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Trinity'S Weekly Preparation Schedule: Andrew Coverdale Assistant Coach - Trinity High School - Louisville KY

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The document outlines the weekly schedule and process that a high school football coaching staff goes through to prepare for games. They break down film, introduce the upcoming opponent's defensive schemes to players, work on fundamentals, and install their offensive gameplan.

The weekly schedule includes breaking down film of the upcoming opponent and their most recent game starting 1 week out. On Saturdays they review film with players, introduce the upcoming defense, and work through install. On Sundays they have remote meetings to answer questions and finalize preparations.

The goals of creating offensive openers include gathering information about the opponent's tendencies, establishing rhythm, including the team's best players and plays, and making the defense question what they are seeing. Openers are meant to be the compilation of the team's offensive concepts and gameplan.

TRINITY’S WEEKLY

PREPARATION
SCHEDULE
ANDREW COVERDALE
ASSISTANT COACH • TRINITY HIGH SCHOOL • LOUISVILLE
KY
COVERDALE@TRINITYROCKS.COM
I. THE WEEKLY SCHEDULE
THURSDAY-FRIDAY (1 WEEK OUT)
• Begin relevant film breakdown of next opponent (basic)
• OUR MOST RECENT GAME plus ANY IN OUR LIBRARY
• DOWN/DIST/YL/GAIN/EFFICIENT
• DEFENSIVE CATEGORIES – BEGIN LABELLING CONVERSATIONS
SATURDAY MORNING (PRE-PLAYER
ARRIVAL)
• Staff arrives with ‘focus clips’ – compile for film session
• BOTH REINFORCEMENT AND CORRECTION
• SHOULD COVER NOT ONLY ASSIGNMENT-COMMUNICATION-TECHNIQUE, BUT ALSO
CORE VALUES
• SEND ADDITIONAL NOTES/CRITIQUES VIA HUDL LATER IN THE WEEKEND
• General debrief of Friday night’s performance
• Live Scouts give report
• Begin ‘FIRST LOOK’ – 1-2 series from a sampling of games
• PERSONNEL ISSUES
• CORE FRONTS, FITS, TECHNIQUES, STUNTS, PRESSURES, COVERAGES – ON MAIN
WHITE BOARD IN MTG RM
• AGREED-UPON LABELS
• Identify/Spell Out Scout Defensive Units
SATURDAY MORNING (PLAYERS)
• Focus clips as a group from Friday night (:20-:30)
• Written self-evaluation (see attached)
• Scout Defense in – Preview clips of next opponent (:20)
• Walk-through introduction of scout defense units, calls, alignment,
techniques, terms
• Help our kids – both offense and scout – understand why they play
defense the way they do – build the framework for our WHYs
• Players tend to generate really good questions – the collaboration begins
• Big generalities
SATURDAY MORNING (POST-
PLAYERS)
• Finish First Look
• Quick ‘lap around the map’:
Considerations or questions related to our offense
• PROBLEMS – POSSIBLE CALLS/CHECKS/ADJUSTMENTS
• THINGS THAT JUMP OFF THE SCREEN
• POSSIBLE ADDITIONS
• Complete initial scouting report by position
• Question list per coach (will include later)
• Remainder of video labelling due Sunday early evening
OL: FRONT/STUNT TE: PUSH/BLITZ WR: COVOC*: EFF/FORMATION INFO/PLAY INFO
SUNDAY: GOTO MEETING
• Staggered/overlapping meetings
• Answer questions left over from Saturday, ‘mature the
thought process’
• Did initial impressions from First Look bear out?
• Focus primarily still on Base Offense
• Finalized calls/checks/adjustments/additions
• Plan Monday’s practice
• Prioritized technique scenarios by play
• Prioritized Fronts (Run foundations) / Pressures (Live pass) /
Screen scenarios
S

