Agile ME Meetup: Agile A-Z - Chapter 1: The Product Owner
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What is Agile? - What are the roles in Agile development? How do we implement or scale with Agile? Which Agile processes should I use in my case?
There are so many questions about Agile, so in a series of Meetups, we will try to uncover as many aspects of Agile as possible, in order to provide the full overview of Agility in organisations. The form will be a combination of presentations and discussions, so everyone has a chance to address their thoughts on the matter.
In the first chapter, we had a more "general" talk about what Agile software development is, and the value behind it. What does it mean to be Agile? - In this chapter we will go more into the details with the Product Owner.
As a Product Owner you’re responsible for your product, together with your team and the client setting the direction of the product, making sure everyone is happy with the outcome. In this chapter, we will cover the following topics:
• Vision
• Backlog
• Epic and User Stories
• Agile Planning
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Agile ME Meetup: Agile A-Z - Chapter 1: The Product Owner
4. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
CERTIFICATE OF PARTICIPATION
▸ GOLD: 5-6 Meetups
▸ Will be handed over at the Lean and Agile ME Summit 2018 conference in March
▸ SILVER: 3-4 Meetups
▸ BRONCE: 1-2 Meetups
Remember to fill in the participation list!
7. AGILE A-Z CHAPTER 2: WHAT IS AGILE
THE AGILE MANIFESTO
▸ Individuals and interactions over processes and tools
▸ Working software over comprehensive documentation
▸ Customer collaboration over contract negotiation
▸ Responding to change over following a plan
That is, while there is value in the items on the
right, we value the items on the left more.
8. AGILE A-Z CHAPTER 2: WHAT IS AGILE
SCRUM AND KANBAN
Releasing software early
+
Collaborative and self-
managed teams.
9. AGILE A-Z CHAPTER 2: WHAT IS AGILE
WHAT IS AGILE?
▸ It’s not a process - It’s a mindset and a general way of
working
▸ Frequent deliveries, enabling a strong and quick feedback
loop is key to be truly agile
▸ Be transparent - Why are you doing what you’re doing
▸ SCRUM and KANBAN are tools and processes that can be
followed to become agile as long as it adds value
10. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
TODAYS AGENDA
▸ The Product Owner
▸ Creating a Vision
▸ Planning
▸ Backlog
13. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE PRODUCT OWNER
“The Scrum product owner is typically a project's key
stakeholder. Part of the product owner responsibilities is to
have a vision of what he or she wishes to build, and
convey that vision to the scrum team. This is key to
successfully starting any agile software development
project. The product owner does this in part through the
product backlog, which is a prioritized features list for the
product”
Mike Cohn
14. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE REALITY OF THE PRODUCT OWNER
The Scrum definition of
the Product Owner
15. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE REALITY OF THE PRODUCT OWNER
16. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE REALITY OF THE PRODUCT OWNER
17. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE REALITY OF THE PRODUCT OWNER
18. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE REALITY OF THE PRODUCT OWNER
19. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE PRODUCT OWNER
▸ The one person ultimately responsible for the success of
the product
▸ Liaison between all stakeholders
(Team, Clients, Management etc.)
20. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE PRODUCT OWNER
ORG.
OTHER
PO’S
SM
MARKET
TEAM(S)
PARTNERS
CUSTOMER
USERS
21. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
THE PRODUCT OWNER
▸ Collaboration!
▸ Only by standing together and utilizing skills from the
development teams, the organization, the clients etc. the
PO will stand a chance
▸ The Product Owner should see himself more as a facilitator,
that ensures things get done, and dots are connected,
rather than the single entity (single point of failure) that has
to do it all
▸ Self-Organized and Empowered teams
23. VISION“or why I needed to know where I was going to see if I got there”
24. AGILE A-Z CHAPTER 2: VISION
this is not a sales tool, this is a product tool
but it uses sales tools
1. must be broad and engaging
2. must be elevator pitch-able
3. short and sweet
4. clear and stable
Questions which a vision can
answer
• Who is going to buy the product?
• Which customer needs will the
product address?
• Which product attributes are critical
to satisfy the needs selected, and
therefore for the success of the
product?
• How does the product compare
against existing products, both from
competitors and the same
company? What are the product’s
unique selling points?
• What is the target timeframe and
budget to develop and launch the
product?
look familiar?
25. AGILE A-Z CHAPTER 2: VISION
its about alignment,
customer
and knowing how the future should work
for the customer
if we know how the customer’s future is
we know what our future is
VISION CREATES DIRECTION
26. AGILE A-Z CHAPTER 2: VISION
VISION CREATES BUY-IN
is it amazing
1
am I awesome?
