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Genetic Algorithms: Sharda - Cs - Softcomputing@yahoogroups - Co.in

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Genetic Algorithms

sharda_cs_softcomputing@yahoogroups.co.in

Genetic Algorithm Is...


Computer algorithm That resides(based) on principles of genetics and evolution

Genetic Algorithm (3) Basic algorithm Outline of the basic algorithm

START

: Create random population of n chromosomes

1 FITNESS : Evaluate fitness f(x) of each chromosome in the population 2 NEW POPULATION 0 SELECTION : Based on f(x)

1 RECOMBINATION : Cross-over chromosomes 2 MUTATION 3 ACCEPTATION 3 : Mutate chromosomes : Reject or accept new one

REPLACE : Replace old with new population: the new

generation
4 5 TEST LOOP : Test problem criterium : Continue step 1 4 until criterium is satisfied

Initialization
Start with a population of randomly generated individuals, or use - A previously saved population - A set of solutions provided by a human expert - A set of solutions provided by another heuristic algorithm

Selection

The selection operation copies a single individual, probabilistically selected based on fitness, into the next generation of the population. There are few possible ways to implement selection: Only the strongest survive
Choose the individuals with the highest fitness for next generation

Some weak solutions survive


Assign a probability that a particular individual will be selected for the next generation More diversity Some bad solutions might have good parts!

Fitness Selection

Each successive generation the selected population goes for new population generation. Selection is based on the fitness function
Roulette wheel selection Rank based selection Tournament selection Steady-state selection Truncation selection

Crossover

Crossover is concept from genetics. Crossover is reproduction. Crossover combines genetic material from two parents, in order to produce superior offspring. Few types of crossover:
One-point Multiple point Uniform

One-point Crossover
0 1 2 3 4 5 6 7 Parent #1 7 6 5 4 3 2 1 0 Parent #2

One-point Crossover
0 1 5 3 4 5 6 7 Parent #1 7 6 2 4 3 2 1 0 Parent #2

One-point crossover 1

Randomly one position in the chromosomes is chosen Child 1 is head of chromosome of parent 1 with tail of chromosome of parent 2 Child 2 is head of 2 with tail of 1
Randomly chosen position

Parents: 1010001110

0011010010

Offspring: 0101010010

0011001110

Two-point crossover

Randomly two positions in the chromosomes are chosen Avoids that genes at the head and genes at the tail of a chromosome are always split when recombined
Randomly chosen positions

Parents: 1010001110 0011010010


Offspring: 0101010010 0011001110

Uniform crossover

A random mask is generated The mask determines which bits are copied from one parent and which from the other parent Bit density in mask determines how much material is taken from the other parent (takeover parameter)
Mask: 0110011000 (Randomly generated) 0011010010

Parents: 1010001110

Offspring: 0011001010

1010010110

Mutation

Mutation introduces randomness into the population. The idea of mutation is to reintroduce divergence into a converging population. Mutation is performed on small part of population, in order to avoid entering unstable state.

Mutation
Purpose: to simulate the effect of errors that happen with low probability during duplication
Results: - Movement in the search space - Restoration of lost information to the population

Mutation...
Parent 1 1 0 1 0 0 0 1

Child

Advantages of GAs

Concept is easy to understand. Minimum human involvement. Computer is not learned how to use existing solution, but to find new solution! Modular, separate from application Supports multi-objective optimization Always an answer; answer gets better with time !!! Inherently parallel; easily distributed Many ways to speed up and improve a GA-based application as knowledge about problem domain is gained Easy to exploit previous or alternate solutions

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