ĐỀ MINH HỌA B
ĐỀ MINH HỌA B
ĐỀ MINH HỌA B
Part 2. Listen to Nuala talking to Sean about a recent travel experience and choose the
best answer A, B or C. (1.0 point)
1. Nuala’s flight was at ________.
A. 7:00 B. 12:30 C. 12:00
2. Nuala was too late to get ________.
A. the metro to the city B. a taxi to the airport C. the bus to the airport
3. Nuala ________.
A. went to a hotel
B. stayed in the city.
C. went back to her friend’s
4. During that night, Nuala ________
A. read magazines and newspapers
B. watched TV
C. got a bit of sleep.
5. Nuala waited at the airport for ________.
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7. It is essential that she ________ her English for the course she is going to do at Queensland
University of Technology.
A. improves B. improve C. improving D. improved
8. If only he ________ me a chance, I could have told him the truth.
A. could give B. has given C. had given D. gave
9. I have no objection ________ your story again.
A. hearing B. to hearing C. to hear D. for learning
10. Hundreds of people in the hardest-hit zone are at ________ from disease unless a tsunami-
like aid effort is mobilized.
A. threat B. menace C. danger D. risk
11. My brother really ________ pride in his achievement at university.
A. catches B. takes C. keeps D. makes
12. Could you _______ the radio? I am doing my homework.
A. get off B. turn off C. go off D. cut off
13. It took me 10 years to ________ enough money to travel around the country.
A. set out B. put away C. put by D. save aside
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14. Only during the early 20 century ________ in the United State.
A. liquor was prohibited then C. was liquor prohibited
B. that liquor was prohibited D. when liquor was prohibited
15. John: “Do you think that we should use public transportation to protect our environment?”
Laura: “________.”
A. Yes, it's an absurd idea B. There's no doubt about it
C. Of course not. You bet D. Well, that's very surprising
16. Jenny: “Oh no! I can’t find my credit card!”
Mary: “________.”
A. Thank you for letting me know
B. Don’t worry. It will be back very soon
C. It is a nice surprise. You should be glad about it
D. Chill out. Try to remember when you last used it
17. I am sorry, but we have to ______the discussion. We have no more time.
A. make room for B. put effort into C. take advantage of D. put an end to
18. The teacher ______ the girl's mobile phone until after school because she was using it during lessons.
A. commissioned B. collected C. confiscated D. conceded
19. Nam is a ______ boy in the family and his parents always give him everything he wants.
A. blue-eyed B. naked-eyed C. black sheep D. spoiled
20. I’m not surprised that Tom is ill. He’s been ________ for a long time. It was bound to
affect his health sooner or later.
A. having egg on his face B. burning the candle at both ends
C. playing with fire D. letting the cat out of the bag
Part 2. Circle the letter A, B, C or D under the underlined word/ phrase in each sentence
that needs correcting. (1.0 point)
1. Mrs. Stevens, along with her cousins from New Mexico, are planning to attend the festivities.
A B C D
2. Your encourage to me is essential for my success because I like being encouraged by
A B C
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when spare time is a rare commodity and convenience is the (3) ___________ desirable quality in
any product, fast food chains flourish, frozen and ready-made foods in the supermarket are
consumed (4) ___________ alarming quantities, and people are growing fatter and falling
victim to heart disease more than ever before.
However, an opposing trend in the realm of food consumption is also discernible - the
increasing demand for healthier foods. Health experts and consumers are now realising the
benefits of livestock raised (5) ___________ the aid of hormones and crops grown without
chemical fertilisers.
Unfortunately, the cost of organic foods is high, and so it is mainly the educated
rich who consume (6) ____________. This adds a demographic dimension to the problem of
good health since, (7) ___________ and large, the health benefits of organic products are not
available to those who might need them most, namely the young and the elderly.
Part III. Read the following passage and circle the letter A, B, C or D to indicate the
correct answer to each of the questions. (1.6 points)
Only a game?
Are computer gamers victims of addiction - or prejudice? Sarah Dylan investigates.
Computer games are the latest media scare. If you believe the hype, they’re highly
addictive and almost as dangerous as cigarettes or alcohol. Features of gaming dwell on the
horror stories - the players who stare at a monitor for days, weeks or months at a time, barely
pausing to sleep or eat, never mind study or socialize. Mistakenly convinced that gaming ruins
grades and lives, parents and teachers then demand that teenagers immediately put down their
joysticks and switch off their computers. Some even call for all games to be banned! But is this
concern really justified? Gaming is a hugely popular hobby, with millions of players
worldwide. Surely not all of these people are hopeless addicts and loners?
