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Hardware Components in Computer Graphics

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Hardware Components in Computer Graphics

3 elements of computer graphics


Hardware - the physical devices that can be seen occupying space

Software the computer programs that allow the system to be used effectively for computer graphics applications. Operator the user of the hardware and software.

3 categories of hardware
Computers Categorized by platforms Output or display devices plotters - produce pictures or drawings for people to use in their works video display devices - show an electronic version of a picture. Input devices pointing devices that positioning cursors on the display

Computer Platforms
PCs vs. MacIntoshs PCs are generally used the business, legal, and engineering fields Macs tend to have a niche in the art, video production and web design fields.

Video Display Devices (Output)

2 most important devices in CG Monitor Video Cards :The video card is the device in
a computer that outputs visual information to the monitor. Video cards are also called video adapters or graphics cards.

Monitors

Your monitor plays a significant role in the following important aspects of your computer system: Comfort and Ergonomics: poor quality monitors lead directly to eyestrain and other problems, and can ruin the computing experience Software and Video Mode Support: use of high resolution or high color-depth video modes requires support for theses modes from the monitor video card that can drive high resolutions in true color at high refresh rates is useless without a monitor that can handle them as well Upgradeability

Cathode Ray Tube (CRT)

1) Intensity (by adjust voltage supplied to control grid) 2) Focusing system (By Pair of coil) 3) vertical deflection plates 4) horizontal deflection plates 5) persistence (how long they continue to emit light) * Phosphor have persistence greater than 1 sec

Raster scan

Frame Buffer

Random scan

Color: CRT monitors

Beam penetration(red and green phosphor layers) Shadow-mask

Cathode Ray Tube (CRT)

The Shadow Mask

To create a precise and crisp picture, it is necessary to make sure that the electron beam for each color strikes only the correct dots intended for use for that color. The normal way that this is done is by using a fine metal mesh called a shadow mask. The shadow mask is designed to the same shape as the surface of the CRT, and the electron beams shine through the mask. By carefully positioning the mask, the beams only strike the correct dots.

Aperture Grill

Instead of a metal mesh, this type of tube uses many hundreds of fine metal strips that run vertically from the top of the screen surface to the bottom. These strips perform the same function as the shadow mask--they force the electron beam to illuminate only the correct parts of the screen.

Advantages of Aperture Grill


It allows more of the electron beam to pass through to the phosphor; this results in what many consider to be a brighter and shaper overall picture. This type of tube is flat vertically which result in flat screen = Reduce glare and less distort images

Disadvantages of Aperture Grill

Thin metal strips don't have the same physical stability as a metal sheet with holes in it (the shadow mask). This means that the metal strips can tend to vibrate.

Shadow masks and Aperture Grills

Quality of a CRT Monitor


Depends largely on its resolution, dot pitch, and refresh rate Resolution describes the sharpness and clearness of an image Manufacturers state the resolution of a monitor in pixel Example: 800 X 600
A pixel (picture element) is a single point in an electronic image A pixel is the smallest element in an electronic image

Quality of a CRT Monitor


Setting a monitor to display a higher resolution uses a greater number of pixels and thus provides a smoother image Larger monitors typically look best at a higher resolution, and smaller monitors look best at a lower resolution

Quality of a CRT Monitor


Size and Resolution Matching

Quality of a CRT Monitor

Dot Pitch The distance between adjacent sets of red, green and blue dots. The dot pitch of the monitor indicates how fine the dots are that make up the picture. The smaller the dot pitch, the more sharp and detailed the image.

Quality of a CRT Monitor

Refresh rate

When electron beam strikes a dot in CRT, the surface of the CRT only glows for a fraction of a second and then fades. Monitor must redraw the picture many times per second to avoid having the screen flicker The refresh rate is the number of times per second that monitor redraws the images on the screen. Very few people notice flicker at refresh rates above 72 Hz. Higher refresh rates are preferred for better comfort in viewing the monitor

Typical sizes for CRT


15, 17, 19, 21, and 22 inches Monitor measured diagonally from one corner of the casing to the other 4:3 Ratio

DVST
DVST stands for Direct View Storage Tube. Picture information stored inside CRT just behind phosphor coated screen 2 electron guns are used

Primary gun:-used to store picture pattern Flood gun:- used to maintain picture display.

Advantages of DVST
1)Refreshing CRT is not required. 2)Complex picture can be displayed in high resolution without flicker 3)It has flat screen

Disadvantages

Do not display colors Selected parts of picture can not be erased Take several seconds to display complex picture

LCD (Liquid Crystal Display)

A type of flat-panel display Liquid crystal refer to the fact that these components have a crystalline arrangement of molecules yet they flow like liquid called nematic Uses liquid crystals between two sheets of material to present information on a screen An electric current passes through the liquid crystals, they twist Depending on how much they twist, some light waves are passed through while other light waves are blocked. This creates the variety of color that appears on the screen

How LCD works?


Step 2. As light passes through liquid crystal, electrical Step 1. Panel
of fluorescent tubes emits light waves through polarizing glass filter, which guides light toward layer of liquid crystal cells. charge causes some of the cells to twist, making light waves bend as they pass through color filter.

