ds unit2
ds unit2
ds unit2
In a stack, the insertion operation is performed using a function called "push" and deletion operation
is performed using a function called "pop".
In the figure, PUSH and POP operations are performed at a top position in the stack. That means, both
the insertion and deletion operations are performed at one end (i.e., at Top)
Operations on a Stack
The following operations are performed on the stack...
1. Push (To insert an element on to the stack)
2. Pop (To delete an element from the stack)
3. Display (To display elements of the stack)
Stack data structure can be implemented in two ways. They are as follows...
1. Using Array
2. Using Linked List
When a stack is implemented using an array, that stack can organize an only limited number of elements.
When a stack is implemented using a linked list, that stack can organize an unlimited number of
elements.
Stack Using Array
A stack data structure can be implemented using a one-dimensional array. But stack implemented using
array stores only a fixed number of data values. This implementation is very simple. Just define a one
dimensional array of specific size and insert or delete the values into that array by using LIFO
principle with the help of a variable called 'top'. Initially, the top is set to -1. Whenever we want to
insert a value into the stack, increment the top value by one and then insert. Whenever we want to delete
a value from the stack, then delete the top value and decrement the top value by one.
Stack Operations using Array
A stack can be implemented using array as follows.
Before implementing actual operations, first follow the below steps to create an empty stack.
• Step 1 - Include all the header files which are used in the program and define a
constant 'SIZE' with specific value.
• Step 2 - Declare all the functions used in stack implementation.
• Step 3 - Create a one dimensional array with fixed size (int stack[SIZE])
• Step 4 - Define a integer variable 'top' and initialize with '-1'. (int top = -1)
• Step 5 - In main method, display menu with list of operations and make suitable function calls
to perform operation selected by the user on the stack.
#define SIZE 10
void push(int);
void pop();
void display();
void main()
{
int value, choice;
clrscr();
while(1){
printf("\n\n***** MENU *****\n");
printf("1. Push\n2. Pop\n3. Display\n4. Exit");
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
push(value);
break;
case 2: pop();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nWrong selection!!! Try again!!!");
}
}
}
void push(int value){
if(top == SIZE-1)
printf("\nStack is Full!!! Insertion is not possible!!!");
else{
top++;
stack[top] = value;
printf("\nInsertion success!!!");
}
}
void pop(){
if(top == -1)
printf("\nStack is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", stack[top]);
top--;
}
}
void display(){
if(top == -1)
printf("\nStack is Empty!!!");
else{
int i;
printf("\nStack elements are:\n");
for(i=top; i>=0; i--)
printf("%d\n",stack[i]);
}
}
Stack Using Linked List
The major problem with the stack implemented using an array is, it works only for a fixed number of
data values. That means the amount of data must be specified at the beginning of the implementation
itself. Stack implemented using an array is not suitable, when we don't know the size of data which
we are going to use. A stack data structure can be implemented by using a linked list data structure.
The stack implemented using linked list can work for an unlimited number of values. That means,
stack implemented using linked list works for the variable size of data. So, there is no need to fix the
size at the beginning of the implementation. The Stack implemented using linked list can organize as
many data values as we want.
In linked list implementation of a stack, every new element is inserted as 'top' element. That means
every newly inserted element is pointed by 'top'. Whenever we want to remove an element from the
stack, simply remove the node which is pointed by 'top' by moving 'top' to its previous node in the
list. The next field of the first element must be always NULL.
Example
In the above example, the last inserted node is 99 and the first inserted node is 25. The order of elements
inserted is 25, 32,50 and 99.
struct Node
{
int data;
struct Node *next;
}*top = NULL;
void push(int);
void pop();
void display();
void main()
{
int choice, value;
clrscr();
printf("\n:: Stack using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Push\n2. Pop\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
push(value);
break;
case 2: pop(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void push(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
if(top == NULL)
newNode->next = NULL;
else
newNode->next = top;
top = newNode;
printf("\nInsertion is Success!!!\n");
}
void pop()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
printf("\nDeleted element: %d", temp->data);
top = temp->next;
free(temp);
}
}
void display()
{
if(top == NULL)
printf("\nStack is Empty!!!\n");
else{
struct Node *temp = top;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL",temp->data);
}
}
Expressions
What is an Expression?