3
am I safe?
2
does it solve my problem?
4
when can I have it?
6
can I experience it?
5
27. AGILE A-Z CHAPTER 2: VISION
=++
?
How do you know if the pieces fit together?
and if your shipped value measures up to the test of time?
VISION ENHANCES YOUR PRODUCT
28. AGILE A-Z CHAPTER 2: VISION
Client
I know I want this
button to be this
color, and that
way we will sell
40 million
PO
Clearly I know
what the best
version of this
would be, as I
know the market!
SM
I know what “he”
means and what
the team can do
within that
timeframe, after
all… its just scope
right?
Team
Sure what “he“
wants is this, but
it would be better
this way, this
technology is
newer!
Tester
I will show what I
can get to work ,
and its not my
responsibility
1 2 3 4 5
The challenge with a “traditional” delivery pipeline
VISION GIVES YOU TRANSPARENCY
29. experiment
AGILE A-Z CHAPTER 2: VISION
make
awesome
be safe
deliver
value
will the client feel like you have
their best interests at heart?
will the business feel like
its safe to oppose a view but commit to value
will the industry gain valuable traction
in your efforts to be even more outstanding?
are you constantly adding value which
can be measured against an overall vision?
VISION BUILDS TRUST
31. AGILE A-Z CHAPTER 2: THE BACKLOG
THE BACKLOG
IDEA
EPIC EPIC EPIC
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
You start with your idea
You break your idea into Epics
And your epics are broken
down to user stories
32. AGILE A-Z CHAPTER 2: THE BACKLOG
THE BACKLOG
IDEA
EPIC EPIC EPIC
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
In the bottom of your backlog you keep ideas and
features that you plan to build in the future but
have not yet a full overview of
Epics can be used as a first attempt to break down
you ideas into smaller entities - or to group a
collection of features that together creates a
component
User stories should describe the value you would
like to create - and should always be full stack
features
Stories in top should be groomed to a level where
they are ready to be picked for the next sprint
33. AGILE A-Z CHAPTER 2: THE BACKLOG
THE BACKLOG
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
Stories in top should be groomed to a level where they are ready to be
picked for the next sprint
Keep your stories small - Rule of thumb, your team should in a sprint be
able to finish more than a few stories
When Grooming your stories, keep in mind that you do not need to
identify all tasks / risks
2/3 tasks before you start and 1/3 during your sprint usually is good
balance
Each user story in your backlog should create value - Keep in mind
Minimum Viable Product (MVP)
34. AGILE A-Z CHAPTER 2: THE BACKLOG
THE BACKLOG
IDEA
EPIC EPIC EPIC
The Product Owner is in charge of the backlog, and
should make sure that at least the top is always
prioritized
- But that doesn’t mean others can’t contribute!
A good backlog is key to a good sprint planning
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
37. AGILE A-Z CHAPTER 2: PLANNING
PLANNING
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
Measure how much you have delivered in the past
sprints, and use this to estimate when the items in
your backlog will be delivered
}
}
Sprint 1
Sprint 2
}Sprint X
}Sprint Y
Velocity
If a team’s velocity is 26 story points
per 2-week sprint but John takes a 3
hour lunch and Sally is sick for 2 days,
what’s the team’s velocity?
38. AGILE A-Z CHAPTER 2: PLANNING
PLANNING
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
Measure how much you have delivered in the past
sprints, and use this to estimate when the items in
your backlog will be delivered
}
}
Sprint 1
Sprint 2
}Sprint X
}Sprint Y
Velocity
39. AGILE A-Z CHAPTER 2: PLANNING
PLANNING
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
STORY
Measure how much you have delivered in the past
sprints, and use this to estimate when the items in
your backlog will be delivered
}
}
Sprint 1
Sprint 2
}Sprint X
}Sprint Y
Velocity
40. AGILE A-Z CHAPTER 2: PLANNING
PLANNING
Next SprintCurrent Sprint Q4 2017 Q1/2 2018 End of 2018
Risk
KNOWLEDGE BEST GUESS
41. AGILE A-Z CHAPTER 2: PLANNING
PLANNING
Time
Scope
Resources
Next SprintCurrent Sprint Q4 2017 Q1/2 2018 End of 2018
Risk
42. AGILE A-Z CHAPTER 2: THE PRODUCT OWNER
PLANNING
▸ Not a management task!
▸ The plan is not the product of planning
▸ “Individuals and interactions over processes and tools”
▸ Your plan should be a living document