The document discusses a mobile game called GOWAR that allows players to conquer real world places on a map. It provides statistics on the game's popularity with over 1 million attacks per month and 15,000 players worldwide. The game architecture is hosted on Amazon Web Services for its scalability and lack of upfront costs.
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GOWAR - Virtual Wars Real Places. AWS Case Study
1. VIRTUAL WARS,
REAL PLACES
COMPANY OVERVIEW
Thursday, March 8, 2012
3. GAME FLOW
MANAGE GAIN
YOUR ARMY BADGES
CLIMB
THE CHART
BUY EXTRA
POWERS
CHOOSE
CONQUER
THE TARGET
MORE PLACES
http://www.youtube.com/watch?
v=ZLBUAqV4fgE&feature=colike
Thursday, March 8, 2012
4. STATS
ONE MILLION ATTACKS/MONTH
15K PLAYERS WORLDWIDE
4M PLACES WORLDWIDE
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6. KEY REASON FOR AWS
Easy to scale
No Upfront cost
Fully Managed DB (RDS)
less administration costs
point in time recovery
S3
easy to host backup
Easy to setup Load balancer
A lot of innovative services
DynamoDB
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7. MANY TANKS
WWW.GOWAR.COM
follow us on twitter @PLAYGOWAR
or at http://www.facebook.com/playgowar
Thursday, March 8, 2012