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UNIT – 2

STACK AND QUEUE


Stacks: Abstract Data Type, Primitive Stack operations: Push & Pop,
Array and Linked Implementation of Stack in C, Application of stack:
Prefix and Postfix Expressions, Evaluation of postfix expression,
Iteration and Recursion- Principles of recursion, Tail recursion,
Removal of recursion Problem solving using iteration and recursion
with examples such as binary search, Fibonacci numbers, and Hanoi
towers. Tradeoffs between iteration and recursion.
Queues: Operations on Queue: Create, Add, Delete, Full and
Empty, Circular queues,
Array and linked implementation of queues in C, Dequeue and Priority
Queue.
Stack ADT
What is a Stack?
Stack is a linear data structure in which the insertion and deletion operations are performed at only one
end. In a stack, adding and removing of elements are performed at a single position which is known as
"top". That means, a new element is added at top of the stack and an element is removed from the top
of the stack. In stack, the insertion and deletion operations are performed based on LIFO (Last In First
Out) principle.

In a stack, the insertion operation is performed using a function called "push" and deletion operation
is performed using a function called "pop".

In the figure, PUSH and POP operations are performed at a top position in the stack. That means, both
the insertion and deletion operations are performed at one end (i.e., at Top)

A stack data structure can be defined as follows...


Stack is a linear data structure in which the operations are performed based on LIFO principle.
Stack can also be defined as
"A Collection of similar data items in which both insertion and deletion operations are
performed based on LIFO principle".
Example
If we want to create a stack by inserting 10,45,12,16,35 and 50. Then 10 becomes the bottom-most
element and 50 is the topmost element. The last inserted element 50 is at Top of the stack as shown in
the image below.

Operations on a Stack
The following operations are performed on the stack...
1. Push (To insert an element on to the stack)
2. Pop (To delete an element from the stack)
3. Display (To display elements of the stack)
Stack data structure can be implemented in two ways. They are as follows...
1. Using Array
2. Using Linked List
When a stack is implemented using an array, that stack can organize an only limited number of elements.
When a stack is implemented using a linked list, that stack can organize an unlimited number of
elements.
Stack Using Array
A stack data structure can be implemented using a one-dimensional array. But stack implemented using
array stores only a fixed number of data values. This implementation is very simple. Just define a one
dimensional array of specific size and insert or delete the values into that array by using LIFO
principle with the help of a variable called 'top'. Initially, the top is set to -1. Whenever we want to
insert a value into the stack, increment the top value by one and then insert. Whenever we want to delete
a value from the stack, then delete the top value and decrement the top value by one.
Stack Operations using Array
A stack can be implemented using array as follows.

Before implementing actual operations, first follow the below steps to create an empty stack.
• Step 1 - Include all the header files which are used in the program and define a
constant 'SIZE' with specific value.
• Step 2 - Declare all the functions used in stack implementation.
• Step 3 - Create a one dimensional array with fixed size (int stack[SIZE])
• Step 4 - Define a integer variable 'top' and initialize with '-1'. (int top = -1)
• Step 5 - In main method, display menu with list of operations and make suitable function calls
to perform operation selected by the user on the stack.

push(value) - Inserting value into the stack


In a stack, push() is a function used to insert an element into the stack. In a stack, the new element is
always inserted at top position. Push function takes one integer value as parameter and inserts that value
into the stack. We can use the following steps to push an element on to the stack...
• Step 1 - Check whether stack is FULL. (top == SIZE-1)
• Step 2 - If it is FULL, then display "Stack is FULL!!! Insertion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT FULL, then increment top value by one (top++) and set stack[top] to
value (stack[top] = value).
pop() - Delete a value from the Stack
In a stack, pop() is a function used to delete an element from the stack. In a stack, the element is always
deleted from top position. Pop function does not take any value as parameter. We can use the following
steps to pop an element from the stack...
• Step 1 - Check whether stack is EMPTY. (top == -1)
• Step 2 - If it is EMPTY, then display "Stack is EMPTY!!! Deletion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT EMPTY, then delete stack[top] and decrement top value by one (top--).
display() - Displays the elements of a Stack
We can use the following steps to display the elements of a stack...
• Step 1 - Check whether stack is EMPTY. (top == -1)
• Step 2 - If it is EMPTY, then display "Stack is EMPTY!!!" and terminate the function.
• Step 3 - If it is NOT EMPTY, then define a variable 'i' and initialize with top.
Display stack[i] value and decrement i value by one (i--).
• Step 3 - Repeat above step until i value becomes '0'.
Implementation of Stack using Array
#include<stdio.h>
#include<conio.h>

#define SIZE 10

void push(int);
void pop();
void display();

int stack[SIZE], top = -1;

void main()
{
int value, choice;
clrscr();
while(1){
printf("\n\n***** MENU *****\n");
printf("1. Push\n2. Pop\n3. Display\n4. Exit");
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
push(value);
break;
case 2: pop();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nWrong selection!!! Try again!!!");
}
}
}
void push(int value){
if(top == SIZE-1)
printf("\nStack is Full!!! Insertion is not possible!!!");
else{
top++;
stack[top] = value;
printf("\nInsertion success!!!");
}
}
void pop(){
if(top == -1)
printf("\nStack is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", stack[top]);
top--;
}
}
void display(){
if(top == -1)
printf("\nStack is Empty!!!");
else{
int i;
printf("\nStack elements are:\n");
for(i=top; i>=0; i--)
printf("%d\n",stack[i]);
}
}
Stack Using Linked List
The major problem with the stack implemented using an array is, it works only for a fixed number of
data values. That means the amount of data must be specified at the beginning of the implementation
itself. Stack implemented using an array is not suitable, when we don't know the size of data which
we are going to use. A stack data structure can be implemented by using a linked list data structure.
The stack implemented using linked list can work for an unlimited number of values. That means,
stack implemented using linked list works for the variable size of data. So, there is no need to fix the
size at the beginning of the implementation. The Stack implemented using linked list can organize as
many data values as we want.

In linked list implementation of a stack, every new element is inserted as 'top' element. That means
every newly inserted element is pointed by 'top'. Whenever we want to remove an element from the
stack, simply remove the node which is pointed by 'top' by moving 'top' to its previous node in the
list. The next field of the first element must be always NULL.
Example

In the above example, the last inserted node is 99 and the first inserted node is 25. The order of elements
inserted is 25, 32,50 and 99.

Stack Operations using Linked List


To implement a stack using a linked list, we need to set the following things before implementing actual
operations.
• Step 1 - Include all the header files which are used in the program. And declare all the user
defined functions.
• Step 2 - Define a 'Node' structure with two members data and next.
• Step 3 - Define a Node pointer 'top' and set it to NULL.
• Step 4 - Implement the main method by displaying Menu with list of operations and make
suitable function calls in the main method.

push(value) - Inserting an element into the Stack


We can use the following steps to insert a new node into the stack...
• Step 1 - Create a newNode with given value.
• Step 2 - Check whether stack is Empty (top == NULL)
• Step 3 - If it is Empty, then set newNode → next = NULL.
• Step 4 - If it is Not Empty, then set newNode → next = top.
• Step 5 - Finally, set top = newNode.

pop() - Deleting an Element from a Stack


We can use the following steps to delete a node from the stack...
• Step 1 - Check whether stack is Empty (top == NULL).
• Step 2 - If it is Empty, then display "Stack is Empty!!! Deletion is not possible!!!" and
terminate the function
• Step 3 - If it is Not Empty, then define a Node pointer 'temp' and set it to 'top'.
• Step 4 - Then set 'top = top → next'.
• Step 5 - Finally, delete 'temp'. (free(temp)).

display() - Displaying stack of elements


We can use the following steps to display the elements (nodes) of a stack...
• Step 1 - Check whether stack is Empty (top == NULL).
• Step 2 - If it is Empty, then display 'Stack is Empty!!!' and terminate the function.
• Step 3 - If it is Not Empty, then define a Node pointer 'temp' and initialize with top.
• Step 4 - Display 'temp → data --->' and move it to the next node. Repeat the same
until temp reaches to the first node in the stack. (temp → next != NULL).
• Step 5 - Finally! Display 'temp → data ---> NULL'.

Implementation of Stack using Linked List | C Programming


#include<stdio.h>
#include<conio.h>

struct Node
{
int data;
struct Node *next;
}*top = NULL;

void push(int);
void pop();
void display();

void main()
{
int choice, value;
clrscr();
printf("\n:: Stack using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Push\n2. Pop\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
push(value);
break;
case 2: pop(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void push(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
if(top == NULL)
newNode->next = NULL;
else
newNode->next = top;
top = newNode;
printf("\nInsertion is Success!!!\n");
}
void pop()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
printf("\nDeleted element: %d", temp->data);
top = temp->next;
free(temp);
}
}
void display()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL",temp->data);
}
}
Expressions
What is an Expression?
In any programming language, if we want to perform any calculation or to frame a condition etc., we
use a set of symbols to perform the task. These set of symbols makes an expression.

An expression can be defined as follows...


An expression is a collection of operators and operands that represents a specific value.
In above definition, operator is a symbol which performs a particular task like arithmetic operation or
logical operation or conditional operation etc.,

Operands are the values on which the operators can perform the task. Here operand can be a direct
value or variable or address of memory location.
Expression Types
Based on the operator position, expressions are divided into THREE types. They are as follows...
1. Infix Expression
2. Postfix Expression
3. Prefix Expression
Infix Expression
In infix expression, operator is used in between the operands.
The general structure of an Infix expression is as follows...
Operand1 Operator Operand2
Example

Postfix Expression
In postfix expression, operator is used after operands. We can say that "Operator follows the
Operands".
The general structure of Postfix expression is as follows...
Operand1 Operand2 Operator
Example

Prefix Expression
In prefix expression, operator is used before operands. We can say that "Operands follows the
Operator".
The general structure of Prefix expression is as follows...
Operator Operand1 Operand2
Example