In any programming language, if we want to perform any calculation or to frame a condition etc., we
use a set of symbols to perform the task. These set of symbols makes an expression.
Operands are the values on which the operators can perform the task. Here operand can be a direct
value or variable or address of memory location.
Expression Types
Based on the operator position, expressions are divided into THREE types. They are as follows...
1. Infix Expression
2. Postfix Expression
3. Prefix Expression
Infix Expression
In infix expression, operator is used in between the operands.
The general structure of an Infix expression is as follows...
Operand1 Operator Operand2
Example
Postfix Expression
In postfix expression, operator is used after operands. We can say that "Operator follows the
Operands".
The general structure of Postfix expression is as follows...
Operand1 Operand2 Operator
Example
Prefix Expression
In prefix expression, operator is used before operands. We can say that "Operands follows the
Operator".
The general structure of Prefix expression is as follows...
Operator Operand1 Operand2
Example
Every expression can be represented using all the above three different types of expressions. And we
can convert an expression from one form to another form like Infix to Postfix, Infix to Prefix, Prefix
to Postfix and vice versa.
Infix to Postfix Conversion
Any expression can be represented using three types of expressions (Infix, Postfix, and Prefix). We
can also convert one type of expression to another type of expression like Infix to Postfix, Infix to
Prefix, Postfix to Prefix and vice versa.
To convert any Infix expression into Postfix or Prefix expression we can use the following
procedure...
1. Find all the operators in the given Infix Expression.
2. Find the order of operators evaluated according to their Operator precedence.
3. Convert each operator into required type of expression (Postfix or Prefix) in the same order.
Example
Consider the following Infix Expression to be converted into Postfix Expression...
D=A+B*C
• Step 1 - The Operators in the given Infix Expression : = , + , *
• Step 2 - The Order of Operators according to their preference : * , + , =
• Step 3 - Now, convert the first operator * ----- D = A + B C *
• Step 4 - Convert the next operator + ----- D = A BC* +
• Step 5 - Convert the next operator = ----- D ABC*+ =
Finally, given Infix Expression is converted into Postfix Expression as follows...
DABC*+=
Infix to Postfix Conversion using Stack Data Structure
To convert Infix Expression into Postfix Expression using a stack data structure, We can use the
following steps...
1. Read all the symbols one by one from left to right in the given Infix Expression.
2. If the reading symbol is operand, then directly print it to the result (Output).
3. If the reading symbol is left parenthesis '(', then Push it on to the Stack.
4. If the reading symbol is right parenthesis ')', then Pop all the contents of stack until
respective left parenthesis is poped and print each poped symbol to the result.
5. If the reading symbol is operator (+ , - , * , / etc.,), then Push it on to the Stack. However,
first pop the operators which are already on the stack that have higher or equal
precedence than current operator and print them to the result.
Example
Consider the following Infix Expression...
(A+B)*(C-D)
The given infix expression can be converted into postfix expression using Stack data Structure as
follows...
The final Postfix Expression is as follows...
AB+CD-*
Postfix Expression Evaluation
A postfix expression is a collection of operators and operands in which the operator is placed after the
operands. That means, in a postfix expression the operator follows the operands.
K + L - M * N + (O^P) * W/U/V * T + Q
If we are converting the expression from infix to prefix, we need first to reverse the
expression.
The Reverse expression would be:
Q + T * V/U/W * ) P^O(+ N*M - L + K
To obtain the prefix expression, we have created a table that consists of three columns,
i.e., input expression, stack, and prefix expression. When we encounter any symbol, we
simply add it into the prefix expression. If we encounter the operator, we will push it into
the stack.
