Code Optimization
Code Optimization
A basic block is a straight-line sequence of code with no branches except at the entry and exit points. It
is a fundamental concept in compiler design and is used in program analysis and optimization.
Definition
Key Characteristics
1. Single Entry Point: The execution always starts at the first instruction of the block.
2. Single Exit Point: Once the execution starts, it proceeds sequentially to the end of the block
without any interruptions.
3. Atomicity: If any part of a basic block executes, the entire block executes.
Structure
Examples
Example 1:
x = a + b; // Instruction 1
y = x * c; // Instruction 2
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z = y - d; // Instruction 3
Here, all three instructions form a single basic block since there are no branches or jump targets in
between.
Example 2:
x = a + b; // Instruction 1
if (x > 10) // Instruction 2: Branch
y = x - 10; // Instruction 3
z = x + y; // Instruction 4
Applications
1. Optimization: Basic blocks are used in various optimization techniques like constant propagation
and dead code elimination.
2. Control Flow Analysis: Basic blocks are nodes in a control flow graph (CFG), which represents the
program's execution paths.
3. Code Generation: Compilers use basic blocks to efficiently translate high-level code into machine
instructions.
What is Code Optimization . Discuss the different types of Code Optimization Techniques
Code Optimization
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3. Power Efficiency: Reduce energy consumption (especially critical for embedded and mobile
systems).
4. Resource Utilization: Optimize the use of hardware and system resources.
5. Maintainability: Keep the code simple and readable while achieving performance improvements.
1. Machine-Independent Optimization
These optimizations are performed at a higher level and are not tied to the hardware.
Examples: Dead code elimination, loop optimization, inline expansion.
2. Machine-Dependent Optimization
These are specific to the hardware or architecture and occur during the later stages of
compilation.
Examples: Instruction scheduling, register allocation.
Definition: Removes code that does not affect the program's output.
Example:
int x = 5;
x = 10; // The assignment "x = 5" is dead and can be removed.
2. Constant Folding
3. Loop Optimization
Loop Unrolling: Reduces the overhead of loop control by replicating the loop body multiple times.
Loop-Invariant Code Motion: Moves calculations that do not change within the loop outside the
loop body.
Example:
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c
4. Inline Expansion
Definition: Replaces function calls with the function body to reduce overhead.
Example:
5. Strength Reduction
int x = a + b;
int y = a + b + c; // "a + b" is common and can be reused.
7. Code Motion
Definition: Moves code outside of a loop or block if it does not need to be repeatedly executed.
Example:
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8. Peephole Optimization
assembly
MOV R1, 0
ADD R1, R2 // Replaced with MOV R1, R2
9. Register Allocation
Definition: Allocates frequently used variables to processor registers to reduce memory access.
Example: Assigning loop counters to registers for faster access.
Definition: Optimizes recursive function calls by reusing the stack frame of the calling function.
Example:
What Program Flow Graph . How to Find it explain with an Example and Discuss about Control Flow
Analysis to Detect Loops
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Program Flow Graph (PFG)
A Program Flow Graph (PFG) is a graphical representation of a program’s control flow, depicting the
sequence in which different parts of the program are executed. Nodes in the graph represent basic
blocks, and edges represent the flow of control between these blocks. It is a crucial tool in compiler
design for analyzing and optimizing programs.
Components of a PFG
1. Nodes: Represent basic blocks (a sequence of instructions with no jumps except at the end).
2. Edges: Represent control flow (the possible paths the program can take).
Program:
1: int x = 0, y = 0;
2: if (x < 10) {
3: y = x + 5;
4: } else {
5: y = x - 5;
6: }
7: x = y + 2;
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Block 4 → Block 5 (end of `else`)
PFG Representation:
mathematica
Block 1
|
Block 2
/ \
Block 3 Block 4
\ /
Block 5
Control Flow Analysis involves examining the PFG to identify loops and determine their characteristics.
Loops are an essential part of program execution and need careful optimization.
1. Back Edge: An edge in the PFG that points back to an earlier node, indicating a loop.
2. Header Node: The node where the loop starts and ends. It dominates all nodes in the loop body.
3. Dominators:
A node `A` dominates another node `B` if every path to `B` passes through `A`.