Helen Mackay is one player who contradicts the stereotype. She is both a high-flying
student at a prestigious US university, and a site administrator on Ever Talk - a chatroom where
fans of the online game EverQuest swap ideas and games cheats. But she wasn’t always an
enthusiast. “Until last year, my experience of computers was limited to checking emails and
downloading music, and I prided myself on not being very technologically minded, in other
words, not being a geek! I’d never been heard of EverQuest until my boyfriend Tom bought a
subscription. Back then I didn’t get the appeal and frankly, I thought Tom was too old for that
kind of stuff. But I held my tongue, convinced he’d soon get fed up and log out for the last
time.”
“When months went by and he still showed no signs of losing interest, I got increasingly
bothered. I even considered “accidentally” spilling coffee over his keyboard so he’d be forced
to stop - but I knew that would start a row and he’d only carry on playing anyway. And then I
thought, this isn’t me, why am I behaving like this? So I had a go in secret, in a bid to be more
sympathetic. I didn’t really expect to enjoy it. But after a few clicks of the mouse I was
hooked!”
“The game was fun and surprisingly challenging. Every action has a consequence, so
you have to think very carefully! Yes, the characters - or avatar as I’ve learned to call them -
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are rather silly (I’m an elf!). However, they’re liberating too. When you’re acting out a role in
cyberspace, you can’t be judged by your looks, age or background. Through the game I’ve
made friends with a skater-punk in Alaska and a 91-year-old Korean physicist. So-called
“reality” could learn a lot from this virtual world.”
Does Helen consider herself a computer addict? “Of course not. Tom and I play games
for about ten hours a week. That’s much less time than the average American spends surfing
the internet - or watching TV! I think gamers are often treated very unfairly. We don’t sneer at
people in the same way for being sports fanatics, and compulsive readers are praised for being
clever! But what’s the difference? Just because some hobbies have been around for longer
doesn’t mean they’re necessarily better for you. Different things suit different people, that’s
all.”
However, anti-gaming prejudice may at last be starting to wane. Many professional
organizations, including NASA, the Armed Forces and medical schools, are now designing
computer game software especially for staff. Cynics have claimed that this is merely a gimmick
to attract younger applicants. However, it seems more likely that employers have been
influenced by the latest scientific research. Extensive studies have suggested that although
playing computer games can’t significantly alter IQ, it does help people to become better at
analyzing details and working out solutions - all essential workplace skills. The fact that it also
reduces stress is an added bonus!
Of course, as with any pleasure in life, you can have too much of a good thing. Devoting
yourself entirely to one activity is never healthy, whether your passion is gaming - or studying!
But maybe it’s time for the technophobes to relax a bit? A few hours a week playing computer
games might not be the end of the world, after all...
1. What is the writer's main point in the first paragraph?
A. Addiction to gaming is a common problem.
B. The press exaggerates the negative side of gaming.
C. Gaming is as harmful as smoking
D. Gaming seriously affects students’ performance at school.
2. What does Helen mean by “geek” in paragraph 2?
A. someone who is obsessed by technology to an embarrassing degree
B. someone who is not very experienced at using technology
C. someone who is praised and admired for their technological expertise
D. someone who is not interested in technology
3. When her boyfriend first subscribed to EverQuest, Helen.
A. did not say anything about the game. B. found playing the game boring.
C. told him that the game was childish. D. became enthusiastic about the game
4. What does “this” refer to in paragraph 3?
A. damaging the computer B. allowing Tom to play games
C. feeling upset and annoyed D. arguing with Tom
5. What does Helen say she likes about EverQuest now?
A. It allows her to do whatever she likes. B. It is full of realistic characters.
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community. Psychologically speaking, it satisfies our basic instinct related to other individuals,
and to society.
E. I realized that there is something profoundly depressing about working at home. It’s as
if you haven’t got a proper job. Most of us gain self-esteem from our identity as a working
person, but there can be no such benefit if the work takes place in social isolation. Indeed,
working for the majority is quite clearly not the soul-destroying prison it is sometimes
perceived to be.