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Understanding the Self 1st year

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Digital Self and Others in Cyberspace

The digital self is a mask we put on to draw in the innovative world. With the digital technologies such as web
pages, online games, virtual worlds, social media, smart phones, Internet, self-extension is extensive.

Self and Others in Cyberspace Two types of Self-Presentation


CYBERSPACE PLEASING THE AUDIENCE
• Refers to the virtual computer world, and more specifically, • This type of self-presentation which try to match the self to
an electronic medium that is used to facilitate online the audience's expectations and preferences.
communication. SELF-CONSTRUCTION
DIGITAL LITERACY • This type of self-presentation tries to match oneself to one's
• An individual's ability to find, evaluate, and communicate own ideal self. The expression of the audience-pleasing
information by utilizing typing or digital media platforms motive varies across situations.
DIGITAL IDENTITY
• A social identity that an internet user establishes in online Multiple Aspects of the Self
communities and websites. It can also be considered an • According to Higgins, the discrepancies between the actual
actively constructed presentation of oneself. self and ideal self-lead to feelings of dejection. Our sense of
ONLINE DISINHIBITION self helps organize our thoughts, feelings, and behaviors.
• The lack of restraint one feels when communicating online • Our overall self-evaluation influences our cognitive processes.
in comparison to communicating in person. For instance, when people with high self-evaluation fail,
o Benign Disinhibition they sustain their self-worth by looking at others' failure.
o Toxic Disinhibition ACTUAL SELF

I, Me and Myself and My User Id Online


• refers to the attributes an individual possesses.
IDEAL SELF
• Objects that one possesses can truly extend the self, as when • refers to the attributes an individual would ideally possess.
an instrument or weapon enables us to get things done of OUGHT SELF
which we would somehow or another be unable. Belonging • refers to the attributes an individual ought to possess.
can likewise emblematically extend self.
• Sartre explained that the reason we want to have something Impact of Online Interaction on Self
is to enlarge our sense of self and that the only way we can
COMPUTER-MEDIATED COMMUNICATION
know who we are is by observing what we have.
• Wherein people use computers and networks to

The Concept of Extended Self


communicate with one another, Involves several exchanges
through various platforms for example text, audio, and/or
DEMATERIALIZATION video messages. It occurs through various types of
• Attachment to and singularization of virtual possessions networking technology and software, such as Email,
Internet Relay Chat (IRC), Instant messaging (IM), Usenet,
RE-EMBODIMENT
Mailing list servers.
• Avatars affect offline self; multiplicity of selves
• Dutton (1996) indicates, that technology can work two ways:
SHARING
open or close social choices. A comparison of how we
• Self-Revelation; Loss of Control. Aggregate possessions; construct our identity in the “real world” versus how we
sense of shared place online. construct it in the online world. Your online identity is not
CO-CONSTRUCTION OF SELF the same as your real-world identity, since the characteristics
• Attachment to virtual possessions in videogames you represent online differ, from the characteristics you
DISTRIBUTED MEMORY represent in the physical world.
• •
– KathleenVenus

Narrative of Self. Digital slutter; digital cues to sense of past


Boundaries of Self Online
Selective Presentation & Impression Management • Personal Boundaries: are the set of guidelines, rules or limits
• Self-presentation is a behavior that attempts to convey some that a person creates to identify reasonable, safe and
information about oneself or some image of oneself to other permissible ways for people to behave towards them ang how
people. they respond in case someone breaks these rules or overstep
• People behave in ways designed to create a favorable the limits.
impression or even to one’s ideals. • Asynchronicity: It allows a person to think more carefully
• People monitor their behavior, observe how others react, about what he/she would like to say before posting which
and adjust their performance to create a desired impression. could help when someone has trouble with face-to-face
interactions.

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