Night Vision Technology
Night Vision Technology
Night Vision Technology
k.suman
E.E.E-IV
Introduction
• Objects emit light or electromagnetic
radiation that we can see. But we fail to
observe things in darkness.
• Charge lights, candles serve in darkness
for our domestic purpose but cannot be
used in military, army as the scope of
distances is long.
Contents
• History
• Objectives
• Working
• Image Capture Devices
• Applications
Infrared Light
• Usage in NVT
• Large Wavelength
History
• Image Intensifiers
- Lens Equipment
- MCP glass disc
• Thermal Imaging
- I^2 systems
- Black Hot White Hot image captures
Image Intensifiers
• Working
• Advantages
Further details
Lens
• Needed to focus light onto CCD
sensor
•Need to optimize distance between
lens and CCD
Filters
•Not needed in dark
areas
•Still useful for dimly
lit areas
Thermal Imaging
• Working
• Advantages
Night Vision Device
• IR image intensifier
HC11
Computer
I/O of System Blocks
• Optics (lens)
– Input: Photons from the environment
– Output: Focused light
• Infrared Sensors
– Input: Infrared Information
– Output: Digital Image Data
Brian
• HC11
– Input: Computer commands-Turn on, Test Connection,
Take a picture, etc.
--RAM
- Still Image Data
– Output: Still Image
• Video Out
– Input: Digital Image Data
– Output: Video Image
Functions
• User Interface
• Low Light Vision
• Still Image Capture
HC11 Microcontroller
• Standard Capstone component
• Controls other components
– Disables video while taking still shots
• Interface to computer
– Reads input commands
– Uploads images
Video & Computer interfaces
512K x 8
2-port RAM
Bus
To CCD
subsystem
Status
68HC11 32K 32K
LEDs
μController RAM ROM
VGA RS-232
logic interface
Computer workstation
VGA
output
Still image data
Input commands
Eric
Computer interface
• RS-232 provided by microcontroller
• Download software updates
• Upload still images to computer
• Send commands to camera
– Reset
– Enable/disable video preview
– Take picture
Eric
VGA Output
• Real-time preview of image
• Driven either by software or logic
• Framerate & resolution will depend on
component speeds
– 640x480 @ 60 FPS = 18 MB/sec
– 320x240 @ 30 FPS = 2 MB/sec
– 160x120 @ 30 FPS = 0.5 MB/sec
Eric
Applications
• Military
• Hunting
• Wild life Observation
• Law Enforcement
• Security
• Navigation
• Survelliance
Biological Applications
Surveillance
CONCLUSION
Questions