Q Q
+ + Q
T + QT
* +* QT
V +* QTV
/ +*/ QTV
U +*/ QTVU
/ +*// QTVU
W +*// QTVUW
* +*//* QTVUW
) +*//*) QTVUW
P +*//*) QTVUWP
^ +*//*)^ QTVUWP
O +*//*)^ QTVUWPO
( +*//* QTVUWPO^
+ ++ QTVUWPO^*//*
N ++ QTVUWPO^*//*N
* ++* QTVUWPO^*//*N
M ++* QTVUWPO^*//*NM
- ++- QTVUWPO^*//*NM*
L ++- QTVUWPO^*//*NM*L
+ ++-+ QTVUWPO^*//*NM*L
K ++-+ QTVUWPO^*//*NM*LK
QTVUWPO^*//*NM*LK+-++
It is always applied to
Applied It is applied to loops.
functions.
Tower of Hanoi
Tower of Hanoi, is a mathematical puzzle which consists of three towers (pegs) and more than one
rings is as depicted −
These rings are of different sizes and stacked upon in an ascending order, i.e. the smaller one sits over
the larger one. There are other variations of the puzzle where the number of disks increase, but the
tower count remains the same.
Rules
The mission is to move all the disks to some another tower without violating the sequence of
arrangement. A few rules to be followed for Tower of Hanoi are −
• Only one disk can be moved among the towers at any given time.
• Only the "top" disk can be removed.
• No large disk can sit over a small disk.
Following is an animated representation of solving a Tower of Hanoi puzzle with three disks.
Tower of Hanoi puzzle with n disks can be solved in minimum 2n−1 steps. This presentation shows
that a puzzle with 3 disks has taken 23 - 1 = 7 steps.
Explore our latest online courses and learn new skills at your own pace. Enroll and become a
certified expert to boost your career.
Algorithm
To write an algorithm for Tower of Hanoi, first we need to learn how to solve this problem with lesser
amount of disks, say → 1 or 2. We mark three towers with name, source, destination and aux (only
to help moving the disks). If we have only one disk, then it can easily be moved from source to
destination peg.
If we have 2 disks −
• First, we move the smaller (top) disk to aux peg.
• Then, we move the larger (bottom) disk to destination peg.
• And finally, we move the smaller disk from aux to destination peg.
So now, we are in a position to design an algorithm for Tower of Hanoi with more than two disks. We
divide the stack of disks in two parts. The largest disk (nth disk) is in one part and all other (n-1) disks
are in the second part.
Our ultimate aim is to move disk n from source to destination and then put all other (n1) disks onto it.
We can imagine to apply the same in a recursive way for all given set of disks.
The steps to follow are −
Step 1 − Move n-1 disks from source to aux
Step 2 − Move nth disk from source to dest
Step 3 − Move n-1 disks from aux to dest
A recursive algorithm for Tower of Hanoi can be driven as follows −
}
void towers( int num, char from peg, char topeg, char auxpeg)
{
if (num == 1)
{
printf ("\n Move disk 1 from peg %c to peg %c", from peg, topeg);
return;
}
Towers (num - 1, from peg, auxpeg, topeg);
Printf ("\n Move disk %d from peg %c to peg %c", num, from peg, topeg);
Towers (num - 1, auxpeg, topeg, from peg);
}
Queue ADT
What is a Queue?
Queue is a linear data structure in which the insertion and deletion operations are performed at two
different ends. In a queue data structure, adding and removing elements are performed at two different
positions. The insertion is performed at one end and deletion is performed at another end. In a queue
data structure, the insertion operation is performed at a position which is known as 'rear' and the
deletion operation is performed at a position which is known as 'front'. In queue data structure, the
insertion and deletion operations are performed based on FIFO (First In First Out) principle.
In a queue data structure, the insertion operation is performed using a function called "enQueue()" and
deletion operation is performed using a function called "deQueue()".
Operations on a Queue
The following operations are performed on a queue data structure...
1. enQueue(value) - (To insert an element into the queue)
2. deQueue() - (To delete an element from the queue)
3. display() - (To display the elements of the queue)
Queue data structure can be implemented in two ways. They are as follows...
1. Using Array
2. Using Linked List
When a queue is implemented using an array, that queue can organize an only limited number of
elements. When a queue is implemented using a linked list, that queue can organize an unlimited
number of elements.