Liquid crystal cells

Step 3. When light reaches


second polarizing glass filter, light is allowed to pass through any cells that line up at the first polarizing glass filter. Absence and presence of colored light cause image to display on the screen.

Transparent electrodes Alignment layer Color filter Polarizing glass filter Fluorescent tube panel

LCD (Liquid Crystal Display)


LCD monitors produce color using either passive-matrix or active-matrix technology Active-matrix display, also known as a TFT (thin-film transistor) display, uses a separate transistor to apply changes to each liquid crystal cell and thus display high-quality color that is viewable from all angles

LCD (Liquid Crystal Display)


Passive-matrix display uses fewer transistors and requires less power than an active-matrix display The color on a passive-matrix display often is not as bright as an active-matrix display Users view images on a passive-matrix display best when working directly in front of it Passive-matrix displays are less expensive than active-matrix displays

LCD (Liquid Crystal Display)

An importance measure of LCD monitors is the response time, which is the time in millisecond (ms) that it takes to turn a pixel on or off LCD monitors response times average 25 ms The lower the number, the faster the response time Brightness of an LCD monitor is measured in nits Resolution and dot pitch determines quality of LCD monitor

Gas plasma monitor


A flat-panel display that uses gas plasma technology A layer of gas between two sheets of material When voltage is applied, the gas releases ultraviolet (UV) light that causes the pixels on the screen to glow and form an image Larger screen sizes and higher display quality than LCD, but much more expensive

Video Cards and CRT Monitors


Many CRT monitors use an analog signal to produce an image Video card converts digital output from the computer into an analog video signal and sends the signal through a cable to the monitor Also called a graphics card

Video Cards and CRT Monitors


The number of colors a video card displays is determined by its bit depth The video cards bit depth, also called the color depth, is the number of bits it uses to store information about each pixel i.e. 8-bit video card uses 8 bits to store information about each pixel; this video card can display 256 colors (2x2x2x2x2x2x2x2) i.e. 24-bit video card uses 24 bits to store information about each pixel and can display 16.7 million colors The greater the number of bits, the better the resulting image

Pixel Color and Intensity, Color Depth

Video Display Standards

Video Electronics Standards Association (VESA), which consists of video card and monitor manufacturers, develops video stands to define the resolution, number of colors, and other display properties. Monochrome Display Adapter (MDA) Hercules Graphics Card Color Graphics Adapter (CGA) Enhanced Graphics Adapter (EGA) Video Graphics Adapter (VGA) Super VGA (SVGA) and Other Standards Beyond VGA

Monochrome Display Adapter (MDA)


Established by IBM Monochrome-only, text-only standard Resolution of 720x350 at a refresh rate of 50 Hz

Hercules Graphics Card


A company named Hercules created in the early 80s an MDA-compatible video card that supported monochrome graphics in addition to the standard text modes. Support for the card was included in popular software packages such as Lotus 1-2-3 to allow the display of graphs and charts on the computer screen.

Color Graphics Adapter (CGA)

The CGA supports several different modes The highest quality text mode is 80x25 characters in 16 colors. Graphics modes range from monochrome at 640x200 (which is worse than the Hercules card) to 16 colors at 160x200

Enhanced Graphics Adapter (EGA)


EGA allowed graphical output up to 16 colors at screen resolutions of 640x350, or 80x25 text with 16 colors, all at a refresh rate of 60 Hz . Used for Windows 3.x

Video Graphics Adaptor (VGA)


True VGA supports 16 colors at 640x480 resolution, or 256 colors at 320x200 resolution They use output signals that are totally different than those used by older standards. Older displays sent digital signals to the monitor, while VGA (and later) send analog signals.

Super VGA and Other Standards Beyond VGA


SVGA (Super VGA), a resolution of 800X600. SXGA (Super XGA), a resolution of 1280X1024 UGA (Ultra XGA), a resolution of 1600X1200

Video Cards
Video card must have enough memory to generate the resolution and number of color you want to display The memory in a video card stores information about each pixel Video cards use many types of video memory

VRAM (video RAM), WRAM (window RAM), SGRAM (synchronous graphics RAM) or SDRAM (synchronous DRAM)

Video Cards

In addition to memory chips, the video card contains a processor chip, sometimes called a graphics processing unit (GPU) because it performs calculations used to display images on the screen

BUS
Computer processes and stores data as a series of electronic bits These bits transfer internally within the circuitry of the computer along electrical channels Each channel, called a bus, allows the various devices both inside and attached to the system unit to communicate each other

BUS
System bus connects the processor to the main memory Expansion bus

PCI bus (Peripheral Component Interconnect bus): the current local bus because it is more versatile than the VESA local bus Accelerated Graphics Port (AGP): designed by Intel to improve the speed with which 3-D graphics and video transmit. With an AGP video card in an AGP bus slot, the AGP bus provides a faster, dedicated interface between the video card and memory

Input Devices

Keyboard, mouse, scanner, digital pen, and cursor

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