4. Natural Loop:
A loop with a single entry point (the header node) and a back edge.
Program:
1: int i = 0;
2: while (i < 10) {
3: i++;
4: }
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PFG Construction:
Loop Analysis:
1. Optimization Opportunities:
Loop Unrolling: Reduce the overhead of loop control.
Loop-Invariant Code Motion: Move computations that do not change inside the loop to
outside the loop.
2. Parallelization: Loops can be analyzed for independent iterations to run in parallel.
3. Resource Management: Detecting infinite or inefficient loops helps in debugging and
optimization.
Conclusion
Program Flow Graphs are vital for understanding program execution paths and identifying loops.
Control Flow Analysis allows compilers to detect and optimize loops, improving program
performance and efficiency.
Loop Optimization
Loop Optimization is a critical compiler optimization technique aimed at improving the performance of
loops in a program. Loops are frequently executed, often consuming the majority of a program's
runtime. Optimizing loops can significantly enhance execution speed and reduce resource usage.
1. Reduce Loop Overhead: Minimize the number of iterations or the computational cost of each
iteration.
2. Enhance Parallelism: Enable parallel execution of loop iterations where possible.
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3. Optimize Memory Usage: Improve cache performance and reduce memory access overhead.
1. Loop Unrolling
Definition: Increases the size of the loop body by replicating instructions multiple times, reducing
the number of iterations and loop control overhead.
Example:
After Unrolling:
arr[0] = 0;
arr[1] = 2;
arr[2] = 4;
arr[3] = 6;
Definition: Moves computations that do not change during the loop (invariant) outside the loop to
reduce redundant calculations.
Example:
After Optimization:
int x = 5 * 10;
for (int i = 0; i < n; i++) {
arr[i] = x + i;
}
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Definition: Combines two adjacent loops with the same iteration range into a single loop to reduce
overhead.
Example:
After Fusion:
Definition: Splits a large loop into smaller loops to improve cache performance or enable
parallelism.
Example:
After Fission:
5. Strength Reduction
Definition: Replaces expensive operations in the loop with equivalent but cheaper ones.
Example:
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c
6. Loop Reordering
Definition: Changes the order of nested loops to improve memory locality and cache usage.
Example:
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Would you like an explanation of any specific technique in more detail?
Peephole Optimization
Peephole Optimization is a local optimization technique used in compilers to improve the performance
of machine code or intermediate code by examining and replacing short sequences of instructions (a
"peephole") with more efficient sequences. It focuses on improving small portions of code rather than
the entire program.
Key Characteristics
1. Local Optimization: It examines a small "window" of instructions in the code (usually two to five
instructions at a time).
2. Machine-Independent or Machine-Dependent: Can be applied to intermediate code (machine-
independent) or assembly/machine code (machine-dependent).
3. Pattern-Based: It replaces recognized inefficient patterns with optimized alternatives.
assembly
MOV R1, R2
MOV R2, R1 ; Redundant
After Optimization:
assembly
MOV R1, R2
2. Constant Folding
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assembly
MOV R1, #5
ADD R1, #3 ; R1 = 5 + 3
After Optimization:
assembly
MOV R1, #8
3. Strength Reduction
assembly
After Optimization:
assembly
assembly
After Optimization:
assembly
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5. Algebraic Simplifications
assembly
After Optimization:
assembly
; Instruction removed
6. Code Reordering
assembly
MOV R1, R2
ADD R3, R4
MOV R5, R6
After Optimization:
assembly
MOV R1, R2
MOV R5, R6
ADD R3, R4 ; Parallelism is enhanced
Before Optimization:
assembly
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After Optimization:
assembly
1. Limited Scope: Only optimizes small sections of code, missing opportunities for global
optimizations.
2. Dependency on Target Architecture: Machine-dependent optimizations require knowledge of
specific hardware.
Conclusion
Peephole Optimization is a practical and effective way to improve the efficiency of compiled code by
eliminating inefficiencies in small code segments. Despite its limitations, it remains a vital step in
modern compilers for refining the final output.
Would you like to see more examples or explore how it is applied in specific compilers?
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