Queue Datastructure Using Array
A queue data structure can be implemented using one dimensional array. The queue implemented using
array stores only fixed number of data values. The implementation of queue data structure using array
is very simple. Just define a one dimensional array of specific size and insert or delete the values into
that array by using FIFO (First In First Out) principle with the help of variables 'front' and 'rear'.
Initially both 'front' and 'rear' are set to -1. Whenever, we want to insert a new value into the queue,
increment 'rear' value by one and then insert at that position. Whenever we want to delete a value from
the queue, then delete the element which is at 'front' position and increment 'front' value by one.
Queue Operations using Array
Queue data structure using array can be implemented as follows...
Before we implement actual operations, first follow the below steps to create an empty queue.
• Step 1 - Include all the header files which are used in the program and define a
constant 'SIZE' with specific value.
• Step 2 - Declare all the user defined functions which are used in queue implementation.
• Step 3 - Create a one dimensional array with above defined SIZE (int queue[SIZE])
• Step 4 - Define two integer variables 'front' and 'rear' and initialize both with '-1'. (int front
= -1, rear = -1)
• Step 5 - Then implement main method by displaying menu of operations list and make suitable
function calls to perform operation selected by the user on queue.
enQueue(value) - Inserting value into the queue
In a queue data structure, enQueue() is a function used to insert a new element into the queue. In a
queue, the new element is always inserted at rear position. The enQueue() function takes one integer
value as a parameter and inserts that value into the queue. We can use the following steps to insert an
element into the queue...
• Step 1 - Check whether queue is FULL. (rear == SIZE-1)
• Step 2 - If it is FULL, then display "Queue is FULL!!! Insertion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT FULL, then increment rear value by one (rear++) and
set queue[rear] = value.
deQueue() - Deleting a value from the Queue
In a queue data structure, deQueue() is a function used to delete an element from the queue. In a queue,
the element is always deleted from front position. The deQueue() function does not take any value as
parameter. We can use the following steps to delete an element from the queue...
• Step 1 - Check whether queue is EMPTY. (front == rear)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!! Deletion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT EMPTY, then increment the front value by one (front ++). Then
display queue[front] as deleted element. Then check whether both front and rear are equal
(front == rear), if it TRUE, then set both front and rear to '-1' (front = rear = -1).
display() - Displays the elements of a Queue
We can use the following steps to display the elements of a queue...
• Step 1 - Check whether queue is EMPTY. (front == rear)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!!" and terminate the function.
• Step 3 - If it is NOT EMPTY, then define an integer variable 'i' and set 'i = front+1'.
• Step 4 - Display 'queue[i]' value and increment 'i' value by one (i++). Repeat the same until 'i'
value reaches to rear (i <= rear)
Implementation of Queue Datastructure using Array - C Programming
#include<stdio.h>
#include<conio.h>
#define SIZE 10
void enQueue(int);
void deQueue();
void display();
void main()
{
int value, choice;
clrscr();
while(1){
printf("\n\n***** MENU *****\n");
printf("1. Insertion\n2. Deletion\n3. Display\n4. Exit");
printf("\nEnter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d",&value);
enQueue(value);
break;
case 2: deQueue();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nWrong selection!!! Try again!!!");
}
}
}
void enQueue(int value){
if(rear == SIZE-1)
printf("\nQueue is Full!!! Insertion is not possible!!!");
else{
if(front == -1)
front = 0;
rear++;
queue[rear] = value;
printf("\nInsertion success!!!");
}
}
void deQueue(){
if(front == rear)
printf("\nQueue is Empty!!! Deletion is not possible!!!");
else{
printf("\nDeleted : %d", queue[front]);
front++;
if(front == rear)
front = rear = -1;
}
}
void display(){
if(rear == -1)
printf("\nQueue is Empty!!!");
else{
int i;
printf("\nQueue elements are:\n");
for(i=front; i<=rear; i++)
printf("%d\t",queue[i]);
}
}
Queue Using Linked List
The major problem with the queue implemented using an array is, It will work for an only fixed
number of data values. That means, the amount of data must be specified at the beginning itself.
Queue using an array is not suitable when we don't know the size of data which we are going to use.
