Location via proxy:   [ UP ]  
[Report a bug]   [Manage cookies]                
0% found this document useful (0 votes)
11 views

Java Network Programming

Uploaded by

dashu1143
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
11 views

Java Network Programming

Uploaded by

dashu1143
Copyright
© © All Rights Reserved
Available Formats
Download as PPT, PDF, TXT or read online on Scribd
You are on page 1/ 13

This work is licensed under a

Creative Commons Attribution-ShareAlike 4.0 International License. This


presentation is released under Creative Commons-A6ribute,on 4.0 License. You are free to use,
distribute and modify it ,
including for commercial purposes, provided you acknowledge the source.
Java Networking/Socket Programming
Source: https://www.javatpoint.com/java-networking

• Java Networking is a concept of connecting two or more computing


devices together so that we can share resources.
• Java socket programming provides facility to share data between
different computing devices.

Advantage of Java Networking


• sharing resources
• centralize software management
Java Networking Terminology

The widely used java networking terminologies are given below:


• IP Address
• Protocol
• Port Number
• MAC Address
• Connection-oriented and connection-less protocol
• Socket
1) IP Address
IP address is a unique number assigned to a node of a network e.g. 192.168.0.1 . It
is composed of octets that range from 0 to 255.

It is a logical address that can be changed.

2) Protocol
A protocol is a set of rules basically that is followed for communication. For
example:

TCP
FTP
Telnet
SMTP
POP etc.

3) Port Number
The port number is used to uniquely identify different applications. It acts as a
communication endpoint between applications.

The port number is associated with the IP address for communication between two
applications.
4) MAC Address
MAC (Media Access Control) Address is a unique identifier of NIC (Network
Interface Controller). A network node can have multiple NIC but each with
unique MAC.

5) Connection-oriented and connection-less protocol


In connection-oriented protocol, acknowledgement is sent by the receiver. So
it is reliable but slow. The example of connection-oriented protocol is TCP.
But, in connection-less protocol, acknowledgement is not sent by the receiver.
So it is not reliable but fast. The example of connection-less protocol is
UDP.

6) Socket
A socket is an endpoint between two way communication.
Visit next page for java socket programming.
Java Socket Programming
• Java Socket programming is used for communication between the applications
running on different JRE.

• Java Socket programming can be connection-oriented or connection-less.

• Socket and ServerSocket classes are used for connection-oriented socket programming
and DatagramSocket and DatagramPacket classes are used for connection-less socket
programming.

The client in socket programming must know two information:


• IP Address of Server, and
• Port number.

Here, we are going to make one-way client and server communication. In this application,
client sends a message to the server, server reads the message and prints it. Here, two
classes are being used: Socket and ServerSocket. The Socket class is used to
communicate client and server. Through this class, we can read and write message.
The ServerSocket class is used at server-side. The accept() method of ServerSocket
class blocks the console until the client is connected. After the successful connection
of client, it returns the instance of Socket at server-side. (See Next slide)
Socket class
•A socket is simply an endpoint for communications between the machines.
The Socket class can be used to create a socket.
Important methods

Method Description

1) public InputStream getInputStream() returns the InputStream attached with this


socket.
2) public OutputStream getOutputStream() returns the OutputStream attached with
this socket.
3) public synchronized void close() closes this socket
• ServerSocket class
• The ServerSocket class can be used to create a server socket. This object is
used to establish communication with the clients.

Important methods

Method Description

1) public Socket accept() returns the socket and establish a


connection between server and client.

2) public synchronized void close() closes the server socket.


Example of Java Socket Programming
Creating Server:
To create the server application, we need to create the instance of ServerSocket class.
Here, we are using 6666 port number for the communication between the client and
server. You may also choose any other port number. The accept() method waits for the
client. If clients connects with the given port number, it returns an instance of Socket.

ServerSocket ss=new ServerSocket(6666);


Socket s=ss.accept();//establishes connection and waits for the client

Creating Client:
To create the client application, we need to create the instance of Socket class. Here,
we need to pass the IP address or hostname of the Server and a port number. Here, we
are using "localhost" because our server is running on same system.

Socket s=new Socket("localhost",6666);


Let's see a simple of Java socket programming where client
sends a text and server receives and prints it.
File: MyServer.java
import java.io.*;
import java.net.*;
public class MyServer {
public static void main(String[] args){
try{
ServerSocket ss=new ServerSocket(6666);
Socket s=ss.accept();//establishes connection
DataInputStream dis=new DataInputStream(s.getInputStream());
String str=(String)dis.readUTF();
System.out.println("message= "+str);
ss.close();
}catch(Exception e){System.out.println(e);}
}
}
File: MyClient.java

import java.io.*;
import java.net.*;
public class MyClient {
public static void main(String[] args) {
try{
Socket s=new Socket("localhost",6666);
DataOutputStream dout=new DataOutputStream(s.getOutputStream());

dout.writeUTF("Hello Server");
dout.flush();
dout.close();
s.close();
}catch(Exception e){System.out.println(e);}
}
}
• To execute this program open two command prompts and execute each
program at each command prompt as displayed in the below figure.
• After running the client application, a message will be displayed on the
server console.

You might also like