If you work in Scrum environment or you’re just a team member who is trying to guide a conversation – then these interactive facilitation techniques are for you. In this session focus will be on games which you could use in virtual environment.
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5 Games for Effective Agile Coaching
1. a g i l e s o f t w a r e f a c t o r y
5 GAMES FOR
effective
AGILE COACHING
JOVAN VIDIC
IT Consultant @ codecentric
t: _yowan_
2. a g i l e s o f t w a r e f a c t o r y
History
of
Learning
Why
Games?
Games
for
Planning
Games
forRetrospective
AGENDA
15. EMPATHY MAP – WHAT QUESTIONS TO ASK?
15 - 60 min 5 – 10
• What surprises you?
• What did you learn about your persona?
• What aspects of your persona do you want to learn
more about?
• What aspects of your persona will impact or influence
your designs the most?
16. GAME 2: Buy a feature
magic lies in structuring the conversations
17. Buy a feature
30 - 90 min 3 - 7
• 12 – 20 PBI’s ready for prioritization
• Players with limited budget for:
– Business value
– RISK
– TECHNICAL WORk
• Lots of people actively engaged
(Customers, Marketing, Support, Developers…)
• Gives answer to questions
What are the priroties?
What are reasons behind the priorities?
20. • 6 iterations
• Salespeople represent clients
• Development team representative
– Determines velocity
– Implements stories
– Builds releases
Business Value GAME
90 min 6 - 14
23. At regular intervals,
the team reflects on how to become more effective,
then tunes and adjusts its behavior accordingly.
AGILE MANIFESTO 12th principle
24. GAME 4: FLAP
DISCUSS Future Considerations, LESSONS LEARNED, Accomplishments
AND PROBLEM AREAS
25. FLAP
20 - 40 min 5 - 10
LESSONS LEARNED
PROBLEM AREAS FUTURE CONSIDERATIONS
ACCOMPLISHMENTS
Please write down all future considerations
with respect to the iteration
Please write down the key lessons and takeaways
from the ITERATION
Please write down the problem areas
experienced throughout the specified ITERATION
Please write down the key accomplishments
for the ITERATION
26. FLAP
20 - 40 min 5 - 10
LESSONS LEARNED
PROBLEM AREAS FUTURE CONSIDERATIONS
ACCOMPLISHMENTS
Process and practices
Technology and tools
Scope and schedule
People and staffing
38. • FOCUS FIRST ON BUILDING RELATIONSHIPS
• BE aware of cultural dimensions
• DECIDE WHAT IS YOUR ROLE BEFORE THE MEETING
• Use online tools to share
• Don’t allow one side to dominate
• Agree on signaling system
• Work in small groups
Tips
39. • FOCUS FIRST ON BUILDING RELATIONSHIPS
• BE aware of cultural dimensions
• DECIDE WHAT IS YOUR ROLE BEFORE THE MEETING
• Use online tools to share
• Don’t allow one side to dominate
• Agree on signaling system
• Work in small groups
• MAKE DECISIONS VISIBLE
Tips