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3-The Computer 1
3-The Computer 1
(Lecture Notes)
Output devices:
devices screen, digital paper
Physical interaction:
interaction sound, haptic, bio-sensing
Processing:
Processing speed of processing, networks
Batch processing
In the early days of computing, information was entered into the
computer in a large mass
User dumps a file of punched cards onto a reader press the start
button return in a few hours later
Interactions takes place over hours or days
Richer interaction
Computers are coming out of the box
Information appliances
the fridge, microwave & washing
machine
Can access internet or have dedicated
systems to automate shopping, give
you email in your kitchen or call for
maintenance when needed
Keyboard
Standardized layouts
Known by the first 6 letter of the top row of the alphanumerical keys, QWERTY
QWERTY keyboard
non-alphanumerical keys vary between keyboards ( e.g., above the 3 on the UK
keyboard is the £ sign, while on the US keyboard there’s a $ sign
Not optimal for typing, is the layout to prevent typewriter’s jamming
DVORAK
assign common letters under
dominant fingers
Biased towards right hand
Common combinations of letters alternate between hands
10-15% improvements in speed and reduction in fatigue
But, large social base of QWERTY typist produce market
pressures not to change
Special keyboards
Designs to reduce fatigue for RSI (repetitive strain injury)
For one handed use
E.g., the Maltron left-handed keyboard
Chord keyboard
Different from normal alphanumeric ones, have
only a few keys, 4 or 5
Advantages
Compact size: ideal for applications
Learning time for the keyboard is fairly short once
you have trained
Handwriting recognition
Handwriting is a common & familiar activity attractive as a method of text
entry
Computer converts this form of input into text
Technical problems
Current technology is inaccurate, makes lots of mistakes
Individual differences in handwriting makes recognition process become more
difficult
The most significant information is not in the letter shape but in the stroke
information (the way the letter drawn)
Further complications arise because letters within words are shaped and often
drawn very differently depending on the actual word
Speech recognition
Promising area of text entry, but still used in very limited situations
Problems
System has to be trained and tuned to each new speaker
Each person speaks differently
Strong accent, a cold or emotion, and even background noise can
cause error
Pointing devices
Allow the user to point, position and select items, either directly
or by manipulating a pointer on the screen
Mouse
Touchpad
Sensitive-touch tablets
Operated by stroking a finger over their surface
Used mainly in laptop computers
Problems
Several strokes to move the cursor across the screen are required because
touchpads are smalls
Solved by using acceleration settings in the software linking the trackpad
movement to the screen movement
Fingers move slowly the pad movement map to small distances on the screen
Quickly the same distance on the touchpad moves the cursor a long distance
Trackball
Ball is rotated inside static housing, like an
upside down mouse
Relative motion moves cursor
Indirect devices, fairly accurate
Fast for gamining
Used in some portable and notebook computer
Thumbwheels
For fast scrolling
For accurate CAD(Computer-aided design )
Keyboard nippline
For laptop computers
Miniature joystick in the middle of keyboard
Touch-sensitive screen
Another method for users to point & select objects on the screen
Detect the presence of finger or stylus on the screen
Works by interrupting matrix of light beams, capacitance changes(sự thay đổi
điện dung), or ultrasonic reflections(Phản xạ siêu âm)
Advantages
Fast, and requires no specialized pointer
Good for menu selection
Disadvantages
Finger can mark screen
Imprecise because it’s difficult for fingers to select small regions or perform
accurate drawing
Lifting arm can be tiring
Stylus
Small pen-like pointer to draw directly on screen
Used in PDA and some laptop computers
Light pen
Now rarely used
Use light from screen to detect location
Both
Direct input device
Can obscure screen
Digitizing tablet
substitute
Eyegaze
Eyegaze systems allows us to control the
computer by simply looking at it
some systems require wearing special glasses or
a small head-mounted box
Or built into the screen
A low-power laser is shone into the eye, and is
reflected off retina
By tracking the reflected beam
The eyegaze system determines the direction in
which the eye is looking
Fine for selection, not for drawing
Cursor keys
Four keys (up, down, left, right)
Useful for not much more than basic motion for
text-editing tasks
No standardized layout for the keys
The most common now is the inverted “T”
TV remote controls
Has dedicated ‘+/-’ buttons
Mobile phone
has a single central joystick-like device
Devices
Bitmap screens (CRT & LCD)
Digital paper
Bitmap displays
How it works?
External light passes through the top plate and is polarized it oscillates in one
direction
Voltage (điện áp) applied to crystal changes, polarization and hence color
Large displays
Displays are no longer just things you have on your desktop or laptop
E.g., attend lectures where the slides are projected from a computer onto a large
screen
Situated display
Digital paper
Technology
The whole surface covered with tiny spheres, black on side, white the other
Electronics embedded into the material allow each tiny sphere to be rotated to
make it black or white
Describe a range of input devices, which perform 2 functions: text entry &
pointing