4-2 (OVER) COV 2 V. 3 X 1


4-1 SPLIT FRONT V THS 2014 (6 OR TIGHT 9
ON TE)
MONDAY: BUILD THE BASE (SHELL)
• Every adjustment/call/check/addition is taught as a WHY in
reference to the opponent’s approach (Pre practice walk-
through)
• Foundational periods:
• NON-NEGOTIABLES (Ball security, First step, Team FINISH, etc)
• PERIMETER BEST v BEST
• RUN FOUNDATIONS
• SCREEN OVERVIEW
• LIVE PASS x 1 or x 2
• 2-3 SPECIALTY FOCUS PERIODS (Wildcat, Trick, Jet, Shovel, Certain Play actions, etc)
• EXTENDED TEAM PERIOD – BASE OFFENSE – “Try it on”
• TEMPO PERIOD
TUESDAY: BASE OFFENSE + OFF-SCHEDULE;
COMPETITION (FULL)
• Best vs. Best: Perimeter - Inside Run – 7 on 7 – 11 on 11
(Generally Base)
• Group & Team periods:
• Screen of the Day
• Team or Inside run v Scouts (Base)
• 7 on 7 v Service (Base/Off Schedule)
• Live Pass; also possible “Speed Group”
• Tempo
• Team (Base & Off-Schedule)
• EXPOSE the issues! Toughest possible scenarios!
WEDNESDAY: 3RD DOWN/RED ZONE/GOALLINE
(FULL OR SHELL)
• Group & Team periods:
• Screen of the Day
• Team or Inside run v Scouts
• 7 on 7: Best v Best & Service – all situational
• Live Pass – can be situational or general
• Team – 3rd Down ladder v Scouts
• Team – Red Zone & Goalline v Scouts
• OPEN ZONE SHOTS; SHOTS BY FIELD ZONE (OUTER RED, RED, TIGHT RED)
• CONVERSION CALLS (RED, TIGHT RED; 3 M / 3 L)
• PLUS 5 CALLS
THURSDAY: CLEAN-UP; SPECIAL SIT; OPENERS
(HELMET)
• Special Situations
• CLOSERS/END OF GAME/2 POINT PLAYS
• 2 MINUTE, 4 MINUTE
• COMING OUT
• Review the 3rd Down & Red Zone calls that need another
rep
• Any other segment/concept that needs addressed
• “Emergent ideas”
• Openers
END OF PRESENTATION
Andrew Coverdale
Assistant Coach • Trinity High School • Louisville KY
Coverdale@trinityrocks.com
FUNDAMENTALS OF
ASSEMBLING AN
OFFENSIVE GAME
PLAN
Andrew Coverdale
Assistant Coach • Trinity High School • Louisville KY
Coverdale@trinityrocks.com
II. THE PLANNING
PROCESS
II. THE PLANNING
PROCESS
ROUND 1: ASKING THE RIGHT QUESTIONS
ROUND 2: MAKE THEM DEFEND US
ROUND 3: SELF-ANALYSIS
ROUND 4: CATEGORIES
ROUND 5: OPENERS
ROUND 1: ASKING THE RIGHT
QUESTIONS
1. WHO CAN RUIN THE GAME?
• Must not lose sight of this! Becomes a FILTER for anything else we
talk about
• A defensive lineman with his consistent penetration or pass rush
• A slot/perimeter player who knifes blocks and disrupts in the blitz
game
• A linebacker who runs windows or fits with exceptional speed &
explosiveness
• A linebacker with exceptional depth and range in coverage who
breaks on the ball
ROUND 1: ASKING THE RIGHT
QUESTIONS
2. THEIR BASIC STRUCTURE
• COMFORT calls – trying to learn their
philosophy/personality/identity beyond the charts
• Very early games are good for this
• Basic fronts/coverages/techniques
• Who are their overhang/conflict players?
ROUND 1: ASKING THE RIGHT
QUESTIONS
3. ADJUSTMENT PLAYERS & METHODS
• Personnel group driven/match?
• Call it & work the call out v. Master Checks
• WHAT TRIGGERS MASTER CHECKS?
• WHAT HAPPENS WHEN YOU BREAK THE LOOK THAT CREATED A MASTER CHECK?
• Communication:
• SIDELINE TO DEFENSE
• WHO’S TALKING AND WHEN AMONG DEFENSIVE PLAYERS
• Linebackers v Safeties as ways to fit formations & motion
• RELOAD/REFIT THE FRONT – ALWAYS, NEVER, SOMETIMES (PRESSURE TELL?)
• Do they check when we check?
ROUND 1: ASKING THE RIGHT
QUESTIONS
4. HOW DO THEY:
A. Identify? (Field/Boundary – TE/Open – Passing Strength – Backield
