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Kerry Rice, Ed. D.
Professor and Fulbright Scholar
Department of Educational Technology
Boise State University
Tell me a little about you?
Gamified PD
 Gamification – applying game mechanics to learning
 Quest-Based Learning
 Choice
 Mastery
 Flexible pace and place
 Transitioning to Quest-Based Learning
 Chunk
 Address learning styles
 Setting prerequisites, point levels, and
awards/achievements
 Visualizing the BIG Picture
Roadmap
Technology Supported CCSS
Key Take-Away’s
 All teachers are teachers of literacy.
 It is important to unpack the standards and
understand their structure.
 The standards are not the curriculum; they are
focused on outcomes.
 Important 21st Century skills are embedded into
the standards.
 Instead of asking: What will we teach and when
should we teach it? Ask: Having learned key
content, what will students be able to do with
it?
Instructional Shifts
 Building knowledge through content-rich nonfiction.
 Reading, writing, and speaking grounded in evidence
from text, both literary and informational texts.
 Regular practice with complex texts and its academic
language.
College and Career Readiness Anchor
Standards
 Student who meet the standards…
 Demonstrate independence
 Build strong content knowledge
 Respond to the varying demands of audience, task, purpose
and discipline
 Comprehend as well as critique
 Value evidence
 Use technology and digital media strategicallly and
capably.
http://www.symbaloo.com/mix/ccsseng-noneng
Building Background Knowledge
 Direct instruction or previewing…
 Record a video lecture (EdPuzzle,
ScreencastOmatic, Jing, CamStudio)
 Take a virtual field trip (Smithsonian, Google
Lit Trips,
 Questions, Cues, and Advance Organizers
 Create a Mind Map (Coggle)
 Reflect and Record (Vocaroo, Voicethread,
Interactive KWL Creator)
 Vocabulary Building
 Build a Word Wall (Padlet)
 Build a Word List (Vocabulary.com)
 Create a Word Image (Wordle, Tagxedo)
Comprehension
 Summarize and Take Notes
 Journal and Reflect (Edublog)
 Use Thinking Notes (Padlet, Tangle)
 Multiple Representations
 Use Images (Clker, Picassohead)
 Create a Graphic Organizer (Tiki Toki, Popplet,
Gliffy)
 Use External Resources (Khan Academy, Best of
History, Phet, Smithsonian, Plotly, Probability
Simulator)
 Identify Similarities and Differences
 Compare and Contrast (Diffen,Lucidchart Venn
Diagram Creator)
 Create a Concept Map (LucidChart, Bubbl.us,
Tangle)
Writing
 Convey What you Have Learned
 Animate it! (Powtoons, ToonDoo, Animoto)
 Create a Brochure or Book (PageFlip-Flap,
LucidPress,
 Synthesize New Information
 Build Research Skills (Diigo, Delicious)
 Share New Understandings
 Create a Collage (Glogster, easel.ly)
 Create a Presentation (Slideshare,
Slideboom, YouTube, Dailymotion, Prezi,
Voicethread, Biteslide, ABCya, EZVID, Jing)
 Create a Website (Google Sites, Weebly, Wix)
Take Safety Seriously
 Take Safety Seriously
Support safe and appropriate
use of the Internet (SafeKids,
NetSmartz, Digital Citizenship)
 Make “Appropriate Use”
Explicit
Provide instruction on
Netiquette, intellectual
property/copyright, and
plagiarism. (Netiquette,
Creative Commons, Anti-
Plagiarism, Dupli Checker)
How Will Your
Classroom be
Transformed?
Kerry Rice
Department of Educational Technology
Boise State University
krice@boisestate.edu

More Related Content

Common Core Gamified: Technology Supported CCSS for English Language Arts and Non English Subject Areas.

  • 1. Kerry Rice, Ed. D. Professor and Fulbright Scholar Department of Educational Technology Boise State University
  • 2. Tell me a little about you?
  • 3. Gamified PD  Gamification – applying game mechanics to learning  Quest-Based Learning  Choice  Mastery  Flexible pace and place  Transitioning to Quest-Based Learning  Chunk  Address learning styles  Setting prerequisites, point levels, and awards/achievements  Visualizing the BIG Picture
  • 5. Technology Supported CCSS Key Take-Away’s  All teachers are teachers of literacy.  It is important to unpack the standards and understand their structure.  The standards are not the curriculum; they are focused on outcomes.  Important 21st Century skills are embedded into the standards.  Instead of asking: What will we teach and when should we teach it? Ask: Having learned key content, what will students be able to do with it?
  • 6. Instructional Shifts  Building knowledge through content-rich nonfiction.  Reading, writing, and speaking grounded in evidence from text, both literary and informational texts.  Regular practice with complex texts and its academic language.
  • 7. College and Career Readiness Anchor Standards  Student who meet the standards…  Demonstrate independence  Build strong content knowledge  Respond to the varying demands of audience, task, purpose and discipline  Comprehend as well as critique  Value evidence  Use technology and digital media strategicallly and capably.
  • 9. Building Background Knowledge  Direct instruction or previewing…  Record a video lecture (EdPuzzle, ScreencastOmatic, Jing, CamStudio)  Take a virtual field trip (Smithsonian, Google Lit Trips,  Questions, Cues, and Advance Organizers  Create a Mind Map (Coggle)  Reflect and Record (Vocaroo, Voicethread, Interactive KWL Creator)  Vocabulary Building  Build a Word Wall (Padlet)  Build a Word List (Vocabulary.com)  Create a Word Image (Wordle, Tagxedo)
  • 10. Comprehension  Summarize and Take Notes  Journal and Reflect (Edublog)  Use Thinking Notes (Padlet, Tangle)  Multiple Representations  Use Images (Clker, Picassohead)  Create a Graphic Organizer (Tiki Toki, Popplet, Gliffy)  Use External Resources (Khan Academy, Best of History, Phet, Smithsonian, Plotly, Probability Simulator)  Identify Similarities and Differences  Compare and Contrast (Diffen,Lucidchart Venn Diagram Creator)  Create a Concept Map (LucidChart, Bubbl.us, Tangle)
  • 11. Writing  Convey What you Have Learned  Animate it! (Powtoons, ToonDoo, Animoto)  Create a Brochure or Book (PageFlip-Flap, LucidPress,  Synthesize New Information  Build Research Skills (Diigo, Delicious)  Share New Understandings  Create a Collage (Glogster, easel.ly)  Create a Presentation (Slideshare, Slideboom, YouTube, Dailymotion, Prezi, Voicethread, Biteslide, ABCya, EZVID, Jing)  Create a Website (Google Sites, Weebly, Wix)
  • 12. Take Safety Seriously  Take Safety Seriously Support safe and appropriate use of the Internet (SafeKids, NetSmartz, Digital Citizenship)  Make “Appropriate Use” Explicit Provide instruction on Netiquette, intellectual property/copyright, and plagiarism. (Netiquette, Creative Commons, Anti- Plagiarism, Dupli Checker)
  • 13. How Will Your Classroom be Transformed? Kerry Rice Department of Educational Technology Boise State University krice@boisestate.edu