Suriel
Suriel
Suriel
INSPIRATION
STRENGTH
15 +3 30 ft.
-1 +3 PROFICIENCY BONUS AC INITIATIVE SPEED
DEXTERITY +6 Dexterity
+2 Constitution
+3 +5 Intelligence
CURRENT HIT POINTS
IDEALS
+1 Wisdom
17 +0 Charisma
11 PASSIVE WISDOM (PERCEPTION) Rapier, shortbow, dagger (2), Spellcasting (Friends, Charm Person 2lvl,
CP 0 studded leather, thieves' tools, Suggestion 1/lr)
forgery kit, 20 arrows,
Weapons simple weapons, hand crossbow, backpack, ball bearings/1000 Draining Kiss
shortsword, longsword, rapier, shortbow SP 1 (10), chain/10 feet, bell,
candle (5), crowbar, hammer, Limited Flight
Armors light armor, piton (10), lantern/hooded,
oil/flask (2), rations/1 day (5), Heart of Darkness
EP 0
Tools thieves' tools tinderbox, waterskin,
rope/hempen 50 feet, chest,
Languages Common, Dwarvish, Elvish, Infernal, crowbar, hammer, holy
Thieves' cant GP 0 symbol/amulet, holy
water/flask, manacles,
mirror/steel, oil/flask,
PP tinderbox, clothes/common,
0
torch (3), wooden stake (3),
trinket of significance
PROFICIENCIES & LANGUAGES
FEATURES & TRAITS
EQUIPMENT
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12.11.2024, 12:56 Character Sheet » Dungeons & Dragons - D&D 5
Haunted One
ADDITIONAL FEATURES
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12.11.2024, 12:56 Character Sheet » Dungeons & Dragons - D&D 5
DAILY SPELLS TO
SPELLCASTING CLASS (SPELLCASTING ABILITY) PREPARE SPELLS SAVE DC SPELLS ATTACK BONUS
0 CANTRIPS 3 6
Friends
SPELL
LEVEL SLOTS SLOTS EXPENDED
1 7
Charm Person
Suggestion
9
5
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