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The Creativity Edge in Education:
  Arts, Technology & Passion

      Learning & The Brain Conference
      San Francisco, February 14, 2013
        Milton Chen, Ph.D., Senior Fellow
       George Lucas Educational Foundation
             San Francisco Bay Area
            milton.chen@edutopia.org
                                             1
Good News #1:
Happy Valentine’s Day!
The Creativity Edge in Education: Arts, Technology, & Passion
Good News #2:

Neuroscience Supports Creative,
Collaborative, Passionate Learning!
Creative Learning = Authentic Learning
School Life = Real Life

“the great waste comes from [the child’s] inability to
utilize the experiences he gets outside the school…
within the school…on the other hand, he is unable to
apply in daily life what he is learning at school.”

John Dewey, The School and Society lecture,
University of Chicago, 1899
Neuroscience & Cognitive Science:
Howard Gardner’s Multiple Intelligences

1. Verbal
2. Logical/Mathematical
3. Visual
4. Musical
5. Bodily/Kinesthetic
6. Intrapersonal
7. Interpersonal
8. Naturalist
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
“Average students learn subject
   matter in a third or less of
present time, pleasurably rather
        than painfully.”

       George Leonard,
  Education and Ecstasy, 1967
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
Learning
Any Time, Any Place,
 Any Path, Any Pace
The Creativity Edge in Education: Arts, Technology, & Passion
4
Imagine an Education Nation…

A learning society where education of
children is the highest priority, on par
with a strong economy, high
employment, and national security.

A nation is only as good as its
educational system.
The Creativity Edge in Education: Arts, Technology, & Passion
• Creativity & Innovation:
  Key to an Education Nation
• A “Must Do,” Not Just “Nice to Know”
• Internet Time: Google 15 Years Old,
  YouTube 8 Years, MOOC 4 Years
• Every 30 seconds, 24 Hours of New
  YouTube Video
The Creativity Edge in Education: Arts, Technology, & Passion
Growth vs. Fixed Mindset:
  Students, Educators,
       & Parents
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
The Technology Edge
• Weapons of Mass Instruction, 1:1
    edutopia.org/maine-project-learning-
 schools-that-work

• iPod, iListen, iRead
 sites.google.com/a/eusd.org/eusd-iread/

• Online Learning
 edutopia.org/stw-online-learning-
 new-breakthroughs

• Assistive Tech/Universal Design
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
The Creativity Edge in Education: Arts, Technology, & Passion
What’s your definition of
a great school?

Make it short and measurable!
Do the students run in at the
same rate they run out?

Assess Passion for Learning!

More Related Content

The Creativity Edge in Education: Arts, Technology, & Passion

  • 1. The Creativity Edge in Education: Arts, Technology & Passion Learning & The Brain Conference San Francisco, February 14, 2013 Milton Chen, Ph.D., Senior Fellow George Lucas Educational Foundation San Francisco Bay Area milton.chen@edutopia.org 1
  • 2. Good News #1: Happy Valentine’s Day!
  • 4. Good News #2: Neuroscience Supports Creative, Collaborative, Passionate Learning!
  • 5. Creative Learning = Authentic Learning School Life = Real Life “the great waste comes from [the child’s] inability to utilize the experiences he gets outside the school… within the school…on the other hand, he is unable to apply in daily life what he is learning at school.” John Dewey, The School and Society lecture, University of Chicago, 1899
  • 6. Neuroscience & Cognitive Science: Howard Gardner’s Multiple Intelligences 1. Verbal 2. Logical/Mathematical 3. Visual 4. Musical 5. Bodily/Kinesthetic 6. Intrapersonal 7. Interpersonal 8. Naturalist
  • 10. “Average students learn subject matter in a third or less of present time, pleasurably rather than painfully.” George Leonard, Education and Ecstasy, 1967
  • 14. Learning Any Time, Any Place, Any Path, Any Pace
  • 16. 4
  • 17. Imagine an Education Nation… A learning society where education of children is the highest priority, on par with a strong economy, high employment, and national security. A nation is only as good as its educational system.
  • 19. • Creativity & Innovation: Key to an Education Nation • A “Must Do,” Not Just “Nice to Know” • Internet Time: Google 15 Years Old, YouTube 8 Years, MOOC 4 Years • Every 30 seconds, 24 Hours of New YouTube Video
  • 21. Growth vs. Fixed Mindset: Students, Educators, & Parents
  • 24. The Technology Edge • Weapons of Mass Instruction, 1:1 edutopia.org/maine-project-learning- schools-that-work • iPod, iListen, iRead sites.google.com/a/eusd.org/eusd-iread/ • Online Learning edutopia.org/stw-online-learning- new-breakthroughs • Assistive Tech/Universal Design
  • 31. What’s your definition of a great school? Make it short and measurable!
  • 32. Do the students run in at the same rate they run out? Assess Passion for Learning!