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CHURCH ON THE GO
By Neo, Andrew, Mariusz, Ashae and Klaudia
MINI ELEVATOR PITCH
Our team Different , is developing a mobile
app called Church on the Go to help ill or
disabled people who cannot attend church
the opportunity to still participate in their
religion, view ceremonies and much more
from the comfort of their own home.
BACKGROUND SITUATION
 Someone is very ill so they can’t go to church
- Who? An ill person
- What? The person can’t go to church because they are ill
- When? Any time
- Where? Hospital
- Why? They are resting in the hospital
PROBLEM
The problem is they can’t go to church
QUESTION
What core question are you addressing with the app?
How can you go to church when you are busy,
disabled or in hospital?
KEY INSIGHT STATEMENT
Many people would attend church if they could but an
illness or something else restricts them. These people
can suffer from loneliness and a sense of detachment
due to the detachment with their church.
Feeling apart of a faith community and keeping in tuned
with religious activities is very important to most people
even those that cannot always attend church for
unforeseen reasons.
COMPETITORS OR ALTERNATIVE SOLUTIONS
THAT ALREADY EXIST IN THE MARKET
We have found out that there is no apps like this in the market.
Also the professionals loved the app idea.
MVP USER STORIES AND FEATURE CHOSEN
Our apps core feature is the availability of live religious ceremonies
from anywhere at anytime.
“As an elderly person I find it hard to make it to church every
Sunday especially when I am ill this little application would solve a
lot of my problems”
FLOW OF APP
Show here what your MVP will look like in terms of flow and if/
how you have already integrated any user feedback.
KEY WIREFRAMES – WELCOME PAGES
The key wireframes of your app’s core feature.
KEY WIREFRAMES
Acts of Kindness
KEY WIREFRAMES
Donate
KEY WIREFRAMES
Videos
Data Feasibility
 Our app needs videos of religious services
 Needs a constant internet connection
Technical Feasibility
 The application is quite simply a video display of religious services and
would only require a internet connection.
Technical Feasibility and Data feasibility
BUSINESS CASE
Through our survey many customers supported our idea and said
that it was worth paying some money for and they would pay more
if say 5% went to the church.
We have chosen to sell the app for around £1.00 and for 5% of
that to go to the church in inside the app itself to have an act of
kindness button where you can donate money the church
MARKETING STRATEGY
Our marketing I through three main strategies
1.Adverts in religious newspapers or magazines and leaflets in
churches
2. Social media
3. Leaflets

More Related Content

Apps for good: Church on the Go App Pitch Presentation

  • 1. CHURCH ON THE GO By Neo, Andrew, Mariusz, Ashae and Klaudia
  • 2. MINI ELEVATOR PITCH Our team Different , is developing a mobile app called Church on the Go to help ill or disabled people who cannot attend church the opportunity to still participate in their religion, view ceremonies and much more from the comfort of their own home.
  • 3. BACKGROUND SITUATION  Someone is very ill so they can’t go to church - Who? An ill person - What? The person can’t go to church because they are ill - When? Any time - Where? Hospital - Why? They are resting in the hospital
  • 4. PROBLEM The problem is they can’t go to church
  • 5. QUESTION What core question are you addressing with the app? How can you go to church when you are busy, disabled or in hospital?
  • 6. KEY INSIGHT STATEMENT Many people would attend church if they could but an illness or something else restricts them. These people can suffer from loneliness and a sense of detachment due to the detachment with their church. Feeling apart of a faith community and keeping in tuned with religious activities is very important to most people even those that cannot always attend church for unforeseen reasons.
  • 7. COMPETITORS OR ALTERNATIVE SOLUTIONS THAT ALREADY EXIST IN THE MARKET We have found out that there is no apps like this in the market. Also the professionals loved the app idea.
  • 8. MVP USER STORIES AND FEATURE CHOSEN Our apps core feature is the availability of live religious ceremonies from anywhere at anytime. “As an elderly person I find it hard to make it to church every Sunday especially when I am ill this little application would solve a lot of my problems”
  • 9. FLOW OF APP Show here what your MVP will look like in terms of flow and if/ how you have already integrated any user feedback.
  • 10. KEY WIREFRAMES – WELCOME PAGES The key wireframes of your app’s core feature.
  • 14. Data Feasibility  Our app needs videos of religious services  Needs a constant internet connection Technical Feasibility  The application is quite simply a video display of religious services and would only require a internet connection. Technical Feasibility and Data feasibility
  • 15. BUSINESS CASE Through our survey many customers supported our idea and said that it was worth paying some money for and they would pay more if say 5% went to the church. We have chosen to sell the app for around £1.00 and for 5% of that to go to the church in inside the app itself to have an act of kindness button where you can donate money the church
  • 16. MARKETING STRATEGY Our marketing I through three main strategies 1.Adverts in religious newspapers or magazines and leaflets in churches 2. Social media 3. Leaflets