Every expression can be represented using all the above three different types of expressions. And we
can convert an expression from one form to another form like Infix to Postfix, Infix to Prefix, Prefix
to Postfix and vice versa.
Infix to Postfix Conversion
Any expression can be represented using three types of expressions (Infix, Postfix, and Prefix). We
can also convert one type of expression to another type of expression like Infix to Postfix, Infix to
Prefix, Postfix to Prefix and vice versa.
To convert any Infix expression into Postfix or Prefix expression we can use the following
procedure...
1. Find all the operators in the given Infix Expression.
2. Find the order of operators evaluated according to their Operator precedence.
3. Convert each operator into required type of expression (Postfix or Prefix) in the same order.
Example
Consider the following Infix Expression to be converted into Postfix Expression...
D=A+B*C
• Step 1 - The Operators in the given Infix Expression : = , + , *
• Step 2 - The Order of Operators according to their preference : * , + , =
• Step 3 - Now, convert the first operator * ----- D = A + B C *
• Step 4 - Convert the next operator + ----- D = A BC* +
• Step 5 - Convert the next operator = ----- D ABC*+ =
Finally, given Infix Expression is converted into Postfix Expression as follows...
DABC*+=
Infix to Postfix Conversion using Stack Data Structure
To convert Infix Expression into Postfix Expression using a stack data structure, We can use the
following steps...
1. Read all the symbols one by one from left to right in the given Infix Expression.
2. If the reading symbol is operand, then directly print it to the result (Output).
3. If the reading symbol is left parenthesis '(', then Push it on to the Stack.
4. If the reading symbol is right parenthesis ')', then Pop all the contents of stack until
respective left parenthesis is poped and print each poped symbol to the result.
5. If the reading symbol is operator (+ , - , * , / etc.,), then Push it on to the Stack. However,
first pop the operators which are already on the stack that have higher or equal
precedence than current operator and print them to the result.
Example
Consider the following Infix Expression...
(A+B)*(C-D)
The given infix expression can be converted into postfix expression using Stack data Structure as
follows...
The final Postfix Expression is as follows...
AB+CD-*
Postfix Expression Evaluation
A postfix expression is a collection of operators and operands in which the operator is placed after the
operands. That means, in a postfix expression the operator follows the operands.

Postfix Expression has following general structure...


Operand1 Operand2 Operator
Example
Postfix Expression Evaluation using Stack Data Structure
A postfix expression can be evaluated using the Stack data structure. To evaluate a postfix expression
using Stack data structure we can use the following steps...
1. Read all the symbols one by one from left to right in the given Postfix Expression
2. If the reading symbol is operand, then push it on to the Stack.
3. If the reading symbol is operator (+ , - , * , / etc.,), then perform TWO pop operations and
store the two popped oparands in two different variables (operand1 and operand2). Then
perform reading symbol operation using operand1 and operand2 and push result back
on to the Stack.
4. Finally! perform a pop operation and display the popped value as final result.
Example
Consider the following Expression...
Infix to Pretfix Conversion using Stack Data Structure
To convert an infix expression to a prefix expression, we can use the stack data structure. The idea is
as follows:
o First, reverse the infix expression given in the problem.
o Scan the expression from left to right.
o Whenever the operands arrive, print them.
o If the operator arrives and the stack is found to be empty, then simply push the operator into
the stack.
o If the incoming operator has higher precedence than the TOP of the stack, push the incoming
operator into the stack.
o If the incoming operator has the same precedence with a TOP of the stack, push the incoming
operator into the stack.
o If the incoming operator has lower precedence than the TOP of the stack, pop, and print the
top of the stack. Test the incoming operator against the top of the stack again and pop the
operator from the stack till it finds the operator of a lower precedence or same precedence.
o If the incoming operator has the same precedence with the top of the stack and the incoming
operator is ^, then pop the top of the stack till the condition is true. If the condition is not true,
push the ^ operator.
o When we reach the end of the expression, pop, and print all the operators from the top of the
stack.
o If the operator is ')', then push it into the stack.
o If the operator is '(', then pop all the operators from the stack till it finds ) opening bracket in
the stack.
o If the top of the stack is ')', push the operator on the stack.
o At the end, reverse the output.

K + L - M * N + (O^P) * W/U/V * T + Q
If we are converting the expression from infix to prefix, we need first to reverse the
expression.
The Reverse expression would be:
Q + T * V/U/W * ) P^O(+ N*M - L + K
To obtain the prefix expression, we have created a table that consists of three columns,
i.e., input expression, stack, and prefix expression. When we encounter any symbol, we
simply add it into the prefix expression. If we encounter the operator, we will push it into
the stack.

