Lesson-45
Lesson-45
Lesson 4
Theories in Instructional Materials Preparation
A. INTRODUCTION
In this lesson, we’ll explore how the preparation of instructional materials is a
multifaceted process that requires a strong theoretical foundation to ensure their
relevance and effectiveness. This module introduces the core theories that guide the
design, development, and evaluation of instructional materials. These theories, rooted in
disciplines such as psychology, linguistics, and education, provide essential frameworks
for understanding how materials can support diverse learning needs.
B. LEARNING OBJECTIVES
C. LECTURE DISCUSSION
Behaviorist Theory
Behaviorist theory, primarily developed by B.F. Skinner views learning as a
response to external stimuli, where reinforcement plays a critical role in shaping
behaviors. According to this theory, repetition and practice are essential in building
foundational skills. Instructional materials influenced by behaviorism often include
structured activities designed to reinforce correct responses. For instance, language
learning materials may feature repeated drills to master vocabulary or grammar rules.
Similarly, computer-assisted learning programs use immediate feedback and rewards to
motivate learners and solidify their understanding. While effective for foundational skills,
behaviorism is less suited for tasks requiring critical thinking or creativity, as it focuses on
observable behaviors rather than internal cognitive processes.
`Constructivist Theory
Constructivist theory, rooted in the works of Jean Piaget and Lev Vygotsky,
emphasizes the learner's active role in constructing knowledge through experiences and
interactions. This theory argues that learning is most effective when students are engaged
in meaningful tasks that connect new information to prior knowledge. Instructional
materials grounded in constructivism are often designed to promote exploration and
collaboration. For example, a science workbook might guide students through
experiments, encouraging them to hypothesize, test, and draw conclusions based on their
observations. Collaborative learning tools, such as discussion prompts or group projects,
reflect Vygotsky’s concept of the "zone of proximal development," where learners benefit
from the guidance of more knowledgeable peers or instructors. Constructivist approaches
are particularly valuable for fostering critical thinking, problem-solving, and a deeper
understanding of complex concepts.
References
Bandura, A. (1977). Social learning theory. Prentice Hall.
Bruner, J. S. (1966). Toward a theory of instruction. Harvard University Press.
Gagné, R. M. (1985). The conditions of learning and theory of instruction (4th ed.). Holt,
Rinehart & Winston.
Krashen, S. D. (1982). Principles and practice in second language acquisition.
Pergamon Press.
Mayer, R. E. (2009). Multimedia learning (2nd ed.). Cambridge University Press.
Piaget, J. (1952). The origins of intelligence in children. International Universities Press.
Reiser, R. A., & Dempsey, J. V. (Eds.). (2017). Trends and issues in instructional design
and technology (4th ed.). Pearson.
Richards, J. C. (2001). Curriculum development in language teaching. Cambridge
University Press.
Rose, D. H., & Meyer, A. (2002). Teaching every student in the digital age: Universal
design for learning. Association for Supervision and Curriculum Development.
Skinner, B. F. (1957). Verbal behavior. Appleton-Century-Crofts.
Sweller, J. (1988). Cognitive load during problem solving: Effects on learning. Cognitive
Science, 12(2), 257–285.
Tomlinson, C. A. (2014). The differentiated classroom: Responding to the needs of all
learners. ASCD.
Vygotsky, L. S. (1978). Mind in society: The development of higher psychological
processes. Harvard University Press.
Wiggins, G., & McTighe, J. (2005). Understanding by design (Expanded 2nd ed.).
ASCD.
Willis, J. (2006). Research-based strategies to ignite student learning: Insights from a
neurologist and classroom teacher. ASCD.
Lesson 5
Different Models of Instructional Materials
A. INTRODUCTION
Instructional design serves as the backbone of effective teaching and learning, bridging
theory and practice to create impactful educational experiences. Lesson 5 delves into
various models of instructional materials, showcasing systematic approaches that cater
to diverse learning contexts. These models, from the foundational ADDIE framework to
the learner-centered Universal Design for Learning (UDL), offer educators versatile tools
to address learners’ needs while fostering engagement, inclusivity, and efficiency in the
learning process. With a focus on practical examples and applications, the lesson
emphasizes how these models can be tailored to the Philippine educational setting,
aligning theory with local cultural and institutional realities.
This lesson also highlights the significant contributions of cognitive frameworks like
Bloom's Taxonomy and innovative approaches such as the ASSURE and Dick and Carey
models. Each model is explored in terms of its function, purpose, and application,
enabling educators to choose the most appropriate method for their instructional goals.
