Assembly
Assembly
Assembly
Step-by-Step Lesson
The following table lists the tools you use in the lesson and their locations on menus,
toolbars, and the CommandManager.
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Creating a Box
The first part you create is a box.
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5. Under Unit system, select MMGS to set the unit of measurement to millimeter,
gram, second.
6. Click OK.
Sketching a Rectangle
You use a sketch to construct the basic outline of the part. The sketch is in 2D. Later,
when you extrude the sketch, it becomes a 3D model.
1. Click Corner Rectangle (Sketch toolbar) or Tools > Sketch Entities >
Rectangle.
• The software enters sketch mode.
• The Front, Top, and Right planes are visible.
• The PropertyManager opens at the left and prompts you to select a plane on which
to sketch the rectangle.
The pointer changes to to indicate that you can now draw the rectangle.
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Step-by-Step Lesson
You may see four symbols: . These symbols are called sketch relations. In
the rectangular sketch, they indicate where lines are vertical and horizontal .
The current view is isometric, which makes the rectangle appear skewed. To see
the rectangle normal to (straight on), press the spacebar. In the Orientation dialog
box, double-click Normal To.
Instead of exiting sketch mode, you keep the sketch open so you can dimension the
rectangle in the next set of steps.
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5. Repeat steps 2 through 4 for the right vertical line in the rectangle.
6. In the upper right corner of the window in the Confirmation Corner, click the sketch
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3. In the PropertyManager:
b) Click .
The 2D sketch changes to a 3D model.
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4. Click .
The box is hollow with walls that are 5mm thick.
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Sketching a Rectangle
The lid for the box is shaped like a square. In this procedure, you sketch a rectangle.
Later you can dimension it to fit the box.
1. Click Corner Rectangle (Sketch toolbar) or Tools > Sketch Entities >
Rectangle.
The PropertyManager prompts you to select a plane on which to sketch the rectangle.
2. Click the Front plane.
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5. Repeat steps 2 through 4 for the right vertical line in the rectangle.
6. In the upper right corner of the window in the Confirmation Corner, click the sketch
icon .
Sketch mode is turned off.
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3. In the graphics area, click the handle (arrow) and drag it until you reach 10 on the
scale, then click in the PropertyManager.
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3. Click Corner Rectangle (Sketch toolbar) or Tools > Sketch Entities >
Rectangle.
4. In the graphics area, select the face as shown:
5. Sketch a rectangle on the face. It does not matter what size you make the rectangle;
you can dimension it later.
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A dimension appears.
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6. In the upper right corner of the window in the Confirmation Corner, click the sketch
icon .
Sketch mode is turned off.
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4. In the graphics area, select the sketch by clicking any line in the square.
5. In the graphics area, click the handle (arrow) and drag it until you reach 5 on the
scale, then click in the PropertyManager.
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The part appears in the graphics area and the pointer changes to .
2. In the graphics area, click to place the part in the assembly.
The part moves to the center of the graphics area.
3. Click Insert Components (Assembly toolbar) or Insert > Component > Existing
Part/Assembly.
4. In the Insert Component PropertyManager, under Part/Assembly to Insert, select
lid.
5. In the graphics area, click to place the part in the assembly.
The part appears in the graphics area. It is OK if the parts overlap.
Moving a Component
When you insert components into an assembly, you may want to move them so they do
not overlap. By moving the components, it is easier to select them when you mate the
components.
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1. Click Move Component (Assembly toolbar) or Tools > Component > Move.
3. Click .
Rotating a Component
To align the components before you mate them, you can rotate them so they are in the
proper orientation. By aligning the components, it is easier for you to select faces during
the mate process.
1. Click the Move Component arrow (Assembly toolbar) and click Rotate
Component or click Tools > Component > Rotate.
The Rotate Component PropertyManager appears and the pointer changes to .
2. Click the lid and rotate it approximately as shown. The lip should be in the back.
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3. Click .
The assembly appears as shown:
2. Select the highlighted faces on each component. Click Zoom In/Out (Heads-up
View toolbar) or View > Modify > Zoom In/Out to help you select the faces if
necessary.
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3. Click .
The mate is applied, but the PropertyManager remains open so you can add more
mates.
4. Select the highlighted faces on each component. Use Rotate View by clicking
View > Modify > Rotate to help you select the back face of the lip on lid.sldprt:
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5. Click .
6. Select the highlighted faces on each component:
A coincident mate is applied to the faces, and the lid fits into the box.
7. Click twice.
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