Consumer Behavior - You Are What You Buy
Consumer Behavior - You Are What You Buy
Information
Information Search
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Cultural,
Cultural, Social,
Social,
Individual
Individual and
and
Psychological Evaluation
Evaluation
Psychological of
Factors
Factors of Alternatives
Alternatives
affect
affect
all
all steps
steps Purchase
Purchase
Postpurchase
Postpurchase
Behavior
Behavior
Complete model of consumer behavior
Start
Need
recognition
Internal
search Influences
Search
• culture
Exposure
• social class
• family
Stimuli Attention Alternative • situation
(marketer evaluation
dominated, Memory
Comprehension
other) Individual
differences
Acceptance Purchase
• resources
• motivation &
Retention involvement
Outcomes • knowledge
• attitudes
• personality,
values, lifestyle
External
search
Dissatisfaction Satisfaction
• How do you know when to shop? What are the
triggers that initiate an awareness & search?
• Initiator: the person who first suggests or thinks of the idea of buying a
particular product or service.
• Decider: the person who ultimately makes the final buying decision or any
part of it
hardware
Lawn mower
Husband
Extent of role specialization Dominant
100 75 50 25 0
Consumer decision making
varies with the level of involvement in the
purchasing decision
So…
• Offer extensive information on high involvement products
• In-store promotion & placement is important for low involvement products
• Linking low-involvement product to high-involvement issue can increase sales
Types of consumer involvement
and decision making
?
Cognitive Dissonance
…after being unable to reach the grapes the fox said, “these
grapes are probably sour, and if I had them I would not eat
them.”
--Aesop
Cognitive Dissonance
• psychological discomfort caused by inconsistencies
among a person’s beliefs, attitudes, and actions
• varies in intensity based on importance of issue and
degree of inconsistency
• induces a “drive state” to avoid or reduce dissonance
by changing beliefs, attitudes, or behaviors and
thereby restore consistency
Applications:
• Innovators (venturesome)
• Early Adopters (respect)
• Early Majority (deliberate)
• Late Majority (skeptical)
• Laggards (traditional)
• Identify an innovation in your organization or an
organization you are familiar with
• Identify the subgroups who responded to the
innovation using the Rogers & Shoemaker
stakeholder model
• What could have been done to facilitate
acceptance by each of these groups?
Decision Processing
Sleeper Effect:
• when secondary source becomes more credible than primary source
over time
• persuasion may increase over time with a weak source
• forget the source but remember the message
• not if source is learned prior to the message (will ignore or bias
processing)