Input expression Stack Prefix expression

Q Q

+ + Q

T + QT

* +* QT

V +* QTV

/ +*/ QTV

U +*/ QTVU
/ +*// QTVU

W +*// QTVUW

* +*//* QTVUW

) +*//*) QTVUW

P +*//*) QTVUWP

^ +*//*)^ QTVUWP

O +*//*)^ QTVUWPO

( +*//* QTVUWPO^

+ ++ QTVUWPO^*//*

N ++ QTVUWPO^*//*N

* ++* QTVUWPO^*//*N

M ++* QTVUWPO^*//*NM

- ++- QTVUWPO^*//*NM*

L ++- QTVUWPO^*//*NM*L

+ ++-+ QTVUWPO^*//*NM*L

K ++-+ QTVUWPO^*//*NM*LK

QTVUWPO^*//*NM*LK+-++

The above expression, i.e., QTVUWPO^*//*NM*LK+-++, is not a final expression. We


need to reverse this expression to obtain the prefix expression.
++-+KL*MN*//*^OPWUVTQ
Conversion of Postfix to Prefix expression
If the Postfix expression is given as:
AB + CD - *

Symbol Scanned Action Stack Description

A Push A into the stack A

B Push B into the stack AB


Pop two operands from
Pop B from the stack
the stack, i.e., A and B.
Pop A from the stack
+ +AB Add '+' operator before
Push +AB into the
the operands AB, i.e.,
stack.
+AB.

C Push C into the stack +ABC

D Push D into the stack +ABCD

Pop two operands from


Pop D from the stack. the stack, i.e., D and C.
- Pop C from the stack. +AB -CD Add '-' operator before
Push -CD into the stack the operands CD, i.e., -
CD.

Pop -CD from the Pop two operands from


stack. the stack, i.e., -CD and
Pop +AB from the +AB. Add '*' operator
* *+AB - CD
stack. before +AB then the
Push *+AB -CD into expression would
the stack. become *+AB-CD.

The prefix expression of the above postfix expression is *+AB-CD.


Iteration in data structure
Iteration refers to repeating a certain number of steps continuously until a particular condition is met
successfully. The iterations can be an infinite number of times or an infinite number of times. It all
depends on the program in which we are performing the iterations.
Iterations play a very important role in performing the same instructions and for repeating the same
lines of cone codes one over another. Sometimes iteration is worthless and creates a deadlock when the
condition falls in the infinite loop.
Methods to perform the iterations into the program
There are various methods to perform the iterations in any program are as follows:
1. Using various loops in the program:
o Using For loop
o Using while loop
o Using do-while loop
2. Using recursion
Let us discuss these methods one by one in more detail, with the help of examples. Here we are taking
the reference of C and C++ language.
What is Recursion?
The process in which a function calls itself directly or indirectly is called recursion and the
corresponding function is called a recursive function. Using a recursive algorithm, certain problems
can be solved quite easily. Examples of such problems are Towers of Hanoi
(TOH), Inorder/Preorder/Postorder Tree Traversals, DFS of Graph, etc. A recursive function solves
a particular problem by calling a copy of itself and solving smaller subproblems of the original
problems. Many more recursive calls can be generated as and when required. It is essential to know
that we should provide a certain case in order to terminate this recursion process. So we can say that
every time the function calls itself with a simpler version of the original problem.
Need of Recursion
Recursion is an amazing technique with the help of which we can reduce the length of our code and
make it easier to read and write. It has certain advantages over the iteration technique which will be
discussed later. A task that can be defined with its similar subtask, recursion is one of the best
solutions for it. For example; The Factorial of a number.
Properties of Recursion:
• Performing the same operations multiple times with different inputs.
• In every step, we try smaller inputs to make the problem smaller.
• Base condition is needed to stop the recursion otherwise infinite loop will occur.

Difference between Recursion and Iteration

On the basis of Recursion Iteration

In iteration, there is a repeated


execution of the set of
Recursion is the process of
instructions. In Iteration, loops
Basic calling a function itself within
are used to execute the set of
its own code.
instructions repetitively until
the condition is false.

The format of iteration


includes initialization,
There is a termination
Syntax condition, and
condition is specified.
increment/decrement of a
variable.

The termination condition is Here, the termination


Termination defined within the recursive condition is defined in the
function. definition of the loop.
The code size in recursion is The code size in iteration is
Code size smaller than the code size in larger than the code size in
iteration. recursion.

If the recursive function does Iteration will be infinite, if the


not meet to a termination control condition of the
condition, it leads to an iteration statement never
Infinite
infinite recursion. There is a becomes false. On infinite
chance of system crash in loop, it repeatedly used CPU
infinite recursion. cycles.

It is always applied to
Applied It is applied to loops.
functions.

Speed It is slower than iteration. It is faster than recursion.

Recursion is generally used


It is used when we have to
where there is no issue of time
Usage balance the time complexity
complexity, and code size
against a large code size.
requires being small.

The time complexity in


iteration is relatively lower.
We can calculate its time
Time complexity It has high time complexity.
complexity by finding the no.
of cycles being repeated in a
loop.

It has to update and maintain


Stack There is no utilization of stack.
the stack.

It uses more memory as It uses less memory as


Memory
compared to iteration. compared to recursion.

There is an extensive overhead


There is no overhead in
Overhead due to updating and
iteration.
maintaining the stack.

Tower of Hanoi
Tower of Hanoi, is a mathematical puzzle which consists of three towers (pegs) and more than one
rings is as depicted −
These rings are of different sizes and stacked upon in an ascending order, i.e. the smaller one sits over
the larger one. There are other variations of the puzzle where the number of disks increase, but the
tower count remains the same.
Rules
The mission is to move all the disks to some another tower without violating the sequence of
arrangement. A few rules to be followed for Tower of Hanoi are −
• Only one disk can be moved among the towers at any given time.
• Only the "top" disk can be removed.
• No large disk can sit over a small disk.
Following is an animated representation of solving a Tower of Hanoi puzzle with three disks.