From leveraging multimedia in classrooms to designing step-by-step training modules,
these strategies demonstrate the adaptability of instructional models to both traditional
and modern educational challenges.
B. LEARNING OBJECTIVES
By the end of this session, you will be able to:
1. Understand the purpose and process of the ADDIE Model in developing
instructional materials.
2. Identify and apply the six levels of Bloom's Taxonomy to create learning objectives
and assessments.
3. Develop instructional strategies that align the ADDIE phases with Bloom's
cognitive domains.
4. Evaluate existing instructional materials using principles from ADDIE and Bloom’s
Taxonomy.
5. Contextualize and design inclusive examples of instructional activities that cater to
learners of all genders and backgrounds.
C. LECTURE DISCUSSION
1. ADDIE Model
Definition and Discussion
The ADDIE model is a systematic instructional design process encompassing five
stages: Analysis, Design, Development, Implementation, and Evaluation. It is a
systematic and iterative process ensuring that instructional materials are aligned
with learning goals and responsive to learners’ needs (Branch, 2009).
· Analysis: Identifies learner needs, goals, and challenges.
· Design: Plans instructional strategies, content, and delivery
methods.
· Development: Creates materials based on the design phase.
· Implementation: Delivers the materials to the learners.
· Evaluation: Assesses effectiveness and revises materials as
needed.
Function and Purpose
· Function: Guides educators through the structured workflow, creation,
and refinement of instructional materials.
· Purpose: Ensures alignment with learning objectives and continuous
improvement as it addresses the learners’ needs.
Example (Philippine Setting):
For a DepEd Science module, the Analysis stage identifies the need for
climate change education. In the Design phase, visuals and interactive
activities are planned. During Development, teachers create infographics
about Philippine typhoons. Materials are tested in the Implementation
phase and improved based on feedback during Evaluation.
2. ASSURE Model
Definition and Discussion
The ASSURE model emphasizes integrating technology and media into
instruction. Its steps include analyzing learners, stating objectives, selecting and
using media, requiring learner participation, and evaluating (Smaldino et al., 2005).
Discussion:
· Emphasizes learner characteristics to select appropriate media.
· Requires active participation and feedback mechanisms.
6. Kirkpatrick's Model
Definition and Discussion
Kirkpatrick’s model evaluates training programs on four levels: Reaction, Learning,
Behavior, and Results (Kirkpatrick & Kirkpatrick, 2006).
Discussion:
· Measures short-term and long-term impacts of instructional interventions.
· Focuses on tangible outcomes like performance improvement.
8. Kemp Model
Definition and Discussion
The Kemp model emphasizes flexibility and iterative development by focusing and
integrating instructional problems, learner needs, and resource constraints
(Morrison et al., 2010).
Discussion:
· Adapts to diverse contexts and resource limitations.
· Focuses on learner-centered strategies.
Function and Purpose
· Function: Adapts to diverse contexts and evolving needs.
· Purpose: Creates practical and adaptable instructional materials.
Example (Philippine Setting):
In a barangay literacy program, instructors create flexible modules that address
varied literacy levels within the community.
References
Anderson, L. W., & Krathwohl, D. R. (Eds.). (2001). A taxonomy for learning, teaching,
and assessing: A revision of Bloom's taxonomy of educational objectives. Allyn &
Bacon.
Dick, W., Carey, L., & Carey, J. O. (2014). The systematic design of instruction (8th
ed.). Pearson.
Gagné, R. M., Wager, W. W., Golas, K. C., & Keller, J. M. (2005). Principles of
instructional design (5th ed.). Wadsworth/Thomson Learning.
Gagné, R. M. (1985). The Conditions of Learning and Theory of Instruction.
Meyer, A., Rose, D. H., & Gordon, D. (2014). Universal Design for Learning: Theory and
Practice.
Morrison, G. R., Ross, S. M., & Kemp, J. E. (2010). Designing Effective Instruction.
Reiser, R. A., & Dempsey, J. V. (Eds.). (2017). Trends and issues in instructional design
and technology (4th ed.). Pearson.
Smaldino, S. E., Lowther, D. L., & Russell, J. D. (2005). Instructional Technology and
Media for Learning.
Smith, P. L., & Ragan, T. J. (2005). Instructional design (3rd ed.). Wiley.
Wiggins, G., & McTighe, J. (2005). Understanding by design (Expanded 2nd ed.).
ASCD.