A queue data structure can be implemented using a linked list data structure. The queue which is
implemented using a linked list can work for an unlimited number of values. That means, queue using
linked list can work for the variable size of data (No need to fix the size at the beginning of the
implementation). The Queue implemented using linked list can organize as many data values as we
want.
In linked list implementation of a queue, the last inserted node is always pointed by 'rear' and the first
node is always pointed by 'front'.
Example
In above example, the last inserted node is 50 and it is pointed by 'rear' and the first inserted node is 10
and it is pointed by 'front'. The order of elements inserted is 10, 15, 22 and 50.
Operations
To implement queue using linked list, we need to set the following things before implementing actual
operations.
• Step 1 - Include all the header files which are used in the program. And declare all the user
defined functions.
• Step 2 - Define a 'Node' structure with two members data and next.
• Step 3 - Define two Node pointers 'front' and 'rear' and set both to NULL.
• Step 4 - Implement the main method by displaying Menu of list of operations and make
suitable function calls in the main method to perform user selected operation.
enQueue(value) - Inserting an element into the Queue
We can use the following steps to insert a new node into the queue...
• Step 1 - Create a newNode with given value and set 'newNode → next' to NULL.
• Step 2 - Check whether queue is Empty (rear == NULL)
• Step 3 - If it is Empty then, set front = newNode and rear = newNode.
• Step 4 - If it is Not Empty then, set rear → next = newNode and rear = newNode.
deQueue() - Deleting an Element from Queue
We can use the following steps to delete a node from the queue...
• Step 1 - Check whether queue is Empty (front == NULL).
• Step 2 - If it is Empty, then display "Queue is Empty!!! Deletion is not possible!!!" and
terminate from the function
• Step 3 - If it is Not Empty then, define a Node pointer 'temp' and set it to 'front'.
• Step 4 - Then set 'front = front → next' and delete 'temp' (free(temp)).
display() - Displaying the elements of Queue
We can use the following steps to display the elements (nodes) of a queue...
• Step 1 - Check whether queue is Empty (front == NULL).
• Step 2 - If it is Empty then, display 'Queue is Empty!!!' and terminate the function.
• Step 3 - If it is Not Empty then, define a Node pointer 'temp' and initialize with front.
• Step 4 - Display 'temp → data --->' and move it to the next node. Repeat the same until 'temp'
reaches to 'rear' (temp → next != NULL).
• Step 5 - Finally! Display 'temp → data ---> NULL'.
Implementation of Queue Datastructure using Linked List - C Programming
#include<stdio.h>
#include<conio.h>
struct Node
{
int data;
struct Node *next;
}*front = NULL,*rear = NULL;
void insert(int);
void delete();
void display();
void main()
{
int choice, value;
clrscr();
printf("\n:: Queue Implementation using Linked List ::\n");
while(1){
printf("\n****** MENU ******\n");
printf("1. Insert\n2. Delete\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("Enter the value to be insert: ");
scanf("%d", &value);
insert(value);
break;
case 2: delete(); break;
case 3: display(); break;
case 4: exit(0);
default: printf("\nWrong selection!!! Please try again!!!\n");
}
}
}
void insert(int value)
{
struct Node *newNode;
newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
newNode -> next = NULL;
if(front == NULL)
front = rear = newNode;
else{
rear -> next = newNode;
rear = newNode;
}
printf("\nInsertion is Success!!!\n");
}
void delete()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
front = front -> next;
printf("\nDeleted element: %d\n", temp->data);
free(temp);
}
}
void display()
{
if(front == NULL)
printf("\nQueue is Empty!!!\n");
else{
struct Node *temp = front;
while(temp->next != NULL){
printf("%d--->",temp->data);
temp = temp -> next;
}
printf("%d--->NULL\n",temp->data);
}
}
Circular Queue Datastructure
In a normal Queue Data Structure, we can insert elements until queue becomes full. But once the
queue becomes full, we can not insert the next element until all the elements are deleted from the
queue. For example, consider the queue below...
Now consider the following situation after deleting three elements from the queue...
This situation also says that Queue is Full and we cannot insert the new element because 'rear' is still
at last position. In the above situation, even though we have empty positions in the queue we can not
make use of them to insert the new element. This is the major problem in a normal queue data structure.