Tower of Hanoi puzzle with n disks can be solved in minimum 2n−1 steps. This presentation shows
that a puzzle with 3 disks has taken 23 - 1 = 7 steps.

Explore our latest online courses and learn new skills at your own pace. Enroll and become a
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Algorithm
To write an algorithm for Tower of Hanoi, first we need to learn how to solve this problem with lesser
amount of disks, say → 1 or 2. We mark three towers with name, source, destination and aux (only
to help moving the disks). If we have only one disk, then it can easily be moved from source to
destination peg.
If we have 2 disks −
• First, we move the smaller (top) disk to aux peg.
• Then, we move the larger (bottom) disk to destination peg.
• And finally, we move the smaller disk from aux to destination peg.
So now, we are in a position to design an algorithm for Tower of Hanoi with more than two disks. We
divide the stack of disks in two parts. The largest disk (nth disk) is in one part and all other (n-1) disks
are in the second part.
Our ultimate aim is to move disk n from source to destination and then put all other (n1) disks onto it.
We can imagine to apply the same in a recursive way for all given set of disks.
The steps to follow are −
Step 1 − Move n-1 disks from source to aux
Step 2 − Move nth disk from source to dest
Step 3 − Move n-1 disks from aux to dest
A recursive algorithm for Tower of Hanoi can be driven as follows −

Program of Tower of Hanoi:


#include<stdio.h>
void towers(int, char, char, char);
int main()
{
int num;
printf ("Enter the number of disks : ");
scanf ("%d", &num);
printf ("The sequence of moves involved in the Tower of Hanoi are :\n");
towers (num, 'A', 'C', 'B');
return 0;

}
void towers( int num, char from peg, char topeg, char auxpeg)
{
if (num == 1)
{
printf ("\n Move disk 1 from peg %c to peg %c", from peg, topeg);
return;
}
Towers (num - 1, from peg, auxpeg, topeg);
Printf ("\n Move disk %d from peg %c to peg %c", num, from peg, topeg);
Towers (num - 1, auxpeg, topeg, from peg);
}
Queue ADT
What is a Queue?
Queue is a linear data structure in which the insertion and deletion operations are performed at two
different ends. In a queue data structure, adding and removing elements are performed at two different
positions. The insertion is performed at one end and deletion is performed at another end. In a queue
data structure, the insertion operation is performed at a position which is known as 'rear' and the
deletion operation is performed at a position which is known as 'front'. In queue data structure, the
insertion and deletion operations are performed based on FIFO (First In First Out) principle.

In a queue data structure, the insertion operation is performed using a function called "enQueue()" and
deletion operation is performed using a function called "deQueue()".

Queue data structure can be defined as follows...


Queue data structure is a linear data structure in which the operations are performed based on
FIFO principle.
A queue data structure can also be defined as
"Queue data structure is a collection of similar data items in which insertion and deletion
operations are performed based on FIFO principle".
Example
Queue after inserting 25, 30, 51, 60 and 85.

Operations on a Queue
The following operations are performed on a queue data structure...
1. enQueue(value) - (To insert an element into the queue)
2. deQueue() - (To delete an element from the queue)
3. display() - (To display the elements of the queue)
Queue data structure can be implemented in two ways. They are as follows...
1. Using Array
2. Using Linked List
When a queue is implemented using an array, that queue can organize an only limited number of
elements. When a queue is implemented using a linked list, that queue can organize an unlimited
number of elements.
Queue Datastructure Using Array
A queue data structure can be implemented using one dimensional array. The queue implemented using
array stores only fixed number of data values. The implementation of queue data structure using array
is very simple. Just define a one dimensional array of specific size and insert or delete the values into
that array by using FIFO (First In First Out) principle with the help of variables 'front' and 'rear'.
Initially both 'front' and 'rear' are set to -1. Whenever, we want to insert a new value into the queue,
increment 'rear' value by one and then insert at that position. Whenever we want to delete a value from
the queue, then delete the element which is at 'front' position and increment 'front' value by one.
Queue Operations using Array
Queue data structure using array can be implemented as follows...

