The document discusses lessons that marketing can learn from the Internet of Things and context-based marketing. It summarizes key points from a presentation on the topic. The presentation discusses how (1) data can transform into targeted advertising or information depending on consumer context, (2) context is key to breaking through "banner blindness", and (3) marketers should ask what context their company can provide to customers.
13. ‣ technology
‣ media (music, video, news)
‣ communications (chat, mail, skype, blog, twitter)
‣ …
!
„Software is eating the world.”
Massive shift from analog to digital
19. Digital communication is becoming the default.
!
Offline marketing is becoming the trailer
for an online experience.
20. At the same time…
!
When asked how much time a day they spend
on the internet, youngsters say less hours than
5 years ago.
21. At the same time…
!
When asked how much time a day they spend
on the internet, youngsters say less hours than
5 years ago.
They’re not.
22. At the same time…
!
When asked how much time a day they spend
on the internet, youngsters say less hours than
5 years ago.
It just feels less - they don’t
know they’re online anymore.
They’re not.
23. In a few years time, saying
„I’m going on the internet”
will sound as silly as saying
„I’m going to electricity”.
30. Build a mechanical car and insert
electronics?
Or build software & electronics, and
build a car around it?
35. IF (temperature and light
outside is low) THEN
(switch on lights).
!
!
IF (my mother-in-law is at
the door) THEN (switch off
lights and pretend we’re
not home).
49. Data transforms into information or advertising,
depending on the context of the consumer.
The age of context
50. If I want to buy a car, and I find a bunch of paper
advertising for diapers in my mailbox - they go
straight into the bin.
!
If I want to buy a car, and I find a bunch of paper
advertising for cars in my mailbox - I take them with
me to the couch and read them all night.
The age of context
51. Data transforms into information or advertising,
depending on the context of the consumer.
The age of context
52. The age of context
spam advertising info
less context more context
53. ‣ demographic (readership)
‣ search word
‣ location
‣ friends
‣ browser history
‣ activity (work, home, bar)
‣ …
The age of context
56. Context is the way to break through the
banner blindness of our customers.
!
57. When
‣ I’m at home in my couch
‣ with low blood pressure
‣ playing sad music
‣ and it rains outside
show me how to book a holiday to the sun.
The age of context
58. When
‣ I’m in my car on my way to work
‣ and I didn’t sleep well last night
‣ playing loud and pumping music
give me a voucher for a Red Bull at the next offroad.
The age of context
61. Context changes advertising into information.
!
Context is the way to break through the
banner blindness of our customers.
!
63. How can you ad context to your
messages?
How can you change advertisement
into information?
How can you break through the
banner blindness?
Ask yourself:
86. ‣ one back-end to update
‣ one development cost (higher?)
‣ future ready (throw them devices at me!)
‣ browser-based (serendipity)
‣ no install
‣ SEO! E-mail! Social!
‣ coolness...
Why responsive design?
93. ‣ photos of bands and artists are central
‣ we started with 1500px
‣ design is based on aspect ratio of photos
‣ content boxes are responsive in width and height
1. Think content first
111. ‣ breakpoints are essential
‣ you can’t build for all current and future devices
‣ test if design works, not if devices work
!
2. Think design first
112. ‣ 5 breakpoints: 480px, 600px, 770px, 980px, 1200px
‣ 480px, 770px, 980px: current popular devices
‣ 600px, 1200px: make it future proof
!
Breakpoints
113. ‣ if possible: move away from rough breakpoints
‣ gradual shifts
‣ make it future proof
!
Breakpoints
124. ‣ start with touch
‣ navigation and interaction is designed for touch first
‣ information architecture is designed for mobile first
‣ build up to tablet and to desktop
‣ big typography and buttons, made for thumbs
!
3. Think mobile first
126. ‣ avoid typing where possible
‣ think touch first
!
3. Think mobile first