurrence of raise memories of Hallmark (in baseline and MetLife- only conditions). There was
10% false recognition for MetLife versus 1.49% false recognition for Hallmark, significantly
different at ? ² = 4.39, df =1, p < .05. This source confusion demonstrates the role that prior
associations formed between MetLife and Snoopy have on memory, which supports H3.
In fact, in the condition where participants only viewed the Hallmark commercial, one participant
resisted during the free recall section that they had seen a MetLife commercial, describing the
Hallmark commercial in detail but attributing it falsely re MetLife. There was a greater likelihood
that participants would falsely identify seeing the MetLife ad when Hallmark was actually seen
than there was that they would think they saw a Hallmark ad when in filet they had seen a MetLife
ad: 4.48% false recognition of MetLife versus 0% false recognition for Hallmark, significantly
different at ? ² = 3.87, df = 1 , p < .05. There is also a greater likelihood of confusion when
participants see the Hallmark ad with the misleading Carebear example instead of the "true"
Snoopy in conditions in which the Hallmark ad is presented than in those that do not present the
Hallmark ad: 8.79% false recognition of Hallmark Carebear in Hallmark conditions (Hallmark- only
and both), compared with 0% in conditions that did nor present the Hallmark ad (baseline ant
MetLife- only), significantly different at ? ² = 6.20, df = 1, p < .01, showing that Hallmark had a
weak memory link to the Charlie Brown gang.
Another example of memory confusion occurs in the "both" conditions: Participants merged
aspects of the Hallmark/ Snoopy ad into their recall of the MetLife ad. For instance, Snoopy and
the doghouse were prominent in the Hallmark ad, whereas the MetLife ad featured Snoopy and
the gang ice-skating (no doghouse was seen). Yet, in their recall and reasoning, many people
recalled seeing the doghouse and associated it with MetLife, or they simply "forgot" seeing the
Hallmark commercial (total of these errors, 37%), thinking they had only seen a MetLife
commercial. For example, some of the verbatims in the choice task included: "I don't remember
any Hallmark advertising" and "I don't remember any Hallmark commercials with Snoopy
characters." Both participants had seen a Hallmark-Snoopy commercial less than twenty minutes
earlier. These false attributions in favor of MetLife provide insight into H3, which postulates that a
brand with a well-established history of being associated with a spokesperson or claim will be
favored when source confusions occur.
Childhood Associations. The interest in this section was in gaining insight into H2: How far back
did participants' associations with Snoopy and the companies go, that is, were they newly formed
in this session or based in childhood memory? (See Appendix: 2 for raw counts and percentages.)
Overall, there was more remembered association to seeing Snoopy as the MetLife spokesperson
during participants' childhood in the open-ended section, labeled as "Free Association of Snoopy
with Childhood," where 83% mentioned MetLife and the Charlie Brown gang/Snoopy, whereas
only 19% did so for Hallmark in the free recall task, significantly different at ? ²= 120.20, df = 1,
p < .05. MetLife appears to have hit a ceiling, such that the incremental effect of seeing one more
Charlie Brown/Snoopy ad has little effect; in the baseline condition, 80% associated MetLife more
with Snoopy than with Hallmark, and in all the ad conditions, 83% indicated this association. In
contrast, in the case of Hallmark, the incremental effect is larger: For those who didn't see the ad,
only 7% showed a Hallmark- Snoopy association (in the MetLife- only and baseline conditions)
versus 28% of those who saw the ad (Hallmark-only and both conditions) reporting such an
association, significantly different at ? ² = 9.24, df = 1, p < .05. So while Hallmark did not
explicitly hurt the longstanding memory of MetLife's association with Snoopy in childhood, it was
able to benefit from this memory by advertising with the Snoopy characters.