Before we implement actual operations, first follow the below steps to create an empty queue.
• Step 1 - Include all the header files which are used in the program and define a
constant 'SIZE' with specific value.
• Step 2 - Declare all the user defined functions which are used in queue implementation.
• Step 3 - Create a one dimensional array with above defined SIZE (int queue[SIZE])
• Step 4 - Define two integer variables 'front' and 'rear' and initialize both with '-1'. (int front
= -1, rear = -1)
• Step 5 - Then implement main method by displaying menu of operations list and make suitable
function calls to perform operation selected by the user on queue.
enQueue(value) - Inserting value into the queue
In a queue data structure, enQueue() is a function used to insert a new element into the queue. In a
queue, the new element is always inserted at rear position. The enQueue() function takes one integer
value as a parameter and inserts that value into the queue. We can use the following steps to insert an
element into the queue...
• Step 1 - Check whether queue is FULL. (rear == SIZE-1)
• Step 2 - If it is FULL, then display "Queue is FULL!!! Insertion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT FULL, then increment rear value by one (rear++) and
set queue[rear] = value.
deQueue() - Deleting a value from the Queue
In a queue data structure, deQueue() is a function used to delete an element from the queue. In a queue,
the element is always deleted from front position. The deQueue() function does not take any value as
parameter. We can use the following steps to delete an element from the queue...
• Step 1 - Check whether queue is EMPTY. (front == rear)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!! Deletion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT EMPTY, then increment the front value by one (front ++). Then
display queue[front] as deleted element. Then check whether both front and rear are equal
(front == rear), if it TRUE, then set both front and rear to '-1' (front = rear = -1).
display() - Displays the elements of a Queue
We can use the following steps to display the elements of a queue...
• Step 1 - Check whether queue is EMPTY. (front == rear)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!!" and terminate the function.
• Step 3 - If it is NOT EMPTY, then define an integer variable 'i' and set 'i = front+1'.
• Step 4 - Display 'queue[i]' value and increment 'i' value by one (i++). Repeat the same until 'i'
value reaches to rear (i <= rear)
Implementation of Queue Datastructure using Array - C Programming
#include<stdio.h>
#include<conio.h>
#define SIZE 10

void enQueue(int);
void deQueue();
void display();

int queue[SIZE], front = -1, rear = -1;

void main()
{
int value, choice;
clrscr();
while(1){
printf("\n\n***** MENU *****\n");
printf("1. Insertion\n2. Deletion\n3. Display\n4. Exit");
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
enQueue(value);
break;
case 2: deQueue();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nWrong selection!!! Try again!!!");
}
}
}
void enQueue(int value){
if(rear == SIZE-1)
printf("\nQueue is Full!!! Insertion is not possible!!!");
else{
if(front == -1)
front = 0;
rear++;
queue[rear] = value;
printf("\nInsertion success!!!");
}
}
void deQueue(){
if(front == rear)
printf("\nQueue is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", queue[front]);
front++;
if(front == rear)
front = rear = -1;
}
}
void display(){
if(rear == -1)
printf("\nQueue is Empty!!!");
else{
int i;
printf("\nQueue elements are:\n");
for(i=front; i<=rear; i++)
printf("%d\t",queue[i]);
}
}
Queue Using Linked List
The major problem with the queue implemented using an array is, It will work for an only fixed
number of data values. That means, the amount of data must be specified at the beginning itself.
Queue using an array is not suitable when we don't know the size of data which we are going to use.
A queue data structure can be implemented using a linked list data structure. The queue which is
implemented using a linked list can work for an unlimited number of values. That means, queue using
linked list can work for the variable size of data (No need to fix the size at the beginning of the
implementation). The Queue implemented using linked list can organize as many data values as we
want.

In linked list implementation of a queue, the last inserted node is always pointed by 'rear' and the first
node is always pointed by 'front'.
Example

In above example, the last inserted node is 50 and it is pointed by 'rear' and the first inserted node is 10
and it is pointed by 'front'. The order of elements inserted is 10, 15, 22 and 50.
Operations
To implement queue using linked list, we need to set the following things before implementing actual
operations.
• Step 1 - Include all the header files which are used in the program. And declare all the user
defined functions.
• Step 2 - Define a 'Node' structure with two members data and next.
• Step 3 - Define two Node pointers 'front' and 'rear' and set both to NULL.
• Step 4 - Implement the main method by displaying Menu of list of operations and make
suitable function calls in the main method to perform user selected operation.
enQueue(value) - Inserting an element into the Queue
We can use the following steps to insert a new node into the queue...
• Step 1 - Create a newNode with given value and set 'newNode → next' to NULL.
• Step 2 - Check whether queue is Empty (rear == NULL)
• Step 3 - If it is Empty then, set front = newNode and rear = newNode.
• Step 4 - If it is Not Empty then, set rear → next = newNode and rear = newNode.
deQueue() - Deleting an Element from Queue
We can use the following steps to delete a node from the queue...
• Step 1 - Check whether queue is Empty (front == NULL).
• Step 2 - If it is Empty, then display "Queue is Empty!!! Deletion is not possible!!!" and
terminate from the function
• Step 3 - If it is Not Empty then, define a Node pointer 'temp' and set it to 'front'.
• Step 4 - Then set 'front = front → next' and delete 'temp' (free(temp)).
display() - Displaying the elements of Queue
We can use the following steps to display the elements (nodes) of a queue...
• Step 1 - Check whether queue is Empty (front == NULL).
• Step 2 - If it is Empty then, display 'Queue is Empty!!!' and terminate the function.
• Step 3 - If it is Not Empty then, define a Node pointer 'temp' and initialize with front.
• Step 4 - Display 'temp → data --->' and move it to the next node. Repeat the same until 'temp'
reaches to 'rear' (temp → next != NULL).
• Step 5 - Finally! Display 'temp → data ---> NULL'.
Implementation of Queue Datastructure using Linked List - C Programming
#include<stdio.h>
#include<conio.h>

struct Node
{
int data;
struct Node *next;
}*front = NULL,*rear = NULL;