set)
B. Diagnose? (Key structure for ILB, Edge/Slot players, Safeties)
C. React? (Fits & responses based on keys)
ROUND 1: ASKING THE RIGHT
QUESTIONS
5. WHAT IS IN THEIR TOOLBOX?
A. Shown
B. Understood or possible
• Trends in defensive football
• Mining obscure video
ROUND 1: ASKING THE RIGHT
QUESTIONS
6. WHAT ARE THEIR PHILOSOPHIES ON PRESSURE?
A. Way of Life v. Strategic Situational v. Reactive v. Means to create
a particular 1 on 1
B. What drives it?
• PERSONNEL, DOWN/DIST, FORMATION/BACKFIELD, FIELD POSITION
C. Are there tips that can narrow the possibilities?
• SAFETY ALIGNMENT / LB DEPTH / THE FRONT / CADENCE
ROUND 1: ASKING THE RIGHT
QUESTIONS
7. STATISTICAL ANALYISIS
A. Is there anything that’s 100% because of their structure and
philosophy?
B. Where can we reasonably narrow the possibilities?
• DOWN & DISTANCE
• PERSONNEL GROUP
• FIELD POSITION
C. Playlists/Focus on Explosive & Negative plays. Why?
• INDIVIDUALS > THE ‘WHY’ OF THEIR DISRUPTIVENESS OR LIMITATIONS & EYE
DISCIPLINE ISSUES
• SCHEMES > WHERE/HOW THEY BREAK PEOPLE DOWN OR GETTING EXPOSED
ROUND 1: ASKING THE RIGHT
QUESTIONS
7. STATISTICAL ANALYISIS
D. Categories & Push – Standardizing what our breakdowns tell us
• ZERO PRESSURE
• MAN PRESSURE
• MAN NO PRESSURE
• ZONE PRESSURE
• 2
• 3
• 4
ROUND 1: ASKING THE RIGHT
QUESTIONS
8. STAFF QUESTIONS (See following)
A. The “Defensive Coordinator” role on the Offensive Staff (see self-
scout)
B. Bottom line: Who are they, and how can they create problems
for what we like to do?
*OUR BEST GUESS AT HOW THEY ARTICULATE THIS TO THEIR PLAYERS:
“IF WE STOP __________, ___________, ___________, AND _________, WE WIN.”
*PRIORITIZE: RUN FITS, PRESSURES, COVERAGES
ROUND 2: MAKE THEM DEFEND US
1. ROLE OF THE OFFENSIVE MAP
ROUND 2: MAKE THEM DEFEND US
2. SNAPSHOTS OF SIMILAR PLAYS
A. Run fits
B. Route match
C. Screen response
ROUND 2: MAKE THEM DEFEND US
3. REELS BY FORMATION - VISUALIZE
A. Run gap distortions / Dual responsibility
B. Free access throws or matchups without help
C. Matching #3: 3 x 1 v 3 x 2 v TE variations
D. Screen potential
E. Master Checks
ROUND 2: MAKE THEM DEFEND US
4. BEGIN CREATING CALLS/CHECKS/”TWINS”
*DAILY STAFF POST-PRACTICE QUESTION:
WHAT ARE OUR EXPLOSIVE CALLS?
ROUND 3: SELF-ANALYSIS
1. SELF-SCOUT CATEGORIES
• Down & Distance
• Personnel
• Backfield
• Formation
• FORMATION ‘TRAITS’ – E.G. UNBALANCED, BUNCH, FIB, NUB
• Field position
• ‘Dude report’
ROUND 3: SELF-ANALYSIS
2. ROLE OFF THE “DEFENSIVE COORDINATOR”
• Compile & use the self-scout
• See us through their eyes all week
• Be a contrarian – find holes/problems – expose them
ROUND 3: SELF-ANALYSIS
3. TENDENCIES – THE IOCANE POWDER GAME
“BUT IT'S SO SIMPLE. ALL I HAVE TO DO IS DIVINE FROM WHAT I KNOW
OF YOU. ARE YOU THE SORT OF MAN WHO WOULD PUT THE POISON
INTO HIS OWN GOBLET, OR HIS ENEMY’S? (HE STUDIES THE MAN IN
BLACK NOW). NOW, A CLEVER MAN WOULD PUT THE POISON INTO HIS
OWN GOBLET, BECAUSE HE WOULD KNOW THAT ONLY A GREAT FOOL
WOULD REACH FOR WHAT HE WAS GIVEN. I'M NOT A GREAT FOOL, SO I
CAN CLEARLY NOT CHOOSE THE WINE IN FRONT OF YOU. BUT YOU MUST
HAVE KNOWN I WAS NOT A GREAT FOOL; YOU WOULD HAVE COUNTED
ON IT, SO I CAN CLEARLY NOT CHOOSE THE WINE IN FRONT OF ME… ”
-FROM THE PRINCESS BRIDE
ROUND 3: SELF-ANALYSIS
3. TENDENCIES – SITUATIONAL VISUAL TOOL
THEM US IDEAS
• Over Saw 1 MP 2/2 3 1 34 Bluff Run 1/2
• Under B B 1 59 PA 1/2