On another childhood measure, MetLife was found to be a brand (chosen from the list of brands)
to be more associated with Snoopy and the gang, or "Identification of Snoopy with Childhood":
90% versus 56%, significantly different at ? ² = 44.56, df = 1, p < .05. The ad exposure again
benefited Hallmark, but not MetLife. For those that saw the Hallmark commercial (Hallmark- only
and both conditions), 67% thought Snoopy had been associated with Hallmark products, whereas
only 44% thought so if they hadn't seen the ad (baseline and MetLife-only conditions),
significantly different at ? ² = 7.67, df = 1, p .005. These measures therefore provide insight
pertinent to H2 beyond the initial survey, demonstrating that the childhood exposure to the
advertising had an influence on the creation of the MetLife schema.
Present- Day Associations. Last, the interest was with what company held the strongest present-
day associations to Snoopy and the gang, or "Strength of Association Between Brand and
Snoopy." For MetLife, there was no significant difference across conditions: The ad did not help
(nor did the Hallmark one hurt), overall M = 8.7 on a 10 point scale where higher numbers equal
greater association, compared to M = 5 for Hallmark overall. This difference was significant,
F(1,314)= 156.71, p < .05. For MetLife, the strong brand schema created from years of
advertising had already been established. That was not the case for Hallmark. The overall model
was significant, F(3,153) = 3.49, p < .05, and comparisons between the groups where the Hall
mark ad was seen (Hallmark- only and both conditions) resulted in more association than when
the ad was not seen (baseline and MetLife-only), M = 5.74 versus M = 4.10, significantly different
at F(1,155) = 9.9, p < .05. The difference in perceived association to Snoopy between MetLife and
Hallmark was also s ignificant, F(3,153) = 3.56, p < .05, and follow- up tests revealed that those
who saw the Hallmark ad (Hallmark- only and both conditions) perceived less difference in
association than those who did not (MetLife-only and baseline), M = 2.94 versus M = 4.7,
significantly different at F(1,155) = 9.22, p < .05. Therefore, the Hallmark ad may be slowly
closing the gap regarding perceived ownership of the Peanuts gang when it advertises, but
MetLife's brand schema created by years of advertising is relatively intact.
At the end of the questionnaire, participants were asked to choose whether MetLife or Hallmark
was more associated with Snoopy and the gang ("Choice for Snoopy Ownership"). MetLife won the
battle most of the time: Overall, 92% of respondents chose MetLife over Hallmark, significant at
? ² = 218, df = 1, p < .05. However, there was a significant decrease in choosing MetLife, 96% in
the baseline versus 86% in the Hallmark- only condition, the condition where MetLite did not
advertise at all, ? ² = 3.73, df = 1, p < .05, demonstrating that MetLife can be hurt if it does
nothing to sustain its association to Snoopy and the gang.
Discussion
The purpose of this study was to investigate whether source confusions would occur for brands
using a similar message strategy, and if they did occur, would they favor the brand with the long-
standing relationship to the message strategy, or perhaps benefit another well-known brand? We
found that, as hypothesized, source confusions did occur when Hallmark used a similar strategy as
MetLife in their advertising. Consumers confused this new user's message content and wrongly
attributed seeing the Snoopy and the Charlie Brown gang advertisement to the established user,
MetLife. It is interesting to note that the long- standing usage of MetLife's commercial even got
some consumers to believe they had recently seen a MetLife commercial when they had not, as
demonstrated in the false recognition in the baseline condition where no Snoopy advertising was
seen.
Rather than hurting MetLife, the Hallmark ads appear to aid consumer memory for the MetLife
ads, so that the existing company benefits in two ways from the confusion: It receives credit for
the new user's ad and consumers have better memory fur the existing company's commercial
(Burke and Srull 1988; Campbell and Keller 1999). This finding is consistent with past research
that finds repetition of similar competitor claims can increase memory for the general claim that
is, association to Snoopy but also increase confusion as to who is associated with the claim (Law
2002). This confusion is most likely to occur when consumers are not processing the ads at a
deep level (Law 2002), as in this more natural viewing environment.
We found that many participants had a strong connection between MetLife and their childhood,
reporting remembering Snoopy being MetLife's spokesperson during their early years, and
associating Snoopy and the Charlie Brown gang to MetLife. Such findings provide additional
evidence in support of H2, the importance of establishing the brand schema early. For instance,
one participant said, "I remember MetLife commercials like the one we saw growing up," while
another said, "The commercial I just watched (MetLife) reminded me of it from when I was a kid."