void insert(int);
void delete();
void display();

void main()
{
int choice, value;
clrscr();
printf("\n:: Queue Implementation using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Insert\n2. Delete\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
insert(value);
break;
case 2: delete(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void insert(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
newNode -> next = NULL;
if(front == NULL)
front = rear = newNode;
else{
rear -> next = newNode;
rear = newNode;
}
printf("\nInsertion is Success!!!\n");
}
void delete()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
front = front -> next;
printf("\nDeleted element: %d\n", temp->data);
free(temp);
}
}
void display()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL\n",temp->data);
}
}
Circular Queue Datastructure
In a normal Queue Data Structure, we can insert elements until queue becomes full. But once the
queue becomes full, we can not insert the next element until all the elements are deleted from the
queue. For example, consider the queue below...

The queue after inserting all the elements into it is as follows...

Now consider the following situation after deleting three elements from the queue...

This situation also says that Queue is Full and we cannot insert the new element because 'rear' is still
at last position. In the above situation, even though we have empty positions in the queue we can not
make use of them to insert the new element. This is the major problem in a normal queue data structure.
To overcome this problem we use a circular queue data structure.
What is Circular Queue?
A Circular Queue can be defined as follows...
A circular queue is a linear data structure in which the operations are performed based on
FIFO (First In First Out) principle and the last position is connected back to the first position to
make a circle.
Graphical representation of a circular queue is as follows...
Implementation of Circular Queue
To implement a circular queue data structure using an array, we first perform the following steps before
we implement actual operations.
• Step 1 - Include all the header files which are used in the program and define a
constant 'SIZE' with specific value.
• Step 2 - Declare all user defined functions used in circular queue implementation.
• Step 3 - Create a one dimensional array with above defined SIZE (int cQueue[SIZE])
• Step 4 - Define two integer variables 'front' and 'rear' and initialize both with '-1'. (int front
= -1, rear = -1)
• Step 5 - Implement main method by displaying menu of operations list and make suitable
function calls to perform operation selected by the user on circular queue.
enQueue(value) - Inserting value into the Circular Queue
In a circular queue, enQueue() is a function which is used to insert an element into the circular queue.
In a circular queue, the new element is always inserted at rear position. The enQueue() function takes
one integer value as parameter and inserts that value into the circular queue. We can use the following
steps to insert an element into the circular queue...
• Step 1 - Check whether queue is FULL. ((rear == SIZE-1 && front == 0) || (front ==
rear+1))
• Step 2 - If it is FULL, then display "Queue is FULL!!! Insertion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT FULL, then check rear == SIZE - 1 && front != 0 if it is TRUE, then
set rear = -1.
• Step 4 - Increment rear value by one (rear++), set queue[rear] = value and check 'front == -
1' if it is TRUE, then set front = 0.
deQueue() - Deleting a value from the Circular Queue
In a circular queue, deQueue() is a function used to delete an element from the circular queue. In a
circular queue, the element is always deleted from front position. The deQueue() function doesn't take
any value as a parameter. We can use the following steps to delete an element from the circular queue...
• Step 1 - Check whether queue is EMPTY. (front == -1 && rear == -1)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!! Deletion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT EMPTY, then display queue[front] as deleted element and increment
the front value by one (front ++). Then check whether front == SIZE, if it is TRUE, then
set front = 0. Then check whether both front - 1 and rear are equal (front -1 == rear), if
it TRUE, then set both front and rear to '-1' (front = rear = -1).
display() - Displays the elements of a Circular Queue
We can use the following steps to display the elements of a circular queue...
• Step 1 - Check whether queue is EMPTY. (front == -1)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!!" and terminate the function.
• Step 3 - If it is NOT EMPTY, then define an integer variable 'i' and set 'i = front'.
• Step 4 - Check whether 'front <= rear', if it is TRUE, then display 'queue[i]' value and
increment 'i' value by one (i++). Repeat the same until 'i <= rear' becomes FALSE.
• Step 5 - If 'front <= rear' is FALSE, then display 'queue[i]' value and increment 'i' value by
one (i++). Repeat the same until'i <= SIZE - 1' becomes FALSE.
• Step 6 - Set i to 0.
• Step 7 - Again display 'cQueue[i]' value and increment i value by one (i++). Repeat the same
until 'i <= rear' becomes FALSE.
Implementation of Circular Queue Datastructure using array - C Programming
#include<stdio.h>
#include<conio.h>
#define SIZE 5

void enQueue(int);
void deQueue();
void display();

int cQueue[SIZE], front = -1, rear = -1;