To overcome this problem we use a circular queue data structure.
What is Circular Queue?
A Circular Queue can be defined as follows...
A circular queue is a linear data structure in which the operations are performed based on
FIFO (First In First Out) principle and the last position is connected back to the first position to
make a circle.
Graphical representation of a circular queue is as follows...
Implementation of Circular Queue
To implement a circular queue data structure using an array, we first perform the following steps before
we implement actual operations.
• Step 1 - Include all the header files which are used in the program and define a
constant 'SIZE' with specific value.
• Step 2 - Declare all user defined functions used in circular queue implementation.
• Step 3 - Create a one dimensional array with above defined SIZE (int cQueue[SIZE])
• Step 4 - Define two integer variables 'front' and 'rear' and initialize both with '-1'. (int front
= -1, rear = -1)
• Step 5 - Implement main method by displaying menu of operations list and make suitable
function calls to perform operation selected by the user on circular queue.
enQueue(value) - Inserting value into the Circular Queue
In a circular queue, enQueue() is a function which is used to insert an element into the circular queue.
In a circular queue, the new element is always inserted at rear position. The enQueue() function takes
one integer value as parameter and inserts that value into the circular queue. We can use the following
steps to insert an element into the circular queue...
• Step 1 - Check whether queue is FULL. ((rear == SIZE-1 && front == 0) || (front ==
rear+1))
• Step 2 - If it is FULL, then display "Queue is FULL!!! Insertion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT FULL, then check rear == SIZE - 1 && front != 0 if it is TRUE, then
set rear = -1.
• Step 4 - Increment rear value by one (rear++), set queue[rear] = value and check 'front == -
1' if it is TRUE, then set front = 0.
deQueue() - Deleting a value from the Circular Queue
In a circular queue, deQueue() is a function used to delete an element from the circular queue. In a
circular queue, the element is always deleted from front position. The deQueue() function doesn't take
any value as a parameter. We can use the following steps to delete an element from the circular queue...
• Step 1 - Check whether queue is EMPTY. (front == -1 && rear == -1)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!! Deletion is not possible!!!" and
terminate the function.
• Step 3 - If it is NOT EMPTY, then display queue[front] as deleted element and increment
the front value by one (front ++). Then check whether front == SIZE, if it is TRUE, then
set front = 0. Then check whether both front - 1 and rear are equal (front -1 == rear), if
it TRUE, then set both front and rear to '-1' (front = rear = -1).
display() - Displays the elements of a Circular Queue
We can use the following steps to display the elements of a circular queue...
• Step 1 - Check whether queue is EMPTY. (front == -1)
• Step 2 - If it is EMPTY, then display "Queue is EMPTY!!!" and terminate the function.
• Step 3 - If it is NOT EMPTY, then define an integer variable 'i' and set 'i = front'.
• Step 4 - Check whether 'front <= rear', if it is TRUE, then display 'queue[i]' value and
increment 'i' value by one (i++). Repeat the same until 'i <= rear' becomes FALSE.
• Step 5 - If 'front <= rear' is FALSE, then display 'queue[i]' value and increment 'i' value by
one (i++). Repeat the same until'i <= SIZE - 1' becomes FALSE.
• Step 6 - Set i to 0.
• Step 7 - Again display 'cQueue[i]' value and increment i value by one (i++). Repeat the same
until 'i <= rear' becomes FALSE.