• Under Pinch 3 ZP 3/4 3 2


• Under Bark FZ 33 1/4
• Over B A 3 II
33

34
ROUND 4: CATEGORIES
1. BASE
• Direct Runs
• Jet Family Runs
• NOT JUST FILLING THESE UP, BUT
Protected runs (Fast Screen RPO / 2nd Level RPO)
• Screens & SPO WEIGHTING THEM BASED ON
• Play Action WHO WE’RE REVEALING OURSELVES TO
• KEEPER/NAKED AND HOW IT MATCHES THE OPPONEN
• HARD PLAY ACTION OVERALL STRENGTHS & WEAKNESSE
• Dropback
• Quick Roll & Movement
• Drive Starters
• MOF calls
ROUND 4: CATEGORIES
2. OFF-SCHEDULE
• 1st & XL (15 to 20)
• 2nd & XL (11 plus)
• 2nd and 3 or less
ROUND 4: CATEGORIES
3. OPEN FIELD THIRD DOWNS
*CATEGORIES DETERMINED SOMEWHAT BY HOW DEFENSE
PRESENTS ITSELF
ROUND 4: CATEGORIES
4. COMING OUT
• Base calls
• Possible Shot
• Conversions: 3rd & Medium, 3rd & Long
ROUND 4: CATEGORIES
5. OPEN ZONE
• Varies: We’re not going to punt, and we’re not going to kick a field
goal
• 3rd & Long is 3rd & Medium, etc – better percentage calls
• Potential for Shot mentality 1st or 2nd down
ROUND 4: CATEGORIES
6. RED ZONE/GOALLINE (DEFENSIVE CHANGE WILL MITIGATE
SOME OF THIS)
• Outer Red (26 to 21)
• Red (19 to 9)
• Tight Red (8 to 4)
• Goalline (4 in)
• Conversion calls a must
ROUND 4: CATEGORIES
7. FOUR MINUTE
• Very similar to coming out
• 3rd Down teaching critical (no incompletions)
• Bleed plays
ROUND 4: CATEGORIES
8. TWO MINUTE
• Clock stopped calls/drive starters
• Control plays (ahead of the clock)
• Chunk plays (behind the clock)
• Centering play
• CLOSERS
• Beyond QB’s arm
• QB’s arm to 30
• 30 YL – 24 YL – 18 YL – 12 YL – 8 YL
ROUND 5: CREATING OPENERS
1. WEDNESDAY NIGHT CONVERSATIONS
• Staff:
• “What are the A Pluses? What are the As?”
• “What are our explosives?”
• Quarterback:
• LOVE IT
• LIKE IT
• OKAY WITH IT
• PLEASE DON’T CALL
ROUND 5: CREATING OPENERS
2. PURPOSES/GOALS/STATEMENTS ABOUT OPENERS
• Openers are the compilation of the best versions of the components of our
plan
• Openers are the well from which we will draw throughout the game
whenever we get stuck
• Openers should trigger the beginning of any play sequences we want to
develop throughout the game
• Openers should deliberately gather information about the opponent’s
thoughts while establishing a good rhythm for our own players
• FORMATIONS & MOTION
• FITS & TECHNIQUES v FOUNDATIONAL PLAYS
• MATCHUPS
ROUND 5: CREATING OPENERS
2. PURPOSES/GOALS/STATEMENTS ABOUT OPENERS (continued)
• Openers should include a mix of cadences and tempo to help our linemen
establish a comfort zone, particularly when they’re overmatched
• Openers should make defensive players doubt/question what their eyes
are seeing and what they’ve been told in their own planning process
• Openers should be mindful of your best players touching the ball and of
neutralizing their game-ruiners
• Openers create a natural, focused, information-gathering process for our
whole staff at the start of the game (box conversations)
ROUND 5: CREATING OPENERS
3. OPENERS PROCESS
• Have done a “dry run” during team period on Wednesdays if we
had room in schedule
• Thursday – live tempo v Scouts – Right Hash
• Friday – pre-game walk-through – Left hash
• Life experiences
• IF THEY WORK, GO BACK TO THEM!
• 2ND HALF OPENERS
END OF PRESENTATION
ANDREW COVERDALE
ASSISTANT COACH • TRINITY HIGH SCHOOL •
LOUISVILLE KY
COVERDALE@TRINITYROCKS.COM

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