GENERAL DISCUSSION
The purpose of this research investigation was to determine whether a consistent advertising
campaign begun in our participants" early childhood would create a strong brand schema resistant
to interference. We were also interested in whether early exposure to the campaign or just the
mere repetition of the ads was critical to this schema development process. We found both
indirect and direct evidence in our survey that childhood exposure is important for creating
positive feelings of warmth, affect, and attitude toward the brand (more implicit measures of
memory), as well as far creating explicit memories of seeing the commercials as a child. In our
expert mental investigation, we found that the strong brand schema created through years of
advertising results in source confusions whe n another company attempts to use a similar message
strategy. The established brand is favored when such source confusions occur, resulting in
participants believing that they had seen that company's ad when in fact they had not been
exposed to it. These results have implications for those interested in studying advertising effects
beyond the laboratory situation when prior knowledge comes into play, as well as for advertisers
interested in establishing a relationship with consumers at an early age. In addition, there ate
some implications for managers studying the strength of a brand schema in terms of measures or
experiments. We conclude by discussing some areas for future research and limitations of the
present research design.
It is not appropriate to Consider memory for an advertisement as being independent from other
information to memory. Nor is it appropriate to use the "old" view of memory as a computer
metaphor, where information is either accessible or inaccessible from permanent storage. This
and other studies have found that a broader view of memory is needed to examine how
advertising works (see Hall 2002). This research in particular has demonstrated the dynamics of
memory- -how certain events, such as childhood exposure, can remain relatively permanent and
influential, whereas others, such its source information, can be easily fallible. The schematic view
of memory embraces both these results: Early childhood exposure is critical in creating the brand
schema, and schematic processes, though highly efficient, can lead to false memories. Advertising
factors such as repetition and distinctiveness, which can strengthen the linkages in the brand
schema, ought to be considered when developing an advertising campaign.
Appealing to children for an adult product raises some ethical issues. The Federal Trade
Commission struck down "host selling" many years ago for fear that influential childhood program
hosts, such as Bozo the Clown, Captain Kangaroo, and other hosts might exert undue influence on
children's choice behavior, both during their childhood and later in their adulthood. The effects of
all advertisement featuring child-friendly characters on children's future consumption had not vet
been addressed (Mizerski 1995). This study demonstrates that early exposure to adult-oriented
products can create preferences later in life, as suggested by prior research (Thorson 1990).
MetLife helped reinforce the early relationship to GenXers through its years of advertising,
creating a strong implicit association between Snoopy and the Charlie Brown gang and MetLife.
The current campaign using these cartoon characters, which harkens back to when consumers
were exposed to die brand during their childhood years, has led to a nostalgic feeling toward
MetLife. The nostalgic aspect of MetLife's campaign allows consumers to perceive that they have
had a long history with the brand, which can form the underpinnings of a potential relationship
(Martin 1998).
In 1965, the Charlie Brown Christmas specials began airing, and Thanksgiving and Halloween
specials made their debut soon after. Baby boomers, who had also grown up with the Charlie
Brown comic strip, naturally showed some nostalgia when the characters were featured in the
MetLife campaign. However, it is noteworthy that the strong relationship between childhood and
present- day attitudes and behavior toward MetLife held only for those exposed to the MetLife
advertising during their childhood. Although boomers also learned of MetLife's association to
Snoopy and the gang through repetition (though not to the same extent as GenXers), for them,
that association did not carry the same affect. As hypothesized, early childhood exposure to
advertising will lead to greater affect toward the brand, ceteris paribus.
Managerial Implications
Licensing a cartoon character or signing a spokesperson may entitle the owner to exclusivity
within the product category, but not absolute usage. This research is important for managers
interested in how multicompany usage of characters and spokespeople (like Michael Jordan) can
affect their brand image (Erdogan, Baker, and Tagg 2001). Past academic research on competitive
interference mostly involved products within the same category. The most notorious examples of
source confusions do involve products in the same category, as in the case of the Energizer
bunny. The present research expands the domain for interference, demonstrating that it can occur
across categories when a similar message or spokesperson is used.
Using an established spokesperson or character has the ad vantage of having an already well-
defined schema. Whether or not this rich memory network benefits the advertiser depends on how
well a linkage between the brand and the spokesperson tall be created. We would suggest that
the company considering acquiring a highly used person (or character) first conduct an
experiment similar to the one conducted here; if the person (or character) causes false memories
or source confusions with another brand, then seek another spokesperson. The same can be
generalized to testing aspects of brand equity; if a company truly "owns" something, then they
should be less resistant to competitors' (or others') attacks on that element.
The advantage of having a well-developed brand schema may not be immediately apparent with
traditional research methods where attitudes or advertising memo ry are tested. The indirect
experimental method described here is one means to test the strength of the schema; other
implicit measures such as software or physiological devices might also be effective. It is
noteworthy that MetLife stopped its long- standing Peanuts-animated commercials the summer
after this study, reducing those characters' involvement in the advertising to merely a tag line.
The new campaign is called "Have you met life today?" and is more focused on product offerings
and benefits. We sus pect that MetLife might not have realized the impact that its long-standing
campaign with Snoopy has had on a new generation of potential customers. According to Barbara
Willis, MetLife's assistant vice president of advertising, "The insurer wants to make sure
consumers are familiar with its history and its products . . . research showed that MetLife was
being looked at as 'Snoopy's company'" (Goch 1999). But is that association such a bad thing?
Our research reported a strong link between Snoopy and present day attitudes. Advertising Age
columnist Bob Garfield-- who say's he'll "go to his grave thinking using Snoopy in the first place
was a rotten idea"- - questions moving Snoopy from the limelight. "The reason Snoopy was used
was because of the public's perception of insurance as a distant, monolithic, soul-less industry
ready to steal your money Snoopy was one way to soften that image," Garfield said. "But
complaining that you're the Snoopy company is like climbing Mount Everest and saying it's cold up
here and you can't breath" (Goch 1999). As the experiment demonstrated, MetLite has a strong
association to Snoopy, but it is not absolute: It needs to be reinforced over time or competitors
(or even noncompetitors) can risk shift- ins the consumer mindspace.
There has been a realization in the marketing arena that brands aren't built in at month or two of
advertising (Kotler 1991) but, rather, are years in the making. The move from a short term to
long-term outlook has formed the underpinnings of the relationship- marketing paradigm. When a
consumer has a particularly strong relationship to a brand, he or she can move beyond preference
to the formation of a strong emotional attachment (Fournier 1998). The present research both
reinforces the importance of consistency in maintaining the relationship and suggests that
marketers might benefit from beginning the relationship early in the consumer's life.
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APPENDIX 1 Advertising Memory
B- Baseline
C - MetLife only
D- Hallmark only
E - Both -- Hallmark first
F- Both -- MetLife first
A B C D
E F
96% 96%
(n = 24) (n = 27)
Recall Snoopy in
Hallmark ad (of
participants who recalled
that commercial) n.a n.a. 59%
(n= 17)
63% 81%
(n = 11) (n = 11)
APPENDIX 2 Childhood and Present-Day Association
B- Baseline
C - MetLife only
D- Hallmark only
E - Both
A B C D E
Free association of
Snoopy with childhood
Identification of Snoopy
with childhood
Strength of association
between brand and Snoopy
(1 = not at all;
10 = very much)
~~~~~~~~
Kathryn A. Braur- LaTour (Ph.D., University of Iowa), as of August 2004, will be assistant
professor of hospitality marketing in the Harrah College of Hotel Administration, University of
Nevada, Las Vegas.
Michael S. Laqbur (Ph.D.)., University of Mississippi) is professor and chair, Department of
Marketing, University of Nevada, Las Vegas. This study was completed while both authors were
affiliated with Auburn University.