Implementation of Circular Queue Datastructure using array - C Programming
#include<stdio.h>
#include<conio.h>
#define SIZE 5
void enQueue(int);
void deQueue();
void display();
void main()
{
int choice, value;
clrscr();
while(1){
printf("\n****** MENU ******\n");
printf("1. Insert\n2. Delete\n3. Display\n4. Exit\n");
printf("Enter your choice: ");
scanf("%d",&choice);
switch(choice){
case 1: printf("\nEnter the value to be insert: ");
scanf("%d",&value);
enQueue(value);
break;
case 2: deQueue();
break;
case 3: display();
break;
case 4: exit(0);
default: printf("\nPlease select the correct choice!!!\n");
}
}
}
void enQueue(int value)
{
if((front == 0 && rear == SIZE - 1) || (front == rear+1))
printf("\nCircular Queue is Full! Insertion not possible!!!\n");
else{
if(rear == SIZE-1 && front != 0)
rear = -1;
cQueue[++rear] = value;
printf("\nInsertion Success!!!\n");
if(front == -1)
front = 0;
}
}
void deQueue()
{
if(front == -1 && rear == -1)
printf("\nCircular Queue is Empty! Deletion is not possible!!!\n");
else{
printf("\nDeleted element : %d\n",cQueue[front++]);
if(front == SIZE)
front = 0;
if(front-1 == rear)
front = rear = -1;
}
}
void display()
{
if(front == -1)
printf("\nCircular Queue is Empty!!!\n");
else{
int i = front;
printf("\nCircular Queue Elements are : \n");
if(front <= rear){
while(i <= rear)
printf("%d\t",cQueue[i++]);
}
else{
while(i <= SIZE - 1)
printf("%d\t", cQueue[i++]);
i = 0;
while(i <= rear)
printf("%d\t",cQueue[i++]);
}
}
}
Double Ended Queue Datastructure
Double Ended Queue is also a Queue data structure in which the insertion and deletion operations are
performed at both the ends (front and rear). That means, we can insert at both front and rear positions
and can delete from both front and rear positions.
Double Ended Queue can be represented in TWO ways, those are as follows...
1. Input Restricted Double Ended Queue
2. Output Restricted Double Ended Queue
Input Restricted Double Ended Queue
In input restricted double-ended queue, the insertion operation is performed at only one end and deletion
operation is performed at both the ends.
Output Restricted Double Ended Queue
In output restricted double ended queue, the deletion operation is performed at only one end and
insertion operation is performed at both the ends.
void enQueue(int);
int deQueueFront();
int deQueueRear();
void enQueueRear(int);
void enQueueFront(int);
void display();
int queue[SIZE];
int rear = 0, front = 0;
int main()
{
char ch;
int choice1, choice2, value;
printf("\n******* Type of Double Ended Queue *******\n");
do
{
printf("\n1.Input-restricted deque \n");
printf("2.output-restricted deque \n");
printf("\nEnter your choice of Queue Type : ");
scanf("%d",&choice1);
switch(choice1)
{
case 1:
printf("\nSelect the Operation\n");
printf("1.Insert\n2.Delete from Rear\n3.Delete from Front\n4. Display");
do
{
printf("\nEnter your choice for the operation in c deque: ");
scanf("%d",&choice2);
switch(choice2)
{
case 1: enQueueRear(value);
display();
break;
case 2: value = deQueueRear();
printf("\nThe value deleted is %d",value);
display();
break;
case 3: value=deQueueFront();
printf("\nThe value deleted is %d",value);
display();
break;
case 4: display();
break;
default:printf("Wrong choice");
}
printf("\nDo you want to perform another operation (Y/N): ");
ch=getch();
}while(ch=='y'||ch=='Y');
getch();
break;
case 2 :
printf("\n---- Select the Operation ----\n");
printf("1. Insert at Rear\n2. Insert at Front\n3. Delete\n4. Display");
do
{
printf("\nEnter your choice for the operation: ");
scanf("%d",&choice2);
switch(choice2)
{
case 1: enQueueRear(value);
display();
break;
case 2: enQueueFront(value);
display();
break;
case 3: value = deQueueFront();
printf("\nThe value deleted is %d",value);
display();
break;
case 4: display();
break;
default:printf("Wrong choice");
}
printf("\nDo you want to perform another operation (Y/N): ");
ch=getch();
} while(ch=='y'||ch=='Y');
getch();
break ;
}
printf("\nDo you want to continue(y/n):");
ch=getch();
}while(ch=='y'||ch=='Y');
}
void display()
{
int i;
if(front == rear)
printf("\nQueue is Empty!!! Deletion is not possible!!!");
else{
printf("\nThe Queue elements are:");
for(i=rear; i < front; i++)
{
printf("%d\t ",queue[i]);
}
}
}