Instructional Design Theories, History & Models
Instructional Design Theories, History & Models
Theories,
History
& Models
C. Candace Chou
Learning Technology Certificate/MA Program
Department Curriculum and Instruction
University of St. Thomas
ccchou@stthomas.edu
Benefits of
Instructional Design
Business:
Education:
Instruction
Training
Teaching
Project manager
Instructional Designer
Instructor/Trainer/Facilitator
Programmer/Developer
Graphic Artist/Designer
Evaluator
History of Instructional Design I
Types of learning
• Intellectual skills (problem solving, higher-order
thinking, defined concepts, concrete concepts,
discriminations)
• Cognitive strategies
• Verbal information
• Motor skills
• Attitudes
Gagné: Events of Instruction
1. Gain attention
2. Informing the learner of the objectives
3. Stimulating recall of prerequisite learning
4. Presenting new materials
5. Providing learning guidance
6. Eliciting performance
7. Providing feedback about correctness
8. Assessing performance
9. Enhancing retention and recall
Gagné (continued)
Analysis
Design
Development
Implementation
Evaluation
The Analysis Phase
(http://et.sdsu.edu/wschutt/addie/addieindex.htm )
The Development Phase
Define problems
Target population
Task Content
Job analysis
For example: