In contrast to the notion of design as a form of self-expression, this presentation advocates that architects and design professionals view design as an act of leadership. It was prepared for a graduate seminar I lead at the Interior Designers Institute in Newport Beach California.
1. IDI
MIA Seminar 504
Design as Leadership:
Exploring the Terrain
Rick Fox, Architect
IDI Professor
February 23, 2013
2. The focus here...
Is on the inherent potential of DESIGN to
lead self and others.
3. The focus here…
Is not about design
leadership as the
notion that responsible
professionals should:
join
network
lobby
pressure
These are important,
just not the focus of
this presentation.
4. The focus here…
WHY? Because,
non design-
professionals can
do all these things
these activities
are not unique to
design
11. Product: Artifact | Outcome
Object & Context
Discrete View: each object stands alone, as a
separate thing.
Subset View: each object is part of, and fits into a
context larger than itself.
Unitary View: object & context are one.
12. Product: Artifact | Outcome
Emotional Engagement-
Attachment
According to John Edson in Design Like Apple:
Authentic engagement focuses on:
• beauty, ingenuity, charisma
These create a unique competitive advantage.
13. Product: Artifact | Outcome
Meanings & Messages
Do objects convey/embody messages OR,
is the object itself the message?
‘beautiful’ home
‘artful’ home
14. Product: Artifact | Outcome
Monuments & Landmarks
Mysterious Megaliths
does anybody really know function this serves?
Stonehenge
Wiltshire, England
3,000 – 2,000 BCE
15. Product: Artifact | Outcome
Monuments & Landmarks
Beloved Architectural Oddities
at completion the tower leaned 1.5-degrees off vertical
by the 1990s, more than 5.5-degrees
Leaning Tower
Pisa, Italy
1173-1350 ?
16. Product: Artifact | Outcome
Monuments & Landmarks
House as ‘deconstructed’ village
recently listed for sale at $ 895,000
Frank Gehry’s
Bensen House
Calabassas, CA
1981
17. Product: Artifact | Outcome
Monuments & Landmarks
Mnemonic Devices
design concept developed by Lin while she was an
architecture student at Yale University
Maya Lin
Vietnam Veterans Memorial
Wash, D.C.
1982
18. Product: Artifact | Outcome
Evaluative Criteria
Outcomes may be
evaluated by various
pre-determined,
[supposedly neutral]
criteria, such as:
imaginativeness
literacy [visual, spatial,
cultural, design]
absorption of issues
synthetic response
communicative
potential/capacity/strength
20. Product: Artifact | Outcome
Architecture & Design Values
Vitruvius revisited:
David Smith Capon. The
Vitruvian Fallacy, Vol. 1.
(1999)
• six categories
Rick Fox. Diagram:
architecture & design
values.
• six categories
• three axes intersecting
• circular process
function-context,
form-construction,
meaning-will
21. Product: Artifact | Outcome
Aesthetic Theories
Many different
theories might be
usefully deployed to
evaluate a designed
object or outcome.
Rick Fox. Aesthetic
Theories: Philosophies of
Art for Design Professionals.
16 Apr 2007. A PowerPoint
22. Product: Artifact | Outcome
Interpretive Positions
A framework for
architectural
interpretation
Rick Fox, Interpreting
Architecture: a Krauszian
Approach. May 2009.
Rick Fox, Synopsis of
Chapter 5: Application and
Examination of Cases. May
2009. A PowerPoint.
23. Product: Artifact | Outcome
Interpretive Positions
M1: Any given
design problem has
many design-
solutions.
Michael Krausz
American Philosopher
24. Product: Artifact | Outcome
Interpretive Positions
M1: Any given
design problem has
many design-
solutions.
S1: Every design
problem has only
one design-solution.
25. Product: Artifact | Outcome
Interpretive Positions
Not many designers
openly embrace S1
But some adopt this
position—in effect—
when they strike the
attitude that only their
solution matters
OR their solution some
how counts for more
than anyone else’s
29. Process: Decision |
Discovery
“Game-Changers”
Change Design
Regarding
architecture,
Bruce Mau notes
that,
“…the building is not the
project. How to live—
and work—is the
project.”
Bruce Mau, Change Design.
p. 169
31. Process: Decision |
Discovery
Change…
So:
listen below the surface.
get agreement to proceed from stakeholders [who & how
many] at each step of the process [how major?].
ratify joint commitments openly. This helps hold everyone
accountable—including you.
never leave a meeting or conference call with ambiguous
action items.
documentation & focused follow-up are necessities, not
after-thoughts.
34. Process: Decision |
Discovery
Execution - XQ
He writes,
“…building an organization that
has the ability to plan and
execute, while at the same
time, overcoming inevitable
surprises in business. This
is the biggest and toughest
challenge in business.”
Gary Harpst, Six Disciplines
Execution Revolution, p. 23
35. Process: Decision |
Discovery
”immaculate conception”
Just say ‘NO’
Design professionals tend to be full of ideas, but not so full
of ‘XQ’ [Execution intelligence]
Just say “No” to weirdo fonts that are really hard to read
‘NO’
36. Process: Decision |
Discovery
”immaculate conception”
professional credibility depends on exemplary
execution, as much on unique ideation and
deep domain knowledge.
If you don’t ‘ship’ everyone will know it.
So, stand and deliver.
37. Process: Decision |
Discovery
”immaculate conception”
Today, design ‘XQ’ is fundamentally a
collective, collaborative & connective
undertaking that begins with personal
accountability.
38. Process: Decision |
Discovery
”immaculate conception”
“If design is isolated in a department and doesn’t filter across
the entire organization, it’s easy to dampen or even kill its
impact.”
John Edson, Design Like Apple, p. 60
39. Process: Decision |
Discovery Emotional
Engagement
an engaging process
nurtures the
hallmarks of a
healthy design
culture:
‘taste’
talent
curatorial discretion Will you be marry me?
40. Process: Decision |
Discovery Emotional
Engagement
as a design leader
you want your design
business to be a
healthy design
culture.
please…
41. Process: Decision |
Discovery Emotional
Engagement
Nobody thrives in a
cesspool of the five
metastasizing
cancers…
Ok then, I’ll just return the ring...
42. Process: Decision |
Discovery Emotional
Engagement
From Covey:
contending
comparing
competing
criticizing
complaining
Stephen Covey, The 8th
Habit,
p.213
you #$% jerk, U suck!
43. Process: Decision |
Discovery Design Method
Using a method can
help guide the
process, but it is no
substitute for sound
judgment.
“Fear of living without a
map is the main reason
people are so insistent that
we tell them what to do.”
Seth Godin
Linchpin, p. 125
44. Process: Decision |
Discovery Design Method
Remember Design
Theory ?
pragmatic
iconic
canonic
analogic
RNF.
Four Methods Diagram.
20 May 2006
45. Process: Decision |
Discovery
Design Process
is an opportunity to learn and to teach
how the ‘problem’ was approached & resolved
how ideas are tested in a ‘safe’ environment
synthetic-integrative-evaluative skills
self-awareness and awareness of others
Vincent Scully
Professor of Architecture
Yale University
46. Process: Decision |
Discovery
Design Critique
occurs on an academic-professional continuum
“Constructive solutions require constructive feedback.” RNF
Ada Louise Huxtable
Architecture Critic
47. Process: Decision |
Discovery
Design Critique
So BE:
descriptive
specific
positive
sensitive
realistic
Christina M. Scalise, Presentation Strategies & Dialogue, p. 114-115
Ada Louise Huxtable
1921-
2013
48. Process: Decision |
Discovery
Design Critique
critique is also an opportunity to practice our
project management skills
Christina M. Scalise, Presentation Strategies & Dialogue
49. Process: Decision |
Discovery
Design XQ
“Ultimately, Design XQ is a human-centered process. It is about
leading people, not managing things.”
--Rick Fox
50. Person: Virtue | Mind-set
The “Genius Dilemma”
I claim, both these
popular notions…
i) the lonesome, tortured,
lost soul yearning to create;
ii) the rugged, individual
genius struggling against
mediocrity
are…
Challenging ‘sacred’ ideas
51. Person: Virtue | Mind-set
The “Genius Dilemma”
outdated
useless
counter-productive
threatens the status quo,
52. Person: Virtue | Mind-set
The “Unspoken Void”
In Making Ideas Happen,
Scott Belsky:
focuses on the skills of
execution necessary to
drive creative pursuits
he presents a
systematic approach to
creative organization
and productivity
and will irritate and dismay many.
53. Person: Virtue | Mind-set
The “Unspoken Void”
Early on he notes that,
“Unfortunately, there
is a huge void of
leadership capability
in the creative
world…” p.17
54. Person: Virtue | Mind-set
The “Unspoken Void”
As evidence, he cites:
high attrition,
failure to keep team
members engaged in
ideas and execution,
frequent management
debacles,
personal deficiencies &
destructive tendencies
55. Person: Virtue | Mind-set
The “Unspoken Void”
He continues…
“Everyone with the gift of
creativity has a series of
tendencies that can
become obstacles.”
Scott Belsky, p. 18
56. Person: Virtue | Mind-set
“Visionary’s Narcissism”
Belsky uses this term to describe the tendency
to believe that a given opportunity or challenge
is a ‘one-off’—a unique, historic moment not
likely to be repeated.
57. Person: Virtue | Mind-set
”Visionary’s Narcissism”
Regarding leadership he says this trap is,
“a leader’s default thinking that he or she is
the exception to the rule.” p. 208
58. Person: Virtue | Mind-set
”Visionary’s Narcissism”
His advice: [p. 208]
challenge yourself to have perspective
don’t get so caught up in the novelty of what you’re doing
that you lose sight of history
stay grounded in the notion that the situation you face isn’t
isolated & unique [as you’d like to think]
59. Person: Virtue | Mind-set
A common over-reliance
Personal preference:
Scalise notes, “Personal preferences are powerful.” p. 99
Even if true… {and I think it is}
this is not a sufficient reason to conclude that personal preferences
ought to drive the design process; OR,
that personal preference is what makes a designed-object exactly
the thing it is.
60. Person: Virtue | Mind-set
A common over-reliance
A frequently cited aesthetic justification:
“Beauty is in the eye of the beholder.”
Even if true… {and I think it is not}
this view has some serious flaws
See, RNF Aesthetic Theories PowerPoint
61. Person: Virtue | Mind-set
Other ineffective postures
US versus THEM
[informed design sophisticates] v. [general public]
“The masses are asses.”
US on behalf of THEM
paternalistic paradigm gone wild
62. Person: Virtue | Mind-set
What Works!
Understanding and
practicing the roles of
leadership…
avoid redundant “framing”
63. Person: Virtue | Mind-set
What Works!
Covey identifies
them as:
modeling
pathfinding
aligning
empowering
…A message from the Department of
Redundancy department
64. Person: Virtue | Mind-set
Modeling
When properly done,
modeling inspires
trust without
expecting it, and
produces personal
moral authority.
Covey, p. 271
65. Person: Virtue | Mind-set
Modeling
Leaders model the
other three roles…
pathfinding
aligning
empowering
66. Person: Virtue |Mind-set
Pathfinding
In design is:
setting the tone
opening up a space of
possibility
embracing uncertainty
“Vision on a personal
scale translates to
pathfinding in an
organization setting.”
Stephen Covey
The 8th
Habit, p. 218
67. Person: Virtue |Mind-set
Pathfinding
Is also:
“…the toughest
undertaking of all because
you deal with so many
diverse personalities,
agendas, perceptions of
reality, trust levels, and
egos.”
Stephen Covey
The 8th
Habit, p. 221
68. Person: Virtue | Mind-set
Aligning
Alignment for Covey is:
designing and executing
systems and structures
that reinforce the core
values and highest
strategic priorities of the
organization.
See, Stephen Covey
The 8th
Habit, p. 234
69. Person: Virtue | Mind-set
Aligning
In design is:
getting processes &
objects to be congruent
with values
embodiment of socio-
political, cultural values
& beliefs
“Aligning work is never finished.”
Stephen Covey
The 8th
Habit, p. 218
70. Person: Virtue | Mind-set
Empowering
Is the fruit of the other three roles… Empowerment is
according to Covey,
“the natural results of both personal
and organizational trustworthiness,
which enables people to identify and
unleash their human potential.”
Stephen Covey
The 8th
Habit, p. 253
71. Person: Virtue | Mind-set
Empowering
Is the fruit of the other three roles… In design is:
when process &
object help people
find their voice
• [inspiration,
engagement]
a way for people to
tap into all four [five]
parts of their nature
• [IQ, PQ, EQ, SQ, XQ]
an innovative
approach to social
justice
72. Person: Virtue | Mind-set
Alternative roles of design leader
Emerging expressions of leadership relative to
other stakeholders, include the design
professional as:
steward
facilitator
servant-leader
critic-provocateur
advocate-activist
story-teller
idea agent
linchpin
73. Person: Virtue | Mind-set
Opposition & Resistance
Coping with opposition to a
design-concept, approach OR
solution…
Anticipate objections
[inspite of what Godin says]
Manage your
response
74. Person: Virtue | Mind-set
Opposition & Resistance
Coping with opposition to a design-
concept, approach OR solution…
Engage in 3rd
Alternative thinking
Everyone is a
potential valuable
resource
Look for common
ground
Get stake-holders to
‘buy in’
Listen, respect,
participate,
THEN decide.