Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                

William Stalling - Chapter 17x

Download as ppt, pdf, or txt
Download as ppt, pdf, or txt
You are on page 1of 38

William Stallings

Data and Computer


Communications

Chapter 17
Transport Protocols
Finding Addresses
 Four methods
 Know address ahead of time
 e.g. collection of network device stats
 Well known addresses
 Name server
 Sending process request to well known address
Flow Control
 Longer transmission delay between transport
entities compared with actual transmission time
 Delay in communication of flow control info
 Variable transmission delay
 Difficult to use timeouts
 Flow may be controlled because:
 The receiving user can not keep up
 The receiving transport entity can not keep up
 Results in buffer filling up
Coping with Flow Control
Requirements (2)
 Use fixed sliding window protocol
 See chapter 7 for operational details
 Works well on reliable network
 Failure to receive ACK is taken as flow control indication
 Does not work well on unreliable network
 Can not distinguish between lost segment and flow control
 Use credit scheme
Credit Scheme
 Greater control on reliable network
 More effective on unreliable network
 Decouples flow control from ACK
 May ACK without granting credit and vice versa
 Each octet has sequence number
 Each transport segment has seq number, ack
number and window size in header
Use of Header Fields
 When sending, seq number is that of first octet
in segment
 ACK includes AN=i, W=j
 All octets through SN=i-1 acknowledged
 Next expected octet is i
 Permission to send additional window of W=j
octets
 i.e. octets through i+j-1
Connection Establishment
Not Listening
 Reject with RST (Reset)
 Queue request until matching open issued
 Signal TS user to notify of pending request
 May replace passive open with accept
Ordered Delivery
 Segments may arrive out of order
 Number segments sequentially
 TCP numbers each octet sequentially
 Segments are numbered by the first octet
number in the segment
Retransmission Strategy
 Segment damaged in transit
 Segment fails to arrive
 Transmitter does not know of failure
 Receiver must acknowledge successful receipt
 Use cumulative acknowledgement
 Time out waiting for ACK triggers
re-transmission
Timer Value
 Fixed timer
 Based on understanding of network behavior
 Can not adapt to changing network conditions
 Too small leads to unnecessary re-transmissions
 Too large and response to lost segments is slow
 Should be a bit longer than round trip time
 Adaptive scheme
 May not ACK immediately
 Can not distinguish between ACK of original segment
and re-transmitted segment
 Conditions may change suddenly
Two Way
Handshake:
Obsolete
Data
Segment
Two Way Handshake:
Obsolete SYN Segment
Three Way
Handshake:
State
Diagram
Three Way
Handshake:
Examples
TCP & UDP
 Transmission Control Protocol
 Connection oriented
 RFC 793
 User Datagram Protocol (UDP)
 Connectionless
 RFC 768
TCP Services
 Reliable communication between pairs of processes
 Across variety of reliable and unreliable networks and
internets
 Two labeling facilities
 Data stream push
 TCP user can require transmission of all data up to push flag
 Receiver will deliver in same manner
 Avoids waiting for full buffers
 Urgent data signal
 Indicates urgent data is upcoming in stream
 User decides how to handle it
TCP Header
Items Passed to IP
 TCP passes some parameters down to IP
 Precedence
 Normal delay/low delay
 Normal throughput/high throughput
 Normal reliability/high reliability
 Security
TCP Mechanisms (1)
 Connection establishment
 Three way handshake
 Between pairs of ports
 One port can connect to multiple destinations
TCP Mechanisms (2)
 Data transfer
 Logical stream of octets
 Octets numbered modulo 223
 Flow control by credit allocation of number of octets
 Data buffered at transmitter and receiver
TCP Mechanisms (3)
 Connection termination
 Graceful close
 TCP users issues CLOSE primitive
 Transport entity sets FIN flag on last segment sent
 Abrupt termination by ABORT primitive
 Entity abandons all attempts to send or receive data
 RST segment transmitted
Implementation Policy Options
 Send
 Deliver
 Accept
 Retransmit
 Acknowledge
Send
 If no push or close TCP entity transmits at its
own convenience
 Data buffered at transmit buffer
 May construct segment per data batch
 May wait for certain amount of data
Deliver
 In absence of push, deliver data at own
convenience
 May deliver as each in order segment received
 May buffer data from more than one segment
Accept
 Segments may arrive out of order
 In order
 Only accept segments in order
 Discard out of order segments
 In windows
 Accept all segments within receive window
Retransmit
 TCP maintains queue of segments transmitted
but not acknowledged
 TCP will retransmit if not ACKed in given time
 First only
 Batch
 Individual
Acknowledgement
 Immediate
 Cumulative
Congestion Control
 RFC 1122, Requirements for Internet hosts
 Retransmission timer management
 Estimate round trip delay by observing pattern of
delay
 Set time to value somewhat greater than estimate
 Simple average
 Exponential average
 RTT Variance Estimation (Jacobson’s algorithm)
Use of
Exponential
Averaging
Jacobson’s
RTO
Calculation
Exponential RTO Backoff
 Since timeout is probably due to congestion
(dropped packet or long round trip), maintaining
RTO is not good idea
 RTO increased each time a segment is
re-transmitted
 RTO = q*RTO
 Commonly q=2
 Binary exponential backoff
Karn’s Algorithm
 If a segment is re-transmitted, the ACK arriving
may be:
 For the first copy of the segment
 RTT longer than expected
 For second copy
 No way to tell
 Do not measure RTT for re-transmitted segments
 Calculate backoff when re-transmission occurs
 Use backoff RTO until ACK arrives for segment
that has not been re-transmitted
Window Management
 Slow start
 awnd = MIN[credit, cwnd]
 Start connection with cwnd=1
 Increment cwnd at each ACK, to some max
 Dynamic windows sizing on congestion
 When a timeout occurs
 Set slow start threshold to half current congestion window
 ssthresh=cwnd/2
 Set cwnd = 1 and slow start until cwnd=ssthresh
 Increasing cwnd by 1 for every ACK
 For cwnd >=ssthresh, increase cwnd by 1 for each RTT
UDP
 User datagram protocol
 RFC 768
 Connectionless service for application level
procedures
 Unreliable
 Delivery and duplication control not guaranteed
 Reduced overhead
 e.g. network management (Chapter 19)
UDP Uses
 Inward data collection
 Outward data dissemination
 Request-Response
 Real time application
UDP Header
Required Reading
 Stallings chapter 17
 RFCs

You might also like