void main()
{
int choice, value;
clrscr();
while(1){
printf("\n****** MENU ******\n");
printf("1. Insert\n2. Delete\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("\nEnter the value to be insert: ");
scanf("%d",&value);
enQueue(value);
break;
case 2: deQueue();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nPlease select the correct choice!!!\n");
}
}
}
void enQueue(int value)
{
if((front == 0 && rear == SIZE - 1) || (front == rear+1))
printf("\nCircular Queue is Full! Insertion not possible!!!\n");
else{
if(rear == SIZE-1 && front != 0)
rear = -1;
cQueue[++rear] = value;
printf("\nInsertion Success!!!\n");
if(front == -1)
front = 0;
}
}
void deQueue()
{
if(front == -1 && rear == -1)
printf("\nCircular Queue is Empty! Deletion is not possible!!!\n");
else{
printf("\nDeleted element : %d\n",cQueue[front++]);
if(front == SIZE)
front = 0;
if(front-1 == rear)
front = rear = -1;
}
}
void display()
{
if(front == -1)
printf("\nCircular Queue is Empty!!!\n");
else{
int i = front;
printf("\nCircular Queue Elements are : \n");
if(front <= rear){
while(i <= rear)
printf("%d\t",cQueue[i++]);
}
else{
while(i <= SIZE - 1)
printf("%d\t", cQueue[i++]);
i = 0;
while(i <= rear)
printf("%d\t",cQueue[i++]);
}
}
}
Double Ended Queue Datastructure
Double Ended Queue is also a Queue data structure in which the insertion and deletion operations are
performed at both the ends (front and rear). That means, we can insert at both front and rear positions
and can delete from both front and rear positions.

Double Ended Queue can be represented in TWO ways, those are as follows...
1. Input Restricted Double Ended Queue
2. Output Restricted Double Ended Queue
Input Restricted Double Ended Queue
In input restricted double-ended queue, the insertion operation is performed at only one end and deletion
operation is performed at both the ends.
Output Restricted Double Ended Queue
In output restricted double ended queue, the deletion operation is performed at only one end and
insertion operation is performed at both the ends.

Implementation of Double Ended Queue Datastructure using array - C Programming


#include<stdio.h>
#include<conio.h>
#define SIZE 100

void enQueue(int);
int deQueueFront();
int deQueueRear();
void enQueueRear(int);
void enQueueFront(int);
void display();

int queue[SIZE];
int rear = 0, front = 0;

int main()
{
char ch;
int choice1, choice2, value;
printf("\n******* Type of Double Ended Queue *******\n");
do
{
printf("\n1.Input-restricted deque \n");
printf("2.output-restricted deque \n");
printf("\nEnter your choice of Queue Type : ");
scanf("%d",&choice1);
switch(choice1)
{
case 1:
printf("\nSelect the Operation\n");
printf("1.Insert\n2.Delete from Rear\n3.Delete from Front\n4. Display");
do
{
printf("\nEnter your choice for the operation in c deque: ");
scanf("%d",&choice2);
switch(choice2)
{
case 1: enQueueRear(value);
display();
break;
case 2: value = deQueueRear();
printf("\nThe value deleted is %d",value);
display();
break;
case 3: value=deQueueFront();
printf("\nThe value deleted is %d",value);
display();
break;
case 4: display();
break;
default:printf("Wrong choice");
}
printf("\nDo you want to perform another operation (Y/N): ");
ch=getch();
}while(ch=='y'||ch=='Y');
getch();
break;

case 2 :
printf("\n---- Select the Operation ----\n");
printf("1. Insert at Rear\n2. Insert at Front\n3. Delete\n4. Display");
do
{
printf("\nEnter your choice for the operation: ");
scanf("%d",&choice2);
switch(choice2)
{
case 1: enQueueRear(value);
display();
break;
case 2: enQueueFront(value);
display();
break;
case 3: value = deQueueFront();
printf("\nThe value deleted is %d",value);
display();
break;
case 4: display();
break;
default:printf("Wrong choice");
}
printf("\nDo you want to perform another operation (Y/N): ");
ch=getch();
} while(ch=='y'||ch=='Y');
getch();
break ;
}
printf("\nDo you want to continue(y/n):");
ch=getch();
}while(ch=='y'||ch=='Y');
}

void enQueueRear(int value)


{
char ch;
if(front == SIZE/2)
{
printf("\nQueue is full!!! Insertion is not possible!!! ");
return;
}
do
{
printf("\nEnter the value to be inserted:");
scanf("%d",&value);
queue[front] = value;
front++;
printf("Do you want to continue insertion Y/N");
ch=getch();
}while(ch=='y');
}

void enQueueFront(int value)


{
char ch;
if(front==SIZE/2)
{
printf("\nQueue is full!!! Insertion is not possible!!!");
return;
}
do
{
printf("\nEnter the value to be inserted:");
scanf("%d",&value);
rear--;
queue[rear] = value;
printf("Do you want to continue insertion Y/N");
ch = getch();
}
while(ch == 'y');
}
int deQueueRear()
{
int deleted;
if(front == rear)
{
printf("\nQueue is Empty!!! Deletion is not possible!!!");
return 0;
}
front--;
deleted = queue[front+1];
return deleted;
}
int deQueueFront()
{
int deleted;
if(front == rear)
{
printf("\nQueue is Empty!!! Deletion is not possible!!!");
return 0;
}
rear++;
deleted = queue[rear-1];
return deleted;
}

void display()
{
int i;
if(front == rear)
printf("\nQueue is Empty!!! Deletion is not possible!!!");
else{
printf("\nThe Queue elements are:");
for(i=rear; i < front; i++)
{
printf("%d\t ",queue[i]);
}
}
}

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